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-rw-r--r--src/wayland.cpp765
1 files changed, 765 insertions, 0 deletions
diff --git a/src/wayland.cpp b/src/wayland.cpp
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+++ b/src/wayland.cpp
@@ -0,0 +1,765 @@
+/*
+ * Copyright (C) 2017 Mentor Graphics Development (Deutschland) GmbH
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <utility>
+
+#include "util.hpp"
+#include "wayland.hpp"
+
+// _
+// _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___ __ _| |
+// | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \ \ \ /\ / / |
+// | | | | (_| | | | | | | __/\__ \ |_) | (_| | (_| __/ \ V V /| |
+// |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___| \_/\_/ |_|
+// |_|
+namespace wl {
+
+// _ _ _
+// __| (_)___ _ __ | | __ _ _ _
+// / _` | / __| '_ \| |/ _` | | | |
+// | (_| | \__ \ |_) | | (_| | |_| |
+// \__,_|_|___/ .__/|_|\__,_|\__, |
+// |_| |___/
+display::display()
+ : d(std::unique_ptr<struct wl_display, void (*)(struct wl_display *)>(
+ wl_display_connect(nullptr), &wl_display_disconnect)),
+ r(d.get()) {}
+
+bool display::ok() const { return d && wl_display_get_error(d.get()) == 0; }
+
+void display::roundtrip() { wl_display_roundtrip(this->d.get()); }
+
+int display::dispatch() { return wl_display_dispatch(this->d.get()); }
+
+int display::dispatch_pending() { return wl_display_dispatch_pending(this->d.get()); }
+
+int display::read_events() {
+ ST();
+ // XXX: uhm, how?!
+ while (wl_display_prepare_read(this->d.get()) == -1) {
+ STN(pending_events_dispatch);
+ if (wl_display_dispatch_pending(this->d.get()) == -1) {
+ return -1;
+ }
+ }
+
+ if (wl_display_flush(this->d.get()) == -1) {
+ return -1;
+ }
+
+ if (wl_display_read_events(this->d.get()) == -1) {
+ wl_display_cancel_read(this->d.get());
+ }
+
+ return 0;
+}
+
+void display::flush() { wl_display_flush(this->d.get()); }
+
+int display::get_fd() const { return wl_display_get_fd(this->d.get()); }
+
+int display::get_error() { return wl_display_get_error(this->d.get()); }
+
+// _ _
+// _ __ ___ __ _(_)___| |_ _ __ _ _
+// | '__/ _ \/ _` | / __| __| '__| | | |
+// | | | __/ (_| | \__ \ |_| | | |_| |
+// |_| \___|\__, |_|___/\__|_| \__, |
+// |___/ |___/
+namespace {
+void registry_global(void *data, struct wl_registry * /*r*/, uint32_t name,
+ char const *iface, uint32_t v) {
+ static_cast<struct registry *>(data)->global(name, iface, v);
+}
+
+void registry_global_remove(void *data, struct wl_registry * /*r*/,
+ uint32_t name) {
+ static_cast<struct registry *>(data)->global_remove(name);
+}
+
+constexpr struct wl_registry_listener registry_listener = {
+ registry_global, registry_global_remove};
+} // namespace
+
+registry::registry(struct wl_display *d)
+ : wayland_proxy(d == nullptr ? nullptr : wl_display_get_registry(d)) {
+ if (this->proxy != nullptr) {
+ wl_registry_add_listener(this->proxy.get(), &registry_listener, this);
+ }
+}
+
+void registry::add_global_handler(char const *iface, binder bind) {
+ this->bindings[iface] = std::move(bind);
+}
+
+void registry::global(uint32_t name, char const *iface, uint32_t v) {
+ auto b = this->bindings.find(iface);
+ if (b != this->bindings.end()) {
+ b->second(this->proxy.get(), name, v);
+ }
+ logdebug("wl::registry @ %p global n %u i %s v %u", this->proxy.get(), name,
+ iface, v);
+}
+
+void registry::global_remove(uint32_t /*name*/) {}
+
+// _ _
+// ___ _ _| |_ _ __ _ _| |_
+// / _ \| | | | __| '_ \| | | | __|
+// | (_) | |_| | |_| |_) | |_| | |_
+// \___/ \__,_|\__| .__/ \__,_|\__|
+// |_|
+namespace {
+void output_geometry(void *data, struct wl_output * /*wl_output*/, int32_t x,
+ int32_t y, int32_t physical_width, int32_t physical_height,
+ int32_t subpixel, const char *make, const char *model,
