aboutsummaryrefslogtreecommitdiffstats
path: root/src/app.cpp
diff options
context:
space:
mode:
authorKazumasa Mitsunari <knimitz@witz-inc.co.jp>2018-06-25 19:20:01 +0900
committerKazumasa Mitsunari <knimitz@witz-inc.co.jp>2018-06-27 08:19:08 +0000
commit0f058700e7a34d75ae929088a31055b7efd0e456 (patch)
tree16fddd500f6dd5801940ff507d93d4369f8961fc /src/app.cpp
parent4c5fda5634649aec25d42ac1a9c95936d99b48ba (diff)
Fix class name "App" to "WindowManager"
struct App is core class of Window Manager. The name of "struct App" is strange so rename it to WindowManager. Change-Id: Ia5f2e5acbadb8d58fe772aec0cd15a4a2e91369e Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
Diffstat (limited to 'src/app.cpp')
-rw-r--r--src/app.cpp1513
1 files changed, 0 insertions, 1513 deletions
diff --git a/src/app.cpp b/src/app.cpp
deleted file mode 100644
index 5c2a727..0000000
--- a/src/app.cpp
+++ /dev/null
@@ -1,1513 +0,0 @@
-/*
- * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <fstream>
-#include <regex>
-
-#include "app.hpp"
-#include "../include/json.hpp"
-#include "applist.hpp"
-
-extern "C"
-{
-#include <systemd/sd-event.h>
-}
-
-namespace wm
-{
-
-static const unsigned kTimeOut = 3000000UL; /* 3s */
-
-/* DrawingArea name used by "{layout}.{area}" */
-const char kNameLayoutNormal[] = "normal";
-const char kNameLayoutSplit[] = "split";
-const char kNameAreaFull[] = "full";
-const char kNameAreaMain[] = "main";
-const char kNameAreaSub[] = "sub";
-
-/* Key for json obejct */
-const char kKeyDrawingName[] = "drawing_name";
-const char kKeyDrawingArea[] = "drawing_area";
-const char kKeyDrawingRect[] = "drawing_rect";
-const char kKeyX[] = "x";
-const char kKeyY[] = "y";
-const char kKeyWidth[] = "width";
-const char kKeyHeight[] = "height";
-const char kKeyWidthPixel[] = "width_pixel";
-const char kKeyHeightPixel[] = "height_pixel";
-const char kKeyWidthMm[] = "width_mm";
-const char kKeyHeightMm[] = "height_mm";
-
-static sd_event_source *g_timer_ev_src = nullptr;
-static AppList g_app_list;
-
-namespace
-{
-
-using nlohmann::json;
-
-result<json> file_to_json(char const *filename)
-{
- json j;
- std::ifstream i(filename);
- if (i.fail())
- {
- HMI_DEBUG("wm", "Could not open config file, so use default layer information");
- j = default_layers_json;
- }
- else
- {
- i >> j;
- }
-
- return Ok(j);
-}
-
-struct result<layer_map> load_layer_map(char const *filename)
-{
- HMI_DEBUG("wm", "loading IDs from %s", filename);
-
- auto j = file_to_json(filename);
- if (j.is_err())
- {
- return Err<layer_map>(j.unwrap_err());
- }
- json jids = j.unwrap();
-
- return to_layer_map(jids);
-}
-
-static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata)
-{
- HMI_NOTICE("wm", "Time out occurs because the client replys endDraw slow, so revert the request");
- reinterpret_cast<wm::App *>(userdata)->timerHandler();
- return 0;
-}
-
-} // namespace
-
-/**
- * WindowManager Impl
- */
-App::App(wl::display *d)
- : chooks{this},
- display{d},
- controller{},
- outputs(),
- layers(),
- id_alloc{},
- pending_events(false)
-{
- char const *path_layers_json = getenv("AFM_APP_INSTALL_DIR");
- std::string path;
- if (!path_layers_json)
- {
- HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
- path = std::string(path_layers_json);
- }
- else
- {
- path = std::string(path_layers_json) + std::string("/etc/layers.json");
- }
-
- try
- {
- {
- auto l = load_layer_map(path.c_str());
- if (l.is_ok())
- {
- this->layers = l.unwrap();
- }
- else
- {
- HMI_ERROR("wm", "%s", l.err().value());
- }
- }
- }
- catch (std::exception &e)
- {
- HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
- }
-}
-
-int App::init()
-{
- if (!this->display->ok())
- {
- return -1;
- }
-
- if (this->layers.mapping.empty())
- {
- HMI_ERROR("wm", "No surface -> layer mapping loaded");
- return -1;
- }
-
- // Make afb event
- for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
- {
- map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
- }
-
- this->display->add_global_handler(
- "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
- this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
- });
-
- this->display->add_global_handler(
- "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
- this->controller =
- std::make_unique<struct compositor::controller>(r, name, v);
-
- // Init controller hooks
- this->controller->chooks = &this->chooks;
-
- // This protocol needs the output, so lets just add our mapping here...
