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-rw-r--r--src/app.cpp1772
-rw-r--r--src/app.hpp314
-rw-r--r--src/config.cpp26
-rw-r--r--src/config.hpp38
-rw-r--r--src/controller_hooks.hpp20
-rw-r--r--src/json_helper.cpp152
-rw-r--r--src/json_helper.hpp2
-rw-r--r--src/layers.cpp284
-rw-r--r--src/layers.hpp167
-rw-r--r--src/layout.hpp34
-rw-r--r--src/main.cpp1124
-rw-r--r--src/policy.hpp21
-rw-r--r--src/result.hpp83
-rw-r--r--src/util.cpp15
-rw-r--r--src/util.hpp66
-rw-r--r--src/wayland_ivi_wm.cpp802
-rw-r--r--src/wayland_ivi_wm.hpp440
17 files changed, 2901 insertions, 2459 deletions
diff --git a/src/app.cpp b/src/app.cpp
index 937da6a..4076f85 100644
--- a/src/app.cpp
+++ b/src/app.cpp
@@ -35,7 +35,6 @@
#include <regex>
#include <thread>
-
namespace wm {
/* DrawingArea name used by "{layout}.{area}" */
@@ -58,602 +57,687 @@ const char kKeyHeightPixel[] = "height_pixel";
const char kKeyWidthMm[] = "width_mm";
const char kKeyHeightMm[] = "height_mm";
-
-namespace {
+namespace
+{
using nlohmann::json;
-result<json> file_to_json(char const *filename) {
- json j;
- std::ifstream i(filename);
- if (i.fail()) {
- HMI_DEBUG("wm", "Could not open config file, so use default layer information");
- j = default_layers_json;
- }
- else {
- i >> j;
- }
-
- return Ok(j);
+result<json> file_to_json(char const *filename)
+{
+ json j;
+ std::ifstream i(filename);
+ if (i.fail())
+ {
+ HMI_DEBUG("wm", "Could not open config file, so use default layer information");
+ j = default_layers_json;
+ }
+ else
+ {
+ i >> j;
+ }
+
+ return Ok(j);
}
-struct result<layer_map> load_layer_map(char const *filename) {
- HMI_DEBUG("wm", "loading IDs from %s", filename);
+struct result<layer_map> load_layer_map(char const *filename)
+{
+ HMI_DEBUG("wm", "loading IDs from %s", filename);
- auto j = file_to_json(filename);
- if (j.is_err()) {
- return Err<layer_map>(j.unwrap_err());
- }
- json jids = j.unwrap();
+ auto j = file_to_json(filename);
+ if (j.is_err())
+ {
+ return Err<layer_map>(j.unwrap_err());
+ }
+ json jids = j.unwrap();
- return to_layer_map(jids);
+ return to_layer_map(jids);
}
-} // namespace
-
+} // namespace
/**
* App Impl
*/
App::App(wl::display *d)
- : chooks{this},
- display{d},
- controller{},
- outputs(),
- config(),
- layers(),
- id_alloc{},
- pending_events(false),
- policy{} {
- try {
- {
- auto l = load_layer_map(
- this->config.get_string("layers.json").value().c_str());
- if (l.is_ok()) {
- this->layers = l.unwrap();
- } else {
- HMI_ERROR("wm", "%s", l.err().value());
- }
- }
- } catch (std::exception &e) {
- HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
- }
-}
-
-int App::init() {
- if (!this->display->ok()) {
- return -1;
- }
-
- if (this->layers.mapping.empty()) {
- HMI_ERROR("wm", "No surface -> layer mapping loaded");
- return -1;
- }
-
- // Make afb event
- for (int i=Event_Val_Min; i<=Event_Val_Max; i++) {
- map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
- }
-
- this->display->add_global_handler(
- "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
- this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
- });
-
- this->display->add_global_handler(
- "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
- this->controller =
- std::make_unique<struct compositor::controller>(r, name, v);
-
- // Init controller hooks
- this->controller->chooks = &this->chooks;
-
- // This protocol needs the output, so lets just add our mapping here...
- this->controller->add_proxy_to_id_mapping(
- this->outputs.back()->proxy.get(),
- wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
- this->outputs.back()->proxy.get())));
-
- // Create screen
- this->controller->create_screen(this->outputs.back()->proxy.get());
-
- // Set display to controller
- this->controller->display = this->display;
- });
-
- // First level objects
- this->display->roundtrip();
- // Second level objects
- this->display->roundtrip();
- // Third level objects
- this->display->roundtrip();
-
- return init_layers();
-}
-
-int App::dispatch_pending_events() {
- if (this->pop_pending_events()) {
- this->display->dispatch_pending();
- return 0;
- }
- return -1;
-}
-
-bool App::pop_pending_events() {
- bool x{true};
- return this->pending_events.compare_exchange_strong(
- x, false, std::memory_order_consume);
-}
-
-void App::set_pending_events() {
- this->pending_events.store(true, std::memory_order_release);
-}
-
-optional<int> App::lookup_id(char const *name) {
- return this->id_alloc.lookup(std::string(name));
-}
-optional<std::string> App::lookup_name(int id) {
- return this->id_alloc.lookup(id);
+ : chooks{this},
+ display{d},
+ controller{},
+ outputs(),
+ config(),
+ layers(),
+ id_alloc{},
+ pending_events(false),
+ policy{}
+{
+ try
+ {
+ {
+ auto l = load_layer_map(
+ this->config.get_string("layers.json").value().c_str());
+ if (l.is_ok())
+ {
+ this->layers = l.unwrap();
+ }
+ else
+ {
+ HMI_ERROR("wm", "%s", l.err().value());
+ }
+ }
+ }
+ catch (std::exception &e)
+ {
+ HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
+ }
}
-/**
- * init_layers()
- */
-int App::init_layers() {
- if (!this->controller) {
- HMI_ERROR("wm", "ivi_controller global not available");
- return -1;
- }
-
- if (this->outputs.empty()) {
- HMI_ERROR("wm", "no output was set up!");
- return -1;
- }
-
- auto &c = this->controller;
-
- auto &o = this->outputs.front();
- auto &s = c->screens.begin()->second;
- auto &layers = c->layers;
-
- // Write output dimensions to ivi controller...
- c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
- c->physical_size = compositor::size{uint32_t(o->physical_width),
- uint32_t(o->physical_height)};
-
- // Clear scene
- layers.clear();
-
- // Clear screen
- s->clear();
-
- // Quick and dirty setup of layers
- for (auto const &i : this->layers.mapping) {
- c->layer_create(i.second.layer_id, o->width, o->height);
- auto &l = layers[i.second.layer_id];
- l->set_destination_rectangle(0, 0, o->width, o->height);
- l->set_visibility(1);
- HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
- i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
- }
-
- // Add layers to screen
- s->set_render_order(this->layers.layers);
-
- this->layout_commit();
-
- return 0;
+int App::init()
+{
+ if (!this->display->ok())
+ {
+ return -1;
+ }
+
+ if (this->layers.mapping.empty())
+ {
+ HMI_ERROR("wm", "No surface -> layer mapping loaded");
+ return -1;
+ }
+
+ // Make afb event
+ for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
+ {
+ map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
+ }
+
+ this->display->add_global_handler(
+ "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
+ this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
+ });
+
+ this->display->add_global_handler(
+ "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
+ this->controller =
+ std::make_unique<struct compositor::controller>(r, name, v);
+
+ // Init controller hooks
+ this->controller->chooks = &this->chooks;
+
+ // This protocol needs the output, so lets just add our mapping here...
+ this->controller->add_proxy_to_id_mapping(
+ this->outputs.back()->proxy.get(),
+ wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
+ this->outputs.back()->proxy.get())));
+
+ // Create screen
+ this->controller->create_screen(this->outputs.back()->proxy.get());
+
+ // Set display to controller
+ this->controller->display = this->display;
+ });
+
+ // First level objects
+ this->display->roundtrip();
+ // Second level objects
+ this->display->roundtrip();
+ // Third level objects
+ this->display->roundtrip();
+
+ return init_layers();
}
-void App::surface_set_layout(int surface_id, optional<int> sub_surface_id) {
- if (!this->controller->surface_exists(surface_id)) {
- HMI_ERROR("wm", "Surface %d does not exist", surface_id);
- return;
- }
-
- auto o_layer_id = this->layers.get_layer_id(surface_id);
-
- if (!o_layer_id) {
- HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
- return;
- }
-
- uint32_t layer_id = *o_layer_id;
-
- auto const &layer = this->layers.get_layer(layer_id);
- auto rect = layer.value().rect;
- auto &s = this->controller->surfaces[surface_id];
-
- int x = rect.x;
- int y = rect.y;
- int w = rect.w;
- int h = rect.h;
-
- // less-than-0 values refer to MAX + 1 - $VALUE
- // e.g. MAX is either screen width or height
- if (w < 0) {
- w = this->controller->output_size.w + 1 + w;
- }
- if (h < 0) {
- h = this->controller->output_size.h + 1 + h;
- }
-
- if (sub_surface_id) {
- if (o_layer_id != this->layers.get_layer_id(*sub_surface_id)) {
- HMI_ERROR("wm",
- "surface_set_layout: layers of surfaces (%d and %d) don't match!",
- surface_id, *sub_surface_id);
- return;
- }
-
- int x_off = 0;
- int y_off = 0;
-
- // split along major axis
- if (w > h) {
- w /= 2;
- x_off = w;
- } else {
- h /= 2;
- y_off = h;
- }
-
- auto &ss = this->controller->surfaces[*sub_surface_id];
-
- HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
- *sub_surface_id, layer_id);
-
- // set destination to the display rectangle
- ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
-
- this->area_info[*sub_surface_id].x = x;
- this->area_info[*sub_surface_id].y = y;
- this->area_info[*sub_surface_id].w = w;
- this->area_info[*sub_surface_id].h = h;
- }
+int App::dispatch_pending_events()
+{
+ if (this->pop_pending_events())
+ {
+ this->display->dispatch_pending();
+ return 0;
+ }
+ return -1;
+}
- HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
- layer_id);
+bool App::pop_pending_events()
+{
+ bool x{true};
+ return this->pending_events.compare_exchange_strong(
+ x, false, std::memory_order_consume);
+}
- // set destination to the display rectangle
- s->set_destination_rectangle(x, y, w, h);
-
- // update area information
- this->area_info[surface_id].x = x;
- this->area_info[surface_id].y = y;
- this->area_info[surface_id].w = w;
- this->area_info[surface_id].h = h;
+void App::set_pending_events()
+{
+ this->pending_events.store(true, std::memory_order_release);
+}
- HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
- surface_id, layer_id, x, y, w, h);
+optional<int> App::lookup_id(char const *name)
+{
+ return this->id_alloc.lookup(std::string(name));
}
-
-void App::layout_commit() {
- this->controller->commit_changes();
- this->display->flush();
+optional<std::string> App::lookup_name(int id)
+{
+ return this->id_alloc.lookup(id);
}
-void App::api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply) {
- ST();
-
- auto const &surface_id = this->lookup_id(drawing_name);
-
- if (!surface_id) {
- reply("Surface does not exist");
- return;
- }
-
- if (!this->controller->surface_exists(*surface_id)) {
- reply("Surface does not exist in controller!");
- return;
- }
-
- auto layer_id = this->layers.get_layer_id(*surface_id);
-
- if (!layer_id) {
- reply("Surface is not on any layer!");
- return;
- }
-
- auto o_state = *this->layers.get_layout_state(*surface_id);
-
- if (o_state == nullptr) {
- reply("Could not find layer for surface");
- return;
- }
-
- HMI_DEBUG("wm", "surface %d is detected", *surface_id);
- reply(nullptr);
-
- struct LayoutState &state = *o_state;
-
- // disable layers that are above our current layer
- for (auto const &l : this->layers.mapping) {
- if (l.second.layer_id <= *layer_id) {
- continue;
- }
-
- bool flush = false;
- if (l.second.state.main != -1) {
- this->deactivate(l.second.state.main);
- l.second.state.main = -1;
- flush = true;
- }
-
- if (l.second.state.sub != -1) {
- this->deactivate(l.second.state.sub);
- l.second.state.sub = -1;
- flush = true;
- }
-
- if (flush) {
- this->layout_commit();
- }
- }
+/**
+ * init_layers()
+ */
+int App::init_layers()
+{
+ if (!this->controller)
+ {
+ HMI_ERROR("wm", "ivi_controller global not available");
+ return -1;
+ }
+
+ if (this->outputs.empty())
+ {
+ HMI_ERROR("wm", "no output was set up!");
+ return -1;
+ }
+
+ auto &c = this->controller;
+
+ auto &o = this->outputs.front();
+ auto &s = c->screens.begin()->second;
+ auto &layers = c->layers;
+
+ // Write output dimensions to ivi controller...
+ c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
+ c->physical_size = compositor::size{uint32_t(o->physical_width),
+ uint32_t(o->physical_height)};
+
+ // Clear scene
+ layers.clear();
+
+ // Clear screen
+ s->clear();
+
+ // Quick and dirty setup of layers
+ for (auto const &i : this->layers.mapping)
+ {
+ c->layer_create(i.second.layer_id, o->width, o->height);
+ auto &l = layers[i.second.layer_id];
+ l->set_destination_rectangle(0, 0, o->width, o->height);
+ l->set_visibility(1);
+ HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
+ i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
+ }
+
+ // Add layers to screen
+ s->set_render_order(this->layers.layers);
+
+ this->layout_commit();
+
+ return 0;
+}
- auto layer = this->layers.get_layer(*layer_id);
+void App::surface_set_layout(int surface_id, optional<int> sub_surface_id)
+{
+ if (!this->controller->surface_exists(surface_id))
+ {
+ HMI_ERROR("wm", "Surface %d does not exist", surface_id);
+ return;
+ }
+
+ auto o_layer_id = this->layers.get_layer_id(surface_id);
+
+ if (!o_layer_id)
+ {
+ HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
+ return;
+ }
+
+ uint32_t layer_id = *o_layer_id;
+
+ auto const &layer = this->layers.get_layer(layer_id);
+ auto rect = layer.value().rect;
+ auto &s = this->controller->surfaces[surface_id];
+
+ int x = rect.x;
+ int y = rect.y;
+ int w = rect.w;
+ int h = rect.h;
+
+ // less-than-0 values refer to MAX + 1 - $VALUE
+ // e.g. MAX is either screen width or height
+ if (w < 0)
+ {
+ w = this->controller->output_size.w + 1 + w;
+ }
+ if (h < 0)
+ {
+ h = this->controller->output_size.h + 1 + h;
+ }
+
+ if (sub_surface_id)
+ {
+ if (o_layer_id != this->layers.get_layer_id(*sub_surface_id))
+ {
+ HMI_ERROR("wm",
+ "surface_set_layout: layers of surfaces (%d and %d) don't match!",
+ surface_id, *sub_surface_id);
+ return;
+ }
+
+ int x_off = 0;
+ int y_off = 0;
+
+ // split along major axis
+ if (w > h)
+ {
+ w /= 2;
+ x_off = w;
+ }
+ else
+ {
+ h /= 2;
+ y_off = h;
+ }
+
+ auto &ss = this->controller->surfaces[*sub_surface_id];
+
+ HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
+ *sub_surface_id, layer_id);
+
+ // set destination to the display rectangle
+ ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
+
+ this->area_info[*sub_surface_id].x = x;
+ this->area_info[*sub_surface_id].y = y;
+ this->area_info[*sub_surface_id].w = w;
+ this->area_info[*sub_surface_id].h = h;
+ }
+
+ HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
+ layer_id);
+
+ // set destination to the display rectangle
+ s->set_destination_rectangle(x, y, w, h);
+
+ // update area information
+ this->area_info[surface_id].x = x;
+ this->area_info[surface_id].y = y;
+ this->area_info[surface_id].w = w;
+ this->area_info[surface_id].h = h;
+
+ HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
+ surface_id, layer_id, x, y, w, h);
+}
- if (state.main == -1) {
- this->try_layout(
- state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
- this->surface_set_layout(*surface_id);
- state = nl;
+void App::layout_commit()
+{
+ this->controller->commit_changes();
+ this->display->flush();
+}
- // Commit for configuraton
+void App::api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply)
+{
+ ST();
+
+ auto const &surface_id = this->lookup_id(drawing_name);
+
+ if (!surface_id)
+ {
+ reply("Surface does not exist");
+ return;
+ }
+
+ if (!this->controller->surface_exists(*surface_id))
+ {
+ reply("Surface does not exist in controller!");
+ return;
+ }
+
+ auto layer_id = this->layers.get_layer_id(*surface_id);
+
+ if (!layer_id)
+ {
+ reply("Surface is not on any layer!");
+ return;
+ }
+
+ auto o_state = *this->layers.get_layout_state(*surface_id);
+
+ if (o_state == nullptr)
+ {
+ reply("Could not find layer for surface");
+ return;
+ }
+
+ HMI_DEBUG("wm", "surface %d is detected", *surface_id);
+ reply(nullptr);
+
+ struct LayoutState &state = *o_state;
+
+ // disable layers that are above our current layer
+ for (auto const &l : this->layers.mapping)
+ {
+ if (l.second.layer_id <= *layer_id)
+ {
+ continue;
+ }
+
+ bool flush = false;
+ if (l.second.state.main != -1)
+ {
+ this->deactivate(l.second.state.main);
+ l.second.state.main = -1;
+ flush = true;
+ }
+
+ if (l.second.state.sub != -1)
+ {
+ this->deactivate(l.second.state.sub);
+ l.second.state.sub = -1;
+ flush = true;
+ }
+
+ if (flush)
+ {
this->layout_commit();
-
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[*surface_id];
- this->emit_syncdraw(drawing_name, str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
- });
- } else {
- if (0 == strcmp(drawing_name, "HomeScreen")) {
- this->try_layout(
- state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[*surface_id];
- this->emit_syncdraw(drawing_name, str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
+ }
+ }
+
+ auto layer = this->layers.get_layer(*layer_id);
+
+ if (state.main == -1)
+ {
+ this->try_layout(
+ state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
+ HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
+ this->surface_set_layout(*surface_id);
+ state = nl;
+
+ // Commit for configuraton
+ this->layout_commit();
+
+ std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
+ compositor::rect area_rect = this->area_info[*surface_id];
+ this->emit_syncdraw(drawing_name, str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
+ this->enqueue_flushdraw(state.main);
});
- } else {
- bool can_split = this->can_split(state, *surface_id);
-
- if (can_split) {
+ }
+ else
+ {
+ if (0 == strcmp(drawing_name, "HomeScreen"))
+ {
this->try_layout(
- state,
- LayoutState{state.main, *surface_id},
- [&] (LayoutState const &nl) {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
- std::string main =
- std::move(*this->lookup_name(state.main));
-
- this->surface_set_layout(state.main, surface_id);
- if (state.sub != *surface_id) {
- if (state.sub != -1) {
- this->deactivate(state.sub);
- }
- }
- state = nl;
-
- // Commit for configuration and visibility(0)
- this->layout_commit();
-
- std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
- std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
- compositor::rect area_rect_main = this->area_info[state.main];
- compositor::rect area_rect_sub = this->area_info[*surface_id];
- this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
- area_rect_main.x, area_rect_main.y,
- area_rect_main.w, area_rect_main.h);
- this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
- area_rect_sub.x, area_rect_sub.y,
- area_rect_sub.w, area_rect_sub.h);
- this->enqueue_flushdraw(state.main);
- this->enqueue_flushdraw(state.sub);
- });
- } else {
+ state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
+ HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
+ std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
+ compositor::rect area_rect = this->area_info[*surface_id];
+ this->emit_syncdraw(drawing_name, str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
+ this->enqueue_flushdraw(state.main);
+ });
+ }
+ else
+ {
+ bool can_split = this->can_split(state, *surface_id);
+
+ if (can_split)
+ {
+ this->try_layout(
+ state,
+ LayoutState{state.main, *surface_id},
+ [&](LayoutState const &nl) {
+ HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
+ std::string main =
+ std::move(*this->lookup_name(state.main));
+
+ this->surface_set_layout(state.main, surface_id);
+ if (state.sub != *surface_id)
+ {
+ if (state.sub != -1)
+ {
+ this->deactivate(state.sub);
+ }
+ }
+ state = nl;
+
+ // Commit for configuration and visibility(0)
+ this->layout_commit();
+
+ std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
+ std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
+ compositor::rect area_rect_main = this->area_info[state.main];
+ compositor::rect area_rect_sub = this->area_info[*surface_id];
+ this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
+ area_rect_main.x, area_rect_main.y,
+ area_rect_main.w, area_rect_main.h);
+ this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
+ area_rect_sub.x, area_rect_sub.y,
+ area_rect_sub.w, area_rect_sub.h);
+ this->enqueue_flushdraw(state.main);
+ this->enqueue_flushdraw(state.sub);
+ });
+ }
+ else
+ {
+ this->try_layout(
+ state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
+ HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
+
+ this->surface_set_layout(*surface_id);
+ if (state.main != *surface_id)
+ {
+ this->deactivate(state.main);
+ }
+ if (state.sub != -1)
+ {
+ if (state.sub != *surface_id)
+ {
+ this->deactivate(state.sub);
+ }
+ }
+ state = nl;
+
+ // Commit for configuraton and visibility(0)
+ this->layout_commit();
+
+ std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
+ compositor::rect area_rect = this->area_info[*surface_id];
+ this->emit_syncdraw(drawing_name, str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
+ this->enqueue_flushdraw(state.main);
+ });
+ }
+ }
+ }
+}
+
+void App::api_deactivate_surface(char const *drawing_name, const reply_func &reply)
+{
+ ST();
+ auto const &surface_id = this->lookup_id(drawing_name);
+
+ if (!surface_id)
+ {
+ reply("Surface does not exist");
+ return;
+ }
+
+ if (*surface_id == this->layers.main_surface)
+ {
+ reply("Cannot deactivate main_surface");
+ return;
+ }
+
+ auto o_state = *this->layers.get_layout_state(*surface_id);
+
+ if (o_state == nullptr)
+ {
+ reply("Could not find layer for surface");
+ return;
+ }
+
+ struct LayoutState &state = *o_state;
+
+ if (state.main == -1)
+ {
+ reply("No surface active");
+ return;
+ }
+
+ // Check against main_surface, main_surface_name is the configuration item.
+ if (*surface_id == this->layers.main_surface)
+ {
+ HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
+ reply(nullptr);
+ return;
+ }
+ if ((state.main == *surface_id) && (state.sub == *surface_id))
+ {
+ reply("Surface is not active");
+ return;
+ }
+ reply(nullptr);
+
+ if (state.main == *surface_id)
+ {
+ if (state.sub != -1)
+ {
this->try_layout(
- state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
-
- this->surface_set_layout(*surface_id);
- if (state.main != *surface_id) {
- this->deactivate(state.main);
- }
- if (state.sub != -1) {
- if (state.sub != *surface_id) {
- this->deactivate(state.sub);
- }
- }
- state = nl;
-
- // Commit for configuraton and visibility(0)
- this->layout_commit();
-
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[*surface_id];
- this->emit_syncdraw(drawing_name, str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
- });
- }
- }
- }
-}
-
-void App::api_deactivate_surface(char const *drawing_name, const reply_func &reply) {
- ST();
- auto const &surface_id = this->lookup_id(drawing_name);
-
- if (!surface_id) {
- reply ("Surface does not exist");
- return;
- }
-
- if (*surface_id == this->layers.main_surface) {
- reply("Cannot deactivate main_surface");
- return;
- }
-
- auto o_state = *this->layers.get_layout_state(*surface_id);
-
- if (o_state == nullptr) {
- reply("Could not find layer for surface");
- return;
- }
-
- struct LayoutState &state = *o_state;
-
- if (state.main == -1) {
- reply("No surface active");
- return;
- }
-
- // Check against main_surface, main_surface_name is the configuration item.
