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author | Kazumasa Mitsunari <knimitz@witz-inc.co.jp> | 2018-06-06 10:59:44 +0900 |
---|---|---|
committer | Kazumasa Mitsunari <knimitz@witz-inc.co.jp> | 2018-06-06 08:48:52 +0000 |
commit | a5da9bcbc5b3eb9a23cb97c8d3ef711c713e6c83 (patch) | |
tree | 215f7feb8accabb148a8a69e23397d5b3b0289ab /src/sm-def.h | |
parent | 0c458cecd936c4263f46fe582afb91df7f5ed61c (diff) |
Add High Level APIsflounder_5.99.1flounder/5.99.15.99.1
* stream_close
key : stream_id
Calls disconnect function
* set_stream_state
key : stream_id
key : mute
value: 0 = unmute, 1 = mute
Calls connect when mute is set to 0,
then "stream_state_event" is published if success.
This event is same as asyncSetSourceState like here.
"event":"soundmanager\/stream_state_event",
"data":{
"handle":value1,
"sourceID":value2,
"sourceState":"on|off|paused",
"event_name":"ahl_stream_state_event",
"stream_id":value1,
"state_event":value
}
asyncSetSourceState is also published.
And when mute is set to 1, then calls disconnect.
"stream_id" is the returned value when application calls "stream_open".
Change-Id: Ib8a032ed2c407605b6015441eccbb7660d9932d8
Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
Diffstat (limited to 'src/sm-def.h')
-rw-r--r-- | src/sm-def.h | 21 |
1 files changed, 20 insertions, 1 deletions
diff --git a/src/sm-def.h b/src/sm-def.h index 0bab88d..bd565d5 100644 --- a/src/sm-def.h +++ b/src/sm-def.h @@ -53,7 +53,7 @@ #define KEY_DOMAIN_ID "domainID" #define KEY_HANDLE "handle" -#define KEY_APPNAME "appname" +#define KEY_APPNAME "audio_role" #define KEY_RAMP "ramp" #define KEY_TIME "time" #define KEY_SOURCE_STATE "sourceState" @@ -72,11 +72,30 @@ #define KEY_RESPONSE "response" +#define SM_EVENT_VOLUME_CHANGED "volumeChanged" +#define SM_EVENT_NEW_MAIN_CONNECTION "newMainConnection" +#define SM_EVENT_REMOVED_MAIN_CONNECTION "removedMainConnection" +#define SM_EVENT_SINK_MUTE_STATE_CHANGED "sinkMuteStateChanged" +#define SM_EVENT_MAIN_CONNECTION_STATE_CHANGED "mainConnectionStateChanged" +/* Routing event*/ +#define SM_EVENT_SET_ROUTING_READY "setRoutingReady" +#define SM_EVENT_SET_ROUTING_RUNDOWN "setRoutingRundown" +#define SM_EVENT_ASYNC_CONNECT "asyncConnect" +#define SM_EVENT_ASYNC_SET_SOURCE_STATE "asyncSetSourceState" +#define SM_EVENT_ASYNC_DISCONNECT "asyncDisconnect" +#define SM_EVENT_STREAM_STATE_EVENT "stream_state_event" + #ifdef ENABLE_AGL_AHL #define KEY_AHL_AUDIO_ROLE "audio_role" #define KEY_AHL_ENDPOINT_ID "endpoint_id" #define KEY_AHL_ENDPOINT_TYPE "endpoint_type" #define KEY_AHL_REP_STREAM_ID "stream_id" +#define KEY_AHL_EVENT_NAME "event_name" +#define KEY_AHL_STATE_EVENT "state_event" +#define AHL_EVENT_NAME "ahl_stream_state_event" +#define KEY_AHL_MUTE "mute" +#define AHL_STREAM_UNMUTE 0 +#define AHL_STREAM_MUTE 1 typedef enum { ENDPOINT_SINK, |