diff options
author | Yuta Doi <yuta-d@witz-inc.co.jp> | 2018-07-09 17:23:31 +0900 |
---|---|---|
committer | Yuta Doi <yuta-d@witz-inc.co.jp> | 2018-08-15 10:46:04 +0900 |
commit | c1d85371b1eb693128cf9553c356ea77e609d9a3 (patch) | |
tree | f4e69885b1c7c5e4116cf4eea7e5237412ce82c0 /src/window_manager.cpp | |
parent | 38255dcda8e7e9462ed3b16ebe39c638bc9b349f (diff) |
Readd Policy Manager as plugin
This patch reverts commit c6f9a9b8468b3746a3dec7ee2a0b7d84ec9fb44a
and update it.
Policy Manager decides next layout by inputed event and current state
based on the policy table.
And Policy Manager is plugin for Window Manager.
Therefore the OEMs can replace it.
This patch provides Policy Manager I/F as reference implementation
and does not have policy table.
Therefore Policy Manager updates each layers
to draw the applications in requested area
in accordance with just like activate/deactivate request.
[APIs of Policy Manager class]
- int initialize(void)
Initialize Policy Manger.
in: none
out: 0(success), -1(error)
- void registerCallback(CallbackTable callback_table)
Register callback functions.
in: the pointers of callback handlers
out: none
"CallbackTable" type is as follows:
typedef struct
{
Handler onStateTransitioned;
Handler onError;
} CallbackTable;
"Handler" type is as follows:
using Handler = std::function<void(json_object *)>;
- int setInputEventData(json_object *json_in)
Set input event data for the policy table.
in: input event data as json_object
out: 0(success), -1(error)
- int executeStateTransition(void)
Execute state transition by using set input event data.
in: none
out: 0(success), -1(error)
- void undoState(void)
Undo state only once per once state transition.
in: none
out: none
[Callbacks of Policy Manager class]
- void onStateTransitioned(json_object *json_out)
When state transition succeeds, this callback is called.
The argument json_out has the state after transition.
- void onError(json_object *json_out)
When state transition fails, this callback is called.
The argument json_out has the error information
like message, inputed event datas and etc..
Bug-AGL: SPEC-1537
Change-Id: Ib8c71f2e544cb90b6763d07fad56dc1c453e9a97
Signed-off-by: Yuta Doi <yuta-d@witz-inc.co.jp>
Diffstat (limited to 'src/window_manager.cpp')
-rw-r--r-- | src/window_manager.cpp | 528 |
1 files changed, 146 insertions, 382 deletions
diff --git a/src/window_manager.cpp b/src/window_manager.cpp index aa42d82..24b6f30 100644 --- a/src/window_manager.cpp +++ b/src/window_manager.cpp @@ -55,6 +55,7 @@ const char kKeyIds[] = "ids"; static sd_event_source *g_timer_ev_src = nullptr; static AppList g_app_list; +static WindowManager *g_context; namespace { @@ -99,6 +100,15 @@ static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata return 0; } +static void onStateTransitioned(std::vector<WMAction> actions) +{ + g_context->startTransitionWrapper(actions); +} + +static void onError() +{ + g_context->processError(WMError::LAYOUT_CHANGE_FAIL); +} } // namespace /** @@ -163,6 +173,15 @@ int WindowManager::init() // Load old_role.db this->loadOldRoleDb(); + // Store my context for calling callback from PolicyManager + g_context = this; + + // Initialize PMWrapper + this->pmw.initialize(); + + // Register callback to PolicyManager + this->pmw.registerCallback(onStateTransitioned, onError); + // Make afb event for (int i = Event_Val_Min; i <= Event_Val_Max; i++) { @@ -444,6 +463,9 @@ void WindowManager::api_enddraw(char const *appid, char const *drawing_name) if(ret != WMError::SUCCESS) { //this->emit_error(); + + // Undo state of PolicyManager + this->pmw.undoState(); } this->emitScreenUpdated(current_req); HMI_SEQ_INFO(current_req, "Finish request status: %s", errorDescription(ret)); @@ -506,18 +528,6 @@ result<json_object *> WindowManager::api_get_area_info(char const *drawing_name) return Err<json_object *>("Surface is not on any layer!"); } - auto o_state = *this->layers.get_layout_state(*surface_id); - if (o_state == nullptr) - { - return Err<json_object *>("Could not find layer for surface"); - } - - struct LayoutState &state = *o_state; - if ((state.main != *surface_id) && (state.sub != *surface_id)) - { - return Err<json_object *>("Surface is inactive"); - } - // Set area rectangle compositor::rect area_info = this->area_info[*surface_id]; json_object *object = json_object_new_object(); @@ -592,7 +602,9 @@ void WindowManager::surface_created(uint32_t surface_id) void WindowManager::surface_removed(uint32_t surface_id) { - HMI_DEBUG("wm", "surface_id is %u", surface_id); + HMI_DEBUG("wm", "Delete surface_id %u", surface_id); + this->id_alloc.remove_id(surface_id); + this->layers.remove_surface(surface_id); g_app_list.removeSurface(surface_id); } @@ -620,6 +632,94 @@ void WindowManager::timerHandler() this->processNextRequest(); } +void WindowManager::startTransitionWrapper(std::vector<WMAction> &actions) +{ + WMError ret; + unsigned req_num = g_app_list.currentRequestNumber(); + + if (actions.empty()) + { + if (g_app_list.haveRequest()) + { + HMI_SEQ_DEBUG(req_num, "There is no WMAction for this request"); + goto proc_remove_request; + } + else + { + HMI_SEQ_DEBUG(req_num, "There is no request"); + return; + } + } + + for (auto &act : actions) + { + if ("" != act.role) + { + bool found; + auto const &surface_id = this->lookup_id(act.role.c_str()); + std::string appid = g_app_list.getAppID(*surface_id, act.role, &found); + if (!found) + { + if (TaskVisible::INVISIBLE == act.visible) + { + // App is killed, so do not set this action + continue; + } + else + { + HMI_SEQ_ERROR(req_num, "appid which is visible is not found"); + ret = WMError::FAIL; + goto error; + } + } + act.appid = appid; + } + + ret = g_app_list.setAction(req_num, act); + if (ret != WMError::SUCCESS) + { + HMI_SEQ_ERROR(req_num, "Setting action is failed"); + goto error; + } + } + + HMI_SEQ_DEBUG(req_num, "Start transition."); + ret = this->startTransition(req_num); + if (ret != WMError::SUCCESS) + { + if (ret == WMError::NO_LAYOUT_CHANGE) + { + goto proc_remove_request; + } + else + { + HMI_SEQ_ERROR(req_num, "Transition state is failed"); + goto error; + } + } + + return; + +error: + //this->emit_error() + HMI_SEQ_ERROR(req_num, errorDescription(ret)); + this->pmw.undoState(); + +proc_remove_request: + g_app_list.removeRequest(req_num); + this->processNextRequest(); +} + +void WindowManager::processError(WMError error) +{ + unsigned req_num = g_app_list.currentRequestNumber(); + + //this->emit_error() + HMI_SEQ_ERROR(req_num, errorDescription(error)); + g_app_list.removeRequest(req_num); + this->processNextRequest(); +} + /* ******* Private Functions ******* */ @@ -936,12 +1036,6 @@ WMError WindowManager::doTransition(unsigned req_num) { HMI_SEQ_DEBUG(req_num, "check policy"); WMError ret = this->checkPolicy(req_num); - if (ret != WMError::SUCCESS) - { - return ret; - } - HMI_SEQ_DEBUG(req_num, "Start transition."); - ret = this->startTransition(req_num); return ret; } @@ -952,7 +1046,6 @@ WMError WindowManager::checkPolicy(unsigned req_num) */ // get current trigger bool found = false; - bool split = false; WMError ret = WMError::LAYOUT_CHANGE_FAIL; auto trigger = g_app_list.getRequest(req_num, &found); if (!found) @@ -962,89 +1055,33 @@ WMError WindowManager::checkPolicy(unsigned req_num) } std::string req_area = trigger.area; - // >>>> Compatible with current window manager until policy manager coming if (trigger.task == Task::TASK_ALLOCATE) { - HMI_SEQ_DEBUG(req_num, "Check split or not"); const char *msg = this->check_surface_exist(trigger.role.c_str()); if (msg) { HMI_SEQ_ERROR(req_num, msg); - ret = WMError::LAYOUT_CHANGE_FAIL; return ret; } - - auto const &surface_id = this->lookup_id(trigger.role.c_str()); - auto o_state = *this->layers.get_layout_state(*surface_id); - struct LayoutState &state = *o_state; - - unsigned curernt_sid = state.main; - split = this->can_split(state, *surface_id); - - if (split) - { - HMI_SEQ_DEBUG(req_num, "Split happens"); - // Get current visible role - std::string add_role = this->lookup_name(state.main).value(); - // Set next area - std::string add_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain); - // Change request area - req_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub); - HMI_SEQ_NOTICE(req_num, "Change request area from %s to %s, because split happens", - trigger.area.c_str(), req_area.c_str()); - // set