- if (*surface_id == this->layers.main_surface) {
- HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
- reply(nullptr);
- return;
- }
- if((state.main == *surface_id) && (state.sub == *surface_id)){
- reply("Surface is not active");
- return;
- }
- reply(nullptr);
-
- if (state.main == *surface_id) {
- if (state.sub != -1) {
- this->try_layout(
- state, LayoutState{state.sub, -1}, [&] (LayoutState const &nl) {
- std::string sub = std::move(*this->lookup_name(state.sub));
-
- this->deactivate(*surface_id);
- this->surface_set_layout(state.sub);
- state = nl;
-
- this->layout_commit();
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[state.sub];
- this->emit_syncdraw(sub.c_str(), str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.sub);
+ state, LayoutState{state.sub, -1}, [&](LayoutState const &nl) {
+ std::string sub = std::move(*this->lookup_name(state.sub));
+
+ this->deactivate(*surface_id);
+ this->surface_set_layout(state.sub);
+ state = nl;
+
+ this->layout_commit();
+ std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
+ compositor::rect area_rect = this->area_info[state.sub];
+ this->emit_syncdraw(sub.c_str(), str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
+ this->enqueue_flushdraw(state.sub);
+ });
+ }
+ else
+ {
+ this->try_layout(state, LayoutState{-1, -1}, [&](LayoutState const &nl) {
+ this->deactivate(*surface_id);
+ state = nl;
+ this->layout_commit();
});
- } else {
- this->try_layout(state, LayoutState{-1, -1}, [&] (LayoutState const &nl) {
- this->deactivate(*surface_id);
- state = nl;
- this->layout_commit();
- });
- }
- } else if (state.sub == *surface_id) {
- this->try_layout(
- state, LayoutState{state.main, -1}, [&] (LayoutState const &nl) {
- std::string main = std::move(*this->lookup_name(state.main));
+ }
+ }
+ else if (state.sub == *surface_id)
+ {
+ this->try_layout(
+ state, LayoutState{state.main, -1}, [&](LayoutState const &nl) {
+ std::string main = std::move(*this->lookup_name(state.main));
+
+ this->deactivate(*surface_id);
+ this->surface_set_layout(state.main);
+ state = nl;
+
+ this->layout_commit();
+ std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
+ compositor::rect area_rect = this->area_info[state.main];
+ this->emit_syncdraw(main.c_str(), str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
+ this->enqueue_flushdraw(state.main);
+ });
+ }
+}
- this->deactivate(*surface_id);
- this->surface_set_layout(state.main);
- state = nl;
+void App::enqueue_flushdraw(int surface_id)
+{
+ this->check_flushdraw(surface_id);
+ HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
+ this->pending_end_draw.push_back(surface_id);
+}
- this->layout_commit();
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[state.main];
- this->emit_syncdraw(main.c_str(), str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
- });
- }
-}
-
-void App::enqueue_flushdraw(int surface_id) {
- this->check_flushdraw(surface_id);
- HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id);
- this->pending_end_draw.push_back(surface_id);
-}
-
-void App::check_flushdraw(int surface_id) {
- auto i = std::find(std::begin(this->pending_end_draw),
- std::end(this->pending_end_draw), surface_id);
- if (i != std::end(this->pending_end_draw)) {
- auto n = this->lookup_name(surface_id);
- HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
- n ? n->c_str() : "unknown-name", surface_id);
- std::swap(this->pending_end_draw[std::distance(
- std::begin(this->pending_end_draw), i)],
- this->pending_end_draw.back());
- this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
- }
-}
-
-void App::api_enddraw(char const *drawing_name) {
- for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
- auto n = this->lookup_name(this->pending_end_draw[i]);
- if (n && *n == drawing_name) {
- std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
- this->pending_end_draw.resize(iend - 1);
- this->activate(this->pending_end_draw[i]);
- this->emit_flushdraw(drawing_name);
- }
- }
+void App::check_flushdraw(int surface_id)
+{
+ auto i = std::find(std::begin(this->pending_end_draw),
+ std::end(this->pending_end_draw), surface_id);
+ if (i != std::end(this->pending_end_draw))
+ {
+ auto n = this->lookup_name(surface_id);
+ HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!",
+ n ? n->c_str() : "unknown-name", surface_id);
+ std::swap(this->pending_end_draw[std::distance(
+ std::begin(this->pending_end_draw), i)],
+ this->pending_end_draw.back());
+ this->pending_end_draw.resize(this->pending_end_draw.size() - 1);
+ }
+}
+
+void App::api_enddraw(char const *drawing_name)
+{
+ for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++)
+ {
+ auto n = this->lookup_name(this->pending_end_draw[i]);
+ if (n && *n == drawing_name)
+ {
+ std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
+ this->pending_end_draw.resize(iend - 1);
+ this->activate(this->pending_end_draw[i]);
+ this->emit_flushdraw(drawing_name);
+ }
+ }
}
void App::api_ping() { this->dispatch_pending_events(); }
-void App::send_event(char const *evname, char const *label){
- HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
+void App::send_event(char const *evname, char const *label)
+{
+ HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
- json_object *j = json_object_new_object();
- json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
+ json_object *j = json_object_new_object();
+ json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
- int ret = afb_event_push(this->map_afb_event[evname], j);
- if (ret != 0) {
- HMI_DEBUG("wm", "afb_event_push failed: %m");
- }
+ int ret = afb_event_push(this->map_afb_event[evname], j);
+ if (ret != 0)
+ {
+ HMI_DEBUG("wm", "afb_event_push failed: %m");
+ }
}
void App::send_event(char const *evname, char const *label, char const *area,
- int x, int y, int w, int h) {
- HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
- __func__, evname, label, area, x, y, w, h);
-
- json_object *j_rect = json_object_new_object();
- json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
- json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
- json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
- json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
-
- json_object *j = json_object_new_object();
- json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
- json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
- json_object_object_add(j, kKeyDrawingRect, j_rect);
-
- int ret = afb_event_push(this->map_afb_event[evname], j);
- if (ret != 0) {
- HMI_DEBUG("wm", "afb_event_push failed: %m");
- }
+ int x, int y, int w, int h)
+{
+ HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
+ __func__, evname, label, area, x, y, w, h);
+
+ json_object *j_rect = json_object_new_object();
+ json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
+ json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
+ json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
+ json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
+
+ json_object *j = json_object_new_object();
+ json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
+ json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
+ json_object_object_add(j, kKeyDrawingRect, j_rect);
+
+ int ret = afb_event_push(this->map_afb_event[evname], j);
+ if (ret != 0)
+ {
+ HMI_DEBUG("wm", "afb_event_push failed: %m");
+ }
}
/**
* proxied events
*/
-void App::surface_created(uint32_t surface_id) {
- auto layer_id = this->layers.get_layer_id(surface_id);
- if (!layer_id) {
- HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
- surface_id);
- return;
- }
-
- HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
-
- this->controller->layers[*layer_id]->add_surface(surface_id);
- this->layout_commit();
- // activate the main_surface right away
- /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
+void App::surface_created(uint32_t surface_id)
+{
+ auto layer_id = this->layers.get_layer_id(surface_id);
+ if (!layer_id)
+ {
+ HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
+ surface_id);
+ return;
+ }
+
+ HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
+
+ this->controller->layers[*layer_id]->add_surface(surface_id);
+ this->layout_commit();
+ // activate the main_surface right away
+ /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
this->api_activate_surface(
@@ -661,316 +745,364 @@ void App::surface_created(uint32_t surface_id) {
}*/
}
-void App::surface_removed(uint32_t surface_id) {
- HMI_DEBUG("wm", "surface_id is %u", surface_id);
-
- // We cannot normally deactivate the main_surface, so be explicit
- // about it:
- if (int(surface_id) == this->layers.main_surface) {
- this->deactivate_main_surface();
- } else {
- auto drawing_name = this->lookup_name(surface_id);
- if (drawing_name) {
- this->api_deactivate_surface(drawing_name->c_str(), [](const char*){});
- }
- }
-
- this->id_alloc.remove_id(surface_id);
- this->layers.remove_surface(surface_id);
+void App::surface_removed(uint32_t surface_id)
+{
+ HMI_DEBUG("wm", "surface_id is %u", surface_id);
+
+ // We cannot normally deactivate the main_surface, so be explicit
+ // about it:
+ if (int(surface_id) == this->layers.main_surface)
+ {
+ this->deactivate_main_surface();
+ }
+ else
+ {
+ auto drawing_name = this->lookup_name(surface_id);
+ if (drawing_name)
+ {
+ this->api_deactivate_surface(drawing_name->c_str(), [](const char *) {});
+ }
+ }
+
+ this->id_alloc.remove_id(surface_id);
+ this->layers.remove_surface(surface_id);
}
-void App::emit_activated(char const *label) {
- this->send_event(kListEventName[Event_Active], label);
+void App::emit_activated(char const *label)
+{
+ this->send_event(kListEventName[Event_Active], label);
}
-void App::emit_deactivated(char const *label) {
- this->send_event(kListEventName[Event_Inactive], label);
+void App::emit_deactivated(char const *label)
+{
+ this->send_event(kListEventName[Event_Inactive], label);
}
-void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) {
- this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
+void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
+{
+ this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
}
-void App::emit_flushdraw(char const *label) {
- this->send_event(kListEventName[Event_FlushDraw], label);
+void App::emit_flushdraw(char const *label)
+{
+ this->send_event(kListEventName[Event_FlushDraw], label);
}
-void App::emit_visible(char const *label, bool is_visible) {
- this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
+void App::emit_visible(char const *label, bool is_visible)
+{
+ this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
}
-void App::emit_invisible(char const *label) {
- return emit_visible(label, false);
+void App::emit_invisible(char const *label)
+{
+ return emit_visible(label, false);
}
void App::emit_visible(char const *label) { return emit_visible(label, true); }
-result<int> App::api_request_surface(char const *drawing_name) {
- auto lid = this->layers.get_layer_id(std::string(drawing_name));
- if (!lid) {
- /**
+result<int> App::api_request_surface(char const *drawing_name)
+{
+ auto lid = this->layers.get_layer_id(std::string(drawing_name));
+ if (!lid)
+ {
+ /**
* register drawing_name as fallback and make it displayed.
*/
- lid = this->layers.get_layer_id(std::string("Fallback"));
- HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
- if(!lid){
- return Err<int>("Drawing name does not match any role, Fallback is disabled");
- }
- }
+ lid = this->layers.get_layer_id(std::string("Fallback"));
+ HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
+ if (!lid)
+ {
+ return Err<int>("Drawing name does not match any role, Fallback is disabled");
+ }
+ }
+
+ auto rname = this->lookup_id(drawing_name);
+ if (!rname)
+ {
+ // name does not exist yet, allocate surface id...
+ auto id = int(this->id_alloc.generate_id(drawing_name));
+ this->layers.add_surface(id, *lid);
+
+ // set the main_surface[_name] here and now
+ if (!this->layers.main_surface_name.empty() &&
+ this->layers.main_surface_name == drawing_name)
+ {
+ this->layers.main_surface = id;
+ HMI_DEBUG("wm", "Set main_surface id to %u", id);
+ }
+
+ return Ok<int>(id);
+ }
+
+ // Check currently registered drawing names if it is already there.
+ return Err<int>("Surface already present");
+}
- auto rname = this->lookup_id(drawing_name);
- if (!rname) {
- // name does not exist yet, allocate surface id...
- auto id = int(this->id_alloc.generate_id(drawing_name));
- this->layers.add_surface(id, *lid);
+char const *App::api_request_surface(char const *drawing_name,
+ char const *ivi_id)
+{
+ ST();
- // set the main_surface[_name] here and now
- if (!this->layers.main_surface_name.empty() &&
- this->layers.main_surface_name == drawing_name) {
- this->layers.main_surface = id;
- HMI_DEBUG("wm", "Set main_surface id to %u", id);
- }
+ auto lid = this->layers.get_layer_id(std::string(drawing_name));
+ unsigned sid = std::stol(ivi_id);
- return Ok<int>(id);
- }
+ if (!lid)
+ {
+ /**
+ * register drawing_name as fallback and make it displayed.
+ */
+ lid = this->layers.get_layer_id(std::string("Fallback"));
+ HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
+ if (!lid)
+ {
+ return "Drawing name does not match any role, Fallback is disabled";
+ }
+ }
- // Check currently registered drawing names if it is already there.
- return Err<int>("Surface already present");
+ auto rname = this->lookup_id(drawing_name);
+
+ if (rname)
+ {
+ return "Surface already present";
+ }
+
+ // register pair drawing_name and ivi_id
+ this->id_alloc.register_name_id(drawing_name, sid);
+ this->layers.add_surface(sid, *lid);
+
+ // this surface is already created
+ HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
+
+ this->controller->layers[*lid]->add_surface(sid);
+ this->layout_commit();
+
+ return nullptr;
}
-char const *App::api_request_surface(char const *drawing_name,
- char const *ivi_id) {
- ST();
+result<json_object *> App::api_get_display_info()
+{
+ // Check controller
+ if (!this->controller)
+ {
+ return Err<json_object *>("ivi_controller global not available");
+ }
+
+ // Set display info
+ compositor::size o_size = this->controller->output_size;
+ compositor::size p_size = this->controller->physical_size;
+
+ json_object *object = json_object_new_object();
+ json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
+ json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
+ json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
+ json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
+
+ return Ok<json_object *>(object);
+}
- auto lid = this->layers.get_layer_id(std::string(drawing_name));
- unsigned sid = std::stol(ivi_id);
+result<json_object *> App::api_get_area_info(char const *drawing_name)
+{
+ HMI_DEBUG("wm", "called");
+
+ // Check drawing name, surface/layer id
+ auto const &surface_id = this->lookup_id(drawing_name);
+ if (!surface_id)
+ {
+ return Err<json_object *>("Surface does not exist");
+ }
+
+ if (!this->controller->surface_exists(*surface_id))
+ {
+ return Err<json_object *>("Surface does not exist in controller!");
+ }
+
+ auto layer_id = this->layers.get_layer_id(*surface_id);
+ if (!layer_id)
+ {
+ return Err<json_object *>("Surface is not on any layer!");
+ }
+
+ auto o_state = *this->layers.get_layout_state(*surface_id);
+ if (o_state == nullptr)
+ {
+ return Err<json_object *>("Could not find layer for surface");
+ }
+
+ struct LayoutState &state = *o_state;
+ if ((state.main != *surface_id) && (state.sub != *surface_id))
+ {
+ return Err<json_object *>("Surface is inactive");
+ }
+
+ // Set area rectangle
+ compositor::rect area_info = this->area_info[*surface_id];
+ json_object *object = json_object_new_object();
+ json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
+ json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
+ json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
+ json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
+
+ return Ok<json_object *>(object);
+}
- if (!lid) {
- /**
- * register drawing_name as fallback and make it displayed.
- */
- lid = this->layers.get_layer_id(std::string("Fallback"));
- HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
- if(!lid){
- return "Drawing name does not match any role, Fallback is disabled";
- }
- }
-
- auto rname = this->lookup_id(drawing_name);
-
- if (rname) {
- return "Surface already present";
- }
-
- // register pair drawing_name and ivi_id
- this->id_alloc.register_name_id(drawing_name, sid);
- this->layers.add_surface(sid, *lid);
-
- // this surface is already created
- HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
-
- this->controller->layers[*lid]->add_surface(sid);
- this->layout_commit();
-
- return nullptr;
-}
-
-result<json_object *> App::api_get_display_info() {
- // Check controller
- if (!this->controller) {
- return Err<json_object *>("ivi_controller global not available");
- }
-
- // Set display info
- compositor::size o_size = this->controller->output_size;
- compositor::size p_size = this->controller->physical_size;
-
- json_object *object = json_object_new_object();
- json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
- json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
- json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
- json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
-
- return Ok<json_object *>(object);
-}
-
-result<json_object *> App::api_get_area_info(char const *drawing_name) {
- HMI_DEBUG("wm", "called");
-
- // Check drawing name, surface/layer id
- auto const &surface_id = this->lookup_id(drawing_name);
- if (!surface_id) {
- return Err<json_object *>("Surface does not exist");
- }
-
- if (!this->controller->surface_exists(*surface_id)) {
- return Err<json_object *>("Surface does not exist in controller!");
- }
-
- auto layer_id = this->layers.get_layer_id(*surface_id);
- if (!layer_id) {
- return Err<json_object *>("Surface is not on any layer!");
- }
-
- auto o_state = *this->layers.get_layout_state(*surface_id);
- if (o_state == nullptr) {
- return Err<json_object *>("Could not find layer for surface");
- }
-
- struct LayoutState &state = *o_state;
- if ((state.main != *surface_id) && (state.sub != *surface_id)) {
- return Err<json_object *>("Surface is inactive");
- }
-
- // Set area rectangle
- compositor::rect area_info = this->area_info[*surface_id];
- json_object *object = json_object_new_object();
- json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
- json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
- json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
- json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
-
- return Ok<json_object *>(object);
-}
-
-void App::activate(int id) {
- auto ip = this->controller->sprops.find(id);
- if (ip != this->controller->sprops.end()) {
- this->controller->surfaces[id]->set_visibility(1);
- char const *label =
- this->lookup_name(id).value_or("unknown-name").c_str();
-
- // FOR CES DEMO >>>
- if ((0 == strcmp(label, "Radio"))
- || (0 == strcmp(label, "MediaPlayer"))
- || (0 == strcmp(label, "Music"))
- || (0 == strcmp(label, "Navigation"))) {
- for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
- if (id == *i) {
- // Remove id
- this->surface_bg.erase(i);
-
- // Remove from BG layer (999)
- HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
- this->controller->layers[999]->remove_surface(id);
-
- // Add to FG layer (1001)
- HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
- this->controller->layers[1001]->add_surface(id);
-
- for (int j : this->surface_bg) {
- HMI_DEBUG("wm", "Stored id:%d", j);
- }
- break;
+void App::activate(int id)
+{
+ auto ip = this->controller->sprops.find(id);
+ if (ip != this->controller->sprops.end())
+ {
+ this->controller->surfaces[id]->set_visibility(1);
+ char const *label =
+ this->lookup_name(id).value_or("unknown-name").c_str();
+
+ // FOR CES DEMO >>>
+ if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
+ {
+ for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
+ {
+ if (id == *i)
+ {
+ // Remove id
+ this->surface_bg.erase(i);
+
+ // Remove from BG layer (999)
+ HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
+ this->controller->layers[999]->remove_surface(id);
+
+ // Add to FG layer (1001)
+ HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
+ this->controller->layers[1001]->add_surface(id);
+
+ for (int j : this->surface_bg)
+ {
+ HMI_DEBUG("wm", "Stored id:%d", j);
+ }
+ break;
+ }
+ }
+ }
+ // <<< FOR CES DEMO
+ this->layout_commit();
+
+ this->emit_visible(label);
+ this->emit_activated(label);
+ }
+}
+
+void App::deactivate(int id)
+{
+ auto ip = this->controller->sprops.find(id);
+ if (ip != this->controller->sprops.end())
+ {
+ char const *label =
+ this->lookup_name(id).value_or("unknown-name").c_str();
+
+ // FOR CES DEMO >>>
+ if ((0 == strcmp(label, "Radio")) ||
+ (0 == strcmp(label, "MediaPlayer")) ||
+ (0 == strcmp(label, "Music")) ||
+ (0 == strcmp(label, "Navigation")))
+ {
+
+ // Store id
+ this->surface_bg.push_back(id);
+
+ // Remove from FG layer (1001)
+ HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
+ this->controller->layers[1001]->remove_surface(id);
+
+ // Add to BG layer (999)
+ HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
+ this->controller->layers[999]->add_surface(id);
+
+ for (int j : surface_bg)
+ {
+ HMI_DEBUG("wm", "Stored id:%d", j);
}
- }
- }
- // <<< FOR CES DEMO
- this->layout_commit();
-
- this->emit_visible(label);
- this->emit_activated(label);
- }
-}
-
-void App::deactivate(int id) {
- auto ip = this->controller->sprops.find(id);
- if (ip != this->controller->sprops.end()) {
- char const *label =
- this->lookup_name(id).value_or("unknown-name").c_str();
-
- // FOR CES DEMO >>>
- if ((0 == strcmp(label, "Radio"))
- || (0 == strcmp(label, "MediaPlayer"))
- || (0 == strcmp(label, "Music"))
- || (0 == strcmp(label, "Navigation"))) {
-
- // Store id
- this->surface_bg.push_back(id);
-
- // Remove from FG layer (1001)
- HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
- this->controller->layers[1001]->remove_surface(id);
-
- // Add to BG layer (999)
- HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
- this->controller->layers[999]->add_surface(id);
-
- for (int j : surface_bg) {
- HMI_DEBUG("wm", "Stored id:%d", j);
- }
- }
- else {
- this->controller->surfaces[id]->set_visibility(0);
- }
- // <<< FOR CES DEMO
-
- this->emit_deactivated(label);
- this->emit_invisible(label);
- }
-}
-
-void App::deactivate_main_surface() {
- this->layers.main_surface = -1;
- this->api_deactivate_surface(this->layers.main_surface_name.c_str(), [](const char*){});
-}
-
-bool App::can_split(struct LayoutState const &state, int new_id) {
- if (state.main != -1 && state.main != new_id) {
- auto new_id_layer = this->layers.get_layer_id(new_id).value();
- auto current_id_layer = this->layers.get_layer_id(state.main).value();
-
- // surfaces are on separate layers, don't bother.
- if (new_id_layer != current_id_layer) {
- return false;
- }
-
- std::string const &new_id_str = this->lookup_name(new_id).value();
- std::string const &cur_id_str = this->lookup_name(state.main).value();
-
- auto const &layer = this->layers.get_layer(new_id_layer);
-
- HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
-
- if (layer->layouts.empty()) {
- return false;
- }
-
- for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) {
- HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
- auto rem = std::regex(i->main_match);
- if (std::regex_match(cur_id_str, rem)) {
- // build the second one only if the first already matched
- HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
- auto res = std::regex(i->sub_match);
- if (std::regex_match(new_id_str, res)) {
- HMI_DEBUG("wm", "layout matched!");
- return true;
+ }
+ else
+ {
+ this->controller->surfaces[id]->set_visibility(0);
+ }
+ // <<< FOR CES DEMO
+
+ this->emit_deactivated(label);
+ this->emit_invisible(label);
+ }
+}
+
+void App::deactivate_main_surface()
+{
+ this->layers.main_surface = -1;
+ this->api_deactivate_surface(this->layers.main_surface_name.c_str(), [](const char *) {});
+}
+
+bool App::can_split(struct LayoutState const &state, int new_id)
+{
+ if (state.main != -1 && state.main != new_id)
+ {
+ auto new_id_layer = this->layers.get_layer_id(new_id).value();
+ auto current_id_layer = this->layers.get_layer_id(state.main).value();
+
+ // surfaces are on separate layers, don't bother.
