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-rw-r--r--src/app.cpp1772
1 files changed, 952 insertions, 820 deletions
diff --git a/src/app.cpp b/src/app.cpp
index 937da6a..4076f85 100644
--- a/src/app.cpp
+++ b/src/app.cpp
@@ -35,7 +35,6 @@
#include <regex>
#include <thread>
-
namespace wm {
/* DrawingArea name used by "{layout}.{area}" */
@@ -58,602 +57,687 @@ const char kKeyHeightPixel[] = "height_pixel";
const char kKeyWidthMm[] = "width_mm";
const char kKeyHeightMm[] = "height_mm";
-
-namespace {
+namespace
+{
using nlohmann::json;
-result<json> file_to_json(char const *filename) {
- json j;
- std::ifstream i(filename);
- if (i.fail()) {
- HMI_DEBUG("wm", "Could not open config file, so use default layer information");
- j = default_layers_json;
- }
- else {
- i >> j;
- }
-
- return Ok(j);
+result<json> file_to_json(char const *filename)
+{
+ json j;
+ std::ifstream i(filename);
+ if (i.fail())
+ {
+ HMI_DEBUG("wm", "Could not open config file, so use default layer information");
+ j = default_layers_json;
+ }
+ else
+ {
+ i >> j;
+ }
+
+ return Ok(j);
}
-struct result<layer_map> load_layer_map(char const *filename) {
- HMI_DEBUG("wm", "loading IDs from %s", filename);
+struct result<layer_map> load_layer_map(char const *filename)
+{
+ HMI_DEBUG("wm", "loading IDs from %s", filename);
- auto j = file_to_json(filename);
- if (j.is_err()) {
- return Err<layer_map>(j.unwrap_err());
- }
- json jids = j.unwrap();
+ auto j = file_to_json(filename);
+ if (j.is_err())
+ {
+ return Err<layer_map>(j.unwrap_err());
+ }
+ json jids = j.unwrap();
- return to_layer_map(jids);
+ return to_layer_map(jids);
}
-} // namespace
-
+} // namespace
/**
* App Impl
*/
App::App(wl::display *d)
- : chooks{this},
- display{d},
- controller{},
- outputs(),
- config(),
- layers(),
- id_alloc{},
- pending_events(false),
- policy{} {
- try {
- {
- auto l = load_layer_map(
- this->config.get_string("layers.json").value().c_str());
- if (l.is_ok()) {
- this->layers = l.unwrap();
- } else {
- HMI_ERROR("wm", "%s", l.err().value());
- }
- }
- } catch (std::exception &e) {
- HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
- }
-}
-
-int App::init() {
- if (!this->display->ok()) {
- return -1;
- }
-
- if (this->layers.mapping.empty()) {
- HMI_ERROR("wm", "No surface -> layer mapping loaded");
- return -1;
- }
-
- // Make afb event
- for (int i=Event_Val_Min; i<=Event_Val_Max; i++) {
- map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
- }
-
- this->display->add_global_handler(
- "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
- this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
- });
-
- this->display->add_global_handler(
- "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
- this->controller =
- std::make_unique<struct compositor::controller>(r, name, v);
-
- // Init controller hooks
- this->controller->chooks = &this->chooks;
-
- // This protocol needs the output, so lets just add our mapping here...
- this->controller->add_proxy_to_id_mapping(
- this->outputs.back()->proxy.get(),
- wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
- this->outputs.back()->proxy.get())));
-
- // Create screen
- this->controller->create_screen(this->outputs.back()->proxy.get());
-
- // Set display to controller
- this->controller->display = this->display;
- });
-
- // First level objects
- this->display->roundtrip();
- // Second level objects
- this->display->roundtrip();
- // Third level objects
- this->display->roundtrip();
-
- return init_layers();
-}
-
-int App::dispatch_pending_events() {
- if (this->pop_pending_events()) {
- this->display->dispatch_pending();
- return 0;
- }
- return -1;
-}
-
-bool App::pop_pending_events() {
- bool x{true};
- return this->pending_events.compare_exchange_strong(
- x, false, std::memory_order_consume);
-}
-
-void App::set_pending_events() {
- this->pending_events.store(true, std::memory_order_release);
-}
-
-optional<int> App::lookup_id(char const *name) {
- return this->id_alloc.lookup(std::string(name));
-}
-optional<std::string> App::lookup_name(int id) {
- return this->id_alloc.lookup(id);
+ : chooks{this},
+ display{d},
+ controller{},
+ outputs(),
+ config(),
+ layers(),
+ id_alloc{},
+ pending_events(false),
+ policy{}
+{
+ try
+ {
+ {
+ auto l = load_layer_map(
+ this->config.get_string("layers.json").value().c_str());
+ if (l.is_ok())
+ {
+ this->layers = l.unwrap();
+ }
+ else
+ {
+ HMI_ERROR("wm", "%s", l.err().value());
+ }
+ }
+ }
+ catch (std::exception &e)
+ {
+ HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
+ }
}
-/**
- * init_layers()
- */
-int App::init_layers() {
- if (!this->controller) {
- HMI_ERROR("wm", "ivi_controller global not available");
- return -1;
- }
-
- if (this->outputs.empty()) {
- HMI_ERROR("wm", "no output was set up!");
- return -1;
- }
-
- auto &c = this->controller;
-
- auto &o = this->outputs.front();
- auto &s = c->screens.begin()->second;
- auto &layers = c->layers;
-
- // Write output dimensions to ivi controller...