+ int32_t transform) {
+ static_cast<struct output *>(data)->geometry(
+ x, y, physical_width, physical_height, subpixel, make, model, transform);
+}
+
+void output_mode(void *data, struct wl_output * /*wl_output*/, uint32_t flags,
+ int32_t width, int32_t height, int32_t refresh) {
+ static_cast<struct output *>(data)->mode(flags, width, height, refresh);
+}
+
+void output_done(void *data, struct wl_output * /*wl_output*/) {
+ static_cast<struct output *>(data)->done();
+}
+
+void output_scale(void *data, struct wl_output * /*wl_output*/,
+ int32_t factor) {
+ static_cast<struct output *>(data)->scale(factor);
+}
+
+constexpr struct wl_output_listener output_listener = {
+ output_geometry, output_mode, output_done, output_scale};
+} // namespace
+
+output::output(struct wl_registry *r, uint32_t name, uint32_t v)
+ : wayland_proxy(wl_registry_bind(r, name, &wl_output_interface, v)) {
+ wl_output_add_listener(this->proxy.get(), &output_listener, this);
+}
+
+void output::geometry(int32_t x, int32_t y, int32_t pw, int32_t ph,
+ int32_t subpel, char const *make, char const *model,
+ int32_t tx) {
+ logdebug(
+ "wl::output %s @ %p x %i y %i w %i h %i spel %x make %s model %s tx %i",
+ __func__, this->proxy.get(), x, y, pw, ph, subpel, make, model, tx);
+ this->transform = tx;
+}
+
+void output::mode(uint32_t flags, int32_t w, int32_t h, int32_t r) {
+ logdebug("wl::output %s @ %p f %x w %i h %i r %i", __func__,
+ this->proxy.get(), flags, w, h, r);
+ if ((flags & WL_OUTPUT_MODE_CURRENT) != 0u) {
+ this->width = w;
+ this->height = h;
+ this->refresh = r;
+ }
+}
+
+void output::done() {
+ logdebug("wl::output %s @ %p done", __func__, this->proxy.get());
+ // Let's just disregard the flipped ones...
+ if (this->transform == WL_OUTPUT_TRANSFORM_90 ||
+ this->transform == WL_OUTPUT_TRANSFORM_270) {
+ std::swap(this->width, this->height);
+ }
+}
+
+void output::scale(int32_t factor) {
+ logdebug("wl::output %s @ %p f %i", __func__, this->proxy.get(), factor);
+}
+} // namespace wl
+
+// _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___
+// | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \
+// | | | | (_| | | | | | | __/\__ \ |_) | (_| | (_| __/
+// |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___|
+// |_|
+// _ _
+// __ _ ___ _ __ (_)_ _(_)
+// / _` |/ _ \ '_ \| \ \ / / |
+// | (_| | __/ | | | |\ V /| |
+// \__, |\___|_| |_|_| \_/ |_|
+// |___/
+namespace genivi {
+
+// _ _ _
+// ___ ___ _ __ | |_ _ __ ___ | | | ___ _ __
+// / __/ _ \| '_ \| __| '__/ _ \| | |/ _ \ '__|
+// | (_| (_) | | | | |_| | | (_) | | | __/ |
+// \___\___/|_| |_|\__|_| \___/|_|_|\___|_|
+//
+namespace {
+void controller_screen(void *data, struct ivi_controller * /*ivi_controller*/,
+ uint32_t id_screen,
+ struct ivi_controller_screen *screen) {
+ static_cast<struct controller *>(data)->controller_screen(id_screen, screen);
+}
+
+void controller_layer(void *data, struct ivi_controller * /*ivi_controller*/,
+ uint32_t id_layer) {
+ static_cast<struct controller *>(data)->controller_layer(id_layer);
+}
+
+void controller_surface(void *data, struct ivi_controller * /*ivi_controller*/,
+ uint32_t id_surface) {
+ static_cast<struct controller *>(data)->controller_surface(id_surface);
+}
+
+void controller_error(void *data, struct ivi_controller * /*ivi_controller*/,
+ int32_t object_id, int32_t object_type,
+ int32_t error_code, const char *error_text) {
+ static_cast<struct controller *>(data)->controller_error(
+ object_id, object_type, error_code, error_text);
+}
+
+constexpr struct ivi_controller_listener listener = {
+ controller_screen, controller_layer, controller_surface, controller_error};
+} // namespace
+
+controller::controller(struct wl_registry *r, uint32_t name, uint32_t version)