another action - std::string add_name = g_app_list.getAppID(curernt_sid, add_role, &found); - if (!found) - { - HMI_SEQ_ERROR(req_num, "Couldn't widhdraw with surfaceID : %d", curernt_sid); - ret = WMError::NOT_REGISTERED; - return ret; - } - HMI_SEQ_INFO(req_num, "Additional split app %s, role: %s, area: %s", - add_name.c_str(), add_role.c_str(), add_area.c_str()); - // Set split action - bool end_draw_finished = false; - WMAction split_action{ - add_name, - add_role, - add_area, - TaskVisible::VISIBLE, - end_draw_finished}; - WMError ret = g_app_list.setAction(req_num, split_action); - if (ret != WMError::SUCCESS) - { - HMI_SEQ_ERROR(req_num, "Failed to set action"); - return ret; - } - g_app_list.reqDump(); - } - } - else - { - HMI_SEQ_DEBUG(req_num, "split doesn't happen"); } - // Set invisible task(Remove if policy manager finish) - ret = this->setInvisibleTask(trigger.role, split); - if(ret != WMError::SUCCESS) + // Input event data to PolicyManager + if (0 > this->pmw.setInputEventData(trigger.task, trigger.role, trigger.area)) { - HMI_SEQ_ERROR(req_num, "Failed to set invisible task: %s", errorDescription(ret)); + HMI_SEQ_ERROR(req_num, "Failed to set input event data to PolicyManager"); return ret; } - /* get new status from Policy Manager */ - HMI_SEQ_NOTICE(req_num, "ATM, Policy manager does't exist, then set WMAction as is"); - if(trigger.role == "homescreen") + // Execute state transition of PolicyManager + if (0 > this->pmw.executeStateTransition()) { - // TODO : Remove when Policy Manager completed - HMI_SEQ_NOTICE(req_num, "Hack. This process will be removed. Change HomeScreen code!!"); - req_area = "fullscreen"; + HMI_SEQ_ERROR(req_num, "Failed to execute state transition of PolicyManager"); + return ret; } - TaskVisible task_visible = - (trigger.task == Task::TASK_ALLOCATE) ? TaskVisible::VISIBLE : TaskVisible::INVISIBLE; - ret = g_app_list.setAction(req_num, trigger.appid, trigger.role, req_area, task_visible); + ret = WMError::SUCCESS; + g_app_list.reqDump(); return ret; @@ -1066,7 +1103,7 @@ WMError WindowManager::startTransition(unsigned req_num) for (const auto &action : actions) { - if (action.visible != TaskVisible::INVISIBLE) + if (action.visible == TaskVisible::VISIBLE) { sync_draw_happen = true; @@ -1097,163 +1134,11 @@ WMError WindowManager::startTransition(unsigned req_num) this->deactivate(client->surfaceID(x.role)); } } - ret = NO_LAYOUT_CHANGE; + ret = WMError::NO_LAYOUT_CHANGE; } return ret; } -WMError WindowManager::setInvisibleTask(const std::string &role, bool split) -{ - unsigned req_num = g_app_list.currentRequestNumber(); - HMI_SEQ_DEBUG(req_num, "set current visible app to invisible task"); - bool found = false; - auto trigger = g_app_list.getRequest(req_num, &found); - // I don't check found == true here because this is checked in caller. - if(trigger.role == "homescreen") - { - HMI_SEQ_INFO(req_num, "In case of 'homescreen' visible, don't change app to invisible"); - return WMError::SUCCESS; - } - - // This task is copied from original actiavete surface - const char *drawing_name = this->rolenew2old[role].c_str(); - auto const &surface_id = this->lookup_id(role.c_str()); - auto layer_id = this->layers.get_layer_id(*surface_id); - auto o_state = *this->layers.get_layout_state(*surface_id); - struct LayoutState &state = *o_state; - std::string add_name, add_role; - std::string add_area = ""; - int surface; - TaskVisible task_visible = TaskVisible::INVISIBLE; - bool end_draw_finished = true; - - for (auto const &l : this->layers.mapping) - { - if (l.second.layer_id <= *layer_id) - { - continue; - } - HMI_DEBUG("wm", "debug: main %d , sub : %d", l.second.state.main, l.second.state.sub); - if (l.second.state.main != -1) - { - //this->deactivate(l.second.state.main); - surface = l.second.state.main; - add_role = *this->id_alloc.lookup(surface); - add_name = g_app_list.getAppID(surface, add_role, &found); - if(!found){ - return WMError::NOT_REGISTERED; - } - HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str()); - WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished}; - g_app_list.setAction(req_num, act); - l.second.state.main = -1; - } - - if (l.second.state.sub != -1) - { - //this->deactivate(l.second.state.sub); - surface = l.second.state.sub; - add_role = *this->id_alloc.lookup(surface); - add_name = g_app_list.getAppID(surface, add_role, &found); - if (!found) - { - return WMError::NOT_REGISTERED; - } - HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str()); - WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished}; - g_app_list.setAction(req_num, act); - l.second.state.sub = -1; - } - } - - // change current state here, but this is hack - auto layer = this->layers.get_layer(*layer_id); - - if (state.main == -1) - { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - } - else - { - if (0 != strcmp(drawing_name, "HomeScreen")) - { - if (split) - { - if (state.sub != *surface_id) - { - if (state.sub != -1) - { - //this->deactivate(state.sub); - WMAction deact_sub; - deact_sub.role = - std::move(*this->id_alloc.lookup(state.sub)); - deact_sub.area = add_area; - deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found); - if (!found) - { - HMI_SEQ_ERROR(req_num, "App doesn't exist for role : %s", - deact_sub.role.c_str()); - return WMError::NOT_REGISTERED; - } - deact_sub.visible = task_visible; - deact_sub.end_draw_finished = end_draw_finished; - HMI_SEQ_DEBUG(req_num, "Set invisible task for %s", deact_sub.appid.c_str()); - g_app_list.setAction(req_num, deact_sub); - } - } - //state = LayoutState{state.main, *surface_id}; - } - else - { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - - //this->surface_set_layout(*surface_id); - if (state.main != *surface_id) - { - // this->deactivate(state.main); - WMAction deact_main; - deact_main.role = std::move(*this->id_alloc.lookup(state.main)); - ; - deact_main.area = add_area; - deact_main.appid = g_app_list.getAppID(state.main, deact_main.role, &found); - if (!found) - { - HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist"); - return WMError::NOT_REGISTERED; - } - deact_main.visible = task_visible; - deact_main.end_draw_finished = end_draw_finished; - HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist"); - g_app_list.setAction(req_num, deact_main); - } - if (state.sub != -1) - { - if (state.sub != *surface_id) - { - //this->deactivate(state.sub); - WMAction deact_sub; - deact_sub.role = std::move(*this->id_alloc.lookup(state.sub)); - ; - deact_sub.area = add_area; - deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found); - if (!found) - { - HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist"); - return WMError::NOT_REGISTERED; - } - deact_sub.visible = task_visible; - deact_sub.end_draw_finished = end_draw_finished; - HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist"); - g_app_list.setAction(req_num, deact_sub); - } - } - //state = LayoutState{*surface_id}; - } - } - } - return WMError::SUCCESS; -} - WMError WindowManager::doEndDraw(unsigned req_num) { // get actions @@ -1271,37 +1156,37 @@ WMError WindowManager::doEndDraw(unsigned req_num) // layout change and make it visible for (const auto &act : actions) { - // layout change - if(!g_app_list.contains(act.appid)){ - ret = WMError::NOT_REGISTERED; - } - ret = this->layoutChange(act); - if(ret != WMError::SUCCESS) - { - HMI_SEQ_WARNING(req_num, - "Failed to manipulate surfaces while state change : %s", errorDescription(ret)); - return ret; - } - ret = this->visibilityChange(act); - if (ret != WMError::SUCCESS) + if(act.visible != TaskVisible::NO_CHANGE) { - HMI_SEQ_WARNING(req_num, - "Failed to manipulate surfaces while state change : %s", errorDescription(ret)); - return ret; + // layout change + if(!g_app_list.contains(act.appid)){ + ret = WMError::NOT_REGISTERED; + } + ret = this->layoutChange(act); + if(ret != WMError::SUCCESS) + { + HMI_SEQ_WARNING(req_num, + "Failed to manipulate surfaces while state change : %s", errorDescription(ret)); + return ret; + } + ret = this->visibilityChange(act); + if (ret != WMError::SUCCESS) + { + HMI_SEQ_WARNING(req_num, + "Failed to manipulate surfaces while state change : %s", errorDescription(ret)); + return ret; + } + HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str()); + //this->lm_enddraw(act.role.c_str()); } - HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str()); - //this->lm_enddraw(act.role.c_str()); } this->layout_commit(); - // Change