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/*------------------------------------------------------------------------------------------------*/
/* UNICENS V2.1.0-3491 */
/* Copyright (c) 2017 Microchip Technology Germany II GmbH & Co. KG. */
/* */
/* This program is free software: you can redistribute it and/or modify */
/* it under the terms of the GNU General Public License as published by */
/* the Free Software Foundation, either version 2 of the License, or */
/* (at your option) any later version. */
/* */
/* This program is distributed in the hope that it will be useful, */
/* but WITHOUT ANY WARRANTY; without even the implied warranty of */
/* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the */
/* GNU General Public License for more details. */
/* */
/* You should have received a copy of the GNU General Public License */
/* along with this program. If not, see <http://www.gnu.org/licenses/>. */
/* */
/* You may also obtain this software under a propriety license from Microchip. */
/* Please contact Microchip for further information. */
/*------------------------------------------------------------------------------------------------*/
/*!
* \file
* \brief Implementation of the Finite State Machine.
*
* \cond UCS_INTERNAL_DOC
* \addtogroup G_FSM
* @{
*/
/*------------------------------------------------------------------------------------------------*/
/* Includes */
/*------------------------------------------------------------------------------------------------*/
#include "ucs_fsm.h"
#include "ucs_misc.h"
/*------------------------------------------------------------------------------------------------*/
/* Internal definitions */
/*------------------------------------------------------------------------------------------------*/
/*! \brief NIL-event, indicates that no event is pending at the moment */
#define FSM_E_NILEVENT 0
/*------------------------------------------------------------------------------------------------*/
/* Internal prototypes */
/*------------------------------------------------------------------------------------------------*/
static Fsm_Act_t Fsm_StateEval(CFsm *self);
/*------------------------------------------------------------------------------------------------*/
/* Implementation */
/*------------------------------------------------------------------------------------------------*/
/*! \brief Constructor of the Finite State Machine class.
* \param self Instance pointer
* \param inst_ptr Instance pointer used for state machine actions
* \param trans_table_ptr Pointer to transition table
* \param num_events Maximum number of events
* \param init_state Initialization state to start with
*/
void Fsm_Ctor(CFsm *self, void *inst_ptr, const Fsm_StateElem_t *trans_table_ptr,
uint8_t num_events, int8_t init_state)
{
MISC_MEM_SET(self, 0, sizeof(*self));
self->inst_ptr = inst_ptr;
self->event_occured = FSM_E_NILEVENT; /* Clear event variable */
self->current_state = init_state; /* Set initialization state */
self->transition_table_ptr = trans_table_ptr; /* Set pointer to given transition table */
self->num_events = num_events; /* Store maximum number of events */
self->internal_state = FSM_STATE_IDLE; /* Clear internal state */
}
/*! \brief Determine required action
* \details This function determines the required action in dependency of the current state
* and the triggered event. The current state will be transitioned to the next state.
* The internal event variable will be cleared and the determined action will be
* returned.
* \param self Instance pointer
* \return Determined required action
* \return \c NULL if no action is required
*/
static Fsm_Act_t Fsm_StateEval(CFsm *self)
{
Fsm_Act_t retval = NULL; /* Set default return value */
if(self->event_occured != FSM_E_NILEVENT) /* Event occurred ? */
{
if((uint8_t)self->event_occured <= self->num_events) /* Check if event is valid */
{
/* Get state-matrix-element in dependency of current state and triggered event */
uint8_t i = ((uint8_t)self->current_state * self->num_events) + (uint8_t)self->event_occured;
Fsm_StateElem_t stateEvaluation = self->transition_table_ptr[i];
self->current_state = stateEvaluation.next_state; /* Set new state */
self->internal_state = FSM_STATE_IDLE; /* Set internal state to \c IDLE */
retval = stateEvaluation.action_fptr; /* Return required action */
}
else
{
self->internal_state = FSM_STATE_ERROR; /* Error occurred: Unknown event */
}
self->event_occured = FSM_E_NILEVENT; /* Clear event variable */
}
return retval;
}
/*! \brief Service function for Finite State Machines
* \details The state machine will be serviced until it will be stopped by the user or no
* further event is triggered. If a state transition occurred the associated action
* will be executed.
* \param self Instance pointer
* \return Internal state of the state machine (see \ref Fsm_State_t).
*/
Fsm_State_t Fsm_Service(CFsm *self)
{
/* Internal state is set to \c FSM_STATE_SERVICE and any event is triggered? */
while((self->internal_state == FSM_STATE_SERVICE) && (self->event_occured != FSM_E_NILEVENT))
{
Fsm_Act_t action_fptr = Fsm_StateEval(self); /* Execute state transition */
if(action_fptr != NULL) /* Action required ? */
{
(*action_fptr)(self->inst_ptr); /* Execute action */
}
}
return self->internal_state; /* Return internal state machine state */
}
/*! \brief Set an event
* \details This function sets the given event and triggers the service for the given
* state machine.
* \param self Instance pointer
* \param e New event
*/
void Fsm_SetEvent(CFsm *self, int8_t e)
{
if(self->internal_state != FSM_STATE_END)
{
self->event_occured = e; /* Set new event */
self->internal_state = FSM_STATE_SERVICE; /* Set internal state to \c FSM_STATE_SERVICE */
}
}
/*! \brief Sets the wait state
* \details This function sets the given state state machine into the wait state. The state
* machine stops and must be re-triggered.
* \param self Instance pointer
*/
void Fsm_Wait(CFsm *self)
{
if(self->internal_state != FSM_STATE_END)
{
self->internal_state = FSM_STATE_WAIT; /* Set internal state to \c WAIT */
}
}
/*! \brief End processing of the state machine
* \details If this function is called the given state machine will be stopped immediately.
* \param self Instance pointer
*/
void Fsm_End(CFsm *self)
{
self->internal_state = FSM_STATE_END; /* Set internal state to \c END */
}
/*!
* @}
* \endcond
*/
/*------------------------------------------------------------------------------------------------*/
/* End of file */
/*------------------------------------------------------------------------------------------------*/
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