diff options
Diffstat (limited to 'src/app.hpp')
-rw-r--r-- | src/app.hpp | 344 |
1 files changed, 178 insertions, 166 deletions
diff --git a/src/app.hpp b/src/app.hpp index 1904245..42758c9 100644 --- a/src/app.hpp +++ b/src/app.hpp @@ -34,15 +34,18 @@ #include "hmi-debug.h" #include "request.hpp" -namespace wl { +namespace wl +{ struct display; } -namespace compositor { +namespace compositor +{ struct controller; } -namespace wm { +namespace wm +{ using std::experimental::optional; @@ -66,209 +69,218 @@ extern const char kKeyHeightPixel[]; extern const char kKeyWidthMm[]; extern const char kKeyHeightMm[]; - -struct id_allocator { - unsigned next = 1; - - // Surfaces that where requested but not yet created - std::unordered_map<unsigned, std::string> id2name; - // std::unordered_set<unsigned> pending_surfaces; - std::unordered_map<std::string, unsigned> name2id; - - id_allocator(id_allocator const &) = delete; - id_allocator(id_allocator &&) = delete; - id_allocator &operator=(id_allocator const &); - id_allocator &operator=(id_allocator &&) = delete; - - // Insert and return a new ID - unsigned generate_id(std::string const &name) { - unsigned sid = this->next++; - this->id2name[sid] = name; - // this->pending_surfaces.insert({sid}); - this->name2id[name] = sid; - HMI_DEBUG("wm", "allocated new id %u with name %s", sid, name.c_str()); - return sid; - } - - // Insert a new ID which defined outside - void register_name_id(std::string const &name, unsigned sid) { - this->id2name[sid] = name; - this->name2id[name] = sid; - HMI_DEBUG("wm", "register id %u with name %s", sid, name.c_str()); - return; - } - - // Lookup by ID or by name - optional<unsigned> lookup(std::string const &name) const { - auto i = this->name2id.find(name); - return i == this->name2id.end() ? nullopt : optional<unsigned>(i->second); - } - - optional<std::string> lookup(unsigned id) const { - auto i = this->id2name.find(id); - return i == this->id2name.end() ? nullopt - : optional<std::string>(i->second); - } - - // Remove a surface id and name - void remove_id(std::string const &name) { - auto i = this->name2id.find(name); - if (i != this->name2id.end()) { - this->id2name.erase(i->second); - this->name2id.erase(i); - } - } - - void remove_id(unsigned id) { - auto i = this->id2name.find(id); - if (i != this->id2name.end()) { - this->name2id.erase(i->second); - this->id2name.erase(i); - } - } +struct id_allocator +{ + unsigned next = 1; + + // Surfaces that where requested but not yet created + std::unordered_map<unsigned, std::string> id2name; + // std::unordered_set<unsigned> pending_surfaces; + std::unordered_map<std::string, unsigned> name2id; + + id_allocator(id_allocator const &) = delete; + id_allocator(id_allocator &&) = delete; + id_allocator &operator=(id_allocator const &); + id_allocator &operator=(id_allocator &&) = delete; + + // Insert and return a new ID + unsigned generate_id(std::string const &name) + { + unsigned sid = this->next++; + this->id2name[sid] = name; + // this->pending_surfaces.insert({sid}); + this->name2id[name] = sid; + HMI_DEBUG("wm", "allocated new id %u with name %s", sid, name.c_str()); + return sid; + } + + // Insert a new ID which defined outside + void register_name_id(std::string const &name, unsigned sid) + { + this->id2name[sid] = name; + this->name2id[name] = sid; + HMI_DEBUG("wm", "register id %u with name %s", sid, name.c_str()); + return; + } + + // Lookup by ID or by name + optional<unsigned> lookup(std::string const &name) const + { + auto i = this->name2id.find(name); + return i == this->name2id.end() ? nullopt : optional<unsigned>(i->second); + } + + optional<std::string> lookup(unsigned id) const + { + auto i = this->id2name.find(id); + return i == this->id2name.end() ? nullopt + : optional<std::string>(i->second); + } + + // Remove a surface id and name + void remove_id(std::string const &name) + { + auto i = this->name2id.find(name); + if (i != this->name2id.end()) + { + this->id2name.erase(i->second); + this->name2id.erase(i); + } + } + + void remove_id(unsigned id) + { + auto i = this->id2name.find(id); + if (i != this->id2name.end()) + { + this->name2id.erase(i->second); + this->id2name.erase(i); + } + } }; -struct App { +struct App +{ - typedef std::unordered_map<uint32_t, struct compositor::rect> rect_map; - typedef std::function<void(const char* err_msg)> reply_func; + typedef std::unordered_map<uint32_t, struct compositor::rect> rect_map; + typedef std::function<void(const char *err_msg)> reply_func; - enum EventType { - Event_Val_Min = 0, + enum EventType + { + Event_Val_Min = 0, - Event_Active = Event_Val_Min, - Event_Inactive, + Event_Active = Event_Val_Min, + Event_Inactive, - Event_Visible, - Event_Invisible, + Event_Visible, + Event_Invisible, - Event_SyncDraw, - Event_FlushDraw, + Event_SyncDraw, + Event_FlushDraw, - Event_Val_Max = Event_FlushDraw, - }; + Event_Val_Max = Event_FlushDraw, + }; - const std::vector<const char *> kListEventName{ - "active", - "inactive", - "visible", - "invisible", - "syncdraw", - "flushdraw" - }; + const std::vector<const char *> kListEventName{ + "active", + "inactive", + "visible", + "invisible", + "syncdraw", + "flushdraw"}; - struct controller_hooks chooks; + struct controller_hooks chooks; - // This is the one thing, we do not own. - struct wl::display *display; + // This is the one thing, we do not own. + struct wl::display *display; - std::unique_ptr<struct compositor::controller> controller; - std::vector<std::unique_ptr<struct wl::output>> outputs; + std::unique_ptr<struct compositor::controller> controller; + std::vector<std::unique_ptr<struct wl::output>> outputs; - struct config config; + struct config config; - // track current layouts separately - layer_map layers; + // track current layouts separately + layer_map layers; - // ID allocation and proxy methods for lookup - struct id_allocator id_alloc; + // ID allocation and proxy methods for lookup + struct id_allocator id_alloc; - // Set by AFB API when wayland events need to be dispatched - std::atomic<bool> pending_events; + // Set by AFB API when wayland events need to be dispatched + std::atomic<bool> pending_events; - std::vector<int> pending_end_draw; + std::vector<int> pending_end_draw; - Policy policy; + Policy policy; - std::map<const char *, struct afb_event> map_afb_event; + std::map<const char *, struct afb_event> map_afb_event; - // Surface are info (x, y, w, h) - rect_map area_info; + // Surface are info (x, y, w, h) + rect_map area_info; - // FOR CES DEMO - std::vector<int> surface_bg; + // FOR CES DEMO + std::vector<int> surface_bg; - explicit App(wl::display *d); - ~App() = default; + explicit App(wl::display *d); + ~App() = default; - App(App const &) = delete; - App &operator=(App const &) = delete; - App(App &&) = delete; - App &operator=(App &&) = delete; + App(App const &) = delete; + App &operator=(App const &) = delete; + App(App &&) = delete; + App &operator=(App &&) = delete; - int init(); + int init(); - int dispatch_pending_events(); + int dispatch_pending_events(); - void set_pending_events(); + void set_pending_events(); - result<int> api_request_surface(char const *appid, char const *drawing_name); - char const *api_request_surface(char const *appid, char const *drawing_name, char const *ivi_id); - void api_activate_surface(char const *appid, char const *drawing_name, char const *drawing_area, const reply_func &reply); - void api_deactivate_surface(char const *appid, char const *drawing_name, const reply_func &reply); - void api_enddraw(char const *appid, char const *drawing_name); - result<json_object *> api_get_display_info(); - result<json_object *> api_get_area_info(char const *drawing_name); - void api_ping(); - void send_event(char const *evname, char const *label); - void send_event(char const *evname, char const *label, char const *area, int x, int y, int w, int h); + result<int> api_request_surface(char const *appid, char const *drawing_name); + char const *api_request_surface(char const *appid, char const *drawing_name, char const *ivi_id); + void api_activate_surface(char const *appid, char const *drawing_name, char const *drawing_area, const reply_func &reply); + void