+ if (new_id_layer != current_id_layer)
+ {
+ return false;
+ }
+
+ std::string const &new_id_str = this->lookup_name(new_id).value();
+ std::string const &cur_id_str = this->lookup_name(state.main).value();
+
+ auto const &layer = this->layers.get_layer(new_id_layer);
+
+ HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
+
+ if (layer->layouts.empty())
+ {
+ return false;
+ }
+
+ for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
+ {
+ HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
+ auto rem = std::regex(i->main_match);
+ if (std::regex_match(cur_id_str, rem))
+ {
+ // build the second one only if the first already matched
+ HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
+ auto res = std::regex(i->sub_match);
+ if (std::regex_match(new_id_str, res))
+ {
+ HMI_DEBUG("wm", "layout matched!");
+ return true;
+ }
}
- }
- }
- }
+ }
+ }
- return false;
+ return false;
}
void App::try_layout(struct LayoutState & /*state*/,
struct LayoutState const &new_layout,
- std::function<void(LayoutState const &nl)> apply) {
- if (this->policy.layout_is_valid(new_layout)) {
- apply(new_layout);
- }
+ std::function<void(LayoutState const &nl)> apply)
+{
+ if (this->policy.layout_is_valid(new_layout))
+ {
+ apply(new_layout);
+ }
}
/**
* controller_hooks
*/
-void controller_hooks::surface_created(uint32_t surface_id) {
- this->app->surface_created(surface_id);
+void controller_hooks::surface_created(uint32_t surface_id)
+{
+ this->app->surface_created(surface_id);
}
-void controller_hooks::surface_removed(uint32_t surface_id) {
- this->app->surface_removed(surface_id);
+void controller_hooks::surface_removed(uint32_t surface_id)
+{
+ this->app->surface_removed(surface_id);
}
void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
@@ -982,4 +1114,4 @@ void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
uint32_t /*w*/,
uint32_t /*h*/) {}
-} // namespace wm
+} // namespace wm
diff --git a/src/app.hpp b/src/app.hpp
index d1393c0..a0da1ba 100644
--- a/src/app.hpp
+++ b/src/app.hpp
@@ -33,15 +33,18 @@
#include "wayland_ivi_wm.hpp"
#include "hmi-debug.h"
-namespace wl {
+namespace wl
+{
struct display;
}
-namespace compositor {
+namespace compositor
+{
struct controller;
}
-namespace wm {
+namespace wm
+{
using std::experimental::optional;
@@ -65,190 +68,199 @@ extern const char kKeyHeightPixel[];
extern const char kKeyWidthMm[];
extern const char kKeyHeightMm[];
-
-struct id_allocator {
- unsigned next = 1;
-
- // Surfaces that where requested but not yet created
- std::unordered_map<unsigned, std::string> id2name;
- // std::unordered_set<unsigned> pending_surfaces;
- std::unordered_map<std::string, unsigned> name2id;
-
- id_allocator(id_allocator const &) = delete;
- id_allocator(id_allocator &&) = delete;
- id_allocator &operator=(id_allocator const &);
- id_allocator &operator=(id_allocator &&) = delete;
-
- // Insert and return a new ID
- unsigned generate_id(std::string const &name) {
- unsigned sid = this->next++;
- this->id2name[sid] = name;
- // this->pending_surfaces.insert({sid});
- this->name2id[name] = sid;
- HMI_DEBUG("wm", "allocated new id %u with name %s", sid, name.c_str());
- return sid;
- }
-
- // Insert a new ID which defined outside
- void register_name_id(std::string const &name, unsigned sid) {
- this->id2name[sid] = name;
- this->name2id[name] = sid;
- HMI_DEBUG("wm", "register id %u with name %s", sid, name.c_str());
- return;
- }
-
- // Lookup by ID or by name
- optional<unsigned> lookup(std::string const &name) const {
- auto i = this->name2id.find(name);
- return i == this->name2id.end() ? nullopt : optional<unsigned>(i->second);
- }
-
- optional<std::string> lookup(unsigned id) const {
- auto i = this->id2name.find(id);
- return i == this->id2name.end() ? nullopt
- : optional<std::string>(i->second);
- }
-
- // Remove a surface id and name
- void remove_id(std::string const &name) {
- auto i = this->name2id.find(name);
- if (i != this->name2id.end()) {
- this->id2name.erase(i->second);
- this->name2id.erase(i);
- }
- }
-
- void remove_id(unsigned id) {
- auto i = this->id2name.find(id);
- if (i != this->id2name.end()) {
- this->name2id.erase(i->second);
- this->id2name.erase(i);
- }
- }
+struct id_allocator
+{
+ unsigned next = 1;
+
+ // Surfaces that where requested but not yet created
+ std::unordered_map<unsigned, std::string> id2name;
+ // std::unordered_set<unsigned> pending_surfaces;
+ std::unordered_map<std::string, unsigned> name2id;
+
+ id_allocator(id_allocator const &) = delete;
+ id_allocator(id_allocator &&) = delete;
+ id_allocator &operator=(id_allocator const &);
+ id_allocator &operator=(id_allocator &&) = delete;
+
+ // Insert and return a new ID
+ unsigned generate_id(std::string const &name)
+ {
+ unsigned sid = this->next++;
+ this->id2name[sid] = name;
+ // this->pending_surfaces.insert({sid});
+ this->name2id[name] = sid;
+ HMI_DEBUG("wm", "allocated new id %u with name %s", sid, name.c_str());
+ return sid;
+ }
+
+ // Insert a new ID which defined outside
+ void register_name_id(std::string const &name, unsigned sid)
+ {
+ this->id2name[sid] = name;
+ this->name2id[name] = sid;
+ HMI_DEBUG("wm", "register id %u with name %s", sid, name.c_str());
+ return;
+ }
+
+ // Lookup by ID or by name
+ optional<unsigned> lookup(std::string const &name) const
+ {
+ auto i = this->name2id.find(name);
+ return i == this->name2id.end() ? nullopt : optional<unsigned>(i->second);
+ }
+
+ optional<std::string> lookup(unsigned id) const
+ {
+ auto i = this->id2name.find(id);
+ return i == this->id2name.end() ? nullopt
+ : optional<std::string>(i->second);
+ }
+
+ // Remove a surface id and name
+ void remove_id(std::string const &name)
+ {
+ auto i = this->name2id.find(name);
+ if (i != this->name2id.end())
+ {
+ this->id2name.erase(i->second);
+ this->name2id.erase(i);
+ }
+ }
+
+ void remove_id(unsigned id)
+ {
+ auto i = this->id2name.find(id);
+ if (i != this->id2name.end())
+ {
+ this->name2id.erase(i->second);
+ this->id2name.erase(i);
+ }
+ }
};
-struct App {
+struct App
+{
- typedef std::unordered_map<uint32_t, struct compositor::rect> rect_map;
- typedef std::function<void(const char* err_msg)> reply_func;
+ typedef std::unordered_map<uint32_t, struct compositor::rect> rect_map;
+ typedef std::function<void(const char *err_msg)> reply_func;
- enum EventType {
- Event_Val_Min = 0,
+ enum EventType
+ {
+ Event_Val_Min = 0,
- Event_Active = Event_Val_Min,
- Event_Inactive,
+ Event_Active = Event_Val_Min,
+ Event_Inactive,
- Event_Visible,
- Event_Invisible,
+ Event_Visible,
+ Event_Invisible,
- Event_SyncDraw,
- Event_FlushDraw,
+ Event_SyncDraw,
+ Event_FlushDraw,
- Event_Val_Max = Event_FlushDraw,
- };
+ Event_Val_Max = Event_FlushDraw,
+ };
- const std::vector<const char *> kListEventName{
- "active",
- "inactive",
- "visible",
- "invisible",
- "syncdraw",
- "flushdraw"
- };
+ const std::vector<const char *> kListEventName{
+ "active",
+ "inactive",
+ "visible",
+ "invisible",
+ "syncdraw",
+ "flushdraw"};
- struct controller_hooks chooks;
+ struct controller_hooks chooks;
- // This is the one thing, we do not own.
- struct wl::display *display;
+ // This is the one thing, we do not own.
+ struct wl::display *display;
- std::unique_ptr<struct compositor::controller> controller;
- std::vector<std::unique_ptr<struct wl::output>> outputs;
+ std::unique_ptr<struct compositor::controller> controller;
+ std::vector<std::unique_ptr<struct wl::output>> outputs;
- struct config config;
+ struct config config;
- // track current layouts separately
- layer_map layers;
+ // track current layouts separately
+ layer_map layers;
- // ID allocation and proxy methods for lookup
- struct id_allocator id_alloc;
+ // ID allocation and proxy methods for lookup
+ struct id_allocator id_alloc;
- // Set by AFB API when wayland events need to be dispatched
- std::atomic<bool> pending_events;
+ // Set by AFB API when wayland events need to be dispatched
+ std::atomic<bool> pending_events;
- std::vector<int> pending_end_draw;
+ std::vector<int> pending_end_draw;
- Policy policy;
+ Policy policy;
- std::map<const char *, struct afb_event> map_afb_event;
+ std::map<const char *, struct afb_event> map_afb_event;
- // Surface are info (x, y, w, h)
- rect_map area_info;
+ // Surface are info (x, y, w, h)
+ rect_map area_info;
- // FOR CES DEMO
- std::vector<int> surface_bg;
+ // FOR CES DEMO
+ std::vector<int> surface_bg;
- explicit App(wl::display *d);
- ~App() = default;
+ explicit App(wl::display *d);
+ ~App() = default;
- App(App const &) = delete;
- App &operator=(App const &) = delete;
- App(App &&) = delete;
- App &operator=(App &&) = delete;
+ App(App const &) = delete;
+ App &operator=(App const &) = delete;
+ App(App &&) = delete;
+ App &operator=(App &&) = delete;
- int init();
+ int init();
- int dispatch_pending_events();
+ int dispatch_pending_events();
- void set_pending_events();
+ void set_pending_events();
- result<int> api_request_surface(char const *drawing_name);
- char const *api_request_surface(char const *drawing_name, char const *ivi_id);
- void api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply);
- void api_deactivate_surface(char const *drawing_name, const reply_func &reply);
- void api_enddraw(char const *drawing_name);
- result<json_object *> api_get_display_info();
- result<json_object *> api_get_area_info(char const *drawing_name);
- void api_ping();
- void send_event(char const *evname, char const *label);
- void send_event(char const *evname, char const *label, char const *area, int x, int y, int w, int h);
+ result<int> api_request_surface(char const *drawing_name);
+ char const *api_request_surface(char const *drawing_name, char const *ivi_id);
+ void api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply);
+ void api_deactivate_surface(char const *drawing_name, const reply_func &reply);
+ void api_enddraw(char const *drawing_name);
+ result<json_object *> api_get_display_info();
+ result<json_object *> api_get_area_info(char const *drawing_name);
+ void api_ping();
+ void send_event(char const *evname, char const *label);
+ void send_event(char const *evname, char const *label, char const *area, int x, int y, int w, int h);
- // Events from the compositor we are interested in
- void surface_created(uint32_t surface_id);
- void surface_removed(uint32_t surface_id);
+ // Events from the compositor we are interested in
+ void surface_created(uint32_t surface_id);
+ void surface_removed(uint32_t surface_id);
-private:
- optional<int> lookup_id(char const *name);
- optional<std::string> lookup_name(int id);
+ private:
+ optional<int> lookup_id(char const *name);
+ optional<std::string> lookup_name(int id);
- bool pop_pending_events();
+ bool pop_pending_events();
- void enqueue_flushdraw(int surface_id);
- void check_flushdraw(int surface_id);
+ void enqueue_flushdraw(int surface_id);
+ void check_flushdraw(int surface_id);
- int init_layers();
+ int init_layers();
- void surface_set_layout(int surface_id, optional<int> sub_surface_id = nullopt);
- void layout_commit();
+ void surface_set_layout(int surface_id, optional<int> sub_surface_id = nullopt);
+ void layout_commit();
- // TMC WM Events to clients
- void emit_activated(char const *label);
- void emit_deactivated(char const *label);
- void emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h);
- void emit_flushdraw(char const *label);
- void emit_visible(char const *label, bool is_visible);
- void emit_invisible(char const *label);
- void emit_visible(char const *label);
+ // TMC WM Events to clients
+ void emit_activated(char const *label);
+ void emit_deactivated(char const *label);
+ void emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h);
+ void emit_flushdraw(char const *label);
+ void emit_visible(char const *label, bool is_visible);
+ void emit_invisible(char const *label);
+ void emit_visible(char const *label);
- void activate(int id);
- void deactivate(int id);
- void deactivate_main_surface();
+ void activate(int id);
+ void deactivate(int id);
+ void deactivate_main_surface();
- bool can_split(struct LayoutState const &state, int new_id);
- void try_layout(struct LayoutState &state,
- struct LayoutState const &new_layout,
- std::function<void(LayoutState const &nl)> apply);
+ bool can_split(struct LayoutState const &state, int new_id);
+ void try_layout(struct LayoutState &state,
+ struct LayoutState const &new_layout,
+ std::function<void(LayoutState const &nl)> apply);
};
-} // namespace wm
+} // namespace wm
-#endif // TMCAGLWM_APP_HPP
+#endif // TMCAGLWM_APP_HPP
diff --git a/src/config.cpp b/src/config.cpp
index c7e4ddb..7b18224 100644
--- a/src/config.cpp
+++ b/src/config.cpp
@@ -17,18 +17,22 @@
#include "config.hpp"
#include "hmi-debug.h"
-namespace wm {
+namespace wm
+{
-config::config() : cfg() {
- // Supply default values for these...
- char const *path_layers_json = getenv("AFM_APP_INSTALL_DIR");
+config::config() : cfg()
+{
+ // Supply default values for these...
+ char const *path_layers_json = getenv("AFM_APP_INSTALL_DIR");
- if (!path_layers_json) {
- HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
- }
- else {
- this->cfg["layers.json"] = std::string(path_layers_json) + std::string("/etc/layers.json");
- }
+ if (!path_layers_json)
+ {
+ HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
+ }
+ else
+ {
+ this->cfg["layers.json"] = std::string(path_layers_json) + std::string("/etc/layers.json");
+ }
}
-} // namespace wm
+} // namespace wm
diff --git a/src/config.hpp b/src/config.hpp
index 8588d65..43fb67e 100644
--- a/src/config.hpp
+++ b/src/config.hpp
@@ -20,30 +20,34 @@
#include <experimental/optional>
#include <map>
-namespace wm {
+namespace wm
+{
-using std::experimental::optional;
using std::experimental::nullopt;
+using std::experimental::optional;
-struct config {
- typedef std::map<std::string, std::string> map;
+struct config
+{
+ typedef std::map<std::string, std::string> map;
- map cfg;
+ map cfg;
- config();
+ config();
- optional<std::string> get_string(char const *s) {
- auto i = this->cfg.find(s);
- return i != this->cfg.end() ? optional<std::string>(i->second) : nullopt;
- }
+ optional<std::string> get_string(char const *s)
+ {
+ auto i = this->cfg.find(s);
+ return i != this->cfg.end() ? optional<std::string>(i->second) : nullopt;
+ }
- optional<int> get_int(char const *s) {
- auto i = this->cfg.find(s);
- return i != this->cfg.end() ? optional<int>(std::stoi(i->second))
- : nullopt;
- }
+ optional<int> get_int(char const *s)
+ {
+ auto i = this->cfg.find(s);
+ return i != this->cfg.end() ? optional<int>(std::stoi(i->second))
+ : nullopt;
+ }
};
-} // namespace wm
+} // namespace wm
-#endif // TMCAGLWM_CONFIG_HPP
+#endif // TMCAGLWM_CONFIG_HPP
diff --git a/src/controller_hooks.hpp b/src/controller_hooks.hpp
index f5265ca..b8c142c 100644
--- a/src/controller_hooks.hpp
+++ b/src/controller_hooks.hpp
@@ -21,20 +21,22 @@
#include <functional>
-namespace wm {
+namespace wm
+{
struct App;
-struct controller_hooks {
- struct App *app;
+struct controller_hooks
+{
+ struct App *app;
- void surface_created(uint32_t surface_id);
+ void surface_created(uint32_t surface_id);
- void surface_removed(uint32_t surface_id);
- void surface_visibility(uint32_t surface_id, uint32_t v);
- void surface_destination_rectangle(uint32_t surface_id, uint32_t x, uint32_t y, uint32_t w, uint32_t h);
+ void surface_removed(uint32_t surface_id);
+ void surface_visibility(uint32_t surface_id, uint32_t v);
+ void surface_destination_rectangle(uint32_t surface_id, uint32_t x, uint32_t y, uint32_t w, uint32_t h);
};
-} // namespace wm
+} // namespace wm
-#endif // TMCAGLWM_CONTROLLER_HOOKS_HPP
+#endif // TMCAGLWM_CONTROLLER_HOOKS_HPP
diff --git a/src/json_helper.cpp b/src/json_helper.cpp
index 193a187..2e49778 100644
--- a/src/json_helper.cpp
+++ b/src/json_helper.cpp
@@ -18,85 +18,93 @@
#include <json.h>
-json_object *to_json(compositor::surface_properties const &s) {
- // auto j = json::object({
- auto j = json_object_new_object();
-
- // {"id", s.id},
- json_object_object_add(j, "id", json_object_new_int(s.id));
-
- // {"size", {{"width", s.size.w}, {"height", s.size.h}}},
- auto jsize = json_object_new_object();
- json_object_object_add(jsize, "width", json_object_new_int(s.size.w));
- json_object_object_add(jsize, "height", json_object_new_int(s.size.h));
- json_object_object_add(j, "size", jsize);
-
- // {"dst",
- // {{"width", s.dst_rect.w},
- // {"height", s.dst_rect.h},
- // {"x", s.dst_rect.x},
- // {"y", s.dst_rect.y}}},
- auto jdst = json_object_new_object();
- json_object_object_add(jdst, "width", json_object_new_int(s.dst_rect.w));
- json_object_object_add(jdst, "height", json_object_new_int(s.dst_rect.h));
- json_object_object_add(jdst, "x", json_object_new_int(s.dst_rect.x));
- json_object_object_add(jdst, "y", json_object_new_int(s.dst_rect.y));
- json_object_object_add(j, "dst", jdst);
-
- // {"src",
- // {{"width", s.src_rect.w},
- // {"height", s.src_rect.h},
- // {"x", s.src_rect.x},
- // {"y", s.src_rect.y}}},
- auto jsrc = json_object_new_object();
- json_object_object_add(jsrc, "width", json_object_new_int(s.src_rect.w));
- json_object_object_add(jsrc, "height", json_object_new_int(s.src_rect.h));
- json_object_object_add(jsrc, "x", json_object_new_int(s.src_rect.x));
- json_object_object_add(jsrc, "y", json_object_new_int(s.src_rect.y));
- json_object_object_add(j, "src", jsrc);
-
- // {"visibility", s.visibility},
- json_object_object_add(
- j, "visibility",
- json_object_new_boolean(static_cast<json_bool>(s.visibility == 1)));
-
- // {"opacity", s.opacity},
- json_object_object_add(j, "opacity", json_object_new_double(s.opacity));
-
- // {"orientation", s.orientation},
- json_object_object_add(j, "orientation", json_object_new_int(s.orientation));
-
- // });
- return j;
+json_object *to_json(compositor::surface_properties const &s)
+{
+ // auto j = json::object({
+ auto j = json_object_new_object();
+
+ // {"id", s.id},
+ json_object_object_add(j, "id", json_object_new_int(s.id));
+
+ // {"size", {{"width", s.size.w}, {"height", s.size.h}}},
+ auto jsize = json_object_new_object();
+ json_object_object_add(jsize, "width", json_object_new_int(s.size.w));
+ json_object_object_add(jsize, "height", json_object_new_int(s.size.h));
+ json_object_object_add(j, "size", jsize);
+
+ // {"dst",
+ // {{"width", s.dst_rect.w},
+ // {"height", s.dst_rect.h},
+ // {"x", s.dst_rect.x},
+ // {"y", s.dst_rect.y}}},
+ auto jdst = json_object_new_object();
+ json_object_object_add(jdst, "width", json_object_new_int(s.dst_rect.w));
+ json_object_object_add(jdst, "height", json_object_new_int(s.dst_rect.h));
+ json_object_object_add(jdst, "x", json_object_new_int(s.dst_rect.x));
+ json_object_object_add(jdst, "y", json_object_new_int(s.dst_rect.y));
+ json_object_object_add(j, "dst", jdst);
+
+ // {"src",
+ // {{"width", s.src_rect.w},
+ // {"height", s.src_rect.h},
+ // {"x", s.src_rect.x},
+ // {"y", s.src_rect.y}}},
+ auto jsrc = json_object_new_object();
+ json_object_object_add(jsrc, "width", json_object_new_int(s.src_rect.w));
+ json_object_object_add(jsrc, "height", json_object_new_int(s.src_rect.h));
+ json_object_object_add(jsrc, "x", json_object_new_int(s.src_rect.x));
+ json_object_object_add(jsrc, "y", json_object_new_int(s.src_rect.y));
+ json_object_object_add(j, "src", jsrc);
+
+ // {"visibility", s.visibility},
+ json_object_object_add(
+ j, "visibility",
+ json_object_new_boolean(static_cast<json_bool>(s.visibility == 1)));
+
+ // {"opacity", s.opacity},
+ json_object_object_add(j, "opacity", json_object_new_double(s.opacity));
+
+ // {"orientation", s.orientation},
+ json_object_object_add(j, "orientation", json_object_new_int(s.orientation));
+
+ // });
+ return j;
}
-json_object *to_json(compositor::screen const *s) {
- auto o = json_object_new_object();
- json_object_object_add(o, "id", json_object_new_int(s->id));
- return o;
+json_object *to_json(compositor::screen const *s)
+{
+ auto o = json_object_new_object();
+ json_object_object_add(o, "id", json_object_new_int(s->id));
+ return o;
}
template <typename T>
-json_object *to_json_(T const &s) {
- auto a = json_object_new_array();
-
- if (!s.empty()) {
- for (auto const &i : s) {
- json_object_array_add(a, to_json(i.second));
- }
- }
-
- return a;
+json_object *to_json_(T const &s)
+{
+ auto a = json_object_new_array();
+
+ if (!s.empty())
+ {
+ for (auto const &i : s)
+ {
+ json_object_array_add(a, to_json(i.second));
+ }
+ }
+
+ return a;
}
-json_object *to_json(compositor::controller::props_map const &s) {
- return to_json_(s);
+json_object *to_json(compositor::controller::props_map const &s)
+{
+ return to_json_(s);
}
-json_object *to_json(std::vector<uint32_t> const &v) {
- auto a = json_object_new_array();
- for (const auto i : v) {
- json_object_array_add(a, json_object_new_int(i));
- }
- return a;
+json_object *to_json(std::vector<uint32_t> const &v)
+{
+ auto a = json_object_new_array();
+ for (const auto i : v)
+ {
+ json_object_array_add(a, json_object_new_int(i));
+ }
+ return a;
}
diff --git a/src/json_helper.hpp b/src/json_helper.hpp
index 78e03f7..6c9cdab 100644
--- a/src/json_helper.hpp
+++ b/src/json_helper.hpp
@@ -27,4 +27,4 @@ json_object *to_json(compositor::screen const *s);
json_object *to_json(compositor::controller::props_map const &s);
json_object *to_json(std::vector<uint32_t> const &v);
-#endif // TMCAGLWM_JSON_HELPER_HPP
+#endif // TMCAGLWM_JSON_HELPER_HPP
diff --git a/src/layers.cpp b/src/layers.cpp
index 04f944d..4e7af91 100644
--- a/src/layers.cpp
+++ b/src/layers.cpp
@@ -22,144 +22,176 @@
#include "util.hpp"
#include "hmi-debug.h"
-namespace wm {
+namespace wm
+{
using json = nlohmann::json;
-layer::layer(nlohmann::json const &j) {
- this->role = j["role"];
- this->name = j["name"];
- this->layer_id = j["layer_id"];
- this->rect = compositor::full_rect;
- if (j["area"]["type"] == "rect") {
- auto jr = j["area"]["rect"];
- this->rect = compositor::rect{
- jr["width"], jr["height"], jr["x"], jr["y"],
- };
- }
-
- // Init flag of normal layout only
- this->is_normal_layout_only = true;
-
- auto split_layouts = j.find("split_layouts");
- if (split_layouts != j.end()) {
-
- // Clear flag of normal layout only
- this->is_normal_layout_only = false;
-
- auto &sls = j["split_layouts"];
- // this->layouts.reserve(sls.size());
- std::transform(std::cbegin(sls), std::cend(sls),
- std::back_inserter(this->layouts), [this](json const &sl) {
- struct split_layout l {
- sl["name"], sl["main_match"], sl["sub_match"] };
- HMI_DEBUG("wm",
- "layer %d add split_layout \"%s\" (main: \"%s\") (sub: "
- "\"%s\")", this->layer_id,
- l.name.c_str(), l.main_match.c_str(),
- l.sub_match.c_str());
- return l;
- });
- }
- HMI_DEBUG("wm", "layer_id:%d is_normal_layout_only:%d\n",
- this->layer_id, this->is_normal_layout_only);
+layer::layer(nlohmann::json const &j)
+{
+ this->role = j["role"];
+ this->name = j["name"];
+ this->layer_id = j["layer_id"];
+ this->rect = compositor::full_rect;
+ if (j["area"]["type"] == "rect")
+ {
+ auto jr = j["area"]["rect"];
+ this->rect = compositor::rect{
+ jr["width"],
+ jr["height"],
+ jr["x"],
+ jr["y"],
+ };
+ }
+
+ // Init flag of normal layout only
+ this->is_normal_layout_only = true;
+
+ auto split_layouts = j.find("split_layouts");
+ if (split_layouts != j.end())
+ {
+
+ // Clear flag of normal layout only
+ this->is_normal_layout_only = false;
+
+ auto &sls = j["split_layouts"];
+ // this->layouts.reserve(sls.size());
+ std::transform(std::cbegin(sls), std::cend(sls),
+ std::back_inserter(this->layouts), [this](json const &sl) {
+ struct split_layout l
+ {
+ sl["name"], sl["main_match"], sl["sub_match"]
+ };
+ HMI_DEBUG("wm",
+ "layer %d add split_layout \"%s\" (main: \"%s\") (sub: "
+ "\"%s\")",
+ this->layer_id,
+ l.name.c_str(), l.main_match.c_str(),
+ l.sub_match.c_str());
+ return l;
+ });
+ }
+ HMI_DEBUG("wm", "layer_id:%d is_normal_layout_only:%d\n",
+ this->layer_id, this->is_normal_layout_only);
}
-struct result<struct layer_map> to_layer_map(nlohmann::json const &j) {
- try {
- layer_map stl{};
- auto m = j["mappings"];
-
- std::transform(std::cbegin(m), std::cend(m),
- std::inserter(stl.mapping, stl.mapping.end()),
- [](nlohmann::json const &j) {
- return std::pair<int, struct layer>(
- j.value("layer_id", -1), layer(j));
- });
-
- // TODO: add sanity checks here?