+ : wayland_proxy(
+ wl_registry_bind(r, name, &ivi_controller_interface, version)),
+ output_size{} {
+ ivi_controller_add_listener(this->proxy.get(), &listener, this);
+}
+
+void controller::layer_create(uint32_t id, int32_t w, int32_t h) {
+ this->layers[id] = std::make_unique<struct layer>(id, w, h, this);
+}
+
+void controller::surface_create(uint32_t id) {
+ this->surfaces[id] = std::make_unique<struct surface>(id, this);
+}
+
+void controller::controller_screen(uint32_t id,
+ struct ivi_controller_screen *screen) {
+ logdebug("genivi::controller @ %p screen %u (%x) @ %p", this->proxy.get(),
+ id, id, screen);
+ this->screens[id] = std::make_unique<struct screen>(id, this, screen);
+}
+
+void controller::controller_layer(uint32_t id) {
+ logdebug("genivi::controller @ %p layer %u (%x)", this->proxy.get(), id, id);
+ if (this->layers.find(id) != this->layers.end()) {
+ logerror("Someone created a layer without asking US! (%d)", id);
+ } else {
+ auto &l = this->layers[id] = std::make_unique<struct layer>(id, this);
+ l->clear_surfaces();
+ }
+}
+
+void controller::controller_surface(uint32_t id) {
+ logdebug("genivi::controller @ %p surface %u (%x)", this->proxy.get(), id,
+ id);
+ if (this->surfaces.find(id) == this->surfaces.end()) {
+ this->surfaces[id] = std::make_unique<struct surface>(id, this);
+ this->chooks->surface_created(id);
+ }
+}
+
+void controller::controller_error(int32_t object_id, int32_t object_type,
+ int32_t error_code, const char *error_text) {
+ logdebug("genivi::controller @ %p error o %i t %i c %i text %s",
+ this->proxy.get(), object_id, object_type, error_code, error_text);
+}
+
+// _
+// | | __ _ _ _ ___ _ __
+// | |/ _` | | | |/ _ \ '__|
+// | | (_| | |_| | __/ |
+// |_|\__,_|\__, |\___|_|
+// |___/
+namespace {
+void layer_visibility(void *data,
+ struct ivi_controller_layer * /*ivi_controller_layer*/,
+ int32_t visibility) {
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_visibility(l, visibility);
+}
+
+void layer_opacity(void *data,
+ struct ivi_controller_layer * /*ivi_controller_layer*/,
+ wl_fixed_t opacity) {
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_opacity(l, float(wl_fixed_to_double(opacity)));
+}
+
+void layer_source_rectangle(
+ void *data, struct ivi_controller_layer * /*ivi_controller_layer*/,
+ int32_t x, int32_t y, int32_t width, int32_t height) {
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_source_rectangle(l, x, y, width, height);
+}
+
+void layer_destination_rectangle(
+ void *data, struct ivi_controller_layer * /*ivi_controller_layer*/,
+ int32_t x, int32_t y, int32_t width, int32_t height) {
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_destination_rectangle(l, x, y, width, height);
+}
+
+void layer_configuration(void *data,
+ struct ivi_controller_layer * /*ivi_controller_layer*/,
+ int32_t width, int32_t height) {
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_configuration(l, width, height);
+}
+
+void layer_orientation(void *data,
+ struct ivi_controller_layer * /*ivi_controller_layer*/,
+ int32_t orientation) {
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_orientation(l, orientation);
+}
+
+void layer_screen(void *data,
+ struct ivi_controller_layer * /*ivi_controller_layer*/,
+ struct wl_output *screen) {
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_screen(l, screen);
+}
+
+void layer_destroyed(void *data,
+ struct ivi_controller_layer * /*ivi_controller_layer*/) {
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_destroyed(l);
+}
+
+constexpr struct ivi_controller_layer_listener layer_listener = {
+ layer_visibility, layer_opacity,
+ layer_source_rectangle, layer_destination_rectangle,
+ layer_configuration, layer_orientation,
