diff options
Diffstat (limited to 'src/layers.hpp')
-rw-r--r-- | src/layers.hpp | 167 |
1 files changed, 88 insertions, 79 deletions
diff --git a/src/layers.hpp b/src/layers.hpp index 43b1071..6ecf2e7 100644 --- a/src/layers.hpp +++ b/src/layers.hpp @@ -27,87 +27,96 @@ #include "result.hpp" #include "wayland_ivi_wm.hpp" -namespace wm { - -struct split_layout { - std::string name; - std::string main_match; - std::string sub_match; +namespace wm +{ + +struct split_layout +{ + std::string name; + std::string main_match; + std::string sub_match; }; -struct layer { - using json = nlohmann::json; - - // A more or less descriptive name? - std::string name = ""; - // The actual layer ID - int layer_id = -1; - // The rectangular region surfaces are allowed to draw on - // this layer, note however, width and hieght of the rect - // can be negative, in which case they specify that - // the actual value is computed using MAX + 1 - w - // That is; allow us to specify dimensions dependent on - // e.g. screen dimension, w/o knowing the actual screen size. - compositor::rect rect; - // Specify a role prefix for surfaces that should be - // put on this layer. - std::string role; - // TODO: perhaps a zorder is needed here? - std::vector<struct split_layout> layouts; - - mutable struct LayoutState state; - - // Flag of normal layout only - bool is_normal_layout_only; - - explicit layer(nlohmann::json const &j); - - json to_json() const; +struct layer +{ + using json = nlohmann::json; + + // A more or less descriptive name? + std::string name = ""; + // The actual layer ID + int layer_id = -1; + // The rectangular region surfaces are allowed to draw on + // this layer, note however, width and hieght of the rect + // can be negative, in which case they specify that + // the actual value is computed using MAX + 1 - w + // That is; allow us to specify dimensions dependent on + // e.g. screen dimension, w/o knowing the actual screen size. + compositor::rect rect; + // Specify a role prefix for surfaces that should be + // put on this layer. + std::string role; + // TODO: perhaps a zorder is needed here? + std::vector<struct split_layout> layouts; + + mutable struct LayoutState state; + + // Flag of normal layout only + bool is_normal_layout_only; + + explicit layer(nlohmann::json const &j); + + json to_json() const; }; -struct layer_map { - using json = nlohmann::json; - - using storage_type = std::map<int, struct layer>; - using layers_type = std::vector<uint32_t>; - using role_to_layer_map = std::vector<std::pair<std::string, int>>; - using addsurf_layer_map = std::map<int, int>; - - storage_type mapping; // map surface_id to layer - layers_type layers; // the actual layer IDs we have - int main_surface; - std::string main_surface_name; - role_to_layer_map roles; - addsurf_layer_map surfaces; // additional surfaces on layers - - optional<int> get_layer_id(int surface_id); - optional<int> get_layer_id(std::string const &role); - optional<struct LayoutState*> get_layout_state(int surface_id) { - int layer_id = *this->get_layer_id(surface_id); - auto i = this->mapping.find(layer_id); - return i == this->mapping.end() - ? nullopt - : optional<struct LayoutState *>(&i->second.state); - } - optional<struct layer> get_layer(int layer_id) { - auto i = this->mapping.find(layer_id); - return i == this->mapping.end() ? nullopt - : optional<struct layer>(i->second); - } - - layers_type::size_type get_layers_count() const { - return this->layers.size(); - } - - void add_surface(int surface_id, int layer_id) { - this->surfaces[surface_id] = layer_id; - } - - void remove_surface(int surface_id) { - this->surfaces.erase(surface_id); - } - - json to_json() const; +struct layer_map +{ + using json = nlohmann::json; + + using storage_type = std::map<int, struct layer>; + using layers_type = std::vector<uint32_t>; + using role_to_layer_map = std::vector<std::pair<std::string, int>>; + using addsurf_layer_map = std::map<int, int>; + + storage_type mapping; // map surface_id to layer + layers_type layers; // the actual layer IDs we have + int main_surface; + std::string main_surface_name; + role_to_layer_map roles; + addsurf_layer_map surfaces; // additional surfaces on layers + + optional<int> get_layer_id(int surface_id); + optional<int> get_layer_id(std::string const &role); + optional<struct LayoutState *> get_layout_state(int surface_id) + { + int layer_id = *this->get_layer_id(surface_id); + auto i = this->mapping.find(layer_id); + return i == this->mapping.end() + ? nullopt + : optional<struct LayoutState *>(&i->second.state); + } + optional<struct layer> get_layer(int layer_id) + { + auto i = this->mapping.find(layer_id); + return i == this->mapping.end() ? nullopt + : optional<struct layer>(i->second); + } + + layers_type::size_type get_layers_count() const + { + return this->layers.size(); + } + + void add_surface(int surface_id, int layer_id) + { + this->surfaces[surface_id] = layer_id; + } + + void remove_surface(int surface_id) + { + this->surfaces.erase(surface_id); + } + + json to_json() const; }; struct result<struct layer_map> to_layer_map(nlohmann::json const &j); @@ -155,6 +164,6 @@ static const nlohmann::json default_layers_json = { } }} }; -} // namespace wm +} // namespace wm -#endif // TMCAGLWM_LAYERS_H +#endif // TMCAGLWM_LAYERS_H |