- // * check for double IDs
- // * check for double names/roles
-
- stl.layers.reserve(m.size());
- std::transform(std::cbegin(stl.mapping), std::cend(stl.mapping),
- std::back_inserter(stl.layers),
- [&stl](std::pair<int, struct layer> const &k) {
- stl.roles.emplace_back(
- std::make_pair(k.second.role, k.second.layer_id));
- return unsigned(k.second.layer_id);
- });
-
- std::sort(stl.layers.begin(), stl.layers.end());
-
- for (auto i : stl.mapping) {
- if (i.second.name.empty()) {
- return Err<struct layer_map>("Found mapping w/o name");
- }
- if (i.second.layer_id == -1) {
- return Err<struct layer_map>("Found invalid/unset IDs in mapping");
- }
- }
-
- auto msi = j.find("main_surface");
- if (msi != j.end()) {
- stl.main_surface_name = msi->value("surface_role", "");
- stl.main_surface = -1;
- }
-
- return Ok(stl);
- } catch (std::exception &e) {
- return Err<struct layer_map>(e.what());
- }
+struct result<struct layer_map> to_layer_map(nlohmann::json const &j)
+{
+ try
+ {
+ layer_map stl{};
+ auto m = j["mappings"];
+
+ std::transform(std::cbegin(m), std::cend(m),
+ std::inserter(stl.mapping, stl.mapping.end()),
+ [](nlohmann::json const &j) {
+ return std::pair<int, struct layer>(
+ j.value("layer_id", -1), layer(j));
+ });
+
+ // TODO: add sanity checks here?
+ // * check for double IDs
+ // * check for double names/roles
+
+ stl.layers.reserve(m.size());
+ std::transform(std::cbegin(stl.mapping), std::cend(stl.mapping),
+ std::back_inserter(stl.layers),
+ [&stl](std::pair<int, struct layer> const &k) {
+ stl.roles.emplace_back(
+ std::make_pair(k.second.role, k.second.layer_id));
+ return unsigned(k.second.layer_id);
+ });
+
+ std::sort(stl.layers.begin(), stl.layers.end());
+
+ for (auto i : stl.mapping)
+ {
+ if (i.second.name.empty())
+ {
+ return Err<struct layer_map>("Found mapping w/o name");
+ }
+ if (i.second.layer_id == -1)
+ {
+ return Err<struct layer_map>("Found invalid/unset IDs in mapping");
+ }
+ }
+
+ auto msi = j.find("main_surface");
+ if (msi != j.end())
+ {
+ stl.main_surface_name = msi->value("surface_role", "");
+ stl.main_surface = -1;
+ }
+
+ return Ok(stl);
+ }
+ catch (std::exception &e)
+ {
+ return Err<struct layer_map>(e.what());
+ }
}
-optional<int> layer_map::get_layer_id(int surface_id) {
- auto i = this->surfaces.find(surface_id);
- if (i != this->surfaces.end()) {
- return optional<int>(i->second);
- }
- return nullopt;
+optional<int>
+layer_map::get_layer_id(int surface_id)
+{
+ auto i = this->surfaces.find(surface_id);
+ if (i != this->surfaces.end())
+ {
+ return optional<int>(i->second);
+ }
+ return nullopt;
}
-optional<int> layer_map::get_layer_id(std::string const &role) {
- for (auto const &r : this->roles) {
- auto re = std::regex(r.first);
- if (std::regex_match(role, re)) {
- HMI_DEBUG("wm", "role %s matches layer %d", role.c_str(), r.second);
- return optional<int>(r.second);
- }
- }
- HMI_DEBUG("wm", "role %s does NOT match any layer", role.c_str());
- return nullopt;
+optional<int> layer_map::get_layer_id(std::string const &role)
+{
+ for (auto const &r : this->roles)
+ {
+ auto re = std::regex(r.first);
+ if (std::regex_match(role, re))
+ {
+ HMI_DEBUG("wm", "role %s matches layer %d", role.c_str(), r.second);
+ return optional<int>(r.second);
+ }
+ }
+ HMI_DEBUG("wm", "role %s does NOT match any layer", role.c_str());
+ return nullopt;
}
-json layer::to_json() const {
- auto is_full = this->rect == compositor::full_rect;
-
- json r{};
- if (is_full) {
- r = {{"type", "full"}};
- } else {
- r = {{"type", "rect"},
- {"rect",
- {{"x", this->rect.x},
- {"y", this->rect.y},
- {"width", this->rect.w},
- {"height", this->rect.h}}}};
- }
-
- return {
- {"name", this->name}, {"role", this->role},
- {"layer_id", this->layer_id}, {"area", r},
- };
+json layer::to_json() const
+{
+ auto is_full = this->rect == compositor::full_rect;
+
+ json r{};
+ if (is_full)
+ {
+ r = {{"type", "full"}};
+ }
+ else
+ {
+ r = {{"type", "rect"},
+ {"rect",
+ {{"x", this->rect.x},
+ {"y", this->rect.y},
+ {"width", this->rect.w},
+ {"height", this->rect.h}}}};
+ }
+
+ return {
+ {"name", this->name},
+ {"role", this->role},
+ {"layer_id", this->layer_id},
+ {"area", r},
+ };
}
-json layer_map::to_json() const {
- json j{};
- for (auto const &i : this->mapping) {
- j.push_back(i.second.to_json());
- }
- return j;
+json layer_map::to_json() const
+{
+ json j{};
+ for (auto const &i : this->mapping)
+ {
+ j.push_back(i.second.to_json());
+ }
+ return j;
}
-} // namespace wm
+} // namespace wm
diff --git a/src/layers.hpp b/src/layers.hpp
index 43b1071..6ecf2e7 100644
--- a/src/layers.hpp
+++ b/src/layers.hpp
@@ -27,87 +27,96 @@
#include "result.hpp"
#include "wayland_ivi_wm.hpp"
-namespace wm {
-
-struct split_layout {
- std::string name;
- std::string main_match;
- std::string sub_match;
+namespace wm
+{
+
+struct split_layout
+{
+ std::string name;
+ std::string main_match;
+ std::string sub_match;
};
-struct layer {
- using json = nlohmann::json;
-
- // A more or less descriptive name?
- std::string name = "";
- // The actual layer ID
- int layer_id = -1;
- // The rectangular region surfaces are allowed to draw on
- // this layer, note however, width and hieght of the rect
- // can be negative, in which case they specify that
- // the actual value is computed using MAX + 1 - w
- // That is; allow us to specify dimensions dependent on
- // e.g. screen dimension, w/o knowing the actual screen size.
- compositor::rect rect;
- // Specify a role prefix for surfaces that should be
- // put on this layer.
- std::string role;
- // TODO: perhaps a zorder is needed here?
- std::vector<struct split_layout> layouts;
-
- mutable struct LayoutState state;
-
- // Flag of normal layout only
- bool is_normal_layout_only;
-
- explicit layer(nlohmann::json const &j);
-
- json to_json() const;
+struct layer
+{
+ using json = nlohmann::json;
+
+ // A more or less descriptive name?
+ std::string name = "";
+ // The actual layer ID
+ int layer_id = -1;
+ // The rectangular region surfaces are allowed to draw on
+ // this layer, note however, width and hieght of the rect
+ // can be negative, in which case they specify that
+ // the actual value is computed using MAX + 1 - w
+ // That is; allow us to specify dimensions dependent on
+ // e.g. screen dimension, w/o knowing the actual screen size.
+ compositor::rect rect;
+ // Specify a role prefix for surfaces that should be
+ // put on this layer.
+ std::string role;
+ // TODO: perhaps a zorder is needed here?
+ std::vector<struct split_layout> layouts;
+
+ mutable struct LayoutState state;
+
+ // Flag of normal layout only
+ bool is_normal_layout_only;
+
+ explicit layer(nlohmann::json const &j);
+
+ json to_json() const;
};
-struct layer_map {
- using json = nlohmann::json;
-
- using storage_type = std::map<int, struct layer>;
- using layers_type = std::vector<uint32_t>;
- using role_to_layer_map = std::vector<std::pair<std::string, int>>;
- using addsurf_layer_map = std::map<int, int>;
-
- storage_type mapping; // map surface_id to layer
- layers_type layers; // the actual layer IDs we have
- int main_surface;
- std::string main_surface_name;
- role_to_layer_map roles;
- addsurf_layer_map surfaces; // additional surfaces on layers
-
- optional<int> get_layer_id(int surface_id);
- optional<int> get_layer_id(std::string const &role);
- optional<struct LayoutState*> get_layout_state(int surface_id) {
- int layer_id = *this->get_layer_id(surface_id);
- auto i = this->mapping.find(layer_id);
- return i == this->mapping.end()
- ? nullopt
- : optional<struct LayoutState *>(&i->second.state);
- }
- optional<struct layer> get_layer(int layer_id) {
- auto i = this->mapping.find(layer_id);
- return i == this->mapping.end() ? nullopt
- : optional<struct layer>(i->second);
- }
-
- layers_type::size_type get_layers_count() const {
- return this->layers.size();
- }
-
- void add_surface(int surface_id, int layer_id) {
- this->surfaces[surface_id] = layer_id;
- }
-
- void remove_surface(int surface_id) {
- this->surfaces.erase(surface_id);
- }
-
- json to_json() const;
+struct layer_map
+{
+ using json = nlohmann::json;
+
+ using storage_type = std::map<int, struct layer>;
+ using layers_type = std::vector<uint32_t>;
+ using role_to_layer_map = std::vector<std::pair<std::string, int>>;
+ using addsurf_layer_map = std::map<int, int>;
+
+ storage_type mapping; // map surface_id to layer
+ layers_type layers; // the actual layer IDs we have
+ int main_surface;
+ std::string main_surface_name;
+ role_to_layer_map roles;
+ addsurf_layer_map surfaces; // additional surfaces on layers
+
+ optional<int> get_layer_id(int surface_id);
+ optional<int> get_layer_id(std::string const &role);
+ optional<struct LayoutState *> get_layout_state(int surface_id)
+ {
+ int layer_id = *this->get_layer_id(surface_id);
+ auto i = this->mapping.find(layer_id);
+ return i == this->mapping.end()
+ ? nullopt
+ : optional<struct LayoutState *>(&i->second.state);
+ }
+ optional<struct layer> get_layer(int layer_id)
+ {
+ auto i = this->mapping.find(layer_id);
+ return i == this->mapping.end() ? nullopt
+ : optional<struct layer>(i->second);
+ }
+
+ layers_type::size_type get_layers_count() const
+ {
+ return this->layers.size();
+ }
+
+ void add_surface(int surface_id, int layer_id)
+ {
+ this->surfaces[surface_id] = layer_id;
+ }
+
+ void remove_surface(int surface_id)
+ {
+ this->surfaces.erase(surface_id);
+ }
+
+ json to_json() const;
};
struct result<struct layer_map> to_layer_map(nlohmann::json const &j);
@@ -155,6 +164,6 @@ static const nlohmann::json default_layers_json = {
}
}}
};
-} // namespace wm
+} // namespace wm
-#endif // TMCAGLWM_LAYERS_H
+#endif // TMCAGLWM_LAYERS_H
diff --git a/src/layout.hpp b/src/layout.hpp
index d5fd00c..d8c9b88 100644
--- a/src/layout.hpp
+++ b/src/layout.hpp
@@ -22,21 +22,25 @@
#include "result.hpp"
-namespace wm {
-
-struct LayoutState {
- int main{-1};
- int sub{-1};
-
- bool operator==(const LayoutState &b) const {
- return main == b.main && sub == b.sub;
- }
-
- bool operator!=(const LayoutState &b) const {
- return !(*this == b);
- }
+namespace wm
+{
+
+struct LayoutState
+{
+ int main{-1};
+ int sub{-1};
+
+ bool operator==(const LayoutState &b) const
+ {
+ return main == b.main && sub == b.sub;
+ }
+
+ bool operator!=(const LayoutState &b) const
+ {
+ return !(*this == b);
+ }
};
-} // namespace wm
+} // namespace wm
-#endif // TMCAGLWM_LAYOUT_HPP
+#endif // TMCAGLWM_LAYOUT_HPP
diff --git a/src/main.cpp b/src/main.cpp
index 2f813a3..744df8b 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -25,151 +25,175 @@
#include "util.hpp"
#include "wayland_ivi_wm.hpp"
-extern "C" {
+extern "C"
+{
#include <afb/afb-binding.h>
#include <systemd/sd-event.h>
}
-typedef struct wmClientCtxt{
+typedef struct wmClientCtxt
+{
std::string name;
- wmClientCtxt(const char* appName){
+ wmClientCtxt(const char *appName)
+ {
name = appName;
}
} wmClientCtxt;
-struct afb_instance {
- std::unique_ptr<wl::display> display;
- wm::App app;
+struct afb_instance
+{
+ std::unique_ptr<wl::display> display;
+ wm::App app;
- afb_instance() : display{new wl::display}, app{this->display.get()} {}
+ afb_instance() : display{new wl::display}, app{this->display.get()} {}
- int init();
+ int init();
};
struct afb_instance *g_afb_instance;
std::mutex binding_m;
-int afb_instance::init() {
- return this->app.init();
+int afb_instance::init()
+{
+ return this->app.init();
}
int display_event_callback(sd_event_source *evs, int /*fd*/, uint32_t events,
- void * /*data*/) {
- ST();
-
- if ((events & EPOLLHUP) != 0) {
- HMI_ERROR("wm", "The compositor hung up, dying now.");
- delete g_afb_instance;
- g_afb_instance = nullptr;
- goto error;
- }
-
- if ((events & EPOLLIN) != 0u) {
- {
- STN(display_read_events);
- g_afb_instance->app.display->read_events();
- g_afb_instance->app.set_pending_events();
- }
- {
- // We want do dispatch pending wayland events from within
- // the API context
- STN(winman_ping_api_call);
- afb_service_call("windowmanager", "ping", json_object_new_object(),
- [](void *c, int st, json_object *j) {
- STN(winman_ping_api_call_return);
- },
- nullptr);
- }
- }
-
- return 0;
+ void * /*data*/)
+{
+ ST();
+
+ if ((events & EPOLLHUP) != 0)
+ {
+ HMI_ERROR("wm", "The compositor hung up, dying now.");
+ delete g_afb_instance;
+ g_afb_instance = nullptr;
+ goto error;
+ }
+
+ if ((events & EPOLLIN) != 0u)
+ {
+ {
+ STN(display_read_events);
+ g_afb_instance->app.display->read_events();
+ g_afb_instance->app.set_pending_events();
+ }
+ {
+ // We want do dispatch pending wayland events from within
+ // the API context
+ STN(winman_ping_api_call);
+ afb_service_call("windowmanager", "ping", json_object_new_object(),
+ [](void *c, int st, json_object *j) {
+ STN(winman_ping_api_call_return);
+ },
+ nullptr);
+ }
+ }
+
+ return 0;
error:
- sd_event_source_unref(evs);
- if (getenv("WINMAN_EXIT_ON_HANGUP") != nullptr) {
- exit(1);
-}
- return -1;
+ sd_event_source_unref(evs);
+ if (getenv("WINMAN_EXIT_ON_HANGUP") != nullptr)
+ {
+ exit(1);
+ }
+ return -1;
}
-int _binding_init() {
- HMI_NOTICE("wm", "WinMan ver. %s", WINMAN_VERSION_STRING);
-
- if (g_afb_instance != nullptr) {
- HMI_ERROR("wm", "Wayland context already initialized?");
- return 0;
- }
-
- if (getenv("XDG_RUNTIME_DIR") == nullptr) {
- HMI_ERROR("wm", "Environment variable XDG_RUNTIME_DIR not set");
- goto error;
- }
-
- {
- // wait until wayland compositor starts up.
- int cnt = 0;
- g_afb_instance = new afb_instance;
- while (!g_afb_instance->display->ok()) {
- cnt++;
- if (20 <= cnt) {
- HMI_ERROR("wm", "Could not connect to compositor");
+int _binding_init()
+{
+ HMI_NOTICE("wm", "WinMan ver. %s", WINMAN_VERSION_STRING);
+
+ if (g_afb_instance != nullptr)
+ {
+ HMI_ERROR("wm", "Wayland context already initialized?");
+ return 0;
+ }
+
+ if (getenv("XDG_RUNTIME_DIR") == nullptr)
+ {
+ HMI_ERROR("wm", "Environment variable XDG_RUNTIME_DIR not set");
+ goto error;
+ }
+
+ {
+ // wait until wayland compositor starts up.
+ int cnt = 0;
+ g_afb_instance = new afb_instance;
+ while (!g_afb_instance->display->ok())
+ {
+ cnt++;
+ if (20 <= cnt)
+ {
+ HMI_ERROR("wm", "Could not connect to compositor");
+ goto error;
+ }
+ HMI_ERROR("wm", "Wait to start weston ...");
+ sleep(1);
+ delete g_afb_instance;
+ g_afb_instance = new afb_instance;
+ }
+ }
+
+ if (g_afb_instance->init() == -1)
+ {
+ HMI_ERROR("wm", "Could not connect to compositor");
+ goto error;
+ }
+
+ {
+ int ret = sd_event_add_io(afb_daemon_get_event_loop(), nullptr,
+ g_afb_instance->display->get_fd(), EPOLLIN,
+ display_event_callback, g_afb_instance);
+ if (ret < 0)
+ {
+ HMI_ERROR("wm", "Could not initialize afb_instance event handler: %d", -ret);
goto error;
- }
- HMI_ERROR("wm", "Wait to start weston ...");
- sleep(1);
- delete g_afb_instance;
- g_afb_instance = new afb_instance;
- }
- }
-
- if (g_afb_instance->init() == -1) {
- HMI_ERROR("wm", "Could not connect to compositor");
- goto error;
- }
-
- {
- int ret = sd_event_add_io(afb_daemon_get_event_loop(), nullptr,
- g_afb_instance->display->get_fd(), EPOLLIN,
- display_event_callback, g_afb_instance);
- if (ret < 0) {
- HMI_ERROR("wm", "Could not initialize afb_instance event handler: %d", -ret);
- goto error;
- }
- }
-
- atexit([] { delete g_afb_instance; });
-
- return 0;
+ }
+ }
+
+ atexit([] { delete g_afb_instance; });
+
+ return 0;
error:
- delete g_afb_instance;
- g_afb_instance = nullptr;
- return -1;
+ delete g_afb_instance;
+ g_afb_instance = nullptr;
+ return -1;
}
-int binding_init() noexcept {
- try {
- return _binding_init();
- } catch (std::exception &e) {
- HMI_ERROR("wm", "Uncaught exception in binding_init(): %s", e.what());
- }
- return -1;
+int binding_init() noexcept
+{
+ try
+ {
+ return _binding_init();
+ }
+ catch (std::exception &e)
+ {
+ HMI_ERROR("wm", "Uncaught exception in binding_init(): %s", e.what());
+ }
+ return -1;
}
-static bool checkFirstReq(afb_req req){
- wmClientCtxt* ctxt = (wmClientCtxt*)afb_req_context_get(req);
+static bool checkFirstReq(afb_req req)
+{
+ wmClientCtxt *ctxt = (wmClientCtxt *)afb_req_context_get(req);
return (ctxt) ? false : true;
}
-static void cbRemoveClientCtxt(void* data){
- wmClientCtxt* ctxt = (wmClientCtxt*)data;
- if(ctxt == nullptr){
+static void cbRemoveClientCtxt(void *data)
+{
+ wmClientCtxt *ctxt = (wmClientCtxt *)data;
+ if (ctxt == nullptr)
+ {
return;
}
- HMI_DEBUG("wm","remove app %s", ctxt->name.c_str());
+ HMI_DEBUG("wm", "remove app %s", ctxt->name.c_str());
// Lookup surfaceID and remove it because App is dead.