+ layer_screen, layer_destroyed,
+};
+} // namespace
+
+layer::layer(uint32_t i, struct controller *c) : layer(i, 0, 0, c) {}
+
+layer::layer(uint32_t i, int32_t w, int32_t h, struct controller *c)
+ : wayland_proxy(ivi_controller_layer_create(c->proxy.get(), i, w, h),
+ [c, i](ivi_controller_layer *l) {
+ logdebug("~layer layer %i @ %p", i, l);
+ c->remove_proxy_to_id_mapping(l);
+ ivi_controller_layer_destroy(l, 1);
+ }),
+ controller_child(c, i) {
+ this->parent->add_proxy_to_id_mapping(this->proxy.get(), i);
+ ivi_controller_layer_add_listener(this->proxy.get(), &layer_listener, this);
+}
+
+void layer::set_visibility(uint32_t visibility) {
+ ivi_controller_layer_set_visibility(this->proxy.get(), visibility);
+}
+
+void layer::set_opacity(wl_fixed_t opacity) {
+ ivi_controller_layer_set_opacity(this->proxy.get(), opacity);
+}
+
+void layer::set_source_rectangle(int32_t x, int32_t y, int32_t width,
+ int32_t height) {
+ ivi_controller_layer_set_source_rectangle(this->proxy.get(), x, y, width,
+ height);
+}
+
+void layer::set_destination_rectangle(int32_t x, int32_t y, int32_t width,
+ int32_t height) {
+ ivi_controller_layer_set_destination_rectangle(this->proxy.get(), x, y,
+ width, height);
+}
+
+void layer::set_configuration(int32_t width, int32_t height) {
+ ivi_controller_layer_set_configuration(this->proxy.get(), width, height);
+}
+
+void layer::set_orientation(int32_t orientation) {
+ ivi_controller_layer_set_orientation(this->proxy.get(), orientation);
+}
+
+void layer::screenshot(const char *filename) {
+ ivi_controller_layer_screenshot(this->proxy.get(), filename);
+}
+
+void layer::clear_surfaces() {
+ ivi_controller_layer_clear_surfaces(this->proxy.get());
+}
+
+void layer::add_surface(struct surface *surface) {
+ ivi_controller_layer_add_surface(this->proxy.get(), surface->proxy.get());
+}
+
+void layer::remove_surface(struct surface *surface) {
+ ivi_controller_layer_remove_surface(this->proxy.get(), surface->proxy.get());
+}
+
+void layer::set_render_order(std::vector<uint32_t> const &ro) {
+ struct wl_array wlro {
+ .size = ro.size() * sizeof(ro[0]), .alloc = ro.capacity() * sizeof(ro[0]),
+ .data = const_cast<void *>(static_cast<void const *>(ro.data()))
+ };
+ ivi_controller_layer_set_render_order(this->proxy.get(), &wlro);
+}
+
+void controller::layer_visibility(struct layer *l, int32_t visibility) {
+ logdebug("genivi::layer %s @ %d v %i", __func__, l->id, visibility);
+ this->lprops[l->id].visibility = visibility;
+}
+
+void controller::layer_opacity(struct layer *l, float opacity) {
+ logdebug("genivi::layer %s @ %d o %f", __func__, l->id, opacity);
+ this->lprops[l->id].opacity = opacity;
+}
+
+void controller::layer_source_rectangle(struct layer *l, int32_t x, int32_t y,
+ int32_t width, int32_t height) {
+ logdebug("genivi::layer %s @ %d x %i y %i w %i h %i", __func__,
+ l->id, x, y, width, height);
+ this->lprops[l->id].src_rect = rect{width, height, x, y};
+}
+
+void controller::layer_destination_rectangle(struct layer *l, int32_t x,
+ int32_t y, int32_t width,
+ int32_t height) {
+ logdebug("genivi::layer %s @ %d x %i y %i w %i h %i", __func__,
+ l->id, x, y, width, height);
+ this->lprops[l->id].dst_rect = rect{width, height, x, y};
+}
+
+void controller::layer_configuration(struct layer *l, int32_t width,
+ int32_t height) {
+ logdebug("genivi::layer %s @ %d w %i h %i", __func__, l->id,
+ width, height);
+ this->lprops[l->id].size = size{uint32_t(width), uint32_t(height)};
+}
+
+void controller::layer_orientation(struct layer *l, int32_t orientation) {
+ logdebug("genivi::layer %s @ %d o %i", __func__, l->id,
+ orientation);
+ this->lprops[l->id].orientation = orientation;
+}
+
+void controller::layer_screen(struct layer *l, struct wl_output *screen) {
