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-rw-r--r--src/app.cpp56
1 files changed, 32 insertions, 24 deletions
diff --git a/src/app.cpp b/src/app.cpp
index 1a82eef..937da6a 100644
--- a/src/app.cpp
+++ b/src/app.cpp
@@ -333,31 +333,38 @@ void App::layout_commit() {
this->display->flush();
}
-char const *App::api_activate_surface(char const *drawing_name, char const *drawing_area) {
+void App::api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply) {
ST();
auto const &surface_id = this->lookup_id(drawing_name);
if (!surface_id) {
- return "Surface does not exist";
+ reply("Surface does not exist");
+ return;
}
if (!this->controller->surface_exists(*surface_id)) {
- return "Surface does not exist in controller!";
+ reply("Surface does not exist in controller!");
+ return;
}
auto layer_id = this->layers.get_layer_id(*surface_id);
if (!layer_id) {
- return "Surface is not on any layer!";
+ reply("Surface is not on any layer!");
+ return;
}
auto o_state = *this->layers.get_layout_state(*surface_id);
if (o_state == nullptr) {
- return "Could not find layer for surface";
+ reply("Could not find layer for surface");
+ return;
}
+ HMI_DEBUG("wm", "surface %d is detected", *surface_id);
+ reply(nullptr);
+
struct LayoutState &state = *o_state;
// disable layers that are above our current layer
@@ -477,40 +484,47 @@ char const *App::api_activate_surface(char const *drawing_name, char const *draw
}
}
}
-
- // no error
- return nullptr;
}
-char const *App::api_deactivate_surface(char const *drawing_name) {
+void App::api_deactivate_surface(char const *drawing_name, const reply_func &reply) {
ST();
auto const &surface_id = this->lookup_id(drawing_name);
if (!surface_id) {
- return "Surface does not exist";
- }
+ reply ("Surface does not exist");
+ return;
+ }
if (*surface_id == this->layers.main_surface) {
- return "Cannot deactivate main_surface";
+ reply("Cannot deactivate main_surface");
+ return;
}
auto o_state = *this->layers.get_layout_state(*surface_id);
if (o_state == nullptr) {
- return "Could not find layer for surface";
+ reply("Could not find layer for surface");
+ return;
}
struct LayoutState &state = *o_state;
if (state.main == -1) {
- return "No surface active";
+ reply("No surface active");
+ return;
}
// Check against main_surface, main_surface_name is the configuration item.
if (*surface_id == this->layers.main_surface) {
HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
- return nullptr;
+ reply(nullptr);
+ return;
}
+ if((state.main == *surface_id) && (state.sub == *surface_id)){
+ reply("Surface is not active");
+ return;
+ }
+ reply(nullptr);
if (state.main == *surface_id) {
if (state.sub != -1) {
@@ -552,11 +566,7 @@ char const *App::api_deactivate_surface(char const *drawing_name) {
area_rect.x, area_rect.y, area_rect.w, area_rect.h);
this->enqueue_flushdraw(state.main);
});
- } else {
- return "Surface is not active";
}
-
- return nullptr;
}
void App::enqueue_flushdraw(int surface_id) {
@@ -579,7 +589,7 @@ void App::check_flushdraw(int surface_id) {
}
}
-char const *App::api_enddraw(char const *drawing_name) {
+void App::api_enddraw(char const *drawing_name) {
for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
auto n = this->lookup_name(this->pending_end_draw[i]);
if (n && *n == drawing_name) {
@@ -587,10 +597,8 @@ char const *App::api_enddraw(char const *drawing_name) {
this->pending_end_draw.resize(iend - 1);
this->activate(this->pending_end_draw[i]);
this->emit_flushdraw(drawing_name);
- return nullptr;
}
}
- return "No EndDraw pending for surface";
}
void App::api_ping() { this->dispatch_pending_events(); }
@@ -663,7 +671,7 @@ void App::surface_removed(uint32_t surface_id) {
} else {
auto drawing_name = this->lookup_name(surface_id);
if (drawing_name) {
- this->api_deactivate_surface(drawing_name->c_str());
+ this->api_deactivate_surface(drawing_name->c_str(), [](const char*){});
}
}
@@ -904,7 +912,7 @@ void App::deactivate(int id) {
void App::deactivate_main_surface() {
this->layers.main_surface = -1;
- this->api_deactivate_surface(this->layers.main_surface_name.c_str());
+ this->api_deactivate_surface(this->layers.main_surface_name.c_str(), [](const char*){});
}
bool App::can_split(struct LayoutState const &state, int new_id) {