- c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
- c->physical_size = compositor::size{uint32_t(o->physical_width),
- uint32_t(o->physical_height)};
-
- // Clear scene
- layers.clear();
-
- // Clear screen
- s->clear();
-
- // Quick and dirty setup of layers
- for (auto const &i : this->layers.mapping) {
- c->layer_create(i.second.layer_id, o->width, o->height);
- auto &l = layers[i.second.layer_id];
- l->set_destination_rectangle(0, 0, o->width, o->height);
- l->set_visibility(1);
- HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
- i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
- }
-
- // Add layers to screen
- s->set_render_order(this->layers.layers);
-
- this->layout_commit();
-
- return 0;
+int App::init()
+{
+ if (!this->display->ok())
+ {
+ return -1;
+ }
+
+ if (this->layers.mapping.empty())
+ {
+ HMI_ERROR("wm", "No surface -> layer mapping loaded");
+ return -1;
+ }
+
+ // Make afb event
+ for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
+ {
+ map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
+ }
+
+ this->display->add_global_handler(
+ "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
+ this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
+ });
+
+ this->display->add_global_handler(
+ "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
+ this->controller =
+ std::make_unique<struct compositor::controller>(r, name, v);
+
+ // Init controller hooks
+ this->controller->chooks = &this->chooks;
+
+ // This protocol needs the output, so lets just add our mapping here...
+ this->controller->add_proxy_to_id_mapping(
+ this->outputs.back()->proxy.get(),
+ wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
+ this->outputs.back()->proxy.get())));
+
+ // Create screen
+ this->controller->create_screen(this->outputs.back()->proxy.get());
+
+ // Set display to controller
+ this->controller->display = this->display;
+ });
+
+ // First level objects
+ this->display->roundtrip();
+ // Second level objects
+ this->display->roundtrip();
+ // Third level objects
+ this->display->roundtrip();
+
+ return init_layers();
}
-void App::surface_set_layout(int surface_id, optional<int> sub_surface_id) {
- if (!this->controller->surface_exists(surface_id)) {
- HMI_ERROR("wm", "Surface %d does not exist", surface_id);
- return;
- }
-
- auto o_layer_id = this->layers.get_layer_id(surface_id);
-
- if (!o_layer_id) {
- HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
- return;
- }
-
- uint32_t layer_id = *o_layer_id;
-
- auto const &layer = this->layers.get_layer(layer_id);
- auto rect = layer.value().rect;
- auto &s = this->controller->surfaces[surface_id];
-
- int x = rect.x;
- int y = rect.y;
- int w = rect.w;
- int h = rect.h;
-
- // less-than-0 values refer to MAX + 1 - $VALUE
- // e.g. MAX is either screen width or height
- if (w < 0) {
- w = this->controller->output_size.w + 1 + w;
- }
- if (h < 0) {
- h = this->controller->output_size.h + 1 + h;
- }
-
- if (sub_surface_id) {
- if (o_layer_id != this->layers.get_layer_id(*sub_surface_id)) {
- HMI_ERROR("wm",
- "surface_set_layout: layers of surfaces (%d and %d) don't match!",
- surface_id, *sub_surface_id);
- return;
- }
-
- int x_off = 0;
- int y_off = 0;
-
- // split along major axis
- if (w > h) {
- w /= 2;
- x_off = w;
- } else {
- h /= 2;
- y_off = h;
- }
-
- auto &ss = this->controller->surfaces[*sub_surface_id];
-
- HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
- *sub_surface_id, layer_id);
-
- // set destination to the display rectangle
- ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
-
- this->area_info[*sub_surface_id].x = x;
- this->area_info[*sub_surface_id].y = y;
- this->area_info[*sub_surface_id].w = w;
- this->area_info[*sub_surface_id].h = h;
- }
+int App::dispatch_pending_events()
+{
+ if (this->pop_pending_events())
+ {
+ this->display->dispatch_pending();
+ return 0;
+ }
+ return -1;
+}
- HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
- layer_id);
+bool App::pop_pending_events()
+{
+ bool x{true};
+ return this->pending_events.compare_exchange_strong(
+ x, false, std::memory_order_consume);
+}
- // set destination to the display rectangle
- s->set_destination_rectangle(x, y, w, h);
-
- // update area information
- this->area_info[surface_id].x = x;
- this->area_info[surface_id].y = y;
- this->area_info[surface_id].w = w;
- this->area_info[surface_id].h = h;
+void App::set_pending_events()
+{
+ this->pending_events.store(true, std::memory_order_release);
+}
- HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
- surface_id, layer_id, x, y, w, h);
+optional<int> App::lookup_id(char const *name)
+{
+ return this->id_alloc.lookup(std::string(name));
}
-
-void App::layout_commit() {
- this->controller->commit_changes();
- this->display->flush();
+optional<std::string> App::lookup_name(int id)
+{
+ return this->id_alloc.lookup(id);
}
-void App::api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply) {
- ST();
-
- auto const &surface_id = this->lookup_id(drawing_name);
-
- if (!surface_id) {
- reply("Surface does not exist");
- return;
- }
-
- if (!this->controller->surface_exists(*surface_id)) {
- reply("Surface does not exist in controller!");
- return;
- }
-
- auto layer_id = this->layers.get_layer_id(*surface_id);
-
- if (!layer_id) {
- reply("Surface is not on any layer!");
- return;
- }
-
- auto o_state = *this->layers.get_layout_state(*surface_id);
-
- if (o_state == nullptr) {
- reply("Could not find layer for surface");
- return;
- }
-
- HMI_DEBUG("wm", "surface %d is detected", *surface_id);
- reply(nullptr);
-
- struct LayoutState &state = *o_state;
-
- // disable layers that are above our current layer
- for (auto const &l : this->layers.mapping) {
- if (l.second.layer_id <= *layer_id) {
- continue;
- }
-
- bool flush = false;
- if (l.second.state.main != -1) {
- this->deactivate(l.second.state.main);
- l.second.state.main = -1;
- flush = true;
- }
-
- if (l.second.state.sub != -1) {
- this->deactivate(l.second.state.sub);
- l.second.state.sub = -1;
- flush = true;
- }
-
- if (flush) {
- this->layout_commit();
- }
- }
+/**
+ * init_layers()
+ */
+int App::init_layers()
+{
+ if (!this->controller)
+ {
+ HMI_ERROR("wm", "ivi_controller global not available");
+ return -1;
+ }
+
+ if (this->outputs.empty())
+ {
+ HMI_ERROR("wm", "no output was set up!");
+ return -1;
+ }
+
+ auto &c = this->controller;
+
+ auto &o = this->outputs.front();
+ auto &s = c->screens.begin()->second;
+ auto &layers = c->layers;
+
+ // Write output dimensions to ivi controller...