+ logdebug("genivi::layer %s @ %d s %p", __func__, l->id, screen);
+}
+
+void controller::layer_destroyed(struct layer *l) {
+ logdebug("genivi::layer %s @ %d", __func__, l->id);
+ this->lprops.erase(l->id);
+ this->layers.erase(l->id);
+}
+
+// __
+// ___ _ _ _ __ / _| __ _ ___ ___
+// / __| | | | '__| |_ / _` |/ __/ _ \
+// \__ \ |_| | | | _| (_| | (_| __/
+// |___/\__,_|_| |_| \__,_|\___\___|
+//
+namespace {
+
+void surface_visibility(
+ void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
+ int32_t visibility) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_visibility(s, visibility);
+}
+
+void surface_opacity(void *data,
+ struct ivi_controller_surface * /*ivi_controller_surface*/,
+ wl_fixed_t opacity) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_opacity(s, float(wl_fixed_to_double(opacity)));
+}
+
+void surface_source_rectangle(
+ void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
+ int32_t x, int32_t y, int32_t width, int32_t height) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_source_rectangle(s, x, y, width, height);
+}
+
+void surface_destination_rectangle(
+ void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
+ int32_t x, int32_t y, int32_t width, int32_t height) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_destination_rectangle(s, x, y, width, height);
+}
+
+void surface_configuration(
+ void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
+ int32_t width, int32_t height) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_configuration(s, width, height);
+}
+
+void surface_orientation(
+ void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
+ int32_t orientation) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_orientation(s, orientation);
+}
+
+void surface_pixelformat(
+ void *data, struct ivi_controller_surface * /*ivi_controller_surface*/,
+ int32_t pixelformat) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_pixelformat(s, pixelformat);
+}
+
+void surface_layer(void *data,
+ struct ivi_controller_surface * /*ivi_controller_surface*/,
+ struct ivi_controller_layer *layer) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_layer(s, layer);
+}
+
+void surface_stats(void *data,
+ struct ivi_controller_surface * /*ivi_controller_surface*/,
+ uint32_t redraw_count, uint32_t frame_count,
+ uint32_t update_count, uint32_t pid,
+ const char *process_name) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_stats(s, redraw_count, frame_count, update_count, pid,
+ process_name);
+}
+
+void surface_destroyed(
+ void *data, struct ivi_controller_surface * /*ivi_controller_surface*/) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_destroyed(s);
+}
+
+void surface_content(void *data,
+ struct ivi_controller_surface * /*ivi_controller_surface*/,
+ int32_t content_state) {
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_content(s, content_state);
+}
+
+constexpr struct ivi_controller_surface_listener surface_listener = {
+ surface_visibility,
+ surface_opacity,
+ surface_source_rectangle,
+ surface_destination_rectangle,
+ surface_configuration,
+ surface_orientation,
+ surface_pixelformat,
+ surface_layer,
+ surface_stats,
+ surface_destroyed,
+ surface_content,
+};
+} // namespace
+
+surface::surface(uint32_t i, struct controller *c)
+ : wayland_proxy(ivi_controller_surface_create(c->proxy.get(), i),
+ [c, i](ivi_controller_surface *s) {
+ logdebug("~surface surface %i @ %p", i, s);
+ c->remove_proxy_to_id_mapping(s);
+ ivi_controller_surface_destroy(s, 1);
+ }),
+ controller_child(c, i) {
+ this->parent->add_proxy_to_id_mapping(this->proxy.get(), i);
+ ivi_controller_surface_add_listener(this->proxy.get(), &surface_listener,
+ this);
+}
+
