aboutsummaryrefslogtreecommitdiffstats
path: root/src/wm_layer.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/wm_layer.cpp')
-rw-r--r--src/wm_layer.cpp70
1 files changed, 56 insertions, 14 deletions
diff --git a/src/wm_layer.cpp b/src/wm_layer.cpp
index 6131165..773b5c2 100644
--- a/src/wm_layer.cpp
+++ b/src/wm_layer.cpp
@@ -16,30 +16,57 @@
#include <regex>
+#include "wm_client.hpp"
#include "wm_layer.hpp"
#include "json_helper.hpp"
#include "util.hpp"
using std::string;
using std::vector;
+using std::unordered_map;
namespace wm
{
LayerState::LayerState()
- : _ivi_layer_id_list(),
- area2ivi_layer_id()
+ : render_order(),
+ area2appid()
{}
+
+void LayerState::attachIdToArea(const string& area, const WMClient& client)
+{
+ this->area2appid[area] = client.appID();
+ this->render_order.push_back(client.layerID());
+}
+
+const unordered_map<std::string, std::string> LayerState::popCurrentState()
+{
+ unordered_map<string, string> tmp = this->area2appid;
+ this->area2appid.clear();
+ this->render_order.clear();
+ return tmp;
+}
+
+const unordered_map<std::string, std::string> LayerState::getCurrentState()
+{
+ return this->area2appid;
+}
+
+const vector<unsigned> LayerState::getIviIdList()
+{
+ return this->render_order;
+}
+
LayerSetting::LayerSetting(const string& name, MANAGEMENT_TYPE type, unsigned begin, unsigned end)
: name(name), type(type),
role_list(), area_list(), id_list(),
id_begin(begin), id_end(end)
{}
-void LayerSetting::appendRole(const string& role)
+void LayerSetting::setRoleList(const string& role)
{
- this->role_list.push_back(role);
+ this->role_list = role;
}
void LayerSetting::appendArea(const string& area)
@@ -50,20 +77,24 @@ void LayerSetting::appendArea(const string& area)
unsigned LayerSetting::getNewLayerID(const string& role)
{
unsigned ret = 0;
- auto found = std::find(role_list.cbegin(), role_list.cend(), role);
- if(found == role_list.cend())
+ auto re = std::regex(this->role_list);
+ if (std::regex_match(role, re))
+ {
+ // generate new layer id;
+ ret = this->id_list.back() + 1;
+ HMI_DEBUG("role %s matches layer %d, new layerID %d", role.c_str(), this->name.c_str(), ret);
+ }
+
+ if(ret == 0)
{
return ret;
}
- // generate new ivi layer id
- ret = id_list.back() + 1;
- HMI_INFO("generate ivi_layer_id : %d on the layer: %s", ret, this->name.c_str());
auto id_found = std::find(id_list.begin(), id_list.end(), ret);
if( (ret > this->idEnd()) || (id_found != id_list.cend()) )
{
HMI_NOTICE("id %d is not available then generate new id", ret);
- ret = 0;
+ ret = 0; // reset
for(unsigned i = this->idBegin(); i < this->idEnd(); i++)
{
auto ret_found = std::find(id_list.begin(), id_list.end(), i);
@@ -108,13 +139,13 @@ WMLayer::WMLayer(json_object* j) : before_state(), state()
{
LayerSetting::MANAGEMENT_TYPE t;
const char* layer_name = jh::getStringFromJson(j, "name");
- const char* role = jh::getStringFromJson(j, "role");
+ const char* roles = jh::getStringFromJson(j, "role");
const char* type = jh::getStringFromJson(j, "type");
int begin = jh::getIntFromJson(j, "id_range_begin");
int end = jh::getIntFromJson(j, "id_range_end");
string name = layer_name;
- if (layer_name || type || !begin < 0 || end < 0)
+ if (layer_name || type || begin < 0 || end < 0)
{
HMI_ERROR("Parse Error!!");
}
@@ -123,9 +154,9 @@ WMLayer::WMLayer(json_object* j) : before_state(), state()
HMI_ERROR("INVALID.");
}
string str_type = type;
- t = (type == "tile") ? LayerSetting::TILE : LayerSetting::STACK;
+ t = (str_type == "tile") ? LayerSetting::TILE : LayerSetting::STACK;
this->setting = std::make_unique<LayerSetting>(name, t, begin, end);
- this->setting->appendRole(role);
+ this->setting->setRoleList(roles);
}
unsigned WMLayer::getNewLayerID(const std::string& role)
@@ -135,6 +166,7 @@ unsigned WMLayer::getNewLayerID(const std::string& role)
WMError WMLayer::setLayerState(const LayerState& l)
{
+ this->before_state = l;
return WMError::SUCCESS;
}
@@ -143,4 +175,14 @@ bool WMLayer::checkIDBelongTo(unsigned id)
return (id > this->setting->idBegin() && id < this->setting->idEnd());
}
+/* WMError WMLayer::commitChange()
+{
+ this->state = this->before_state;
+}
+
+void WMLayer::undo()
+{
+ this->before_state = this->state;
+}
+ */
} // namespace wm