+ c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
+ c->physical_size = compositor::size{uint32_t(o->physical_width),
+ uint32_t(o->physical_height)};
+
+ // Clear scene
+ layers.clear();
+
+ // Clear screen
+ s->clear();
+
+ // Quick and dirty setup of layers
+ for (auto const &i : this->layers.mapping)
+ {
+ c->layer_create(i.second.layer_id, o->width, o->height);
+ auto &l = layers[i.second.layer_id];
+ l->set_destination_rectangle(0, 0, o->width, o->height);
+ l->set_visibility(1);
+ HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
+ i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
+ }
+
+ // Add layers to screen
+ s->set_render_order(this->layers.layers);
+
+ this->layout_commit();
+
+ return 0;
+}
- auto layer = this->layers.get_layer(*layer_id);
+void App::surface_set_layout(int surface_id, optional<int> sub_surface_id)
+{
+ if (!this->controller->surface_exists(surface_id))
+ {
+ HMI_ERROR("wm", "Surface %d does not exist", surface_id);
+ return;
+ }
+
+ auto o_layer_id = this->layers.get_layer_id(surface_id);
+
+ if (!o_layer_id)
+ {
+ HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
+ return;
+ }
+
+ uint32_t layer_id = *o_layer_id;
+
+ auto const &layer = this->layers.get_layer(layer_id);
+ auto rect = layer.value().rect;
+ auto &s = this->controller->surfaces[surface_id];
+
+ int x = rect.x;
+ int y = rect.y;
+ int w = rect.w;
+ int h = rect.h;
+
+ // less-than-0 values refer to MAX + 1 - $VALUE
+ // e.g. MAX is either screen width or height
+ if (w < 0)
+ {
+ w = this->controller->output_size.w + 1 + w;
+ }
+ if (h < 0)
+ {
+ h = this->controller->output_size.h + 1 + h;
+ }
+
+ if (sub_surface_id)
+ {
+ if (o_layer_id != this->layers.get_layer_id(*sub_surface_id))
+ {
+ HMI_ERROR("wm",
+ "surface_set_layout: layers of surfaces (%d and %d) don't match!",
+ surface_id, *sub_surface_id);
+ return;
+ }
+
+ int x_off = 0;
+ int y_off = 0;
+
+ // split along major axis
+ if (w > h)
+ {
+ w /= 2;
+ x_off = w;
+ }
+ else
+ {
+ h /= 2;
+ y_off = h;
+ }
+
+ auto &ss = this->controller->surfaces[*sub_surface_id];
+
+ HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
+ *sub_surface_id, layer_id);
+
+ // set destination to the display rectangle
+ ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
+
+ this->area_info[*sub_surface_id].x = x;
+ this->area_info[*sub_surface_id].y = y;
+ this->area_info[*sub_surface_id].w = w;
+ this->area_info[*sub_surface_id].h = h;
+ }
+
+ HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
+ layer_id);
+
+ // set destination to the display rectangle
+ s->set_destination_rectangle(x, y, w, h);
+
+ // update area information
+ this->area_info[surface_id].x = x;
+ this->area_info[surface_id].y = y;
+ this->area_info[surface_id].w = w;
+ this->area_info[surface_id].h = h;
+
+ HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
+ surface_id, layer_id, x, y, w, h);
+}
- if (state.main == -1) {
- this->try_layout(
- state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
- this->surface_set_layout(*surface_id);
- state = nl;
+void App::layout_commit()
+{
+ this->controller->commit_changes();
+ this->display->flush();
+}
- // Commit for configuraton
+void App::api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply)
+{
+ ST();
+
+ auto const &surface_id = this->lookup_id(drawing_name);
+
+ if (!surface_id)
+ {
+ reply("Surface does not exist");
+ return;
+ }
+
+ if (!this->controller->surface_exists(*surface_id))
+ {
+ reply("Surface does not exist in controller!");
+ return;
+ }
+
+ auto layer_id = this->layers.get_layer_id(*surface_id);
+
+ if (!layer_id)
+ {
+ reply("Surface is not on any layer!");
+ return;
+ }
+
+ auto o_state = *this->layers.get_layout_state(*surface_id);
+
+ if (o_state == nullptr)
+ {
+ reply("Could not find layer for surface");
+ return;
+ }
+
+ HMI_DEBUG("wm", "surface %d is detected", *surface_id);
+ reply(nullptr);
+
+ struct LayoutState &state = *o_state;
+
+ // disable layers that are above our current layer
+ for (auto const &l : this->layers.mapping)
+ {
+ if (l.second.layer_id <= *layer_id)
+ {
+ continue;
+ }
+
+ bool flush = false;
+ if (l.second.state.main != -1)
+ {
+ this->deactivate(l.second.state.main);
+ l.second.state.main = -1;
+ flush = true;
+ }
+
+ if (l.second.state.sub != -1)
+ {
+ this->deactivate(l.second.state.sub);
+ l.second.state.sub = -1;
+ flush = true;
+ }
+
+ if (flush)
+ {
this->layout_commit();
-
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[*surface_id];
- this->emit_syncdraw(drawing_name, str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
- });
- } else {
- if (0 == strcmp(drawing_name, "HomeScreen")) {
- this->try_layout(
- state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[*surface_id];
- this->emit_syncdraw(drawing_name, str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
+ }
+ }
+
+ auto layer = this->layers.get_layer(*layer_id);
+
+ if (state.main == -1)
+ {
+ this->try_layout(
+ state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
+ HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
+ this->surface_set_layout(*surface_id);
+ state = nl;
+
+ // Commit for configuraton
+ this->layout_commit();
+
+ std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
+ compositor::rect area_rect = this->area_info[*surface_id];
+ this->emit_syncdraw(drawing_name, str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
+ this->enqueue_flushdraw(state.main);
});
- } else {
- bool can_split = this->can_split(state, *surface_id);
-
- if (can_split) {
+ }
+ else
+ {
+ if (0 == strcmp(drawing_name, "HomeScreen"))
+ {
this->try_layout(
- state,