- this->controller->add_proxy_to_id_mapping(
- this->outputs.back()->proxy.get(),
- wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
- this->outputs.back()->proxy.get())));
-
- // Create screen
- this->controller->create_screen(this->outputs.back()->proxy.get());
-
- // Set display to controller
- this->controller->display = this->display;
- });
-
- // First level objects
- this->display->roundtrip();
- // Second level objects
- this->display->roundtrip();
- // Third level objects
- this->display->roundtrip();
-
- return init_layers();
-}
-
-int App::dispatch_pending_events()
-{
- if (this->pop_pending_events())
- {
- this->display->dispatch_pending();
- return 0;
- }
- return -1;
-}
-
-bool App::pop_pending_events()
-{
- bool x{true};
- return this->pending_events.compare_exchange_strong(
- x, false, std::memory_order_consume);
-}
-
-void App::set_pending_events()
-{
- this->pending_events.store(true, std::memory_order_release);
-}
-
-optional<int> App::lookup_id(char const *name)
-{
- return this->id_alloc.lookup(std::string(name));
-}
-optional<std::string> App::lookup_name(int id)
-{
- return this->id_alloc.lookup(id);
-}
-
-/**
- * init_layers()
- */
-int App::init_layers()
-{
- if (!this->controller)
- {
- HMI_ERROR("wm", "ivi_controller global not available");
- return -1;
- }
-
- if (this->outputs.empty())
- {
- HMI_ERROR("wm", "no output was set up!");
- return -1;
- }
-
- auto &c = this->controller;
-
- auto &o = this->outputs.front();
- auto &s = c->screens.begin()->second;
- auto &layers = c->layers;
-
- // Write output dimensions to ivi controller...
- c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
- c->physical_size = compositor::size{uint32_t(o->physical_width),
- uint32_t(o->physical_height)};
-
- // Clear scene
- layers.clear();
-
- // Clear screen
- s->clear();
-
- // Quick and dirty setup of layers
- for (auto const &i : this->layers.mapping)
- {
- c->layer_create(i.second.layer_id, o->width, o->height);
- auto &l = layers[i.second.layer_id];
- l->set_destination_rectangle(0, 0, o->width, o->height);
- l->set_visibility(1);
- HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
- i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
- }
-
- // Add layers to screen
- s->set_render_order(this->layers.layers);
-
- this->layout_commit();
-
- this->layers.setupArea(o->width, o->height);
-
- return 0;
-}
-
-void App::surface_set_layout(int surface_id, const std::string& area)
-{
- if (!this->controller->surface_exists(surface_id))
- {
- HMI_ERROR("wm", "Surface %d does not exist", surface_id);
- return;
- }
-
- auto o_layer_id = this->layers.get_layer_id(surface_id);
-
- if (!o_layer_id)
- {
- HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
- return;
- }
-
- uint32_t layer_id = *o_layer_id;
-
- auto const &layer = this->layers.get_layer(layer_id);
- auto rect = this->layers.getAreaSize(area);
- HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "%s : x:%d y:%d w:%d h:%d", area.c_str(),
- rect.x, rect.y, rect.w, rect.h);
- auto &s = this->controller->surfaces[surface_id];
-
- int x = rect.x;
- int y = rect.y;
- int w = rect.w;
- int h = rect.h;
-
- // less-than-0 values refer to MAX + 1 - $VALUE
- // e.g. MAX is either screen width or height
- if (w < 0)
- {
- w = this->controller->output_size.w + 1 + w;
- }
- if (h < 0)
- {
- h = this->controller->output_size.h + 1 + h;
- }
-
- HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
- layer_id);
-
- // set destination to the display rectangle
- s->set_destination_rectangle(x, y, w, h);
-
- // update area information
- this->area_info[surface_id].x = x;
- this->area_info[surface_id].y = y;
- this->area_info[surface_id].w = w;