auto pSid = g_afb_instance->app.id_alloc.lookup(ctxt->name.c_str());
- if(pSid){
+ if (pSid)
+ {
auto sid = *pSid;
g_afb_instance->app.id_alloc.remove_id(sid);
g_afb_instance->app.layers.remove_surface(sid);
@@ -180,460 +204,532 @@ static void cbRemoveClientCtxt(void* data){
delete ctxt;
}
-void windowmanager_requestsurface(afb_req req) noexcept {
- std::lock_guard<std::mutex> guard(binding_m);
- #ifdef ST
- ST();
- #endif
- if (g_afb_instance == nullptr) {
- afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
- return;
- }
-
- try {
- const char* a_drawing_name = afb_req_value(req, "drawing_name");
- if(!a_drawing_name){
- afb_req_fail(req, "failed", "Need char const* argument drawing_name");
- return;
- }
-
- /* Create Security Context */
- bool isFirstReq = checkFirstReq(req);
- if(!isFirstReq){
- wmClientCtxt* ctxt = (wmClientCtxt*)afb_req_context_get(req);
- HMI_DEBUG("wm", "You're %s.", ctxt->name.c_str());
- if(ctxt->name != std::string(a_drawing_name)){
- afb_req_fail_f(req, "failed", "Dont request with other name: %s for now", a_drawing_name);
- HMI_DEBUG("wm", "Don't request with other name: %s for now", a_drawing_name);
- return;
- }
- }
-
- auto ret = g_afb_instance->app.api_request_surface(a_drawing_name);
-
- if(isFirstReq){
- wmClientCtxt* ctxt = new wmClientCtxt(a_drawing_name);
- HMI_DEBUG("wm", "create session for %s", ctxt->name.c_str());
- afb_req_session_set_LOA(req, 1);
- afb_req_context_set(req, ctxt, cbRemoveClientCtxt);
- }
- else{
- HMI_DEBUG("wm", "session already created for %s", a_drawing_name);
- }
-
- if (ret.is_err()) {
- afb_req_fail(req, "failed", ret.unwrap_err());
- return;
- }
-
- afb_req_success(req, json_object_new_int(ret.unwrap()), "success");
-
- } catch (std::exception &e) {
- afb_req_fail_f(req, "failed", "Uncaught exception while calling requestsurface: %s", e.what());
- return;
- }
+void windowmanager_requestsurface(afb_req req) noexcept
+{
+ std::lock_guard<std::mutex> guard(binding_m);
+#ifdef ST
+ ST();
+#endif
+ if (g_afb_instance == nullptr)
+ {
+ afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
+ return;
+ }
+ try
+ {
+ const char *a_drawing_name = afb_req_value(req, "drawing_name");
+ if (!a_drawing_name)
+ {
+ afb_req_fail(req, "failed", "Need char const* argument drawing_name");
+ return;
+ }
+
+ /* Create Security Context */
+ bool isFirstReq = checkFirstReq(req);
+ if (!isFirstReq)
+ {
+ wmClientCtxt *ctxt = (wmClientCtxt *)afb_req_context_get(req);
+ HMI_DEBUG("wm", "You're %s.", ctxt->name.c_str());
+ if (ctxt->name != std::string(a_drawing_name))
+ {
+ afb_req_fail_f(req, "failed", "Don't request with other name: %s for now", a_drawing_name);
+ HMI_DEBUG("wm", "Don't request with other name: %s for now", a_drawing_name);
+ return;
+ }
+ }
+
+ auto ret = g_afb_instance->app.api_request_surface(a_drawing_name);
+
+ if (isFirstReq)
+ {
+ wmClientCtxt *ctxt = new wmClientCtxt(a_drawing_name);
+ HMI_DEBUG("wm", "create session for %s", ctxt->name.c_str());
+ afb_req_session_set_LOA(req, 1);
+ afb_req_context_set(req, ctxt, cbRemoveClientCtxt);
+ }
+ else
+ {
+ HMI_DEBUG("wm", "session already created for %s", a_drawing_name);
+ }
+
+ if (ret.is_err())
+ {
+ afb_req_fail(req, "failed", ret.unwrap_err());
+ return;
+ }
+
+ afb_req_success(req, json_object_new_int(ret.unwrap()), "success");
+ }
+ catch (std::exception &e)
+ {
+ afb_req_fail_f(req, "failed", "Uncaught exception while calling requestsurface: %s", e.what());
+ return;
+ }
}
-void windowmanager_requestsurfacexdg(afb_req req) noexcept {
- std::lock_guard<std::mutex> guard(binding_m);
- #ifdef ST
- ST();
- #endif
- if (g_afb_instance == nullptr) {
- afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
- return;
- }
-
- try {
- json_object *jreq = afb_req_json(req);
-
- json_object *j_drawing_name = nullptr;
- if (! json_object_object_get_ex(jreq, "drawing_name", &j_drawing_name)) {
- afb_req_fail(req, "failed", "Need char const* argument drawing_name");
- return;
- }
- char const* a_drawing_name = json_object_get_string(j_drawing_name);
-
- json_object *j_ivi_id = nullptr;
- if (! json_object_object_get_ex(jreq, "ivi_id", &j_ivi_id)) {
- afb_req_fail(req, "failed", "Need char const* argument ivi_id");
- return;
- }
- char const* a_ivi_id = json_object_get_string(j_ivi_id);
-
- auto ret = g_afb_instance->app.api_request_surface(a_drawing_name, a_ivi_id);
- if (ret != nullptr) {
- afb_req_fail(req, "failed", ret);
- return;
- }
-
- afb_req_success(req, NULL, "success");
- } catch (std::exception &e) {
- afb_req_fail_f(req, "failed", "Uncaught exception while calling requestsurfacexdg: %s", e.what());
- return;
- }
+void windowmanager_requestsurfacexdg(afb_req req) noexcept
+{
+ std::lock_guard<std::mutex> guard(binding_m);
+#ifdef ST
+ ST();
+#endif
+ if (g_afb_instance == nullptr)
+ {
+ afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
+ return;
+ }
+
+ try
+ {
+ json_object *jreq = afb_req_json(req);
+
+ json_object *j_drawing_name = nullptr;
+ if (!json_object_object_get_ex(jreq, "drawing_name", &j_drawing_name))
+ {
+ afb_req_fail(req, "failed", "Need char const* argument drawing_name");
+ return;
+ }
+ char const *a_drawing_name = json_object_get_string(j_drawing_name);
+
+ json_object *j_ivi_id = nullptr;
+ if (!json_object_object_get_ex(jreq, "ivi_id", &j_ivi_id))
+ {
+ afb_req_fail(req, "failed", "Need char const* argument ivi_id");
+ return;
+ }
+ char const *a_ivi_id = json_object_get_string(j_ivi_id);
+
+ auto ret = g_afb_instance->app.api_request_surface(a_drawing_name, a_ivi_id);
+ if (ret != nullptr)
+ {
+ afb_req_fail(req, "failed", ret);
+ return;
+ }
+
+ afb_req_success(req, NULL, "success");
+ }
+ catch (std::exception &e)
+ {
+ afb_req_fail_f(req, "failed", "Uncaught exception while calling requestsurfacexdg: %s", e.what());
+ return;
+ }
}
-void windowmanager_activatesurface(afb_req req) noexcept {
- std::lock_guard<std::mutex> guard(binding_m);
- #ifdef ST
- ST();
- #endif
- if (g_afb_instance == nullptr) {
- afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
- return;
- }
-
- try {
- const char* a_drawing_name = afb_req_value(req, "drawing_name");
- if(!a_drawing_name){
- afb_req_fail(req, "failed", "Need char const* argument drawing_name");
- return;
- }
-
- const char* a_drawing_area = afb_req_value(req, "drawing_area");
- if(!a_drawing_area){
- afb_req_fail(req, "failed", "Need char const* argument drawing_area");
- return;
- }
-
- g_afb_instance->app.api_activate_surface(a_drawing_name, a_drawing_area,
- [&req](const char* errmsg){
- if (errmsg != nullptr) {
- HMI_ERROR("wm", errmsg);
- afb_req_fail(req, "failed", errmsg);
- return;
- }
- afb_req_success(req, NULL, "success");
- });
-
- } catch (std::exception &e) {
- HMI_WARNING("wm", "failed", "Uncaught exception while calling activatesurface: %s", e.what());
- return;
- }
+void windowmanager_activatesurface(afb_req req) noexcept
+{
+ std::lock_guard<std::mutex> guard(binding_m);
+#ifdef ST
+ ST();
+#endif
+ if (g_afb_instance == nullptr)
+ {
+ afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
+ return;
+ }
+ try
+ {
+ const char *a_drawing_name = afb_req_value(req, "drawing_name");
+ if (!a_drawing_name)
+ {
+ afb_req_fail(req, "failed", "Need char const* argument drawing_name");
+ return;
+ }
+
+ const char *a_drawing_area = afb_req_value(req, "drawing_area");
+ if (!a_drawing_area)
+ {
+ afb_req_fail(req, "failed", "Need char const* argument drawing_area");
+ return;
+ }
+
+ g_afb_instance->app.api_activate_surface(a_drawing_name, a_drawing_area,
+ [&req](const char *errmsg) {
+ if (errmsg != nullptr)
+ {
+ HMI_ERROR("wm", errmsg);
+ afb_req_fail(req, "failed", errmsg);
+ return;
+ }
+ afb_req_success(req, NULL, "success");
+ });
+ }
+ catch (std::exception &e)
+ {
+ HMI_WARNING("wm", "failed", "Uncaught exception while calling activatesurface: %s", e.what());
+ return;
+ }
}
-void windowmanager_deactivatesurface(afb_req req) noexcept {
- std::lock_guard<std::mutex> guard(binding_m);
- #ifdef ST
- ST();
- #endif
- if (g_afb_instance == nullptr) {
- afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
- return;
- }
-
- try {
- const char* a_drawing_name = afb_req_value(req, "drawing_name");
- if(!a_drawing_name){
- afb_req_fail(req, "failed", "Need char const* argument drawing_name");
- return;
- }
-
- g_afb_instance->app.api_deactivate_surface(a_drawing_name,
- [&req](const char* errmsg){
- if (errmsg != nullptr) {
- HMI_ERROR("wm", errmsg);
- afb_req_fail(req, "failed", errmsg);
- return;
- }
- afb_req_success(req, NULL, "success");
- });
-
- } catch (std::exception &e) {
- HMI_WARNING("wm", "Uncaught exception while calling deactivatesurface: %s", e.what());
- return;
- }
+void windowmanager_deactivatesurface(afb_req req) noexcept
+{
+ std::lock_guard<std::mutex> guard(binding_m);
+#ifdef ST
+ ST();
+#endif
+ if (g_afb_instance == nullptr)
+ {
+ afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
+ return;
+ }
+
+ try
+ {
+ const char *a_drawing_name = afb_req_value(req, "drawing_name");
+ if (!a_drawing_name)
+ {
+ afb_req_fail(req, "failed", "Need char const* argument drawing_name");
+ return;
+ }
+
+ g_afb_instance->app.api_deactivate_surface(a_drawing_name,
+ [&req](const char *errmsg) {
+ if (errmsg != nullptr)
+ {
+ HMI_ERROR("wm", errmsg);
+ afb_req_fail(req, "failed", errmsg);
+ return;
+ }
+ afb_req_success(req, NULL, "success");
+ });
+ }
+ catch (std::exception &e)
+ {
+ HMI_WARNING("wm", "Uncaught exception while calling deactivatesurface: %s", e.what());
+ return;
+ }
}
-void windowmanager_enddraw(afb_req req) noexcept {
- std::lock_guard<std::mutex> guard(binding_m);
- #ifdef ST
- ST();
- #endif
- if (g_afb_instance == nullptr) {
- afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
- return;
- }
-
- try {
- const char* a_drawing_name = afb_req_value(req, "drawing_name");
- if(!a_drawing_name){
- afb_req_fail(req, "failed", "Need char const* argument drawing_name");
- return;
- }
- afb_req_success(req, NULL, "success");
-
- g_afb_instance->app.api_enddraw(a_drawing_name);
-
- } catch (std::exception &e) {
- HMI_WARNING("wm", "failed", "Uncaught exception while calling enddraw: %s", e.what());
- return;
- }
+void windowmanager_enddraw(afb_req req) noexcept
+{
+ std::lock_guard<std::mutex> guard(binding_m);
+#ifdef ST
+ ST();
+#endif
+ if (g_afb_instance == nullptr)
+ {
+ afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
+ return;
+ }
+ try
+ {
+ const char *a_drawing_name = afb_req_value(req, "drawing_name");
+ if (!a_drawing_name)
+ {
+ afb_req_fail(req, "failed", "Need char const* argument drawing_name");
+ return;
+ }
+ afb_req_success(req, NULL, "success");
+
+ g_afb_instance->app.api_enddraw(a_drawing_name);
+ }
+ catch (std::exception &e)
+ {
+ HMI_WARNING("wm", "failed", "Uncaught exception while calling enddraw: %s", e.what());
+ return;
+ }
}
-void windowmanager_getdisplayinfo_thunk(afb_req req) noexcept {
- std::lock_guard<std::mutex> guard(binding_m);
- #ifdef ST
- ST();
- #endif
- if (g_afb_instance == nullptr) {
- afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
- return;
- }
-
- try {
- auto ret = g_afb_instance->app.api_get_display_info();
- if (ret.is_err()) {
- afb_req_fail(req, "failed", ret.unwrap_err());
- return;
- }
-
- afb_req_success(req, ret.unwrap(), "success");
- } catch (std::exception &e) {
- afb_req_fail_f(req, "failed", "Uncaught exception while calling getdisplayinfo: %s", e.what());
- return;
- }
+void windowmanager_getdisplayinfo_thunk(afb_req req) noexcept
+{
+ std::lock_guard<std::mutex> guard(binding_m);
+#ifdef ST
+ ST();
+#endif
+ if (g_afb_instance == nullptr)
+ {
+ afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
+ return;
+ }
+
+ try
+ {
+ auto ret = g_afb_instance->app.api_get_display_info();
+ if (ret.is_err())
+ {
+ afb_req_fail(req, "failed", ret.unwrap_err());
+ return;
+ }
+ afb_req_success(req, ret.unwrap(), "success");
+ }
+ catch (std::exception &e)
+ {
+ afb_req_fail_f(req, "failed", "Uncaught exception while calling getdisplayinfo: %s", e.what());
+ return;
+ }
}
-void windowmanager_getareainfo_thunk(afb_req req) noexcept {
- std::lock_guard<std::mutex> guard(binding_m);
- #ifdef ST
- ST();
- #endif
- if (g_afb_instance == nullptr) {
- afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
- return;
- }
-
- try {
- json_object *jreq = afb_req_json(req);
-
- json_object *j_drawing_name = nullptr;
- if (! json_object_object_get_ex(jreq, "drawing_name", &j_drawing_name)) {
- afb_req_fail(req, "failed", "Need char const* argument drawing_name");
- return;
- }
- char const* a_drawing_name = json_object_get_string(j_drawing_name);
-
- auto ret = g_afb_instance->app.api_get_area_info(a_drawing_name);
- if (ret.is_err()) {
- afb_req_fail(req, "failed", ret.unwrap_err());
- return;
- }
-
- afb_req_success(req, ret.unwrap(), "success");
- } catch (std::exception &e) {
- afb_req_fail_f(req, "failed", "Uncaught exception while calling getareainfo: %s", e.what());
- return;
- }
+void windowmanager_getareainfo_thunk(afb_req req) noexcept
+{
+ std::lock_guard<std::mutex> guard(binding_m);
+#ifdef ST
+ ST();
+#endif
+ if (g_afb_instance == nullptr)
+ {
+ afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
+ return;
+ }
+ try
+ {
+ json_object *jreq = afb_req_json(req);
+
+ json_object *j_drawing_name = nullptr;
+ if (!json_object_object_get_ex(jreq, "drawing_name", &j_drawing_name))
+ {
+ afb_req_fail(req, "failed", "Need char const* argument drawing_name");
+ return;
+ }
+ char const *a_drawing_name = json_object_get_string(j_drawing_name);
+
+ auto ret = g_afb_instance->app.api_get_area_info(a_drawing_name);
+ if (ret.is_err())
+ {
+ afb_req_fail(req, "failed", ret.unwrap_err());
+ return;
+ }
+
+ afb_req_success(req, ret.unwrap(), "success");
+ }
+ catch (std::exception &e)
+ {
+ afb_req_fail_f(req, "failed", "Uncaught exception while calling getareainfo: %s", e.what());
+ return;
+ }
}
-void windowmanager_wm_subscribe(afb_req req) noexcept {
- std::lock_guard<std::mutex> guard(binding_m);
- #ifdef ST
- ST();
- #endif
- if (g_afb_instance == nullptr) {
- afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
- return;
- }
-
- try {
- json_object *jreq = afb_req_json(req);
- json_object *j = nullptr;
- if (! json_object_object_get_ex(jreq, "event", &j)) {
- afb_req_fail(req, "failed", "Need char const* argument event");
- return;
- }
- int event_type = json_object_get_int(j);
- const char *event_name = g_afb_instance->app.kListEventName[event_type];
- struct afb_event event = g_afb_instance->app.map_afb_event[event_name];
- int ret = afb_req_subscribe(req, event);
- if (ret) {
- afb_req_fail(req, "failed", "Error: afb_req_subscribe()");
- return;
- }
- afb_req_success(req, NULL, "success");
-
- } catch (std::exception &e) {
- afb_req_fail_f(req, "failed", "Uncaught exception while calling wm_subscribe: %s", e.what());
- return;
- }
+void windowmanager_wm_subscribe(afb_req req) noexcept
+{
+ std::lock_guard<std::mutex> guard(binding_m);
+#ifdef ST
+ ST();
+#endif
+ if (g_afb_instance == nullptr)
+ {
+ afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
+ return;
+ }
+ try
+ {
+ json_object *jreq = afb_req_json(req);
+ json_object *j = nullptr;
+ if (!json_object_object_get_ex(jreq, "event", &j))
+ {
+ afb_req_fail(req, "failed", "Need char const* argument event");
+ return;
+ }
+ int event_type = json_object_get_int(j);
+ const char *event_name = g_afb_instance->app.kListEventName[event_type];
+ struct afb_event event = g_afb_instance->app.map_afb_event[event_name];
+ int ret = afb_req_subscribe(req, event);
+ if (ret)
+ {
+ afb_req_fail(req, "failed", "Error: afb_req_subscribe()");
+ return;
+ }
+ afb_req_success(req, NULL, "success");
+ }
+ catch (std::exception &e)
+ {
+ afb_req_fail_f(req, "failed", "Uncaught exception while calling wm_subscribe: %s", e.what());
+ return;
+ }
}
-void windowmanager_list_drawing_names(afb_req req) noexcept {
- std::lock_guard<std::mutex> guard(binding_m);
- #ifdef ST
- ST();
- #endif
- if (g_afb_instance == nullptr) {
- afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
- return;
- }
+void windowmanager_list_drawing_names(afb_req req) noexcept
+{
+ std::lock_guard<std::mutex> guard(binding_m);
+#ifdef ST
+ ST();
+#endif
+ if (g_afb_instance == nullptr)
+ {
+ afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
+ return;
+ }
- try {
+ try
+ {
- nlohmann::json j = g_afb_instance->app.id_alloc.name2id;
- auto ret = wm::Ok(json_tokener_parse(j.dump().c_str()));
- if (ret.is_err()) {
- afb_req_fail(req, "failed", ret.unwrap_err());
- return;
- }
+ nlohmann::json j = g_afb_instance->app.id_alloc.name2id;
+ auto ret = wm::Ok(json_tokener_parse(j.dump().c_str()));
+ if (ret.is_err())
+ {
+ afb_req_fail(req, "failed", ret.unwrap_err());
+ return;
+ }
- afb_req_success(req, ret.unwrap(), "success");
+ afb_req_success(req, ret.unwrap(), "success");
+ }
+ catch (std::exception &e)
+ {
+ afb_req_fail_f(req, "failed", "Uncaught exception while calling list_drawing_names: %s", e.what());
+ return;
+ }
+}
- } catch (std::exception &e) {
- afb_req_fail_f(req, "failed", "Uncaught exception while calling list_drawing_names: %s", e.what());
- return;
- }
+void windowmanager_ping(afb_req req) noexcept
+{
+ std::lock_guard<std::mutex> guard(binding_m);
+#ifdef ST
+ ST();
+#endif
+ if (g_afb_instance == nullptr)
+ {
+ afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
+ return;
+ }
-}
+ try
+ {
-void windowmanager_ping(afb_req req) noexcept {
- std::lock_guard<std::mutex> guard(binding_m);
- #ifdef ST
- ST();
- #endif
- if (g_afb_instance == nullptr) {
- afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
- return;
- }
+ g_afb_instance->app.api_ping();
- try {
+ afb_req_success(req, NULL, "success");
+ }
+ catch (std::exception &e)
+ {
+ afb_req_fail_f(req, "failed", "Uncaught exception while calling ping: %s", e.what());
+ return;
+ }
+}
- g_afb_instance->app.api_ping();
+void windowmanager_debug_status(afb_req req) noexcept
+{
+ std::lock_guard<std::mutex> guard(binding_m);
+#ifdef ST
+ ST();
+#endif
+ if (g_afb_instance == nullptr)
+ {
+ afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
+ return;
+ }
- afb_req_success(req, NULL, "success");
+ try
+ {
- } catch (std::exception &e) {
- afb_req_fail_f(req, "failed", "Uncaught exception while calling ping: %s", e.what());
- return;
- }
-}
+ json_object *jr = json_object_new_object();
+ json_object_object_add(jr, "surfaces",
+ to_json(g_afb_instance->app.controller->sprops));
+ json_object_object_add(jr, "layers", to_json(g_afb_instance->app.controller->lprops));
-void windowmanager_debug_status(afb_req req) noexcept {
- std::lock_guard<std::mutex> guard(binding_m);
- #ifdef ST
- ST();
- #endif
- if (g_afb_instance == nullptr) {
- afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
- return;
- }
-
- try {
-
- json_object *jr = json_object_new_object();
- json_object_object_add(jr, "surfaces",
- to_json(g_afb_instance->app.controller->sprops));
- json_object_object_add(jr, "layers", to_json(g_afb_instance->app.controller->lprops));
-
- afb_req_success(req, jr, "success");
-
- } catch (std::exception &e) {
- afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_status: %s", e.what());
- return;
- }
+ afb_req_success(req, jr, "success");
+ }
+ catch (std::exception &e)
+ {
+ afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_status: %s", e.what());
+ return;
+ }
}
-void windowmanager_debug_layers(afb_req req) noexcept {
- std::lock_guard<std::mutex> guard(binding_m);
- #ifdef ST
- ST();
- #endif
- if (g_afb_instance == nullptr) {
- afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
- return;
- }
-
- try {
- auto ret = wm::Ok(json_tokener_parse(g_afb_instance->app.layers.to_json().dump().c_str()));
-
- afb_req_success(req, ret, "success");
-
- } catch (std::exception &e) {
- afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_layers: %s", e.what());
- return;
- }
-}
+void windowmanager_debug_layers(afb_req req) noexcept
+{
+ std::lock_guard<std::mutex> guard(binding_m);
+#ifdef ST
+ ST();
+#endif
+ if (g_afb_instance == nullptr)
+ {
+ afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
+ return;
+ }
-void windowmanager_debug_surfaces(afb_req req) noexcept {
- std::lock_guard<std::mutex> guard(binding_m);
- #ifdef ST
- ST();
- #endif
- if (g_afb_instance == nullptr) {
- afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
- return;
- }
+ try
+ {
+ auto ret = wm::Ok(json_tokener_parse(g_afb_instance->app.layers.to_json().dump().c_str()));
- try {
+ afb_req_success(req, ret, "success");
+ }
+ catch (std::exception &e)
+ {
+ afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_layers: %s", e.what());
+ return;
+ }
+}
- auto ret = wm::Ok(to_json(g_afb_instance->app.controller->sprops));
- if (ret.is_err()) {