- LayoutState{state.main, *surface_id},
- [&] (LayoutState const &nl) {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
- std::string main =
- std::move(*this->lookup_name(state.main));
-
- this->surface_set_layout(state.main, surface_id);
- if (state.sub != *surface_id) {
- if (state.sub != -1) {
- this->deactivate(state.sub);
- }
- }
- state = nl;
-
- // Commit for configuration and visibility(0)
- this->layout_commit();
-
- std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
- std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
- compositor::rect area_rect_main = this->area_info[state.main];
- compositor::rect area_rect_sub = this->area_info[*surface_id];
- this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
- area_rect_main.x, area_rect_main.y,
- area_rect_main.w, area_rect_main.h);
- this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
- area_rect_sub.x, area_rect_sub.y,
- area_rect_sub.w, area_rect_sub.h);
- this->enqueue_flushdraw(state.main);
- this->enqueue_flushdraw(state.sub);
- });
- } else {
+ state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
+ HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
+ std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
+ compositor::rect area_rect = this->area_info[*surface_id];
+ this->emit_syncdraw(drawing_name, str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
+ this->enqueue_flushdraw(state.main);
+ });
+ }
+ else
+ {
+ bool can_split = this->can_split(state, *surface_id);
+
+ if (can_split)
+ {
+ this->try_layout(
+ state,
+ LayoutState{state.main, *surface_id},
+ [&](LayoutState const &nl) {
+ HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
+ std::string main =
+ std::move(*this->lookup_name(state.main));
+
+ this->surface_set_layout(state.main, surface_id);
+ if (state.sub != *surface_id)
+ {
+ if (state.sub != -1)
+ {
+ this->deactivate(state.sub);
+ }
+ }
+ state = nl;
+
+ // Commit for configuration and visibility(0)
+ this->layout_commit();
+
+ std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
+ std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
+ compositor::rect area_rect_main = this->area_info[state.main];
+ compositor::rect area_rect_sub = this->area_info[*surface_id];
+ this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
+ area_rect_main.x, area_rect_main.y,
+ area_rect_main.w, area_rect_main.h);
+ this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
+ area_rect_sub.x, area_rect_sub.y,
+ area_rect_sub.w, area_rect_sub.h);
+ this->enqueue_flushdraw(state.main);
+ this->enqueue_flushdraw(state.sub);
+ });
+ }
+ else
+ {
+ this->try_layout(
+ state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
+ HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
+
+ this->surface_set_layout(*surface_id);
+ if (state.main != *surface_id)
+ {
+ this->deactivate(state.main);
+ }
+ if (state.sub != -1)
+ {
+ if (state.sub != *surface_id)
+ {
+ this->deactivate(state.sub);
+ }
+ }
+ state = nl;
+
+ // Commit for configuraton and visibility(0)
+ this->layout_commit();
+
+ std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
+ compositor::rect area_rect = this->area_info[*surface_id];
+ this->emit_syncdraw(drawing_name, str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
+ this->enqueue_flushdraw(state.main);
+ });
+ }
+ }
+ }
+}
+
+void App::api_deactivate_surface(char const *drawing_name, const reply_func &reply)
+{
+ ST();
+ auto const &surface_id = this->lookup_id(drawing_name);
+
+ if (!surface_id)
+ {
+ reply("Surface does not exist");
+ return;
+ }
+
+ if (*surface_id == this->layers.main_surface)
+ {
+ reply("Cannot deactivate main_surface");
+ return;
+ }
+
+ auto o_state = *this->layers.get_layout_state(*surface_id);
+
+ if (o_state == nullptr)
+ {
+ reply("Could not find layer for surface");
+ return;
+ }
+
+ struct LayoutState &state = *o_state;
+
+ if (state.main == -1)
+ {
+ reply("No surface active");
+ return;
+ }
+
+ // Check against main_surface, main_surface_name is the configuration item.
+ if (*surface_id == this->layers.main_surface)
+ {
+ HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
+ reply(nullptr);
+ return;
+ }
+ if ((state.main == *surface_id) && (state.sub == *surface_id))
+ {
+ reply("Surface is not active");
+ return;
+ }
+ reply(nullptr);
+
+ if (state.main == *surface_id)
+ {
+ if (state.sub != -1)
+ {
this->try_layout(
- state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
-
- this->surface_set_layout(*surface_id);
- if (state.main != *surface_id) {
- this->deactivate(state.main);
- }
- if (state.sub != -1) {
- if (state.sub != *surface_id) {
- this->deactivate(state.sub);
- }
- }
- state = nl;
-
- // Commit for configuraton and visibility(0)
- this->layout_commit();
-
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[*surface_id];
- this->emit_syncdraw(drawing_name, str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
- });
- }
- }
- }
-}
-
-void App::api_deactivate_surface(char const *drawing_name, const reply_func &reply) {
- ST();
- auto const &surface_id = this->lookup_id(drawing_name);
-
- if (!surface_id) {
- reply ("Surface does not exist");
- return;
- }
-
- if (*surface_id == this->layers.main_surface) {
- reply("Cannot deactivate main_surface");
- return;
- }
-
- auto o_state = *this->layers.get_layout_state(*surface_id);
-
- if (o_state == nullptr) {
- reply("Could not find layer for surface");
- return;
- }
-
- struct LayoutState &state = *o_state;
-
- if (state.main == -1) {
- reply("No surface active");
- return;
- }
-
- // Check against main_surface, main_surface_name is the configuration item.
