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authorYuta Doi <yuta-d@witz-inc.co.jp>2018-05-25 17:01:36 +0900
committerYuta Doi <yuta-d@witz-inc.co.jp>2018-05-28 09:35:34 +0900
commit93078aba559e7bed5f7d204bd921b8e603c07dcd (patch)
tree9cb044e725e6ce118368148979186c74969495de
parente0e3fa11d1c13f6ed41a2cbc1cf96796a98f8e9a (diff)
The surfaces are managed by using the roles instead of the drawing names
Change-Id: I7373a54f2df334ac223b51a6cb9a643a88e7c33c Signed-off-by: Yuta Doi <yuta-d@witz-inc.co.jp>
-rw-r--r--layers.json4
-rw-r--r--src/app.cpp78
-rw-r--r--src/app.hpp2
3 files changed, 36 insertions, 48 deletions
diff --git a/layers.json b/layers.json
index 0fb9983..551c86a 100644
--- a/layers.json
+++ b/layers.json
@@ -15,14 +15,14 @@
"comment": "Single BackGround layer map for the Navigation, Radio and MediaPlayer"
},
{
- "role": "^HomeScreen$",
+ "role": "^HomeScreen$|homescreen",
"name": "FarHomeScreen",
"layer_id": 1000,
"area": { "type": "full" },
"comment": "FarHomeScreen is the part of HomeScreen, and lawer layer of z order for HomeScreen"
},
{
- "role": "Music|Video|WebBrowser|MediaPlayer|Radio|Phone|Navigation|HVAC|Settings|Dashboard|POI|Mixer|Splitable1|Splitable2|Fallback",
+ "role": "Music|Video|WebBrowser|MediaPlayer|Radio|Phone|Navigation|HVAC|Settings|Dashboard|POI|Mixer|Fallback|music|video|browser|radio|phone|map|hvac|settings|dashboard|poi|fallback",
"name": "apps",
"layer_id": 1001,
"area": { "type": "rect", "rect": { "x": 0, "y": 218, "width": -1, "height": -433 } },
diff --git a/src/app.cpp b/src/app.cpp
index faca413..0d727b6 100644
--- a/src/app.cpp
+++ b/src/app.cpp
@@ -545,9 +545,12 @@ void App::check_flushdraw(int surface_id) {
}
void App::api_enddraw(char const *appid, char const *drawing_name) {
+ // Convert drawing_name to role
+ const char* role = this->convertDrawingNameToRole(drawing_name);
+
for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
auto n = this->lookup_name(this->pending_end_draw[i]);
- if (n && *n == drawing_name) {
+ if (n && *n == role) {
std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
this->pending_end_draw.resize(iend - 1);
this->activate(this->pending_end_draw[i]);
@@ -634,10 +637,10 @@ void App::surface_removed(uint32_t surface_id) {
if (int(surface_id) == this->layers.main_surface) {
this->deactivate_main_surface();
} else {
- auto drawing_name = this->lookup_name(surface_id);
- if (drawing_name) {
+ auto role = this->lookup_name(surface_id);
+ if (role) {
this->allocateWindowResource("deactivate",
- drawing_name->c_str(), nullptr,
+ role->c_str(), nullptr,
[](const char*){});
}
}
@@ -730,7 +733,9 @@ void App::emitScreenUpdated(char const* appid) {
}
result<int> App::api_request_surface(char const *drawing_name) {
- auto lid = this->layers.get_layer_id(std::string(drawing_name));
+ // Convert drawing_name to role
+ const char* role = this->convertDrawingNameToRole(drawing_name);
+ auto lid = this->layers.get_layer_id(std::string(role));
if (!lid) {
/**
* register drawing_name as fallback and make it displayed.
@@ -742,10 +747,10 @@ result<int> App::api_request_surface(char const *drawing_name) {
}
}
- auto rname = this->lookup_id(drawing_name);
+ auto rname = this->lookup_id(role);
if (!rname) {
// name does not exist yet, allocate surface id...
- auto id = int(this->id_alloc.generate_id(drawing_name));
+ auto id = int(this->id_alloc.generate_id(role));
this->layers.add_surface(id, *lid);
// set the main_surface[_name] here and now
@@ -755,24 +760,11 @@ result<int> App::api_request_surface(char const *drawing_name) {
HMI_DEBUG("wm", "Set main_surface id to %u", id);
}
-#if 0 // @@@@@
- // TODO:
- // This process will be implemented in SystemManager
- {
- // Generate app id
- auto id = int(this->app_id_alloc_.generate_id(drawing_name));
- this->appname2appid_[drawing_name] = id;
- }
-#endif
-
// Set map of (role, surface_id)
- const char* role = this->convertDrawingNameToRole(drawing_name);
this->role2surfaceid_[role] = id;
- // Set map of (role, app)
- // If the new app which has the same role which is had by existing app is requested,
- // the role is given to the new app.