- afb_req_fail(req, "failed", ret.unwrap_err());
- return;
- }
+void windowmanager_debug_surfaces(afb_req req) noexcept
+{
+ std::lock_guard<std::mutex> guard(binding_m);
+#ifdef ST
+ ST();
+#endif
+ if (g_afb_instance == nullptr)
+ {
+ afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
+ return;
+ }
- afb_req_success(req, ret.unwrap(), "success");
+ try
+ {
- } catch (std::exception &e) {
- afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_surfaces: %s", e.what());
- return;
- }
+ auto ret = wm::Ok(to_json(g_afb_instance->app.controller->sprops));
+ if (ret.is_err())
+ {
+ afb_req_fail(req, "failed", ret.unwrap_err());
+ return;
+ }
+ afb_req_success(req, ret.unwrap(), "success");
+ }
+ catch (std::exception &e)
+ {
+ afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_surfaces: %s", e.what());
+ return;
+ }
}
-void windowmanager_debug_terminate(afb_req req) noexcept {
- std::lock_guard<std::mutex> guard(binding_m);
- #ifdef ST
- ST();
- #endif
- if (g_afb_instance == nullptr) {
- afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
- return;
- }
-
- try {
-
- if (getenv("WINMAN_DEBUG_TERMINATE") != nullptr) {
- raise(SIGKILL); // afb-daemon kills it's pgroup using TERM, which
- // doesn't play well with perf
- }
+void windowmanager_debug_terminate(afb_req req) noexcept
+{
+ std::lock_guard<std::mutex> guard(binding_m);
+#ifdef ST
+ ST();
+#endif
+ if (g_afb_instance == nullptr)
+ {
+ afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?");
+ return;
+ }
- afb_req_success(req, NULL, "success");
+ try
+ {
- } catch (std::exception &e) {
- afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_terminate: %s", e.what());
- return;
- }
+ if (getenv("WINMAN_DEBUG_TERMINATE") != nullptr)
+ {
+ raise(SIGKILL); // afb-daemon kills it's pgroup using TERM, which
+ // doesn't play well with perf
+ }
+ afb_req_success(req, NULL, "success");
+ }
+ catch (std::exception &e)
+ {
+ afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_terminate: %s", e.what());
+ return;
+ }
}
const struct afb_verb_v2 windowmanager_verbs[] = {
- { "requestsurface", windowmanager_requestsurface, nullptr, nullptr, AFB_SESSION_NONE },
- { "requestsurfacexdg", windowmanager_requestsurfacexdg, nullptr, nullptr, AFB_SESSION_NONE },
- { "activatesurface", windowmanager_activatesurface, nullptr, nullptr, AFB_SESSION_NONE },
- { "deactivatesurface", windowmanager_deactivatesurface, nullptr, nullptr, AFB_SESSION_NONE },
- { "enddraw", windowmanager_enddraw, nullptr, nullptr, AFB_SESSION_NONE },
- { "getdisplayinfo", windowmanager_getdisplayinfo_thunk, nullptr, nullptr, AFB_SESSION_NONE },
- { "getareainfo", windowmanager_getareainfo_thunk, nullptr, nullptr, AFB_SESSION_NONE },
- { "wm_subscribe", windowmanager_wm_subscribe, nullptr, nullptr, AFB_SESSION_NONE },
- { "list_drawing_names", windowmanager_list_drawing_names, nullptr, nullptr, AFB_SESSION_NONE },
- { "ping", windowmanager_ping, nullptr, nullptr, AFB_SESSION_NONE },
- { "debug_status", windowmanager_debug_status, nullptr, nullptr, AFB_SESSION_NONE },
- { "debug_layers", windowmanager_debug_layers, nullptr, nullptr, AFB_SESSION_NONE },
- { "debug_surfaces", windowmanager_debug_surfaces, nullptr, nullptr, AFB_SESSION_NONE },
- { "debug_terminate", windowmanager_debug_terminate, nullptr, nullptr, AFB_SESSION_NONE },
- {}
-};
+ {"requestsurface", windowmanager_requestsurface, nullptr, nullptr, AFB_SESSION_NONE},
+ {"requestsurfacexdg", windowmanager_requestsurfacexdg, nullptr, nullptr, AFB_SESSION_NONE},
+ {"activatesurface", windowmanager_activatesurface, nullptr, nullptr, AFB_SESSION_NONE},
+ {"deactivatesurface", windowmanager_deactivatesurface, nullptr, nullptr, AFB_SESSION_NONE},
+ {"enddraw", windowmanager_enddraw, nullptr, nullptr, AFB_SESSION_NONE},
+ {"getdisplayinfo", windowmanager_getdisplayinfo_thunk, nullptr, nullptr, AFB_SESSION_NONE},
+ {"getareainfo", windowmanager_getareainfo_thunk, nullptr, nullptr, AFB_SESSION_NONE},
+ {"wm_subscribe", windowmanager_wm_subscribe, nullptr, nullptr, AFB_SESSION_NONE},
+ {"list_drawing_names", windowmanager_list_drawing_names, nullptr, nullptr, AFB_SESSION_NONE},
+ {"ping", windowmanager_ping, nullptr, nullptr, AFB_SESSION_NONE},
+ {"debug_status", windowmanager_debug_status, nullptr, nullptr, AFB_SESSION_NONE},
+ {"debug_layers", windowmanager_debug_layers, nullptr, nullptr, AFB_SESSION_NONE},
+ {"debug_surfaces", windowmanager_debug_surfaces, nullptr, nullptr, AFB_SESSION_NONE},
+ {"debug_terminate", windowmanager_debug_terminate, nullptr, nullptr, AFB_SESSION_NONE},
+ {}};
extern "C" const struct afb_binding_v2 afbBindingV2 = {
- "windowmanager", nullptr, nullptr, windowmanager_verbs, nullptr, binding_init, nullptr, 0};
+ "windowmanager", nullptr, nullptr, windowmanager_verbs, nullptr, binding_init, nullptr, 0};
diff --git a/src/policy.hpp b/src/policy.hpp
index 222c8cc..b87f94d 100644
--- a/src/policy.hpp
+++ b/src/policy.hpp
@@ -20,17 +20,20 @@
#include "layout.hpp"
#include "hmi-debug.h"
-namespace wm {
+namespace wm
+{
-class Policy {
-public:
- bool layout_is_valid(LayoutState const & /* layout */) {
- // We do not check for policy currently
- HMI_DEBUG("wm", "Policy check returns positive");
- return true;
- }
+class Policy
+{
+ public:
+ bool layout_is_valid(LayoutState const & /* layout */)
+ {
+ // We do not check for policy currently
+ HMI_DEBUG("wm", "Policy check returns positive");
+ return true;
+ }
};
-} // namespace wm
+} // namespace wm
#endif //TMCAGLWM_POLICY_HPP
diff --git a/src/result.hpp b/src/result.hpp
index 09eadb5..8a59a90 100644
--- a/src/result.hpp
+++ b/src/result.hpp
@@ -20,58 +20,67 @@
#include <experimental/optional>
#include <functional>
-namespace wm {
+namespace wm
+{
-using std::experimental::optional;
using std::experimental::nullopt;
+using std::experimental::optional;
// We only ever return a string as an error - so just parametrize
// this over result type T
template <typename T>
-struct result {
- char const *e;
- optional<T> t;
-
- bool is_ok() const { return this->t != nullopt; }
- bool is_err() const { return this->e != nullptr; }
-
- T unwrap() {
- if (this->e != nullptr) {
- throw std::logic_error(this->e);
- }
- return this->t.value();
- }
-
- operator T() { return this->unwrap(); }
-
- char const *unwrap_err() { return this->e; }
-
- optional<T> const &ok() const { return this->t; }
- optional<char const *> err() const {
- return this->e ? optional<char const *>(this->e) : nullopt;
- }
-
- result<T> map_err(std::function<char const *(char const *)> f);
+struct result
+{
+ char const *e;
+ optional<T> t;
+
+ bool is_ok() const { return this->t != nullopt; }
+ bool is_err() const { return this->e != nullptr; }
+
+ T unwrap()
+ {
+ if (this->e != nullptr)
+ {
+ throw std::logic_error(this->e);
+ }
+ return this->t.value();
+ }
+
+ operator T() { return this->unwrap(); }
+
+ char const *unwrap_err() { return this->e; }
+
+ optional<T> const &ok() const { return this->t; }
+ optional<char const *> err() const
+ {
+ return this->e ? optional<char const *>(this->e) : nullopt;
+ }
+
+ result<T> map_err(std::function<char const *(char const *)> f);
};
template <typename T>
-struct result<T> Err(char const *e) {
- return result<T>{e, nullopt};
+struct result<T> Err(char const *e)
+{
+ return result<T>{e, nullopt};
}
template <typename T>
-struct result<T> Ok(T t) {
- return result<T>{nullptr, t};
+struct result<T> Ok(T t)
+{
+ return result<T>{nullptr, t};
}
template <typename T>
-result<T> result<T>::map_err(std::function<char const *(char const *)> f) {
- if (this->is_err()) {
- return Err<T>(f(this->e));
- }
- return *this;
+result<T> result<T>::map_err(std::function<char const *(char const *)> f)
+{
+ if (this->is_err())
+ {
+ return Err<T>(f(this->e));
+ }
+ return *this;
}
-} // namespace wm
+} // namespace wm
-#endif // TMCAGLWM_RESULT_HPP
+#endif // TMCAGLWM_RESULT_HPP
diff --git a/src/util.cpp b/src/util.cpp
index 2ae856f..19d590e 100644
--- a/src/util.cpp
+++ b/src/util.cpp
@@ -26,14 +26,17 @@
#ifdef SCOPE_TRACING
thread_local int ScopeTrace::indent = 0;
-ScopeTrace::ScopeTrace(char const *func) : f(func) {
- fprintf(stderr, "%lu %*s%s -->\n", pthread_self(), 2 * indent++, "", this->f);
+ScopeTrace::ScopeTrace(char const *func) : f(func)
+{
+ fprintf(stderr, "%lu %*s%s -->\n", pthread_self(), 2 * indent++, "", this->f);
}
ScopeTrace::~ScopeTrace() { fprintf(stderr, "%lu %*s%s <--\n", pthread_self(), 2 * --indent, "", this->f); }
#endif
-unique_fd::~unique_fd() {
- if (this->fd != -1) {
- close(this->fd);
- }
+unique_fd::~unique_fd()
+{
+ if (this->fd != -1)
+ {
+ close(this->fd);
+ }
}
diff --git a/src/util.hpp b/src/util.hpp
index f4e6e5f..78d2185 100644
--- a/src/util.hpp
+++ b/src/util.hpp
@@ -24,7 +24,8 @@
#include <sys/poll.h>
#ifndef DO_NOT_USE_AFB
-extern "C" {
+extern "C"
+{
#include <afb/afb-binding.h>
};
#endif
@@ -34,7 +35,7 @@ extern "C" {
#ifdef __GNUC__
#define ATTR_FORMAT(stringindex, firsttocheck) \
- __attribute__((format(printf, stringindex, firsttocheck)))
+ __attribute__((format(printf, stringindex, firsttocheck)))
#define ATTR_NORETURN __attribute__((noreturn))
#else
#define ATTR_FORMAT(stringindex, firsttocheck)
@@ -44,18 +45,20 @@ extern "C" {
#ifdef AFB_BINDING_VERSION
#define lognotice(...) AFB_NOTICE(__VA_ARGS__)
#define logerror(...) AFB_ERROR(__VA_ARGS__)
-#define fatal(...) \
- do { \
- AFB_ERROR(__VA_ARGS__); \
- abort(); \
- } while (0)
+#define fatal(...) \
+ do \
+ { \
+ AFB_ERROR(__VA_ARGS__); \
+ abort(); \
+ } while (0)
#else
#define lognotice(...)
#define logerror(...)
-#define fatal(...) \
- do { \
- abort(); \
- } while (0)
+#define fatal(...) \
+ do \
+ { \
+ abort(); \
+ } while (0)
#endif
#ifdef DEBUG_OUTPUT
@@ -77,30 +80,33 @@ extern "C" {
#define STN(N) \
ScopeTrace __attribute__((unused)) CONCAT(named_trace_scope_, __LINE__)(#N)
-struct ScopeTrace {
- thread_local static int indent;
- char const *f{};
- explicit ScopeTrace(char const *func);
- ~ScopeTrace();
+struct ScopeTrace
+{
+ thread_local static int indent;
+ char const *f{};
+ explicit ScopeTrace(char const *func);
+ ~ScopeTrace();
};
#endif
/**
* @struct unique_fd
*/
-struct unique_fd {
- int fd{-1};
- unique_fd() = default;
- explicit unique_fd(int f) : fd{f} {}
- operator int() const { return fd; }
- ~unique_fd();
- unique_fd(unique_fd const &) = delete;
- unique_fd &operator=(unique_fd const &) = delete;
- unique_fd(unique_fd &&o) : fd(o.fd) { o.fd = -1; }
- unique_fd &operator=(unique_fd &&o) {
- std::swap(this->fd, o.fd);
- return *this;
- }
+struct unique_fd
+{
+ int fd{-1};
+ unique_fd() = default;
+ explicit unique_fd(int f) : fd{f} {}
+ operator int() const { return fd; }
+ ~unique_fd();
+ unique_fd(unique_fd const &) = delete;
+ unique_fd &operator=(unique_fd const &) = delete;
+ unique_fd(unique_fd &&o) : fd(o.fd) { o.fd = -1; }
+ unique_fd &operator=(unique_fd &&o)
+ {
+ std::swap(this->fd, o.fd);
+ return *this;
+ }
};
-#endif // !WM_UTIL_HPP
+#endif // !WM_UTIL_HPP
diff --git a/src/wayland_ivi_wm.cpp b/src/wayland_ivi_wm.cpp
index f1a0c2b..5cc16b2 100644
--- a/src/wayland_ivi_wm.cpp
+++ b/src/wayland_ivi_wm.cpp
@@ -23,15 +23,16 @@
/**
* namespace wl
*/
-namespace wl {
+namespace wl
+{
/**
* display
*/
display::display()
- : d(std::unique_ptr<struct wl_display, void (*)(struct wl_display *)>(
- wl_display_connect(nullptr), &wl_display_disconnect)),
- r(d.get()) {}
+ : d(std::unique_ptr<struct wl_display, void (*)(struct wl_display *)>(
+ wl_display_connect(nullptr), &wl_display_disconnect)),
+ r(d.get()) {}
bool display::ok() const { return d && wl_display_get_error(d.get()) == 0; }
@@ -41,24 +42,29 @@ int display::dispatch() { return wl_display_dispatch(this->d.get()); }
int display::dispatch_pending() { return wl_display_dispatch_pending(this->d.get()); }
-int display::read_events() {
- ST();
- while (wl_display_prepare_read(this->d.get()) == -1) {
- STN(pending_events_dispatch);
- if (wl_display_dispatch_pending(this->d.get()) == -1) {
- return -1;
- }
- }
+int display::read_events()
+{
+ ST();
+ while (wl_display_prepare_read(this->d.get()) == -1)
+ {
+ STN(pending_events_dispatch);
+ if (wl_display_dispatch_pending(this->d.get()) == -1)
+ {
+ return -1;
+ }
+ }
- if (wl_display_flush(this->d.get()) == -1) {
- return -1;
- }
+ if (wl_display_flush(this->d.get()) == -1)
+ {
+ return -1;
+ }
- if (wl_display_read_events(this->d.get()) == -1) {
- wl_display_cancel_read(this->d.get());
- }
+ if (wl_display_read_events(this->d.get()) == -1)
+ {
+ wl_display_cancel_read(this->d.get());
+ }
- return 0;
+ return 0;
}
void display::flush() { wl_display_flush(this->d.get()); }
@@ -70,39 +76,47 @@ int display::get_error() { return wl_display_get_error(this->d.get()); }
/**
* registry
*/
-namespace {
+namespace
+{
void registry_global_created(void *data, struct wl_registry * /*r*/, uint32_t name,
- char const *iface, uint32_t v) {
- static_cast<struct registry *>(data)->global_created(name, iface, v);
+ char const *iface, uint32_t v)
+{
+ static_cast<struct registry *>(data)->global_created(name, iface, v);
}
void registry_global_removed(void *data, struct wl_registry * /*r*/,
- uint32_t name) {
- static_cast<struct registry *>(data)->global_removed(name);
+ uint32_t name)
+{
+ static_cast<struct registry *>(data)->global_removed(name);
}
constexpr struct wl_registry_listener registry_listener = {
- registry_global_created, registry_global_removed};
+ registry_global_created, registry_global_removed};
} // namespace
registry::registry(struct wl_display *d)
- : wayland_proxy(d == nullptr ? nullptr : wl_display_get_registry(d)) {
- if (this->proxy != nullptr) {
- wl_registry_add_listener(this->proxy.get(), &registry_listener, this);
- }
+ : wayland_proxy(d == nullptr ? nullptr : wl_display_get_registry(d))
+{
+ if (this->proxy != nullptr)
+ {
+ wl_registry_add_listener(this->proxy.get(), &registry_listener, this);
+ }
}
-void registry::add_global_handler(char const *iface, binder bind) {
- this->bindings[iface] = std::move(bind);
+void registry::add_global_handler(char const *iface, binder bind)
+{
+ this->bindings[iface] = std::move(bind);
}
-void registry::global_created(uint32_t name, char const *iface, uint32_t v) {
- auto b = this->bindings.find(iface);
- if (b != this->bindings.end()) {
- b->second(this->proxy.get(), name, v);
- }
- HMI_DEBUG("wm", "wl::registry @ %p global n %u i %s v %u", this->proxy.get(), name,
- iface, v);
+void registry::global_created(uint32_t name, char const *iface, uint32_t v)
+{
+ auto b = this->bindings.find(iface);
+ if (b != this->bindings.end())
+ {
+ b->second(this->proxy.get(), name, v);
+ }
+ HMI_DEBUG("wm", "wl::registry @ %p global n %u i %s v %u", this->proxy.get(), name,
+ iface, v);
}
void registry::global_removed(uint32_t /*name*/) {}
@@ -110,229 +124,271 @@ void registry::global_removed(uint32_t /*name*/) {}
/**
* output
*/
-namespace {
+namespace
+{
void output_geometry(void *data, struct wl_output * /*wl_output*/, int32_t x,
int32_t y, int32_t physical_width, int32_t physical_height,
int32_t subpixel, const char *make, const char *model,
- int32_t transform) {
- static_cast<struct output *>(data)->geometry(
- x, y, physical_width, physical_height, subpixel, make, model, transform);
+ int32_t transform)
+{
+ static_cast<struct output *>(data)->geometry(
+ x, y, physical_width, physical_height, subpixel, make, model, transform);
}
void output_mode(void *data, struct wl_output * /*wl_output*/, uint32_t flags,
- int32_t width, int32_t height, int32_t refresh) {
- static_cast<struct output *>(data)->mode(flags, width, height, refresh);
+ int32_t width, int32_t height, int32_t refresh)
+{
+ static_cast<struct output *>(data)->mode(flags, width, height, refresh);
}
-void output_done(void *data, struct wl_output * /*wl_output*/) {
- static_cast<struct output *>(data)->done();
+void output_done(void *data, struct wl_output * /*wl_output*/)
+{
+ static_cast<struct output *>(data)->done();
}
void output_scale(void *data, struct wl_output * /*wl_output*/,
- int32_t factor) {
- static_cast<struct output *>(data)->scale(factor);
+ int32_t factor)
+{
+ static_cast<struct output *>(data)->scale(factor);
}
constexpr struct wl_output_listener output_listener = {
- output_geometry, output_mode, output_done, output_scale};
+ output_geometry, output_mode, output_done, output_scale};
} // namespace
output::output(struct wl_registry *r, uint32_t name, uint32_t v)
- : wayland_proxy(wl_registry_bind(r, name, &wl_output_interface, v)) {
- wl_output_add_listener(this->proxy.get(), &output_listener, this);
+ : wayland_proxy(wl_registry_bind(r, name, &wl_output_interface, v))
+{
+ wl_output_add_listener(this->proxy.get(), &output_listener, this);
}
void output::geometry(int32_t x, int32_t y, int32_t pw, int32_t ph,
int32_t subpel, char const *make, char const *model,
- int32_t tx) {
- HMI_DEBUG("wm",
- "wl::output %s @ %p x %i y %i w %i h %i spel %x make %s model %s tx %i",
- __func__, this->proxy.get(), x, y, pw, ph, subpel, make, model, tx);
- this->physical_width = pw;
- this->physical_height = ph;
- this->transform = tx;
-}
-
-void output::mode(uint32_t flags, int32_t w, int32_t h, int32_t r) {
- HMI_DEBUG("wm", "wl::output %s @ %p f %x w %i h %i r %i", __func__,
- this->proxy.get(), flags, w, h, r);
- if ((flags & WL_OUTPUT_MODE_CURRENT) != 0u) {
- this->width = w;
- this->height = h;
- this->refresh = r;
- }
-}
-
-void output::done() {
- HMI_DEBUG("wm", "wl::output %s @ %p done", __func__, this->proxy.get());
- // Pivot and flipped
- if (this->transform == WL_OUTPUT_TRANSFORM_90 ||
- this->transform == WL_OUTPUT_TRANSFORM_270 ||
- this->transform == WL_OUTPUT_TRANSFORM_FLIPPED_90 ||
- this->transform == WL_OUTPUT_TRANSFORM_FLIPPED_270) {
- std::swap(this->width, this->height);
- std::swap(this->physical_width, this->physical_height);
- }
-}
-
-void output::scale(int32_t factor) {
- HMI_DEBUG("wm", "wl::output %s @ %p f %i", __func__, this->proxy.get(), factor);
-}
-} // namespace wl
+ int32_t tx)
+{
+ HMI_DEBUG("wm",
+ "wl::output %s @ %p x %i y %i w %i h %i spel %x make %s model %s tx %i",
+ __func__, this->proxy.get(), x, y, pw, ph, subpel, make, model, tx);
+ this->physical_width = pw;
+ this->physical_height = ph;
+ this->transform = tx;
+}
+
+void output::mode(uint32_t flags, int32_t w, int32_t h, int32_t r)
+{
+ HMI_DEBUG("wm", "wl::output %s @ %p f %x w %i h %i r %i", __func__,
+ this->proxy.get(), flags, w, h, r);
+ if ((flags & WL_OUTPUT_MODE_CURRENT) != 0u)
+ {
+ this->width = w;
+ this->height = h;
+ this->refresh = r;
+ }
+}
+
+void output::done()
+{
+ HMI_DEBUG("wm", "wl::output %s @ %p done", __func__, this->proxy.get());
+ // Pivot and flipped
+ if (this->transform == WL_OUTPUT_TRANSFORM_90 ||
+ this->transform == WL_OUTPUT_TRANSFORM_270 ||
+ this->transform == WL_OUTPUT_TRANSFORM_FLIPPED_90 ||
+ this->transform == WL_OUTPUT_TRANSFORM_FLIPPED_270)
+ {
+ std::swap(this->width, this->height);
+ std::swap(this->physical_width, this->physical_height);
+ }
+}
+
+void output::scale(int32_t factor)
+{
+ HMI_DEBUG("wm", "wl::output %s @ %p f %i", __func__, this->proxy.get(), factor);
+}
+} // namespace wl
/**
* namespace compositor
*/
-namespace compositor {
+namespace compositor
+{
-namespace {
+namespace
+{
void surface_visibility_changed(
- void *data, struct ivi_wm * /*ivi_wm*/,
- uint32_t surface_id, int32_t visibility) {
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_visibility_changed(s, visibility);
+ void *data, struct ivi_wm * /*ivi_wm*/,
+ uint32_t surface_id, int32_t visibility)
+{
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_visibility_changed(s, visibility);
}
void surface_opacity_changed(void *data, struct ivi_wm * /*ivi_wm*/,
- uint32_t surface_id, wl_fixed_t opacity) {
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_opacity_changed(s, float(wl_fixed_to_double(opacity)));
+ uint32_t surface_id, wl_fixed_t opacity)
+{
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_opacity_changed(s, float(wl_fixed_to_double(opacity)));
}
void surface_source_rectangle_changed(
- void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id,
- int32_t x, int32_t y, int32_t width, int32_t height) {
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_source_rectangle_changed(s, x, y, width, height);
+ void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id,
+ int32_t x, int32_t y, int32_t width, int32_t height)
+{
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_source_rectangle_changed(s, x, y, width, height);
}
void surface_destination_rectangle_changed(
- void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id,
- int32_t x, int32_t y, int32_t width, int32_t height) {
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_destination_rectangle_changed(s, x, y, width, height);
+ void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id,