- if (*surface_id == this->layers.main_surface) {
- HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
- reply(nullptr);
- return;
- }
- if((state.main == *surface_id) && (state.sub == *surface_id)){
- reply("Surface is not active");
- return;
- }
- reply(nullptr);
-
- if (state.main == *surface_id) {
- if (state.sub != -1) {
- this->try_layout(
- state, LayoutState{state.sub, -1}, [&] (LayoutState const &nl) {
- std::string sub = std::move(*this->lookup_name(state.sub));
-
- this->deactivate(*surface_id);
- this->surface_set_layout(state.sub);
- state = nl;
-
- this->layout_commit();
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[state.sub];
- this->emit_syncdraw(sub.c_str(), str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.sub);
+ state, LayoutState{state.sub, -1}, [&](LayoutState const &nl) {
+ std::string sub = std::move(*this->lookup_name(state.sub));
+
+ this->deactivate(*surface_id);
+ this->surface_set_layout(state.sub);
+ state = nl;
+
+ this->layout_commit();
+ std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
+ compositor::rect area_rect = this->area_info[state.sub];
+ this->emit_syncdraw(sub.c_str(), str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
+ this->enqueue_flushdraw(state.sub);
+ });
+ }
+ else
+ {
+ this->try_layout(state, LayoutState{-1, -1}, [&](LayoutState const &nl) {
+ this->deactivate(*surface_id);
+ state = nl;
+ this->layout_commit();
});
- } else {
- this->try_layout(state, LayoutState{-1, -1}, [&] (LayoutState const &nl) {
- this->deactivate(*surface_id);
- state = nl;
- this->layout_commit();
- });
- }
- } else if (state.sub == *surface_id) {
- this->try_layout(
- state, LayoutState{state.main, -1}, [&] (LayoutState const &nl) {
- std::string main = std::move(*this->lookup_name(state.main));
+ }
+ }
+ else if (state.sub == *surface_id)
+ {
+ this->try_layout(
+ state, LayoutState{state.main, -1}, [&](LayoutState const &nl) {
+ std::string main = std::move(*this->lookup_name(state.main));
+
+ this->deactivate(*surface_id);
+ this->surface_set_layout(state.main);
+ state = nl;
+
+ this->layout_commit();
+ std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
+ compositor::rect area_rect = this->area_info[state.main];
+ this->emit_syncdraw(main.c_str(), str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
+ this->enqueue_flushdraw(state.main);
+ });
+ }
+}
- this->deactivate(*surface_id);
- this->surface_set_layout(state.main);
- state = nl;
+void App::enqueue_flushdraw(int surface_id)
+{
+ this->check_flushdraw(surface_id);
+ HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
+ this->pending_end_draw.push_back(surface_id);
+}
- this->layout_commit();
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[state.main];
- this->emit_syncdraw(main.c_str(), str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
- });
- }
-}
-
-void App::enqueue_flushdraw(int surface_id) {
- this->check_flushdraw(surface_id);
- HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
- this->pending_end_draw.push_back(surface_id);
-}
-
-void App::check_flushdraw(int surface_id) {
- auto i = std::find(std::begin(this->pending_end_draw),
- std::end(this->pending_end_draw), surface_id);
- if (i != std::end(this->pending_end_draw)) {
- auto n = this->lookup_name(surface_id);
- HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
- n ? n->c_str() : "unknown-name", surface_id);
- std::swap(this->pending_end_draw[std::distance(
- std::begin(this->pending_end_draw), i)],
- this->pending_end_draw.back());
- this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
- }
-}
-
-void App::api_enddraw(char const *drawing_name) {
- for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
- auto n = this->lookup_name(this->pending_end_draw[i]);
- if (n && *n == drawing_name) {
- std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
- this->pending_end_draw.resize(iend - 1);
- this->activate(this->pending_end_draw[i]);
- this->emit_flushdraw(drawing_name);
- }
- }
+void App::check_flushdraw(int surface_id)
+{
+ auto i = std::find(std::begin(this->pending_end_draw),
+ std::end(this->pending_end_draw), surface_id);
+ if (i != std::end(this->pending_end_draw))
+ {
+ auto n = this->lookup_name(surface_id);
+ HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
+ n ? n->c_str() : "unknown-name", surface_id);
+ std::swap(this->pending_end_draw[std::distance(
+ std::begin(this->pending_end_draw), i)],
+ this->pending_end_draw.back());
+ this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
+ }
+}
+
+void App::api_enddraw(char const *drawing_name)
+{
+ for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++)
+ {
+ auto n = this->lookup_name(this->pending_end_draw[i]);
+ if (n && *n == drawing_name)
+ {
+ std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
+ this->pending_end_draw.resize(iend - 1);
+ this->activate(this->pending_end_draw[i]);
+ this->emit_flushdraw(drawing_name);
+ }
+ }
}
void App::api_ping() { this->dispatch_pending_events(); }
-void App::send_event(char const *evname, char const *label){
- HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
+void App::send_event(char const *evname, char const *label)
+{
+ HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
- json_object *j = json_object_new_object();
- json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
+ json_object *j = json_object_new_object();
+ json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
- int ret = afb_event_push(this->map_afb_event[evname], j);
- if (ret != 0) {
- HMI_DEBUG("wm", "afb_event_push failed: %m");
- }
+ int ret = afb_event_push(this->map_afb_event[evname], j);
+ if (ret != 0)
+ {
+ HMI_DEBUG("wm", "afb_event_push failed: %m");
+ }
}
void App::send_event(char const *evname, char const *label, char const *area,
- int x, int y, int w, int h) {
- HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
- __func__, evname, label, area, x, y, w, h);
-
- json_object *j_rect = json_object_new_object();
- json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
- json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
- json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
- json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
-
- json_object *j = json_object_new_object();
- json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
- json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
- json_object_object_add(j, kKeyDrawingRect, j_rect);
-
- int ret = afb_event_push(this->map_afb_event[evname], j);
- if (ret != 0) {
- HMI_DEBUG("wm", "afb_event_push failed: %m");
- }
+ int x, int y, int w, int h)
+{
+ HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
