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-rw-r--r--include/CMakeLists.txt18
-rw-r--r--include/libsoundmanager.hpp95
2 files changed, 113 insertions, 0 deletions
diff --git a/include/CMakeLists.txt b/include/CMakeLists.txt
new file mode 100644
index 0000000..fe8f74b
--- /dev/null
+++ b/include/CMakeLists.txt
@@ -0,0 +1,18 @@
+#
+# Copyright (c) 2017 TOYOTA MOTOR CORPORATION
+#
+# Licensed under the Apache License, Version 2.0 (the "License");
+# you may not use this file except in compliance with the License.
+# You may obtain a copy of the License at
+#
+# http://www.apache.org/licenses/LICENSE-2.0
+#
+# Unless required by applicable law or agreed to in writing, software
+# distributed under the License is distributed on an "AS IS" BASIS,
+# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+# See the License for the specific language governing permissions and
+# limitations under the License.
+#
+if(DEFINED CMAKE_INSTALL_INCLUDEDIR)
+ INSTALL(FILES libsoundmanager.hpp DESTINATION ${CMAKE_INSTALL_INCLUDEDIR})
+endif(DEFINED CMAKE_INSTALL_INCLUDEDIR)
diff --git a/include/libsoundmanager.hpp b/include/libsoundmanager.hpp
new file mode 100644
index 0000000..55e23df
--- /dev/null
+++ b/include/libsoundmanager.hpp
@@ -0,0 +1,95 @@
+/*
+ * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef LIBSOUNDMANAGER_H
+#define LIBSOUNDMANAGER_H
+#include <vector>
+#include <map>
+#include <string>
+#include <functional>
+#include <json-c/json.h>
+#include <systemd/sd-event.h>
+extern "C"
+{
+#include <afb/afb-binding.h>
+#include <afb/afb-wsj1.h>
+#include <afb/afb-ws-client.h>
+}
+
+class LibSoundmanager
+{
+public:
+ LibSoundmanager();
+ ~LibSoundmanager();
+ LibSoundmanager(const LibSoundmanager &) = delete;
+ LibSoundmanager &operator=(const LibSoundmanager &) = delete;
+ int init(int port, const std::string& token);
+
+ using handler_asyncSetSourceState = std::function<void(int sourceID, int handle)>;
+
+ enum EventType_AsyncSetSourceState {
+ Event_AsyncSetSourceState_On = 1,
+ Event_AsyncSetSourceState_Off ,
+ Event_AsyncSetSourceState_Pause
+ };
+
+ /* Method */
+ int registerSource(const std::string& sourceName);
+ int connect(int sourceID, int sinkID);
+ int connect(int sourceID, const std::string& sinkName = "default");
+ int disconnect(int connectionID);
+ int ackSetSourceState(int handle, int error);
+
+ int call(const std::string& verb, struct json_object* arg);
+ int call(const char* verb, struct json_object* arg);
+ int subscribe(const std::string& event_name);
+ int unsubscribe(const std::string& event_name);
+ void set_event_handler(enum EventType_AsyncSetSourceState et, handler_asyncSetSourceState f);
+ void register_callback(
+ void (*event_cb)(const std::string& event, struct json_object* event_contents),
+ void (*reply_cb)(struct json_object* reply_contents),
+ void (*hangup_cb)(void) = nullptr);
+ void register_callback(
+ void (*reply_cb)(struct json_object* reply_contents),
+ void (*hangup_cb)(void) = nullptr);
+
+private:
+ int run_eventloop();
+ int init_event();
+ int initialize_websocket();
+ int dispatch_asyncSetSourceState(int sourceID, int handle, const std::string& sourceState);
+
+ void (*onEvent)(const std::string& event, struct json_object* event_contents);
+ void (*onReply)(struct json_object* reply);
+ void (*onHangup)(void);
+
+ struct afb_wsj1* sp_websock;
+ struct afb_wsj1_itf minterface;
+ sd_event* mploop;
+ int mport;
+ std::string mtoken;
+ std::vector<int> msourceIDs;
+ std::map<EventType_AsyncSetSourceState, std::function<void(int sourceID, int handle)>> handlers;
+
+public:
+ /* Don't use/ Internal only */
+ void on_hangup(void *closure, struct afb_wsj1 *wsj);
+ void on_call(void *closure, const char *api, const char *verb, struct afb_wsj1_msg *msg);
+ void on_event(void *closure, const char *event, struct afb_wsj1_msg *msg);
+ void on_reply(void *closure, struct afb_wsj1_msg *msg);
+};
+
+#endif /* LIBSOUNDMANAGER_H */