- this->role2app_[role] = std::string(drawing_name);
+ // Set map of (role, drawing_name)
+ this->role2drawingname_[role] = std::string(drawing_name);
return Ok<int>(id);
}
@@ -840,8 +832,11 @@ result<json_object *> App::api_get_display_info() {
result<json_object *> App::api_get_area_info(char const *drawing_name) {
HMI_DEBUG("wm", "called");
+ // Convert drawing_name to role
+ const char* role = this->convertDrawingNameToRole(drawing_name);
+
// Check drawing name, surface/layer id
- auto const &surface_id = this->lookup_id(drawing_name);
+ auto const &surface_id = this->lookup_id(role);
if (!surface_id) {
return Err<json_object *>("Surface does not exist");
}
@@ -915,13 +910,10 @@ void App::activate(int id) {
char const *label =
this->lookup_name(id).value_or("unknown-name").c_str();
- // FOR CES DEMO >>>
- if ((0 == strcmp(label, "Radio"))
- || (0 == strcmp(label, "MediaPlayer"))
- || (0 == strcmp(label, "Music"))
- || (0 == strcmp(label, "VideoPlayer"))
- || (0 == strcmp(label, "Video"))
- || (0 == strcmp(label, "Navigation"))) {
+ if ((0 == strcmp(label, "radio"))
+ || (0 == strcmp(label, "music"))
+ || (0 == strcmp(label, "video"))
+ || (0 == strcmp(label, "map"))) {
for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
if (id == *i) {
// Remove id
@@ -942,7 +934,7 @@ void App::activate(int id) {
}
}
}
- // <<< FOR CES DEMO
+
this->layout_commit();
this->emit_visible(label);
@@ -956,13 +948,10 @@ void App::deactivate(int id) {
char const *label =
this->lookup_name(id).value_or("unknown-name").c_str();
- // FOR CES DEMO >>>
- if ((0 == strcmp(label, "Radio"))
- || (0 == strcmp(label, "MediaPlayer"))
- || (0 == strcmp(label, "Music"))
- || (0 == strcmp(label, "VideoPlayer"))
- || (0 == strcmp(label, "Video"))
- || (0 == strcmp(label, "Navigation"))) {
+ if ((0 == strcmp(label, "radio"))
+ || (0 == strcmp(label, "music"))
+ || (0 == strcmp(label, "video"))
+ || (0 == strcmp(label, "map"))) {
// Store id
this->surface_bg.push_back(id);
@@ -982,7 +971,6 @@ void App::deactivate(int id) {
else {
this->controller->surfaces[id]->set_visibility(0);
}
- // <<< FOR CES DEMO
this->layout_commit();
@@ -992,14 +980,14 @@ void App::deactivate(int id) {
}
void App::deactivate(std::string role) {
- std::string app = this->role2app_[role];
- auto const &id = this->lookup_id(app.c_str());
+ auto const &id = this->lookup_id(role.c_str());
if (!id) {
HMI_ERROR("wm", "Surface does not exist");
return;
}
- HMI_DEBUG("wm", "Deactivate role:%s (app:%s)",
- role.c_str(), app.c_str());
+ std::string drawing_name = this->role2drawingname_[role];
+ HMI_DEBUG("wm", "Deactivate role:%s (drawing_name:%s)",
+ role.c_str(), drawing_name.c_str());
this->deactivate(*id);
}
@@ -1181,8 +1169,8 @@ void App::setSurfaceSize(const char* role, const char* area) {
size.x, size.y, size.w, size.h);
// Emit syncDraw event
- const char* app = this->role2app_[role].c_str();
- this->emit_syncdraw(app, area,
+ const char* drawing_name = this->role2drawingname_[role].c_str();
+ this->emit_syncdraw(drawing_name, area,
size.x, size.y, size.w, size.h);
// Enqueue flushDraw event
diff --git a/src/app.hpp b/src/app.hpp
index dca112e..c3ce674 100644
--- a/src/app.hpp
+++ b/src/app.hpp
@@ -259,7 +259,7 @@ private:
LayoutManager lm_;
std::unordered_map<std::string, int> role2surfaceid_;
std::unordered_map<std::string, std::string> drawingname2role_;
- std::unordered_map<std::string, std::string> role2app_;
+ std::unordered_map<std::string, std::string> role2drawingname_;
std::unordered_map<int, int> appid2role_;
CarInfo crr_car_info_;