+ __func__, evname, label, area, x, y, w, h);
+
+ json_object *j_rect = json_object_new_object();
+ json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
+ json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
+ json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
+ json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
+
+ json_object *j = json_object_new_object();
+ json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
+ json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
+ json_object_object_add(j, kKeyDrawingRect, j_rect);
+
+ int ret = afb_event_push(this->map_afb_event[evname], j);
+ if (ret != 0)
+ {
+ HMI_DEBUG("wm", "afb_event_push failed: %m");
+ }
}
/**
* proxied events
*/
-void App::surface_created(uint32_t surface_id) {
- auto layer_id = this->layers.get_layer_id(surface_id);
- if (!layer_id) {
- HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
- surface_id);
- return;
- }
-
- HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
-
- this->controller->layers[*layer_id]->add_surface(surface_id);
- this->layout_commit();
- // activate the main_surface right away
- /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
+void App::surface_created(uint32_t surface_id)
+{
+ auto layer_id = this->layers.get_layer_id(surface_id);
+ if (!layer_id)
+ {
+ HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
+ surface_id);
+ return;
+ }
+
+ HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
+
+ this->controller->layers[*layer_id]->add_surface(surface_id);
+ this->layout_commit();
+ // activate the main_surface right away
+ /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
this->api_activate_surface(
@@ -661,316 +745,364 @@ void App::surface_created(uint32_t surface_id) {
}*/
}
-void App::surface_removed(uint32_t surface_id) {
- HMI_DEBUG("wm", "surface_id is %u", surface_id);
-
- // We cannot normally deactivate the main_surface, so be explicit
- // about it:
- if (int(surface_id) == this->layers.main_surface) {
- this->deactivate_main_surface();
- } else {
- auto drawing_name = this->lookup_name(surface_id);
- if (drawing_name) {
- this->api_deactivate_surface(drawing_name->c_str(), [](const char*){});
- }
- }
-
- this->id_alloc.remove_id(surface_id);
- this->layers.remove_surface(surface_id);
+void App::surface_removed(uint32_t surface_id)
+{
+ HMI_DEBUG("wm", "surface_id is %u", surface_id);
+
+ // We cannot normally deactivate the main_surface, so be explicit
+ // about it:
+ if (int(surface_id) == this->layers.main_surface)
+ {
+ this->deactivate_main_surface();
+ }
+ else
+ {
+ auto drawing_name = this->lookup_name(surface_id);
+ if (drawing_name)
+ {
+ this->api_deactivate_surface(drawing_name->c_str(), [](const char *) {});
+ }
+ }
+
+ this->id_alloc.remove_id(surface_id);
+ this->layers.remove_surface(surface_id);
}
-void App::emit_activated(char const *label) {
- this->send_event(kListEventName[Event_Active], label);
+void App::emit_activated(char const *label)
+{
+ this->send_event(kListEventName[Event_Active], label);
}
-void App::emit_deactivated(char const *label) {
- this->send_event(kListEventName[Event_Inactive], label);
+void App::emit_deactivated(char const *label)
+{
+ this->send_event(kListEventName[Event_Inactive], label);
}
-void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) {
- this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
+void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
+{
+ this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
}
-void App::emit_flushdraw(char const *label) {
- this->send_event(kListEventName[Event_FlushDraw], label);
+void App::emit_flushdraw(char const *label)
+{
+ this->send_event(kListEventName[Event_FlushDraw], label);
}
-void App::emit_visible(char const *label, bool is_visible) {
- this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
+void App::emit_visible(char const *label, bool is_visible)
+{
+ this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
}
-void App::emit_invisible(char const *label) {
- return emit_visible(label, false);
+void App::emit_invisible(char const *label)
+{
+ return emit_visible(label, false);
}
void App::emit_visible(char const *label) { return emit_visible(label, true); }
-result<int> App::api_request_surface(char const *drawing_name) {
- auto lid = this->layers.get_layer_id(std::string(drawing_name));
- if (!lid) {
- /**
+result<int> App::api_request_surface(char const *drawing_name)
+{
+ auto lid = this->layers.get_layer_id(std::string(drawing_name));
+ if (!lid)
+ {
+ /**
* register drawing_name as fallback and make it displayed.
*/
- lid = this->layers.get_layer_id(std::string("Fallback"));
- HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
- if(!lid){
- return Err<int>("Drawing name does not match any role, Fallback is disabled");
- }
- }
+ lid = this->layers.get_layer_id(std::string("Fallback"));
+ HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
+ if (!lid)
+ {
+ return Err<int>("Drawing name does not match any role, Fallback is disabled");
+ }
+ }
+
+ auto rname = this->lookup_id(drawing_name);
+ if (!rname)
+ {
+ // name does not exist yet, allocate surface id...
+ auto id = int(this->id_alloc.generate_id(drawing_name));
+ this->layers.add_surface(id, *lid);
+
+ // set the main_surface[_name] here and now
+ if (!this->layers.main_surface_name.empty() &&
+ this->layers.main_surface_name == drawing_name)
+ {
+ this->layers.main_surface = id;
+ HMI_DEBUG("wm", "Set main_surface id to %u", id);
+ }
+
+ return Ok<int>(id);
+ }
+
+ // Check currently registered drawing names if it is already there.
+ return Err<int>("Surface already present");
+}
- auto rname = this->lookup_id(drawing_name);
- if (!rname) {
- // name does not exist yet, allocate surface id...
- auto id = int(this->id_alloc.generate_id(drawing_name));
- this->layers.add_surface(id, *lid);
+char const *App::api_request_surface(char const *drawing_name,
+ char const *ivi_id)
+{
+ ST();
- // set the main_surface[_name] here and now
- if (!this->layers.main_surface_name.empty() &&
- this->layers.main_surface_name == drawing_name) {
- this->layers.main_surface = id;
- HMI_DEBUG("wm", "Set main_surface id to %u", id);
- }
+ auto lid = this->layers.get_layer_id(std::string(drawing_name));
+ unsigned sid = std::stol(ivi_id);
- return Ok<int>(id);
- }
+ if (!lid)
+ {
+ /**
+ * register drawing_name as fallback and make it displayed.
+ */
+ lid = this->layers.get_layer_id(std::string("Fallback"));
+ HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
+ if (!lid)
+ {
+ return "Drawing name does not match any role, Fallback is disabled";
+ }
+ }
- // Check currently registered drawing names if it is already there.