- this->area_info[surface_id].h = h;
-
- HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
- surface_id, layer_id, x, y, w, h);
-}
-
-void App::layout_commit()
-{
- this->controller->commit_changes();
- this->display->flush();
-}
-
-void App::api_activate_surface(char const *appid, char const *drawing_name,
- char const *drawing_area, const reply_func &reply)
-{
- ST();
-
- std::string id = appid;
- std::string role = drawing_name;
- std::string area = drawing_area;
- Task task = Task::TASK_ALLOCATE;
- unsigned req_num = 0;
- WMError ret = WMError::UNKNOWN;
-
- ret = this->setRequest(id, role, area, task, &req_num);
-
- if(ret != WMError::SUCCESS)
- {
- HMI_ERROR("wm", errorDescription(ret));
- reply("Failed to set request");
- return;
- }
-
- reply(nullptr);
- if (req_num != g_app_list.currentRequestNumber())
- {
- // Add request, then invoked after the previous task is finished
- HMI_SEQ_DEBUG(req_num, "request is accepted");
- return;
- }
-
- /*
- * Do allocate tasks
- */
- ret = this->doTransition(req_num);
-
- if (ret != WMError::SUCCESS)
- {
- //this->emit_error()
- HMI_SEQ_ERROR(req_num, errorDescription(ret));
- g_app_list.removeRequest(req_num);
- this->processNextRequest();
- }
-}
-
-void App::api_deactivate_surface(char const *appid, char const *drawing_name,
- const reply_func &reply)
-{
- ST();
-
- /*
- * Check Phase
- */
- std::string id = appid;
- std::string role = drawing_name;
- std::string area = ""; //drawing_area;
- Task task = Task::TASK_RELEASE;
- unsigned req_num = 0;
- WMError ret = WMError::UNKNOWN;
-
- ret = this->setRequest(id, role, area, task, &req_num);
-
- if (ret != WMError::SUCCESS)
- {
- HMI_ERROR("wm", errorDescription(ret));
- reply("Failed to set request");
- return;
- }
-
- reply(nullptr);
- if (req_num != g_app_list.currentRequestNumber())
- {
- // Add request, then invoked after the previous task is finished
- HMI_SEQ_DEBUG(req_num, "request is accepted");
- return;
- }
-
- /*
- * Do allocate tasks
- */
- ret = this->doTransition(req_num);
-
- if (ret != WMError::SUCCESS)
- {
- //this->emit_error()
- HMI_SEQ_ERROR(req_num, errorDescription(ret));
- g_app_list.removeRequest(req_num);
- this->processNextRequest();
- }
-}
-
-void App::api_enddraw(char const *appid, char const *drawing_name)
-{
- std::string id = appid;
- std::string role = drawing_name;
- unsigned current_req = g_app_list.currentRequestNumber();
- bool result = g_app_list.setEndDrawFinished(current_req, id, role);
-
- if (!result)
- {
- HMI_ERROR("wm", "%s is not in transition state", id.c_str());
- return;
- }
-
- if (g_app_list.endDrawFullfilled(current_req))
- {
- // do task for endDraw
- this->stopTimer();
- WMError ret = this->doEndDraw(current_req);
-
- if(ret != WMError::SUCCESS)
- {
- //this->emit_error();
- }
- HMI_SEQ_INFO(current_req, "Finish request status: %s", errorDescription(ret));
-
- g_app_list.removeRequest(current_req);
-
- this->processNextRequest();
- }
- else
- {
- HMI_SEQ_INFO(current_req, "Wait other App call endDraw");
- return;
- }
-}
-
-void App::api_ping() { this->dispatch_pending_events(); }
-
-void App::send_event(char const *evname, char const *label)
-{
- HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
-
- json_object *j = json_object_new_object();
- json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
-
- int ret = afb_event_push(this->map_afb_event[evname], j);
- if (ret != 0)
- {
- HMI_DEBUG("wm", "afb_event_push failed: %m");
- }
-}
-
-void App::send_event(char const *evname, char const *label, char const *area,
- int x, int y, int w, int h)
-{
- HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
- __func__, evname, label, area, x, y, w, h);
