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authorKazumasa Mitsunari <knimitz@witz-inc.co.jp>2017-10-30 15:38:04 +0900
committerKazumasa Mitsunari <knimitz@witz-inc.co.jp>2017-11-01 20:13:32 +0900
commit4e1f6616b5ce24022f088943912e4b98e7764100 (patch)
treed9a72b56e8ca1a31a5a52be97c7201bbeeae728d /src/app.cpp
parent1ac578c061ec2640efb8b09396c824511702877d (diff)
Change namespace name to generic name
The name of namespace "genivi" was used. This is not generic, so changed it to "compositor". Conflicts: src/app.cpp Change-Id: Ie088e5d404e1981f7bc149abbc20e900bea8ec2d Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
Diffstat (limited to 'src/app.cpp')
-rw-r--r--src/app.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/app.cpp b/src/app.cpp
index a5583ae..14bcdb2 100644
--- a/src/app.cpp
+++ b/src/app.cpp
@@ -120,7 +120,7 @@ int App::init() {
this->display->add_global_handler(
"ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
this->controller =
- std::make_unique<struct genivi::controller>(r, name, v);
+ std::make_unique<struct compositor::controller>(r, name, v);
// Init controller hooks
this->controller->chooks = &this->chooks;
@@ -204,7 +204,7 @@ int App::init_layers() {
auto &layers = c->layers;
// Write output dimensions to ivi controller...
- c->output_size = genivi::size{uint32_t(o->width), uint32_t(o->height)};
+ c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
// Clear scene
layers.clear();