- return Err<int>("Surface already present");
+ auto rname = this->lookup_id(drawing_name);
+
+ if (rname)
+ {
+ return "Surface already present";
+ }
+
+ // register pair drawing_name and ivi_id
+ this->id_alloc.register_name_id(drawing_name, sid);
+ this->layers.add_surface(sid, *lid);
+
+ // this surface is already created
+ HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
+
+ this->controller->layers[*lid]->add_surface(sid);
+ this->layout_commit();
+
+ return nullptr;
}
-char const *App::api_request_surface(char const *drawing_name,
- char const *ivi_id) {
- ST();
+result<json_object *> App::api_get_display_info()
+{
+ // Check controller
+ if (!this->controller)
+ {
+ return Err<json_object *>("ivi_controller global not available");
+ }
+
+ // Set display info
+ compositor::size o_size = this->controller->output_size;
+ compositor::size p_size = this->controller->physical_size;
+
+ json_object *object = json_object_new_object();
+ json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
+ json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
+ json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
+ json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
+
+ return Ok<json_object *>(object);
+}
- auto lid = this->layers.get_layer_id(std::string(drawing_name));
- unsigned sid = std::stol(ivi_id);
+result<json_object *> App::api_get_area_info(char const *drawing_name)
+{
+ HMI_DEBUG("wm", "called");
+
+ // Check drawing name, surface/layer id
+ auto const &surface_id = this->lookup_id(drawing_name);
+ if (!surface_id)
+ {
+ return Err<json_object *>("Surface does not exist");
+ }
+
+ if (!this->controller->surface_exists(*surface_id))
+ {
+ return Err<json_object *>("Surface does not exist in controller!");
+ }
+
+ auto layer_id = this->layers.get_layer_id(*surface_id);
+ if (!layer_id)
+ {
+ return Err<json_object *>("Surface is not on any layer!");
+ }
+
+ auto o_state = *this->layers.get_layout_state(*surface_id);
+ if (o_state == nullptr)
+ {
+ return Err<json_object *>("Could not find layer for surface");
+ }
+
+ struct LayoutState &state = *o_state;
+ if ((state.main != *surface_id) && (state.sub != *surface_id))
+ {
+ return Err<json_object *>("Surface is inactive");
+ }
+
+ // Set area rectangle
+ compositor::rect area_info = this->area_info[*surface_id];
+ json_object *object = json_object_new_object();
+ json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
+ json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
+ json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
+ json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
+
+ return Ok<json_object *>(object);
+}
- if (!lid) {
- /**
- * register drawing_name as fallback and make it displayed.
- */
- lid = this->layers.get_layer_id(std::string("Fallback"));
- HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
- if(!lid){
- return "Drawing name does not match any role, Fallback is disabled";
- }
- }
-
- auto rname = this->lookup_id(drawing_name);
-
- if (rname) {
- return "Surface already present";
- }
-
- // register pair drawing_name and ivi_id
- this->id_alloc.register_name_id(drawing_name, sid);
- this->layers.add_surface(sid, *lid);
-
- // this surface is already created
- HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
-
- this->controller->layers[*lid]->add_surface(sid);
- this->layout_commit();
-
- return nullptr;
-}
-
-result<json_object *> App::api_get_display_info() {
- // Check controller
- if (!this->controller) {
- return Err<json_object *>("ivi_controller global not available");
- }
-
- // Set display info
- compositor::size o_size = this->controller->output_size;
- compositor::size p_size = this->controller->physical_size;
-
- json_object *object = json_object_new_object();
- json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
- json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
- json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
- json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
-
- return Ok<json_object *>(object);
-}
-
-result<json_object *> App::api_get_area_info(char const *drawing_name) {
- HMI_DEBUG("wm", "called");
-
- // Check drawing name, surface/layer id
- auto const &surface_id = this->lookup_id(drawing_name);
- if (!surface_id) {
- return Err<json_object *>("Surface does not exist");
- }
-
- if (!this->controller->surface_exists(*surface_id)) {
- return Err<json_object *>("Surface does not exist in controller!");
- }
-
- auto layer_id = this->layers.get_layer_id(*surface_id);
- if (!layer_id) {
- return Err<json_object *>("Surface is not on any layer!");
- }
-
- auto o_state = *this->layers.get_layout_state(*surface_id);
- if (o_state == nullptr) {
- return Err<json_object *>("Could not find layer for surface");
- }
-
- struct LayoutState &state = *o_state;
- if ((state.main != *surface_id) && (state.sub != *surface_id)) {
- return Err<json_object *>("Surface is inactive");
- }
-
- // Set area rectangle
- compositor::rect area_info = this->area_info[*surface_id];
- json_object *object = json_object_new_object();
- json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
- json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
- json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
- json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
-
- return Ok<json_object *>(object);
-}
-
-void App::activate(int id) {
- auto ip = this->controller->sprops.find(id);
- if (ip != this->controller->sprops.end()) {
- this->controller->surfaces[id]->set_visibility(1);
- char const *label =
- this->lookup_name(id).value_or("unknown-name").c_str();
-
- // FOR CES DEMO >>>
- if ((0 == strcmp(label, "Radio"))
- || (0 == strcmp(label, "MediaPlayer"))
- || (0 == strcmp(label, "Music"))
- || (0 == strcmp(label, "Navigation"))) {
- for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
- if (id == *i) {
- // Remove id
- this->surface_bg.erase(i);
-
- // Remove from BG layer (999)
- HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
- this->controller->layers[999]->remove_surface(id);
-
- // Add to FG layer (1001)
- HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
- this->controller->layers[1001]->add_surface(id);
-
- for (int j : this->surface_bg) {
- HMI_DEBUG("wm", "Stored id:%d", j);
- }
- break;
+void App::activate(int id)
+{
+ auto ip = this->controller->sprops.find(id);
+ if (ip != this->controller->sprops.end())
+ {
+ this->controller->surfaces[id]->set_visibility(1);
+ char const *label =
+ this->lookup_name(id).value_or("unknown-name").c_str();