+void surface::set_visibility(uint32_t visibility) {
+ ivi_controller_surface_set_visibility(this->proxy.get(), visibility);
+}
+
+void surface::set_opacity(wl_fixed_t opacity) {
+ ivi_controller_surface_set_opacity(this->proxy.get(), opacity);
+}
+
+void surface::set_source_rectangle(int32_t x, int32_t y, int32_t width,
+ int32_t height) {
+ ivi_controller_surface_set_source_rectangle(this->proxy.get(), x, y, width,
+ height);
+}
+
+void surface::set_destination_rectangle(int32_t x, int32_t y, int32_t width,
+ int32_t height) {
+ ivi_controller_surface_set_destination_rectangle(this->proxy.get(), x, y,
+ width, height);
+}
+
+void surface::set_configuration(int32_t width, int32_t height) {
+ ivi_controller_surface_set_configuration(this->proxy.get(), width, height);
+}
+
+void surface::set_orientation(int32_t orientation) {
+ ivi_controller_surface_set_orientation(this->proxy.get(), orientation);
+}
+
+void surface::screenshot(const char *filename) {
+ ivi_controller_surface_screenshot(this->proxy.get(), filename);
+}
+
+void surface::send_stats() {
+ ivi_controller_surface_send_stats(this->proxy.get());
+}
+
+void surface::destroy(int32_t destroy_scene_object) {
+ ivi_controller_surface_destroy(this->proxy.get(), destroy_scene_object);
+}
+
+void controller::surface_visibility(struct surface *s, int32_t visibility) {
+ logdebug("genivi::surface %s @ %d v %i", __func__, s->id,
+ visibility);
+ this->sprops[s->id].visibility = visibility;
+ this->chooks->surface_visibility(s->id, visibility);
+}
+
+void controller::surface_opacity(struct surface *s, float opacity) {
+ logdebug("genivi::surface %s @ %d o %f", __func__, s->id,
+ opacity);
+ this->sprops[s->id].opacity = opacity;
+}
+
+void controller::surface_source_rectangle(struct surface *s, int32_t x,
+ int32_t y, int32_t width,
+ int32_t height) {
+ logdebug("genivi::surface %s @ %d x %i y %i w %i h %i", __func__,
+ s->id, x, y, width, height);
+ this->sprops[s->id].src_rect = rect{width, height, x, y};
+}
+
+void controller::surface_destination_rectangle(struct surface *s, int32_t x,
+ int32_t y, int32_t width,
+ int32_t height) {
+ logdebug("genivi::surface %s @ %d x %i y %i w %i h %i", __func__,
+ s->id, x, y, width, height);
+ this->sprops[s->id].dst_rect = rect{width, height, x, y};
+ this->chooks->surface_destination_rectangle(s->id, x, y, width, height);
+}
+
+void controller::surface_configuration(struct surface *s, int32_t width,
+ int32_t height) {
+ logdebug("genivi::surface %s @ %d w %i h %i", __func__, s->id,
+ width, height);
+ this->sprops[s->id].size = size{uint32_t(width), uint32_t(height)};
+}
+
+void controller::surface_orientation(struct surface *s, int32_t orientation) {
+ logdebug("genivi::surface %s @ %d o %i", __func__, s->id,
+ orientation);
+ this->sprops[s->id].orientation = orientation;
+}
+
+void controller::surface_pixelformat(struct surface * s,
+ int32_t pixelformat) {
+ logdebug("genivi::surface %s @ %d f %i", __func__, s->id,
+ pixelformat);
+}
+
+void controller::surface_layer(struct surface * s,
+ struct ivi_controller_layer *layer) {
+ logdebug("genivi::surface %s @ %d l %u @ %p", __func__, s->id,
+ this->layer_proxy_to_id[uintptr_t(layer)], layer);
+}
+
+void controller::surface_stats(struct surface *s, uint32_t redraw_count,
+ uint32_t frame_count, uint32_t update_count,
+ uint32_t pid, const char *process_name) {
+ logdebug("genivi::surface %s @ %d r %u f %u u %u pid %u p %s", __func__,
+ s->id, redraw_count, frame_count, update_count, pid,
+ process_name);
+}
+
+void controller::surface_destroyed(struct surface *s) {
+ logdebug("genivi::surface %s @ %d", __func__, s->id);
+ this->chooks->surface_removed(s->id);
+ // XXX: do I need to actually remove the surface late, i.e. using add_task()?
