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-rw-r--r--src/app.cpp207
1 files changed, 111 insertions, 96 deletions
diff --git a/src/app.cpp b/src/app.cpp
index c6e342d..20b80ae 100644
--- a/src/app.cpp
+++ b/src/app.cpp
@@ -438,6 +438,97 @@ void App::stop_timer(){
bool App::lm_release(const struct WMAction &action)
{
+ //auto const &surface_id = this->lookup_id(drawing_name);
+ unsigned req_num = app_list.currentSequenceNumber();
+ auto const &surface_id = this->lookup_id(action.appid.c_str());
+ if (!surface_id)
+ {
+ HMI_SEQ_ERROR(req_num, "Surface does not exist");
+ return false;
+ }
+
+ if (*surface_id == this->layers.main_surface)
+ {
+ HMI_SEQ_ERROR(req_num, "Cannot deactivate main_surface");
+ return false;
+ }
+
+ auto o_state = *this->layers.get_layout_state(*surface_id);
+
+ if (o_state == nullptr)
+ {
+ HMI_SEQ_ERROR(req_num, "Could not find layer for surface");
+ return false;
+ }
+
+ struct LayoutState &state = *o_state;
+
+ if (state.main == -1)
+ {
+ HMI_SEQ_ERROR(req_num, "No surface active");
+ return false;
+ }
+
+ // Check against main_surface, main_surface_name is the configuration item.
+ if (*surface_id == this->layers.main_surface)
+ {
+ HMI_SEQ_DEBUG(req_num, "Refusing to deactivate main_surface %d", *surface_id);
+ //reply(nullptr);
+ return true;
+ }
+ if ((state.main == *surface_id) && (state.sub == *surface_id))
+ {
+ HMI_SEQ_ERROR(req_num, "Surface is not active");
+ return false;
+ }
+
+ if (state.main == *surface_id)
+ {
+ if (state.sub != -1)
+ {
+ this->try_layout(
+ state, LayoutState{state.sub, -1}, [&](LayoutState const &nl) {
+ std::string sub = std::move(*this->lookup_name(state.sub));
+
+ this->deactivate(*surface_id);
+ this->surface_set_layout(state.sub);
+ state = nl;
+
+ this->layout_commit();
+ std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
+ compositor::rect area_rect = this->area_info[state.sub];
+ this->emit_syncdraw(sub.c_str(), str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
+ this->enqueue_flushdraw(state.sub);
+ });
+ }
+ else
+ {
+ this->try_layout(state, LayoutState{-1, -1}, [&](LayoutState const &nl) {
+ this->deactivate(*surface_id);
+ state = nl;
+ this->layout_commit();
+ });
+ }
+ }
+ else if (state.sub == *surface_id)
+ {
+ this->try_layout(
+ state, LayoutState{state.main, -1}, [&](LayoutState const &nl) {
+ std::string main = std::move(*this->lookup_name(state.main));
+
+ this->deactivate(*surface_id);
+ this->surface_set_layout(state.main);
+ state = nl;
+
+ this->layout_commit();
+ std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
+ compositor::rect area_rect = this->area_info[state.main];
+ this->emit_syncdraw(main.c_str(), str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
+ this->enqueue_flushdraw(state.main);
+ });
+ }
return true;
}
@@ -495,14 +586,20 @@ bool App::do_transition(unsigned req_num)
return ret;
}
- /*client->emit_syncdraw(role); */
-
// layer manager task
+ bool sync_draw_happen = false;
for (const auto &y : app_list.getActions(req_num))
{
- // do_task(y); but current we can't do this
+ /*
+ do_task(y);
+ */
+ /* TODO
+ but current we can't do do_task,
+ so divide the processing into lm_layout_change and lm_release
+ */
if (y.visible)
{
+ sync_draw_happen = true;
ret = lm_layout_change(y);
if(!ret){
HMI_SEQ_ERROR(req_num, "Failed layout change: %s", y.appid.c_str());
@@ -510,6 +607,7 @@ bool App::do_transition(unsigned req_num)
break;
// TODO: if transition fails, what should we do?
}
+ /* app_list.lookUpClient(y.appid)->emit_syncdraw(y.role, y.area); */
}
else{
ret = lm_release(y);
@@ -520,14 +618,16 @@ bool App::do_transition(unsigned req_num)
break;
// TODO: if transition fails, what should we do?
}
+ /* app_list.lookUpClient(y.appid)->emit_invisible(y.role, y.area); */
}
}
- if (ret) {
- this->set_timer();
- } else {
+ if(!ret){
//this->emit_error(request_seq, 0 /*error_num*/, "error happens"); // test
}
+ if (ret && sync_draw_happen){
+ this->set_timer();
+ }
return ret;
}
@@ -803,108 +903,23 @@ void App::api_deactivate_surface(char const *appid, char const *drawing_name, co
HMI_SEQ_DEBUG(current, "%s start sequence with %s, %s", id.c_str(), role.c_str(), area.c_str());
+ reply(nullptr);
if (new_req != current)
{
// Add request, then invoked after the previous task is finished
HMI_SEQ_DEBUG(new_req, "request is accepted");
- reply(nullptr);
return;
}
/*
* Do allocate tasks
*/
- //bool ret = this->do_transition(new_req);
-
- auto const &surface_id = this->lookup_id(drawing_name);
- if (!surface_id)
- {
- reply("Surface does not exist");
- return;
- }
-
- if (*surface_id == this->layers.main_surface)
- {
- reply("Cannot deactivate main_surface");
- return;
- }
-
- auto o_state = *this->layers.get_layout_state(*surface_id);
-
- if (o_state == nullptr)
- {
- reply("Could not find layer for surface");
- return;
- }
-
- struct LayoutState &state = *o_state;
-
- if (state.main == -1)
- {
- reply("No surface active");
- return;
- }
-
- // Check against main_surface, main_surface_name is the configuration item.
- if (*surface_id == this->layers.main_surface)
- {
- HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
- reply(nullptr);
- return;
- }
- if ((state.main == *surface_id) && (state.sub == *surface_id))
- {
- reply("Surface is not active");
- return;
- }
- reply(nullptr);
-
- if (state.main == *surface_id)
- {
- if (state.sub != -1)
- {
- this->try_layout(
- state, LayoutState{state.sub, -1}, [&](LayoutState const &nl) {
- std::string sub = std::move(*this->lookup_name(state.sub));
-
- this->deactivate(*surface_id);
- this->surface_set_layout(state.sub);
- state = nl;
+ bool ret = this->do_transition(new_req);
- this->layout_commit();
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[state.sub];
- this->emit_syncdraw(sub.c_str(), str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.sub);
- });
- }
- else
- {
- this->try_layout(state, LayoutState{-1, -1}, [&](LayoutState const &nl) {
- this->deactivate(*surface_id);
- state = nl;
- this->layout_commit();
- });
- }
- }
- else if (state.sub == *surface_id)
+ if (!ret)
{
- this->try_layout(
- state, LayoutState{state.main, -1}, [&](LayoutState const &nl) {
- std::string main = std::move(*this->lookup_name(state.main));
-
- this->deactivate(*surface_id);
- this->surface_set_layout(state.main);
- state = nl;
-
- this->layout_commit();
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[state.main];
- this->emit_syncdraw(main.c_str(), str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
- });
+ HMI_SEQ_ERROR(new_req, "failed to do_transition");
+ //this->emit_error()
}
}