+ int32_t x, int32_t y, int32_t width, int32_t height)
+{
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_destination_rectangle_changed(s, x, y, width, height);
}
void surface_created(void *data, struct ivi_wm * /*ivi_wm*/,
- uint32_t id_surface) {
- static_cast<struct controller *>(data)->surface_created(id_surface);
+ uint32_t id_surface)
+{
+ static_cast<struct controller *>(data)->surface_created(id_surface);
}
void surface_destroyed(
- void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id) {
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_destroyed(s, surface_id);
+ void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id)
+{
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_destroyed(s, surface_id);
}
void surface_error_detected(void *data, struct ivi_wm * /*ivi_wm*/, uint32_t object_id,
- uint32_t error_code, const char *error_text) {
- static_cast<struct controller *>(data)->surface_error_detected(
- object_id, error_code, error_text);
+ uint32_t error_code, const char *error_text)
+{
+ static_cast<struct controller *>(data)->surface_error_detected(
+ object_id, error_code, error_text);
}
void surface_size_changed(
- void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id,
- int32_t width, int32_t height) {
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_size_changed(s, width, height);
+ void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id,
+ int32_t width, int32_t height)
+{
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_size_changed(s, width, height);
}
void surface_stats_received(void *data, struct ivi_wm * /*ivi_wm*/,
- uint32_t surface_id, uint32_t frame_count, uint32_t pid) {
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_stats_received(s, surface_id, frame_count, pid);
+ uint32_t surface_id, uint32_t frame_count, uint32_t pid)
+{
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_stats_received(s, surface_id, frame_count, pid);
}
void surface_added_to_layer(void *data, struct ivi_wm * /*ivi_wm*/,
- uint32_t layer_id, uint32_t surface_id) {
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_added_to_layer(s, layer_id, surface_id);
+ uint32_t layer_id, uint32_t surface_id)
+{
+ auto s = static_cast<struct surface *>(data);
+ s->parent->surface_added_to_layer(s, layer_id, surface_id);
}
void layer_visibility_changed(void *data, struct ivi_wm * /*ivi_wm*/,
- uint32_t layer_id, int32_t visibility) {
- auto l = static_cast<struct layer *>(data);
- l->parent->layer_visibility_changed(l, layer_id, visibility);
+ uint32_t layer_id, int32_t visibility)
+{
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_visibility_changed(l, layer_id, visibility);
}
void layer_opacity_changed(void *data, struct ivi_wm * /*ivi_wm*/,
- uint32_t layer_id, wl_fixed_t opacity) {
- auto l = static_cast<struct layer *>(data);
- l->parent->layer_opacity_changed(l, layer_id, float(wl_fixed_to_double(opacity)));
+ uint32_t layer_id, wl_fixed_t opacity)
+{
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_opacity_changed(l, layer_id, float(wl_fixed_to_double(opacity)));
}
void layer_source_rectangle_changed(
- void *data, struct ivi_wm * /*ivi_wm*/, uint32_t layer_id,
- int32_t x, int32_t y, int32_t width, int32_t height) {
- auto l = static_cast<struct layer *>(data);
- l->parent->layer_source_rectangle_changed(l, layer_id, x, y, width, height);
+ void *data, struct ivi_wm * /*ivi_wm*/, uint32_t layer_id,
+ int32_t x, int32_t y, int32_t width, int32_t height)
+{
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_source_rectangle_changed(l, layer_id, x, y, width, height);
}
void layer_destination_rectangle_changed(
- void *data, struct ivi_wm * /*ivi_wm*/, uint32_t layer_id,
- int32_t x, int32_t y, int32_t width, int32_t height) {
- auto l = static_cast<struct layer *>(data);
- l->parent->layer_destination_rectangle_changed(l, layer_id, x, y, width, height);
+ void *data, struct ivi_wm * /*ivi_wm*/, uint32_t layer_id,
+ int32_t x, int32_t y, int32_t width, int32_t height)
+{
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_destination_rectangle_changed(l, layer_id, x, y, width, height);
}
void layer_created(void *data, struct ivi_wm * /*ivi_wm*/,
- uint32_t id_layer) {
- static_cast<struct controller *>(data)->layer_created(id_layer);
+ uint32_t id_layer)
+{
+ static_cast<struct controller *>(data)->layer_created(id_layer);
}
-void layer_destroyed(void *data, struct ivi_wm * /*ivi_wm*/, uint32_t layer_id) {
- auto l = static_cast<struct layer *>(data);
- l->parent->layer_destroyed(l, layer_id);
+void layer_destroyed(void *data, struct ivi_wm * /*ivi_wm*/, uint32_t layer_id)
+{
+ auto l = static_cast<struct layer *>(data);
+ l->parent->layer_destroyed(l, layer_id);
}
void layer_error_detected(void *data, struct ivi_wm * /*ivi_wm*/, uint32_t object_id,
- uint32_t error_code, const char *error_text) {
- static_cast<struct controller *>(data)->layer_error_detected(
- object_id, error_code, error_text);
+ uint32_t error_code, const char *error_text)
+{
+ static_cast<struct controller *>(data)->layer_error_detected(
+ object_id, error_code, error_text);
}
constexpr struct ivi_wm_listener listener = {
- surface_visibility_changed, layer_visibility_changed,
- surface_opacity_changed, layer_opacity_changed,
- surface_source_rectangle_changed, layer_source_rectangle_changed,
- surface_destination_rectangle_changed, layer_destination_rectangle_changed,
- surface_created, layer_created,
- surface_destroyed, layer_destroyed,
- surface_error_detected, layer_error_detected,
- surface_size_changed,
- surface_stats_received,
- surface_added_to_layer,
+ surface_visibility_changed,
+ layer_visibility_changed,
+ surface_opacity_changed,
+ layer_opacity_changed,
+ surface_source_rectangle_changed,
+ layer_source_rectangle_changed,
+ surface_destination_rectangle_changed,
+ layer_destination_rectangle_changed,
+ surface_created,
+ layer_created,
+ surface_destroyed,
+ layer_destroyed,
+ surface_error_detected,
+ layer_error_detected,
+ surface_size_changed,
+ surface_stats_received,
+ surface_added_to_layer,
};
-void screen_created(void *data, struct ivi_wm_screen *ivi_wm_screen, uint32_t id) {
- static_cast<struct screen *>(data)->screen_created((struct screen *)data, id);
+void screen_created(void *data, struct ivi_wm_screen *ivi_wm_screen, uint32_t id)
+{
+ static_cast<struct screen *>(data)->screen_created((struct screen *)data, id);
}
void layer_added(void *data,
- struct ivi_wm_screen *ivi_wm_screen,
- uint32_t layer_id) {
- HMI_DEBUG("wm", "added layer_id:%d", layer_id);
+ struct ivi_wm_screen *ivi_wm_screen,
+ uint32_t layer_id)
+{
+ HMI_DEBUG("wm", "added layer_id:%d", layer_id);
}
void connector_name(void *data,
struct ivi_wm_screen *ivi_wm_screen,
- const char *process_name) {
- HMI_DEBUG("wm", "process_name:%s", process_name);
+ const char *process_name)
+{
+ HMI_DEBUG("wm", "process_name:%s", process_name);
}
void screen_error(void *data,
struct ivi_wm_screen *ivi_wm_screen,
uint32_t error,
- const char *message) {
- HMI_DEBUG("wm", "screen error:%d message:%s", error, message);
+ const char *message)
+{
+ HMI_DEBUG("wm", "screen error:%d message:%s", error, message);
}
constexpr struct ivi_wm_screen_listener screen_listener = {
- screen_created,
- layer_added,
- connector_name,
- screen_error,
+ screen_created,
+ layer_added,
+ connector_name,
+ screen_error,
};
} // namespace
@@ -340,311 +396,355 @@ constexpr struct ivi_wm_screen_listener screen_listener = {
* surface
*/
surface::surface(uint32_t i, struct controller *c)
- : controller_child(c, i) {
- this->parent->add_proxy_to_sid_mapping(this->parent->proxy.get(), i);
+ : controller_child(c, i)
+{
+ this->parent->add_proxy_to_sid_mapping(this->parent->proxy.get(), i);
}
-void surface::set_visibility(uint32_t visibility) {
- HMI_DEBUG("wm", "compositor::surface id:%d v:%d", this->id, visibility);
- ivi_wm_set_surface_visibility(this->parent->proxy.get(), this->id, visibility);
+void surface::set_visibility(uint32_t visibility)
+{
+ HMI_DEBUG("wm", "compositor::surface id:%d v:%d", this->id, visibility);
+ ivi_wm_set_surface_visibility(this->parent->proxy.get(), this->id, visibility);
}
void surface::set_source_rectangle(int32_t x, int32_t y,
- int32_t width, int32_t height) {
- ivi_wm_set_surface_source_rectangle(this->parent->proxy.get(), this->id,
- x, y, width, height);
+ int32_t width, int32_t height)
+{
+ ivi_wm_set_surface_source_rectangle(this->parent->proxy.get(), this->id,
+ x, y, width, height);
}
void surface::set_destination_rectangle(int32_t x, int32_t y,
- int32_t width, int32_t height) {
- ivi_wm_set_surface_destination_rectangle(this->parent->proxy.get(), this->id,
- x, y, width, height);
+ int32_t width, int32_t height)
+{
+ ivi_wm_set_surface_destination_rectangle(this->parent->proxy.get(), this->id,
+ x, y, width, height);
}
-
/**
* layer
*/
layer::layer(uint32_t i, struct controller *c) : layer(i, 0, 0, c) {}
layer::layer(uint32_t i, int32_t w, int32_t h, struct controller *c)
- : controller_child(c, i) {
- this->parent->add_proxy_to_lid_mapping(this->parent->proxy.get(), i);
- ivi_wm_create_layout_layer(c->proxy.get(), i, w, h);
+ : controller_child(c, i)
+{
+ this->parent->add_proxy_to_lid_mapping(this->parent->proxy.get(), i);
+ ivi_wm_create_layout_layer(c->proxy.get(), i, w, h);
}
-void layer::set_visibility(uint32_t visibility) {
- ivi_wm_set_layer_visibility(this->parent->proxy.get(), this->id, visibility);
+void layer::set_visibility(uint32_t visibility)
+{
+ ivi_wm_set_layer_visibility(this->parent->proxy.get(), this->id, visibility);
}
void layer::set_destination_rectangle(int32_t x, int32_t y,
- int32_t width, int32_t height) {
- ivi_wm_set_layer_destination_rectangle(this->parent->proxy.get(), this->id,
- x, y, width, height);
+ int32_t width, int32_t height)
+{
+ ivi_wm_set_layer_destination_rectangle(this->parent->proxy.get(), this->id,
+ x, y, width, height);
}
-void layer::add_surface(uint32_t surface_id) {
- ivi_wm_layer_add_surface(this->parent->proxy.get(), this->id, surface_id);
+void layer::add_surface(uint32_t surface_id)
+{
+ ivi_wm_layer_add_surface(this->parent->proxy.get(), this->id, surface_id);
}
-void layer::remove_surface(uint32_t surface_id) {
- ivi_wm_layer_remove_surface(this->parent->proxy.get(), this->id, surface_id);
+void layer::remove_surface(uint32_t surface_id)
+{
+ ivi_wm_layer_remove_surface(this->parent->proxy.get(), this->id, surface_id);
}
-
/**
* screen
*/
screen::screen(uint32_t i, struct controller *c, struct wl_output *o)
- : wayland_proxy(ivi_wm_create_screen(c->proxy.get(), o)),
- controller_child(c, i) {
- HMI_DEBUG("wm", "compositor::screen @ %p id %u o %p", this->proxy.get(), i, o);
+ : wayland_proxy(ivi_wm_create_screen(c->proxy.get(), o)),
+ controller_child(c, i)
+{
+ HMI_DEBUG("wm", "compositor::screen @ %p id %u o %p", this->proxy.get(), i, o);
- // Add listener for screen
- ivi_wm_screen_add_listener(this->proxy.get(), &screen_listener, this);
+ // Add listener for screen
+ ivi_wm_screen_add_listener(this->proxy.get(), &screen_listener, this);
}
void screen::clear() { ivi_wm_screen_clear(this->proxy.get()); }
-void screen::screen_created(struct screen *screen, uint32_t id) {
- HMI_DEBUG("wm", "compositor::screen @ %p screen %u (%x) @ %p", this->proxy.get(),
- id, id, screen);
- this->id = id;
- this->parent->screens[id] = screen;
+void screen::screen_created(struct screen *screen, uint32_t id)
+{
+ HMI_DEBUG("wm", "compositor::screen @ %p screen %u (%x) @ %p", this->proxy.get(),
+ id, id, screen);
+ this->id = id;
+ this->parent->screens[id] = screen;
}
-void screen::set_render_order(std::vector<uint32_t> const &ro) {
- std::size_t i;
+void screen::set_render_order(std::vector<uint32_t> const &ro)
+{
+ std::size_t i;
- // Remove all layers from the screen render order
- ivi_wm_screen_clear(this->proxy.get());
+ // Remove all layers from the screen render order
+ ivi_wm_screen_clear(this->proxy.get());
- for (i = 0; i < ro.size(); i++) {
- HMI_DEBUG("wm", "compositor::screen @ %p add layer %u", this->proxy.get(), ro[i]);
- // Add the layer to screen render order at nearest z-position
- ivi_wm_screen_add_layer(this->proxy.get(), ro[i]);
- }
+ for (i = 0; i < ro.size(); i++)
+ {
+ HMI_DEBUG("wm", "compositor::screen @ %p add layer %u", this->proxy.get(), ro[i]);
+ // Add the layer to screen render order at nearest z-position
+ ivi_wm_screen_add_layer(this->proxy.get(), ro[i]);
+ }
}
-
/**
* controller
*/
controller::controller(struct wl_registry *r, uint32_t name, uint32_t version)
- : wayland_proxy(
- wl_registry_bind(r, name, &ivi_wm_interface, version)),
- output_size{} {
- ivi_wm_add_listener(this->proxy.get(), &listener, this);
+ : wayland_proxy(
+ wl_registry_bind(r, name, &ivi_wm_interface, version)),
+ output_size{}
+{
+ ivi_wm_add_listener(this->proxy.get(), &listener, this);
}
-void controller::layer_create(uint32_t id, int32_t w, int32_t h) {
- this->layers[id] = std::make_unique<struct layer>(id, w, h, this);
+void controller::layer_create(uint32_t id, int32_t w, int32_t h)
+{
+ this->layers[id] = std::make_unique<struct layer>(id, w, h, this);
}
-void controller::surface_create(uint32_t id) {
- this->surfaces[id] = std::make_unique<struct surface>(id, this);
+void controller::surface_create(uint32_t id)
+{
+ this->surfaces[id] = std::make_unique<struct surface>(id, this);
- // TODO: If Clipping is necessary, this process should be modified.
- {
- // Set surface type:IVI_WM_SURFACE_TYPE_DESKTOP)
- // for resizing wayland surface when switching from split to full surface.
- ivi_wm_set_surface_type(this->proxy.get(), id, IVI_WM_SURFACE_TYPE_DESKTOP);
+ // TODO: If Clipping is necessary, this process should be modified.
+ {
+ // Set surface type:IVI_WM_SURFACE_TYPE_DESKTOP)
+ // for resizing wayland surface when switching from split to full surface.
+ ivi_wm_set_surface_type(this->proxy.get(), id, IVI_WM_SURFACE_TYPE_DESKTOP);
- // Set source reactangle even if we should not need to set it
- // for enable setting for destination region.
- this->surfaces[id]->set_source_rectangle(0, 0, this->output_size.w, this->output_size.h);
+ // Set source reactangle even if we should not need to set it
+ // for enable setting for destination region.
+ this->surfaces[id]->set_source_rectangle(0, 0, this->output_size.w, this->output_size.h);
- // Flush display
- this->display->flush();
- }
+ // Flush display
+ this->display->flush();
+ }
}
-void controller::create_screen(struct wl_output *output) {
- // TODO: screen id is 0 (WM manages one screen for now)
- this->screen = std::make_unique<struct screen>(0, this, output);
+void controller::create_screen(struct wl_output *output)
+{
+ // TODO: screen id is 0 (WM manages one screen for now)
+ this->screen = std::make_unique<struct screen>(0, this, output);
}
-void controller::layer_created(uint32_t id) {
- HMI_DEBUG("wm", "compositor::controller @ %p layer %u (%x)", this->proxy.get(), id, id);
- if (this->layers.find(id) != this->layers.end()) {
- HMI_DEBUG("wm", "WindowManager has created layer %u (%x) already", id, id);
- } else {
- this->layers[id] = std::make_unique<struct layer>(id, this);
- }
+void controller::layer_created(uint32_t id)
+{
+ HMI_DEBUG("wm", "compositor::controller @ %p layer %u (%x)", this->proxy.get(), id, id);
+ if (this->layers.find(id) != this->layers.end())
+ {
+ HMI_DEBUG("wm", "WindowManager has created layer %u (%x) already", id, id);
+ }
+ else
+ {
+ this->layers[id] = std::make_unique<struct layer>(id, this);
+ }
}
void controller::layer_error_detected(uint32_t object_id,
- uint32_t error_code, const char *error_text) {
- HMI_DEBUG("wm", "compositor::controller @ %p error o %d c %d text %s",
- this->proxy.get(), object_id, error_code, error_text);
+ uint32_t error_code, const char *error_text)
+{
+ HMI_DEBUG("wm", "compositor::controller @ %p error o %d c %d text %s",
+ this->proxy.get(), object_id, error_code, error_text);
}
-void controller::surface_visibility_changed(struct surface *s, int32_t visibility) {
- HMI_DEBUG("wm", "compositor::surface %s @ %d v %i", __func__, s->id,
- visibility);
- this->sprops[s->id].visibility = visibility;
- this->chooks->surface_visibility(s->id, visibility);
+void controller::surface_visibility_changed(struct surface *s, int32_t visibility)
+{
+ HMI_DEBUG("wm", "compositor::surface %s @ %d v %i", __func__, s->id,
+ visibility);
+ this->sprops[s->id].visibility = visibility;
+ this->chooks->surface_visibility(s->id, visibility);
}
-void controller::surface_opacity_changed(struct surface *s, float opacity) {
- HMI_DEBUG("wm", "compositor::surface %s @ %d o %f", __func__, s->id,
- opacity);
- this->sprops[s->id].opacity = opacity;
+void controller::surface_opacity_changed(struct surface *s, float opacity)
+{
+ HMI_DEBUG("wm", "compositor::surface %s @ %d o %f", __func__, s->id,
+ opacity);
+ this->sprops[s->id].opacity = opacity;
}
void controller::surface_source_rectangle_changed(struct surface *s, int32_t x,
- int32_t y, int32_t width,
- int32_t height) {
- HMI_DEBUG("wm", "compositor::surface %s @ %d x %i y %i w %i h %i", __func__,
- s->id, x, y, width, height);
- this->sprops[s->id].src_rect = rect{width, height, x, y};
+ int32_t y, int32_t width,
+ int32_t height)
+{
+ HMI_DEBUG("wm", "compositor::surface %s @ %d x %i y %i w %i h %i", __func__,
+ s->id, x, y, width, height);
+ this->sprops[s->id].src_rect = rect{width, height, x, y};
}
void controller::surface_destination_rectangle_changed(struct surface *s, int32_t x,
- int32_t y, int32_t width,
- int32_t height) {
- HMI_DEBUG("wm", "compositor::surface %s @ %d x %i y %i w %i h %i", __func__,
- s->id, x, y, width, height);
- this->sprops[s->id].dst_rect = rect{width, height, x, y};
- this->chooks->surface_destination_rectangle(s->id, x, y, width, height);
+ int32_t y, int32_t width,
+ int32_t height)
+{
+ HMI_DEBUG("wm", "compositor::surface %s @ %d x %i y %i w %i h %i", __func__,
+ s->id, x, y, width, height);
+ this->sprops[s->id].dst_rect = rect{width, height, x, y};
+ this->chooks->surface_destination_rectangle(s->id, x, y, width, height);
}
void controller::surface_size_changed(struct surface *s, int32_t width,
- int32_t height) {
- HMI_DEBUG("wm", "compositor::surface %s @ %d w %i h %i", __func__, s->id,
- width, height);
- this->sprops[s->id].size = size{uint32_t(width), uint32_t(height)};
+ int32_t height)
+{
+ HMI_DEBUG("wm", "compositor::surface %s @ %d w %i h %i", __func__, s->id,
+ width, height);
+ this->sprops[s->id].size = size{uint32_t(width), uint32_t(height)};
}
-void controller::surface_added_to_layer(struct surface * s,
- uint32_t layer_id, uint32_t surface_id) {
- HMI_DEBUG("wm", "compositor::surface %s @ %d l %u",
- __func__, layer_id, surface_id);
+void controller::surface_added_to_layer(struct surface *s,
+ uint32_t layer_id, uint32_t surface_id)
+{
+ HMI_DEBUG("wm", "compositor::surface %s @ %d l %u",
+ __func__, layer_id, surface_id);
}
void controller::surface_stats_received(struct surface *s, uint32_t surface_id,
- uint32_t frame_count, uint32_t pid) {
- HMI_DEBUG("wm", "compositor::surface %s @ %d f %u pid %u",
- __func__, surface_id, frame_count, pid);
+ uint32_t frame_count, uint32_t pid)
+{
+ HMI_DEBUG("wm", "compositor::surface %s @ %d f %u pid %u",
+ __func__, surface_id, frame_count, pid);
}
-void controller::surface_created(uint32_t id) {
- HMI_DEBUG("wm", "compositor::controller @ %p surface %u (%x)", this->proxy.get(), id,
- id);
- if (this->surfaces.find(id) == this->surfaces.end()) {
- this->surfaces[id] = std::make_unique<struct surface>(id, this);
- this->chooks->surface_created(id);
+void controller::surface_created(uint32_t id)
+{
+ HMI_DEBUG("wm", "compositor::controller @ %p surface %u (%x)", this->proxy.get(), id,
+ id);
+ if (this->surfaces.find(id) == this->surfaces.end())
+ {
+ this->surfaces[id] = std::make_unique<struct surface>(id, this);
+ this->chooks->surface_created(id);
- // TODO: If Clipping is necessary, this process should be modified.
- {
- // Set surface type:IVI_WM_SURFACE_TYPE_DESKTOP)
- // for resizing wayland surface when switching from split to full surface.
- ivi_wm_set_surface_type(this->proxy.get(), id, IVI_WM_SURFACE_TYPE_DESKTOP);
+ // TODO: If Clipping is necessary, this process should be modified.
+ {
+ // Set surface type:IVI_WM_SURFACE_TYPE_DESKTOP)
+ // for resizing wayland surface when switching from split to full surface.
+ ivi_wm_set_surface_type(this->proxy.get(), id, IVI_WM_SURFACE_TYPE_DESKTOP);
- // Set source reactangle even if we should not need to set it
- // for enable setting for destination region.
- this->surfaces[id]->set_source_rectangle(0, 0, this->output_size.w, this->output_size.h);
+ // Set source reactangle even if we should not need to set it
+ // for enable setting for destination region.