+ this->sprops.erase(s->id);
+ this->surfaces.erase(s->id);
+}
+
+void controller::surface_content(struct surface *s, int32_t content_state) {
+ logdebug("genivi::surface %s @ %d s %i", __func__, s->id,
+ content_state);
+ if (content_state == IVI_CONTROLLER_SURFACE_CONTENT_STATE_CONTENT_REMOVED) {
+ // XXX is this the right thing to do?
+ this->chooks->surface_removed(s->id);
+ this->sprops.erase(s->id);
+ this->surfaces.erase(s->id);
+ }
+}
+
+void controller::add_proxy_to_id_mapping(struct ivi_controller_surface *p,
+ uint32_t id) {
+ logdebug("Add surface proxy mapping for %p (%u)", p, id);
+ this->surface_proxy_to_id[uintptr_t(p)] = id;
+ this->sprops[id].id = id;
+}
+
+void controller::remove_proxy_to_id_mapping(struct ivi_controller_surface *p) {
+ logdebug("Remove surface proxy mapping for %p", p);
+ this->surface_proxy_to_id.erase(uintptr_t(p));
+}
+
+void controller::add_proxy_to_id_mapping(struct ivi_controller_layer *p,
+ uint32_t id) {
+ logdebug("Add layer proxy mapping for %p (%u)", p, id);
+ this->layer_proxy_to_id[uintptr_t(p)] = id;
+ this->lprops[id].id = id;
+}
+
+void controller::remove_proxy_to_id_mapping(struct ivi_controller_layer *p) {
+ logdebug("Remove layer proxy mapping for %p", p);
+ this->layer_proxy_to_id.erase(uintptr_t(p));
+}
+
+void controller::add_proxy_to_id_mapping(struct wl_output *p, uint32_t id) {
+ logdebug("Add screen proxy mapping for %p (%u)", p, id);
+ this->screen_proxy_to_id[uintptr_t(p)] = id;
+}
+
+void controller::remove_proxy_to_id_mapping(struct wl_output *p) {
+ logdebug("Remove screen proxy mapping for %p", p);
+ this->screen_proxy_to_id.erase(uintptr_t(p));
+}
+
+//
+// ___ ___ _ __ ___ ___ _ __
+// / __|/ __| '__/ _ \/ _ \ '_ \
+// \__ \ (__| | | __/ __/ | | |
+// |___/\___|_| \___|\___|_| |_|
+//
+screen::screen(uint32_t i, struct controller *c,
+ struct ivi_controller_screen *p)
+ : wayland_proxy(p), controller_child(c, i) {
+ logdebug("genivi::screen @ %p id %u", p, i);
+}
+
+void screen::clear() { ivi_controller_screen_clear(this->proxy.get()); }
+
+void screen::add_layer(layer *l) {
+ ivi_controller_screen_add_layer(this->proxy.get(), l->proxy.get());
+}
+
+void screen::set_render_order(std::vector<uint32_t> const &ro) {
+ struct wl_array wlro {
+ .size = ro.size() * sizeof(ro[0]), .alloc = ro.capacity() * sizeof(ro[0]),
+ .data = const_cast<void *>(static_cast<void const *>(ro.data()))
+ };
+ ivi_controller_screen_set_render_order(this->proxy.get(), &wlro);
+}
+
+} // namespace genivi