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authorTadao Tanikawa <tanikawa.tadao@jp.panasonic.com>2018-08-01 06:43:02 +0000
committerTadao Tanikawa <tanikawa.tadao@jp.panasonic.com>2018-08-01 09:09:44 +0000
commitf3c8b03594dce61bed6d1ec852dfcac4db733060 (patch)
tree5528fd61337a87cee81a9359b8803795c97df21c /src/db/old_roles.db
parent58615e9abff05e07d01ca3ad95673f34b30f3b9a (diff)
Improve output of multiple screen resolutionsandbox/ruke47/flounder_RPi3
To improve output on various monitor with various resolution, the following items are introduced. * Abandon scaling by Weston/IVI-SHELL This is cause of huge memory consumption on AGL CES2018 Demo because all contents are designed and rendered with FullHD resolution. * Add parameter of 'scale' to WM API (getDisplayInfo) WM calculate scale factor from screen resolution from wayland compositor and parameter of layout from WM's configuration, area.db. Bug-AGL: SPEC-1568, SPEC-1569, SPEC-1611 Change-Id: I5eac2da0106228c296550135c5200b2653864fdf Signed-off-by: Tadao Tanikawa <tanikawa.tadao@jp.panasonic.com>
Diffstat (limited to 'src/db/old_roles.db')
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