current state - this->changeCurrentState(req_num); - HMI_SEQ_INFO(req_num, "emit flushDraw"); for(const auto &act_flush : actions) { - if(act_flush.visible != TaskVisible::INVISIBLE) + if(act_flush.visible == TaskVisible::VISIBLE) { // TODO: application requests by old role, // so convert role new to old for emitting event @@ -1367,74 +1252,6 @@ WMError WindowManager::setSurfaceSize(unsigned surface, const std::string &area) return WMError::SUCCESS; } -WMError WindowManager::changeCurrentState(unsigned req_num) -{ - HMI_SEQ_DEBUG(req_num, "Change current layout state"); - bool trigger_found = false, action_found = false; - auto trigger = g_app_list.getRequest(req_num, &trigger_found); - auto actions = g_app_list.getActions(req_num, &action_found); - if (!trigger_found || !action_found) - { - HMI_SEQ_ERROR(req_num, "Action not found"); - return WMError::LAYOUT_CHANGE_FAIL; - } - - // Layout state reset - struct LayoutState reset_state{-1, -1}; - HMI_SEQ_DEBUG(req_num,"Reset layout state"); - for (const auto &action : actions) - { - if(!g_app_list.contains(action.appid)){ - return WMError::NOT_REGISTERED; - } - auto client = g_app_list.lookUpClient(action.appid); - auto pCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role)); - if(pCurState == nullptr) - { - HMI_SEQ_ERROR(req_num, "Counldn't find current status"); - continue; - } - pCurState->main = reset_state.main; - pCurState->sub = reset_state.sub; - } - - HMI_SEQ_DEBUG(req_num, "Change state"); - for (const auto &action : actions) - { - auto client = g_app_list.lookUpClient(action.appid); - auto pLayerCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role)); - if (pLayerCurState == nullptr) - { - HMI_SEQ_ERROR(req_num, "Counldn't find current status"); - continue; - } - int surface = -1; - - if (action.visible != TaskVisible::INVISIBLE) - { - surface = (int)client->surfaceID(action.role); - HMI_SEQ_INFO(req_num, "Change %s surface : %d, state visible area : %s", - action.role.c_str(), surface, action.area.c_str()); - // visible == true -> layout changes - if(action.area == "normal.full" || action.area == "split.main") - { - pLayerCurState->main = surface; - } - else if (action.area == "split.sub") - { - pLayerCurState->sub = surface; - } - else - { - // normalfull - pLayerCurState->main = surface; - } - } - } - - return WMError::SUCCESS; -} - void WindowManager::emitScreenUpdated(unsigned req_num) { // Get visible apps @@ -1641,63 +1458,10 @@ const char *WindowManager::check_surface_exist(const char *drawing_name) return "Surface is not on any layer!"; } - auto o_state = *this->layers.get_layout_state(*surface_id); - - if (o_state == nullptr) - { - return "Could not find layer for surface"; - } - HMI_DEBUG("wm", "surface %d is detected", *surface_id); return nullptr; } -bool WindowManager::can_split(struct LayoutState const &state, int new_id) -{ - if (state.main != -1 && state.main != new_id) - { - auto new_id_layer = this->layers.get_layer_id(new_id).value(); - auto current_id_layer = this->layers.get_layer_id(state.main).value(); - - // surfaces are on separate layers, don't bother. - if (new_id_layer != current_id_layer) - { - return false; - } - - std::string const &new_id_str = this->lookup_name(new_id).value(); - std::string const &cur_id_str = this->lookup_name(state.main).value(); - - auto const &layer = this->layers.get_layer(new_id_layer); - - HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str()); - - if (layer->layouts.empty()) - { - return false; - } - - for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) - { - HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str()); - auto rem = std::regex(i->main_match); - if (std::regex_match(cur_id_str, rem)) - { - // build the second one only if the first already matched - HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str()); - auto res = std::regex(i->sub_match); - if (std::regex_match(new_id_str, res)) - { - HMI_DEBUG("wm", "layout matched!"); - return true; - } - } - } - } - - return false; -} - const char* WindowManager::kDefaultOldRoleDb = "{ \ \"old_roles\": [ \ { \ |