+
+ // FOR CES DEMO >>>
+ if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
+ {
+ for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
+ {
+ if (id == *i)
+ {
+ // Remove id
+ this->surface_bg.erase(i);
+
+ // Remove from BG layer (999)
+ HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
+ this->controller->layers[999]->remove_surface(id);
+
+ // Add to FG layer (1001)
+ HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
+ this->controller->layers[1001]->add_surface(id);
+
+ for (int j : this->surface_bg)
+ {
+ HMI_DEBUG("wm", "Stored id:%d", j);
+ }
+ break;
+ }
+ }
+ }
+ // <<< FOR CES DEMO
+ this->layout_commit();
+
+ this->emit_visible(label);
+ this->emit_activated(label);
+ }
+}
+
+void App::deactivate(int id)
+{
+ auto ip = this->controller->sprops.find(id);
+ if (ip != this->controller->sprops.end())
+ {
+ char const *label =
+ this->lookup_name(id).value_or("unknown-name").c_str();
+
+ // FOR CES DEMO >>>
+ if ((0 == strcmp(label, "Radio")) ||
+ (0 == strcmp(label, "MediaPlayer")) ||
+ (0 == strcmp(label, "Music")) ||
+ (0 == strcmp(label, "Navigation")))
+ {
+
+ // Store id
+ this->surface_bg.push_back(id);
+
+ // Remove from FG layer (1001)
+ HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
+ this->controller->layers[1001]->remove_surface(id);
+
+ // Add to BG layer (999)
+ HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
+ this->controller->layers[999]->add_surface(id);
+
+ for (int j : surface_bg)
+ {
+ HMI_DEBUG("wm", "Stored id:%d", j);
}
- }
- }
- // <<< FOR CES DEMO
- this->layout_commit();
-
- this->emit_visible(label);
- this->emit_activated(label);
- }
-}
-
-void App::deactivate(int id) {
- auto ip = this->controller->sprops.find(id);
- if (ip != this->controller->sprops.end()) {
- char const *label =
- this->lookup_name(id).value_or("unknown-name").c_str();
-
- // FOR CES DEMO >>>
- if ((0 == strcmp(label, "Radio"))
- || (0 == strcmp(label, "MediaPlayer"))
- || (0 == strcmp(label, "Music"))
- || (0 == strcmp(label, "Navigation"))) {
-
- // Store id
- this->surface_bg.push_back(id);
-
- // Remove from FG layer (1001)
- HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
- this->controller->layers[1001]->remove_surface(id);
-
- // Add to BG layer (999)
- HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
- this->controller->layers[999]->add_surface(id);
-
- for (int j : surface_bg) {
- HMI_DEBUG("wm", "Stored id:%d", j);
- }
- }
- else {
- this->controller->surfaces[id]->set_visibility(0);
- }
- // <<< FOR CES DEMO
-
- this->emit_deactivated(label);
- this->emit_invisible(label);
- }
-}
-
-void App::deactivate_main_surface() {
- this->layers.main_surface = -1;
- this->api_deactivate_surface(this->layers.main_surface_name.c_str(), [](const char*){});
-}
-
-bool App::can_split(struct LayoutState const &state, int new_id) {
- if (state.main != -1 && state.main != new_id) {
- auto new_id_layer = this->layers.get_layer_id(new_id).value();
- auto current_id_layer = this->layers.get_layer_id(state.main).value();
-
- // surfaces are on separate layers, don't bother.
- if (new_id_layer != current_id_layer) {
- return false;
- }
-
- std::string const &new_id_str = this->lookup_name(new_id).value();
- std::string const &cur_id_str = this->lookup_name(state.main).value();
-
- auto const &layer = this->layers.get_layer(new_id_layer);
-
- HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
-
- if (layer->layouts.empty()) {
- return false;
- }
-
- for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) {
- HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
- auto rem = std::regex(i->main_match);
- if (std::regex_match(cur_id_str, rem)) {
- // build the second one only if the first already matched
- HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
- auto res = std::regex(i->sub_match);
- if (std::regex_match(new_id_str, res)) {
- HMI_DEBUG("wm", "layout matched!");
- return true;
+ }
+ else
+ {
+ this->controller->surfaces[id]->set_visibility(0);
+ }
+ // <<< FOR CES DEMO
+
+ this->emit_deactivated(label);
+ this->emit_invisible(label);
+ }
+}
+
+void App::deactivate_main_surface()
+{
+ this->layers.main_surface = -1;
+ this->api_deactivate_surface(this->layers.main_surface_name.c_str(), [](const char *) {});
+}
+
+bool App::can_split(struct LayoutState const &state, int new_id)
+{
+ if (state.main != -1 && state.main != new_id)
+ {
+ auto new_id_layer = this->layers.get_layer_id(new_id).value();
+ auto current_id_layer = this->layers.get_layer_id(state.main).value();
+
+ // surfaces are on separate layers, don't bother.
+ if (new_id_layer != current_id_layer)
+ {
+ return false;
+ }
+
+ std::string const &new_id_str = this->lookup_name(new_id).value();
+ std::string const &cur_id_str = this->lookup_name(state.main).value();
+
+ auto const &layer = this->layers.get_layer(new_id_layer);
+
+ HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
+
+ if (layer->layouts.empty())
+ {
+ return false;
+ }
+
+ for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
+ {
+ HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
+ auto rem = std::regex(i->main_match);
+ if (std::regex_match(cur_id_str, rem))
+ {
+ // build the second one only if the first already matched
+ HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
+ auto res = std::regex(i->sub_match);
+ if (std::regex_match(new_id_str, res))
+ {
+ HMI_DEBUG("wm", "layout matched!");
+ return true;
+ }
}
- }
- }
- }
+ }
+ }
- return false;
+ return false;
}
void App::try_layout(struct LayoutState & /*state*/,
struct LayoutState const &new_layout,
- std::function<void(LayoutState const &nl)> apply) {
- if (this->policy.layout_is_valid(new_layout)) {
- apply(new_layout);
- }
+ std::function<void(LayoutState const &nl)> apply)
+{
+ if (this->policy.layout_is_valid(new_layout))
+ {
+ apply(new_layout);
+ }
}
/**
* controller_hooks
*/
-void controller_hooks::surface_created(uint32_t surface_id) {
- this->app->surface_created(surface_id);
+void controller_hooks::surface_created(uint32_t surface_id)
+{
+ this->app->surface_created(surface_id);
}
-void controller_hooks::surface_removed(uint32_t surface_id) {
- this->app->surface_removed(surface_id);
+void controller_hooks::surface_removed(uint32_t surface_id)
+{
+ this->app->surface_removed(surface_id);
}
void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
@@ -982,4 +1114,4 @@ void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
uint32_t /*w*/,
uint32_t /*h*/) {}
-} // namespace wm
+} // namespace wm