api_deactivate_surface(char const *appid, char const *drawing_name, const reply_func &reply); + void api_enddraw(char const *appid, char const *drawing_name); + result<json_object *> api_get_display_info(); + result<json_object *> api_get_area_info(char const *drawing_name); + void api_ping(); + void send_event(char const *evname, char const *label); + void send_event(char const *evname, char const *label, char const *area, int x, int y, int w, int h); - // Events from the compositor we are interested in - void surface_created(uint32_t surface_id); - void surface_removed(uint32_t surface_id); + // Events from the compositor we are interested in + void surface_created(uint32_t surface_id); + void surface_removed(uint32_t surface_id); - // Do not use this function - //static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata); - void timerHandler(); + // Do not use this function + //static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata); + void timerHandler(); - private: - optional<int> lookup_id(char const *name); - optional<std::string> lookup_name(int id); + private: + optional<int> lookup_id(char const *name); + optional<std::string> lookup_name(int id); - bool pop_pending_events(); + bool pop_pending_events(); - void enqueue_flushdraw(int surface_id); - void check_flushdraw(int surface_id); + void enqueue_flushdraw(int surface_id); + void check_flushdraw(int surface_id); - int init_layers(); + int init_layers(); - void surface_set_layout(int surface_id, optional<int> sub_surface_id = nullopt); - void layout_commit(); + void surface_set_layout(int surface_id, optional<int> sub_surface_id = nullopt); + void layout_commit(); - // TMC WM Events to clients - void emit_activated(char const *label); - void emit_deactivated(char const *label); - void emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h); - void emit_flushdraw(char const *label); - void emit_visible(char const *label, bool is_visible); - void emit_invisible(char const *label); - void emit_visible(char const *label); + // TMC WM Events to clients + void emit_activated(char const *label); + void emit_deactivated(char const *label); + void emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h); + void emit_flushdraw(char const *label); + void emit_visible(char const *label, bool is_visible); + void emit_invisible(char const *label); + void emit_visible(char const *label); - bool do_transition(unsigned sequence_number); + bool do_transition(unsigned sequence_number); - void do_enddraw(unsigned sequence_number); - void process_request(); - void set_timer(); - void stop_timer(); - const char *check_surface_exist(const char *drawing_name); + void do_enddraw(unsigned sequence_number); + void process_request(); + void set_timer(); + void stop_timer(); + const char *check_surface_exist(const char *drawing_name); - void activate(int id); - void deactivate(int id); - void deactivate_main_surface(); + void activate(int id); + void deactivate(int id); + void deactivate_main_surface(); - bool can_split(struct LayoutState const &state, int new_id); - void try_layout(struct LayoutState &state, - struct LayoutState const &new_layout, - std::function<void(LayoutState const &nl)> apply); + bool can_split(struct LayoutState const &state, int new_id); + void try_layout(struct LayoutState &state, + struct LayoutState const &new_layout, + std::function<void(LayoutState const &nl)> apply); - // The following function is temporary. - // Then will be removed when layermanager is finished - void lm_layout_change(const char* drawing_name); - bool lm_layout_change(const struct WMAction &action); - bool lm_release(const struct WMAction &action); - void lm_enddraw(const char* drawing_name); + // The following function is temporary. + // Then will be removed when layermanager is finished + void lm_layout_change(const char *drawing_name); + bool lm_layout_change(const struct WMAction &action); + bool lm_release(const struct WMAction &action); + void lm_enddraw(const char *drawing_name); }; -} // namespace wm +} // namespace wm -#endif // TMCAGLWM_APP_HPP +#endif // TMCAGLWM_APP_HPP |