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+/*
+ * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef WM_LAYERS_H
+#define WM_LAYERS_H
+
+#include <string>
+#include <vector>
+#include <unordered_map>
+#include <memory>
+#include "wm_error.hpp"
+
+namespace wm
+{
+
+class LayerState
+{
+ public:
+ LayerState();
+ ~LayerState() = default;
+ private:
+ std::vector<unsigned> _ivi_layer_id_list;
+ std::unordered_map<std::string, unsigned> area2ivi_layer_id;
+ // std::map<std::string, unsigned> _render_order;
+};
+
+class LayerSetting
+{
+ public:
+ enum MANAGEMENT_TYPE
+ {
+ TILE,
+ STACK
+ };
+
+ explicit LayerSetting(const std::string& name, MANAGEMENT_TYPE type, unsigned begin, unsigned end);
+ ~LayerSetting() = default;
+
+ const std::string& layerName() { return this->name; }
+ MANAGEMENT_TYPE layerType() { return this->type; };
+ void appendRole(const std::string& role);
+ void appendArea(const std::string& area);
+ unsigned idBegin() { return this->id_begin; }
+ unsigned idEnd() { return this->id_end; }
+ unsigned getNewLayerID(const std::string& role);
+ void removeLayerID(unsigned id);
+
+/* unsigned getNewID(const std::string& role);
+ void remove(unsigned ivi_layer_id);
+ void clear();
+ bool attach(unsigned ivi_layer_id, const std::string& area);
+ void stack(unsigned ivi_layer_id, const std::string& area);
+ bool updateRenderOrder(const std::vector<unsigned> list); */
+
+ private:
+ std::string name = ""; // Layer name
+ MANAGEMENT_TYPE type;
+ std::vector<std::string> role_list;
+ std::vector<std::string> area_list;
+ std::vector<unsigned> id_list;
+ unsigned id_begin;
+ unsigned id_end;
+};
+
+class WMLayer
+{
+ public:
+ WMLayer();
+ ~WMLayer() = default;
+ unsigned getNewLayerID(const std::string& role);
+ LayerState getLayerState() const { return before_state; }
+ WMError setLayerState(const LayerState& l);
+ bool checkIDBelongTo(unsigned id);
+ private:
+ LayerState before_state;
+ LayerState state;
+ std::unique_ptr<LayerSetting> setting;
+};
+
+} // namespace wm
+
+#endif // WM_LAYERS_H