+ this->surfaces[id]->set_source_rectangle(0, 0, this->output_size.w, this->output_size.h);
- // Flush display
- this->display->flush();
- }
- }
+ // Flush display
+ this->display->flush();
+ }
+ }
}
-void controller::surface_destroyed(struct surface *s, uint32_t surface_id) {
- HMI_DEBUG("wm", "compositor::surface %s @ %d", __func__, surface_id);
- this->chooks->surface_removed(surface_id);
- this->sprops.erase(surface_id);
- this->surfaces.erase(surface_id);
+void controller::surface_destroyed(struct surface *s, uint32_t surface_id)
+{
+ HMI_DEBUG("wm", "compositor::surface %s @ %d", __func__, surface_id);
+ this->chooks->surface_removed(surface_id);
+ this->sprops.erase(surface_id);
+ this->surfaces.erase(surface_id);
}
void controller::surface_error_detected(uint32_t object_id,
- uint32_t error_code, const char *error_text) {
- HMI_DEBUG("wm", "compositor::controller @ %p error o %d c %d text %s",
- this->proxy.get(), object_id, error_code, error_text);
+ uint32_t error_code, const char *error_text)
+{
+ HMI_DEBUG("wm", "compositor::controller @ %p error o %d c %d text %s",
+ this->proxy.get(), object_id, error_code, error_text);
}
-void controller::layer_visibility_changed(struct layer *l, uint32_t layer_id, int32_t visibility) {
- HMI_DEBUG("wm", "compositor::layer %s @ %d v %i", __func__, layer_id, visibility);
- this->lprops[layer_id].visibility = visibility;
+void controller::layer_visibility_changed(struct layer *l, uint32_t layer_id, int32_t visibility)
+{
+ HMI_DEBUG("wm", "compositor::layer %s @ %d v %i", __func__, layer_id, visibility);
+ this->lprops[layer_id].visibility = visibility;
}
-void controller::layer_opacity_changed(struct layer *l, uint32_t layer_id, float opacity) {
- HMI_DEBUG("wm", "compositor::layer %s @ %d o %f", __func__, layer_id, opacity);
- this->lprops[layer_id].opacity = opacity;
+void controller::layer_opacity_changed(struct layer *l, uint32_t layer_id, float opacity)
+{
+ HMI_DEBUG("wm", "compositor::layer %s @ %d o %f", __func__, layer_id, opacity);
+ this->lprops[layer_id].opacity = opacity;
}
void controller::layer_source_rectangle_changed(struct layer *l, uint32_t layer_id,
- int32_t x, int32_t y,
- int32_t width, int32_t height) {
- HMI_DEBUG("wm", "compositor::layer %s @ %d x %i y %i w %i h %i",
- __func__, layer_id, x, y, width, height);
- this->lprops[layer_id].src_rect = rect{width, height, x, y};
+ int32_t x, int32_t y,
+ int32_t width, int32_t height)
+{
+ HMI_DEBUG("wm", "compositor::layer %s @ %d x %i y %i w %i h %i",
+ __func__, layer_id, x, y, width, height);
+ this->lprops[layer_id].src_rect = rect{width, height, x, y};
}
void controller::layer_destination_rectangle_changed(struct layer *l, uint32_t layer_id,
- int32_t x, int32_t y,
- int32_t width, int32_t height) {
- HMI_DEBUG("wm", "compositor::layer %s @ %d x %i y %i w %i h %i",
- __func__, layer_id, x, y, width, height);
- this->lprops[layer_id].dst_rect = rect{width, height, x, y};
+ int32_t x, int32_t y,
+ int32_t width, int32_t height)
+{
+ HMI_DEBUG("wm", "compositor::layer %s @ %d x %i y %i w %i h %i",
+ __func__, layer_id, x, y, width, height);
+ this->lprops[layer_id].dst_rect = rect{width, height, x, y};
}
void controller::layer_configuration(struct layer *l, int32_t width,
- int32_t height) {
- HMI_DEBUG("wm", "compositor::layer %s @ %d w %i h %i", __func__, l->id,
- width, height);
- this->lprops[l->id].size = size{uint32_t(width), uint32_t(height)};
+ int32_t height)
+{
+ HMI_DEBUG("wm", "compositor::layer %s @ %d w %i h %i", __func__, l->id,
+ width, height);
+ this->lprops[l->id].size = size{uint32_t(width), uint32_t(height)};
}
-void controller::layer_orientation(struct layer *l, int32_t orientation) {
- HMI_DEBUG("wm", "compositor::layer %s @ %d o %i", __func__, l->id,
- orientation);
- this->lprops[l->id].orientation = orientation;
+void controller::layer_orientation(struct layer *l, int32_t orientation)
+{
+ HMI_DEBUG("wm", "compositor::layer %s @ %d o %i", __func__, l->id,
+ orientation);
+ this->lprops[l->id].orientation = orientation;
}
-void controller::layer_screen(struct layer *l, struct wl_output *screen) {
- HMI_DEBUG("wm", "compositor::layer %s @ %d s %p", __func__, l->id, screen);
+void controller::layer_screen(struct layer *l, struct wl_output *screen)
+{
+ HMI_DEBUG("wm", "compositor::layer %s @ %d s %p", __func__, l->id, screen);
}
-void controller::layer_destroyed(struct layer *l, uint32_t layer_id) {
- HMI_DEBUG("wm", "compositor::layer %s @ %d", __func__, layer_id);
- this->lprops.erase(layer_id);
- this->layers.erase(layer_id);
+void controller::layer_destroyed(struct layer *l, uint32_t layer_id)
+{
+ HMI_DEBUG("wm", "compositor::layer %s @ %d", __func__, layer_id);
+ this->lprops.erase(layer_id);
+ this->layers.erase(layer_id);
}
void controller::add_proxy_to_sid_mapping(struct ivi_wm *p,
- uint32_t id) {
- HMI_DEBUG("wm", "Add surface proxy mapping for %p (%u)", p, id);
- this->surface_proxy_to_id[uintptr_t(p)] = id;
- this->sprops[id].id = id;
+ uint32_t id)
+{
+ HMI_DEBUG("wm", "Add surface proxy mapping for %p (%u)", p, id);
+ this->surface_proxy_to_id[uintptr_t(p)] = id;
+ this->sprops[id].id = id;
}
-void controller::remove_proxy_to_sid_mapping(struct ivi_wm *p) {
- HMI_DEBUG("wm", "Remove surface proxy mapping for %p", p);
- this->surface_proxy_to_id.erase(uintptr_t(p));
+void controller::remove_proxy_to_sid_mapping(struct ivi_wm *p)
+{
+ HMI_DEBUG("wm", "Remove surface proxy mapping for %p", p);
+ this->surface_proxy_to_id.erase(uintptr_t(p));
}
void controller::add_proxy_to_lid_mapping(struct ivi_wm *p,
- uint32_t id) {
- HMI_DEBUG("wm", "Add layer proxy mapping for %p (%u)", p, id);
- this->layer_proxy_to_id[uintptr_t(p)] = id;
- this->lprops[id].id = id;
+ uint32_t id)
+{
+ HMI_DEBUG("wm", "Add layer proxy mapping for %p (%u)", p, id);
+ this->layer_proxy_to_id[uintptr_t(p)] = id;
+ this->lprops[id].id = id;
}
-void controller::remove_proxy_to_lid_mapping(struct ivi_wm *p) {
- HMI_DEBUG("wm", "Remove layer proxy mapping for %p", p);
- this->layer_proxy_to_id.erase(uintptr_t(p));
+void controller::remove_proxy_to_lid_mapping(struct ivi_wm *p)
+{
+ HMI_DEBUG("wm", "Remove layer proxy mapping for %p", p);
+ this->layer_proxy_to_id.erase(uintptr_t(p));
}
-void controller::add_proxy_to_id_mapping(struct wl_output *p, uint32_t id) {
- HMI_DEBUG("wm", "Add screen proxy mapping for %p (%u)", p, id);
- this->screen_proxy_to_id[uintptr_t(p)] = id;
+void controller::add_proxy_to_id_mapping(struct wl_output *p, uint32_t id)
+{
+ HMI_DEBUG("wm", "Add screen proxy mapping for %p (%u)", p, id);
+ this->screen_proxy_to_id[uintptr_t(p)] = id;
}
-void controller::remove_proxy_to_id_mapping(struct wl_output *p) {
- HMI_DEBUG("wm", "Remove screen proxy mapping for %p", p);
- this->screen_proxy_to_id.erase(uintptr_t(p));
+void controller::remove_proxy_to_id_mapping(struct wl_output *p)
+{
+ HMI_DEBUG("wm", "Remove screen proxy mapping for %p", p);
+ this->screen_proxy_to_id.erase(uintptr_t(p));
}
-} // namespace compositor
+} // namespace compositor
diff --git a/src/wayland_ivi_wm.hpp b/src/wayland_ivi_wm.hpp
index 872e287..cd69623 100644
--- a/src/wayland_ivi_wm.hpp
+++ b/src/wayland_ivi_wm.hpp
@@ -30,278 +30,296 @@
* @struct wayland_proxy
*/
template <typename ProxyT>
-struct wayland_proxy {
- std::unique_ptr<ProxyT, std::function<void(ProxyT *)>> proxy;
- wayland_proxy(wayland_proxy const &) = delete;
- wayland_proxy &operator=(wayland_proxy const &) = delete;
- wayland_proxy(void *p)
- : wayland_proxy(p,
- reinterpret_cast<void (*)(ProxyT *)>(wl_proxy_destroy)) {}
- wayland_proxy(void *p, std::function<void(ProxyT *)> &&p_del)
- : proxy(std::unique_ptr<ProxyT, std::function<void(ProxyT *)>>(
- static_cast<ProxyT *>(p), p_del)) {}
+struct wayland_proxy
+{
+ std::unique_ptr<ProxyT, std::function<void(ProxyT *)>> proxy;
+ wayland_proxy(wayland_proxy const &) = delete;
+ wayland_proxy &operator=(wayland_proxy const &) = delete;
+ wayland_proxy(void *p)
+ : wayland_proxy(p,
+ reinterpret_cast<void (*)(ProxyT *)>(wl_proxy_destroy)) {}
+ wayland_proxy(void *p, std::function<void(ProxyT *)> &&p_del)
+ : proxy(std::unique_ptr<ProxyT, std::function<void(ProxyT *)>>(
+ static_cast<ProxyT *>(p), p_del)) {}
};
/**
* namespace wl
*/
-namespace wl {
+namespace wl
+{
/**
* @struct registry
*/
-struct registry : public wayland_proxy<struct wl_registry> {
- typedef std::function<void(struct wl_registry *, uint32_t, uint32_t)> binder;
- std::unordered_map<std::string, binder> bindings;
+struct registry : public wayland_proxy<struct wl_registry>
+{
+ typedef std::function<void(struct wl_registry *, uint32_t, uint32_t)> binder;
+ std::unordered_map<std::string, binder> bindings;
- registry(registry const &) = delete;
- registry &operator=(registry const &) = delete;
- registry(struct wl_display *d);
+ registry(registry const &) = delete;
+ registry &operator=(registry const &) = delete;
+ registry(struct wl_display *d);
- void add_global_handler(char const *iface, binder bind);
+ void add_global_handler(char const *iface, binder bind);
- // Events
- void global_created(uint32_t name, char const *iface, uint32_t v);
- void global_removed(uint32_t name);
+ // Events
+ void global_created(uint32_t name, char const *iface, uint32_t v);
+ void global_removed(uint32_t name);
};
/**
* @struct display
*/
-struct display {
- std::unique_ptr<struct wl_display, void (*)(struct wl_display *)> d;
- struct registry r;
-
- display(display const &) = delete;
- display &operator=(display const &) = delete;
- display();
- bool ok() const;
- void roundtrip();
- int dispatch();
- int dispatch_pending();
- int read_events();
- void flush();
- int get_fd() const;
- int get_error();
-
- // Lets just proxy this for the registry
- inline void add_global_handler(char const *iface, registry::binder bind) {
- this->r.add_global_handler(iface, bind);
- }
+struct display
+{
+ std::unique_ptr<struct wl_display, void (*)(struct wl_display *)> d;
+ struct registry r;
+
+ display(display const &) = delete;
+ display &operator=(display const &) = delete;
+ display();
+ bool ok() const;
+ void roundtrip();
+ int dispatch();
+ int dispatch_pending();
+ int read_events();
+ void flush();
+ int get_fd() const;
+ int get_error();
+
+ // Lets just proxy this for the registry
+ inline void add_global_handler(char const *iface, registry::binder bind)
+ {
+ this->r.add_global_handler(iface, bind);
+ }
};
/**
* @struct output
*/
-struct output : public wayland_proxy<struct wl_output> {
- int width{};
- int height{};
- int physical_width{};
- int physical_height{};
- int refresh{};
- int transform{};
-
- output(output const &) = delete;
- output &operator=(output const &) = delete;
- output(struct wl_registry *r, uint32_t name, uint32_t v);
-
- // Events
- void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel,
- char const *make, char const *model, int32_t tx);
- void mode(uint32_t flags, int32_t w, int32_t h, int32_t r);
- void done();
- void scale(int32_t factor);
+struct output : public wayland_proxy<struct wl_output>
+{
+ int width{};
+ int height{};
+ int physical_width{};
+ int physical_height{};
+ int refresh{};
+ int transform{};
+
+ output(output const &) = delete;
+ output &operator=(output const &) = delete;
+ output(struct wl_registry *r, uint32_t name, uint32_t v);
+
+ // Events
+ void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel,
+ char const *make, char const *model, int32_t tx);
+ void mode(uint32_t flags, int32_t w, int32_t h, int32_t r);
+ void done();
+ void scale(int32_t factor);
};
-} // namespace wl
+} // namespace wl
/**
* namespace compositor
*/
-namespace compositor {
+namespace compositor
+{
-struct size {
- uint32_t w, h;
+struct size
+{
+ uint32_t w, h;
};
-struct rect {
- int32_t w, h;
- int32_t x, y;
+struct rect
+{
+ int32_t w, h;
+ int32_t x, y;
};
static const constexpr rect full_rect = rect{-1, -1, 0, 0};
-inline bool operator==(struct rect a, struct rect b) {
- return a.w == b.w && a.h == b.h && a.x == b.x && a.y == b.y;
+inline bool operator==(struct rect a, struct rect b)
+{
+ return a.w == b.w && a.h == b.h && a.x == b.x && a.y == b.y;
}
struct controller;
-struct controller_child {
- struct controller *parent;
- uint32_t id;
+struct controller_child
+{
+ struct controller *parent;
+ uint32_t id;
- controller_child(controller_child const &) = delete;
- controller_child &operator=(controller_child const &) = delete;
- controller_child(struct controller *c, uint32_t i) : parent(c), id(i) {}
- virtual ~controller_child() {}
+ controller_child(controller_child const &) = delete;
+ controller_child &operator=(controller_child const &) = delete;
+ controller_child(struct controller *c, uint32_t i) : parent(c), id(i) {}
+ virtual ~controller_child() {}
};
-struct surface_properties {
- uint32_t id; // let's just save an ID here too
- struct rect dst_rect;
- struct rect src_rect;
- struct size size;
- int32_t orientation;
- int32_t visibility;
- float opacity;
+struct surface_properties
+{
+ uint32_t id; // let's just save an ID here too
+ struct rect dst_rect;
+ struct rect src_rect;
+ struct size size;
+ int32_t orientation;
+ int32_t visibility;
+ float opacity;
};
/**
* @struct surface
*/
-struct surface : public controller_child {
- surface(surface const &) = delete;
- surface &operator=(surface const &) = delete;
- surface(uint32_t i, struct controller *c);
-
- // Requests
- void set_visibility(uint32_t visibility);
- void set_source_rectangle(int32_t x, int32_t y,
- int32_t width, int32_t height);
- void set_destination_rectangle(int32_t x, int32_t y,
- int32_t width, int32_t height);
+struct surface : public controller_child
+{
+ surface(surface const &) = delete;
+ surface &operator=(surface const &) = delete;
+ surface(uint32_t i, struct controller *c);
+
+ // Requests
+ void set_visibility(uint32_t visibility);
+ void set_source_rectangle(int32_t x, int32_t y,
+ int32_t width, int32_t height);
+ void set_destination_rectangle(int32_t x, int32_t y,
+ int32_t width, int32_t height);
};
/**
* @struct layer
*/
-struct layer : public controller_child {
- layer(layer const &) = delete;
- layer &operator=(layer const &) = delete;
- layer(uint32_t i, struct controller *c);
- layer(uint32_t i, int32_t w, int32_t h, struct controller *c);
-
- // Requests
- void set_visibility(uint32_t visibility);
- void set_destination_rectangle(int32_t x, int32_t y,
- int32_t width, int32_t height);
- void add_surface(uint32_t surface_id);
- void remove_surface(uint32_t surface_id);
+struct layer : public controller_child
+{
+ layer(layer const &) = delete;
+ layer &operator=(layer const &) = delete;
+ layer(uint32_t i, struct controller *c);
+ layer(uint32_t i, int32_t w, int32_t h, struct controller *c);
+
+ // Requests
+ void set_visibility(uint32_t visibility);
+ void set_destination_rectangle(int32_t x, int32_t y,
+ int32_t width, int32_t height);
+ void add_surface(uint32_t surface_id);
+ void remove_surface(uint32_t surface_id);
};
/**
* @struct screen
*/
struct screen : public wayland_proxy<struct ivi_wm_screen>,
- public controller_child {
- screen(screen const &) = delete;
- screen &operator=(screen const &) = delete;
- screen(uint32_t i, struct controller *c, struct wl_output *o);
-
- void clear();
- void screen_created(struct screen *screen, uint32_t id);
- void set_render_order(std::vector<uint32_t> const &ro);
+ public controller_child
+{
+ screen(screen const &) = delete;
+ screen &operator=(screen const &) = delete;
+ screen(uint32_t i, struct controller *c, struct wl_output *o);
+
+ void clear();
+ void screen_created(struct screen *screen, uint32_t id);
+ void set_render_order(std::vector<uint32_t> const &ro);
};
/**
* @struct controller
*/
-struct controller : public wayland_proxy<struct ivi_wm> {
- // This controller is still missing ivi-input
-
- typedef std::unordered_map<uintptr_t, uint32_t> proxy_to_id_map_type;
- typedef std::unordered_map<uint32_t, std::unique_ptr<struct surface>>
- surface_map_type;
- typedef std::unordered_map<uint32_t, std::unique_ptr<struct layer>>
- layer_map_type;
- typedef std::unordered_map<uint32_t, struct screen *> screen_map_type;
- typedef std::unordered_map<uint32_t, struct surface_properties> props_map;
-
- // HACK:
- // The order of these member is mandatory, as when objects are destroyed
- // they will call their parent (that's us right here!) and remove their
- // proxy-to-id mapping. I.e. the *_proxy_to_id members need to be valid
- // when the surfaces/layers/screens maps are destroyed. This sucks, but
- // I cannot see a better solution w/o globals or some other horrible
- // call-our-parent construct.
- proxy_to_id_map_type surface_proxy_to_id;
- proxy_to_id_map_type layer_proxy_to_id;
- proxy_to_id_map_type screen_proxy_to_id;
-
- props_map sprops;
- props_map lprops;
-
- surface_map_type surfaces;
- layer_map_type layers;
- screen_map_type screens;
-
- std::unique_ptr<struct screen> screen;
-
- size output_size; // Display size[pixel]
- size physical_size; // Display size[mm]
-
- wm::controller_hooks *chooks;
-
- struct wl::display *display;
-
- void add_proxy_to_sid_mapping(struct ivi_wm *p, uint32_t id);
- void remove_proxy_to_sid_mapping(struct ivi_wm *p);
-
- void add_proxy_to_lid_mapping(struct ivi_wm *p, uint32_t id);
- void remove_proxy_to_lid_mapping(struct ivi_wm *p);
-
- void add_proxy_to_id_mapping(struct wl_output *p, uint32_t id);
- void remove_proxy_to_id_mapping(struct wl_output *p);
-
- bool surface_exists(uint32_t id) const {
- return this->surfaces.find(id) != this->surfaces.end();
- }
-
- bool layer_exists(uint32_t id) const {
- return this->layers.find(id) != this->layers.end();
- }
-
- controller(struct wl_registry *r, uint32_t name, uint32_t version);
-
- // Requests
- void commit_changes() const {
- ivi_wm_commit_changes(this->proxy.get());
- }
- void layer_create(uint32_t id, int32_t w, int32_t h);
- void surface_create(uint32_t id);
- void create_screen(struct wl_output *output);
-
- // Events
- void surface_visibility_changed(struct surface *s, int32_t visibility);
- void surface_opacity_changed(struct surface *s, float opacity);
- void surface_source_rectangle_changed(struct surface *s, int32_t x, int32_t y,
- int32_t width, int32_t height);
- void surface_destination_rectangle_changed(struct surface *s, int32_t x, int32_t y,
- int32_t width, int32_t height);
- void surface_created(uint32_t id);
- void surface_destroyed(struct surface *s, uint32_t surface_id);
- void surface_error_detected(uint32_t object_id,
- uint32_t error_code, char const *error_text);
- void surface_size_changed(struct surface *s, int32_t width, int32_t height);
- void surface_stats_received(struct surface *s, uint32_t surface_id,
- uint32_t frame_count, uint32_t pid);
- void surface_added_to_layer(struct surface *s, uint32_t layer_id, uint32_t surface_id);
-
- void layer_visibility_changed(struct layer *l, uint32_t layer_id,int32_t visibility);
- void layer_opacity_changed(struct layer *l, uint32_t layer_id,float opacity);
- void layer_source_rectangle_changed(struct layer *l, uint32_t layer_id,int32_t x, int32_t y,
- int32_t width, int32_t height);
- void layer_destination_rectangle_changed(struct layer *l, uint32_t layer_id,int32_t x, int32_t y,
- int32_t width, int32_t height);
- void layer_created(uint32_t id);
- void layer_destroyed(struct layer *l, uint32_t layer_id);
- void layer_error_detected(uint32_t object_id,
- uint32_t error_code, char const *error_text);
- void layer_configuration(struct layer *l, int32_t width, int32_t height);
- void layer_orientation(struct layer *l, int32_t orientation);
- void layer_screen(struct layer *l, struct wl_output *screen);
-
+struct controller : public wayland_proxy<struct ivi_wm>
+{
+ // This controller is still missing ivi-input
+
+ typedef std::unordered_map<uintptr_t, uint32_t> proxy_to_id_map_type;
+ typedef std::unordered_map<uint32_t, std::unique_ptr<struct surface>>
+ surface_map_type;
+ typedef std::unordered_map<uint32_t, std::unique_ptr<struct layer>>
+ layer_map_type;
+ typedef std::unordered_map<uint32_t, struct screen *> screen_map_type;
+ typedef std::unordered_map<uint32_t, struct surface_properties> props_map;
+
+ // HACK:
+ // The order of these member is mandatory, as when objects are destroyed
+ // they will call their parent (that's us right here!) and remove their
+ // proxy-to-id mapping. I.e. the *_proxy_to_id members need to be valid
+ // when the surfaces/layers/screens maps are destroyed. This sucks, but
+ // I cannot see a better solution w/o globals or some other horrible
+ // call-our-parent construct.
+ proxy_to_id_map_type surface_proxy_to_id;
+ proxy_to_id_map_type layer_proxy_to_id;
+ proxy_to_id_map_type screen_proxy_to_id;
+
+ props_map sprops;
+ props_map lprops;
+
+ surface_map_type surfaces;
+ layer_map_type layers;
+ screen_map_type screens;
+
+ std::unique_ptr<struct screen> screen;
+
+ size output_size; // Display size[pixel]
+ size physical_size; // Display size[mm]
+
+ wm::controller_hooks *chooks;
+
+ struct wl::display *display;
+
+ void add_proxy_to_sid_mapping(struct ivi_wm *p, uint32_t id);
+ void remove_proxy_to_sid_mapping(struct ivi_wm *p);
+
+ void add_proxy_to_lid_mapping(struct ivi_wm *p, uint32_t id);
+ void remove_proxy_to_lid_mapping(struct ivi_wm *p);
+
+ void add_proxy_to_id_mapping(struct wl_output *p, uint32_t id);
+ void remove_proxy_to_id_mapping(struct wl_output *p);
+
+ bool surface_exists(uint32_t id) const
+ {
+ return this->surfaces.find(id) != this->surfaces.end();
+ }
+
+ bool layer_exists(uint32_t id) const
+ {
+ return this->layers.find(id) != this->layers.end();
+ }
+
+ controller(struct wl_registry *r, uint32_t name, uint32_t version);
+
+ // Requests
+ void commit_changes() const
+ {
+ ivi_wm_commit_changes(this->proxy.get());
+ }
+ void layer_create(uint32_t id, int32_t w, int32_t h);
+ void surface_create(uint32_t id);
+ void create_screen(struct wl_output *output);
+
+ // Events
+ void surface_visibility_changed(struct surface *s, int32_t visibility);
+ void surface_opacity_changed(struct surface *s, float opacity);
+ void surface_source_rectangle_changed(struct surface *s, int32_t x, int32_t y,
+ int32_t width, int32_t height);
+ void surface_destination_rectangle_changed(struct surface *s, int32_t x, int32_t y,
+ int32_t width, int32_t height);
+ void surface_created(uint32_t id);
+ void surface_destroyed(struct surface *s, uint32_t surface_id);
+ void surface_error_detected(uint32_t object_id,
+ uint32_t error_code, char const *error_text);
+ void surface_size_changed(struct surface *s, int32_t width, int32_t height);
+ void surface_stats_received(struct surface *s, uint32_t surface_id,
+ uint32_t frame_count, uint32_t pid);
+ void surface_added_to_layer(struct surface *s, uint32_t layer_id, uint32_t surface_id);
+
+ void layer_visibility_changed(struct layer *l, uint32_t layer_id, int32_t visibility);
+ void layer_opacity_changed(struct layer *l, uint32_t layer_id, float opacity);
+ void layer_source_rectangle_changed(struct layer *l, uint32_t layer_id, int32_t x, int32_t y,
+ int32_t width, int32_t height);
+ void layer_destination_rectangle_changed(struct layer *l, uint32_t layer_id, int32_t x, int32_t y,
+ int32_t width, int32_t height);
+ void layer_created(uint32_t id);
+ void layer_destroyed(struct layer *l, uint32_t layer_id);
+ void layer_error_detected(uint32_t object_id,
+ uint32_t error_code, char const *error_text);
+ void layer_configuration(struct layer *l, int32_t width, int32_t height);
+ void layer_orientation(struct layer *l, int32_t orientation);
+ void layer_screen(struct layer *l, struct wl_output *screen);
};
-} // namespace compositor
+} // namespace compositor
-#endif // !WM_WAYLAND_HPP
+#endif // !WM_WAYLAND_HPP