-
- json_object *j_rect = json_object_new_object();
- json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
- json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
- json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
- json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
-
- json_object *j = json_object_new_object();
- json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
- json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
- json_object_object_add(j, kKeyDrawingRect, j_rect);
-
- int ret = afb_event_push(this->map_afb_event[evname], j);
- if (ret != 0)
- {
- HMI_DEBUG("wm", "afb_event_push failed: %m");
- }
-}
-
-/**
- * proxied events
- */
-void App::surface_created(uint32_t surface_id)
-{
- auto layer_id = this->layers.get_layer_id(surface_id);
- if (!layer_id)
- {
- HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!",
- surface_id);
- return;
- }
-
- HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
-
- this->controller->layers[*layer_id]->add_surface(surface_id);
- this->layout_commit();
-}
-
-void App::surface_removed(uint32_t surface_id)
-{
- HMI_DEBUG("wm", "surface_id is %u", surface_id);
- g_app_list.removeSurface(surface_id);
-}
-
-void App::removeClient(const std::string &appid)
-{
- HMI_DEBUG("wm", "Remove clinet %s from list", appid.c_str());
- g_app_list.removeClient(appid);
-}
-
-void App::exceptionProcessForTransition()
-{
- unsigned req_num = g_app_list.currentRequestNumber();
- HMI_SEQ_NOTICE(req_num, "Process exception handling for request. Remove current request %d", req_num);
- g_app_list.removeRequest(req_num);
- HMI_SEQ_NOTICE(g_app_list.currentRequestNumber(), "Process next request if exists");
- this->processNextRequest();
-}
-
-void App::timerHandler()
-{
- unsigned req_num = g_app_list.currentRequestNumber();
- HMI_SEQ_DEBUG(req_num, "Timer expired remove Request");
- g_app_list.reqDump();
- g_app_list.removeRequest(req_num);
- this->processNextRequest();
-}
-
-void App::emit_activated(char const *label)
-{
- this->send_event(kListEventName[Event_Active], label);
-}
-
-void App::emit_deactivated(char const *label)
-{
- this->send_event(kListEventName[Event_Inactive], label);
-}
-
-void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
-{
- this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
-}
-
-void App::emit_syncdraw(const std::string &role, const std::string &area)
-{
- compositor::rect rect = this->layers.getAreaSize(area);
- this->send_event(kListEventName[Event_SyncDraw],
- role.c_str(), area.c_str(), rect.x, rect.y, rect.w, rect.h);
-}
-
-void App::emit_flushdraw(char const *label)
-{
- this->send_event(kListEventName[Event_FlushDraw], label);
-}
-
-void App::emit_visible(char const *label, bool is_visible)
-{
- this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
-}
-
-void App::emit_invisible(char const *label)
-{
- return emit_visible(label, false);
-}
-
-void App::emit_visible(char const *label) { return emit_visible(label, true); }
-
-result<int> App::api_request_surface(char const *appid, char const *drawing_name)
-{
- auto lid = this->layers.get_layer_id(std::string(drawing_name));
- if (!lid)
- {
- /**
- * register drawing_name as fallback and make it displayed.
- */
- lid = this->layers.get_layer_id(std::string("Fallback"));
- HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
- if (!lid)
- {
- return Err<int>("Drawing name does not match any role, Fallback is disabled");
- }
- }
-
- auto rname = this->lookup_id(drawing_name);
- if (!rname)
- {
- // name does not exist yet, allocate surface id...
- auto id = int(this->id_alloc.generate_id(drawing_name));
- this->layers.add_surface(id, *lid);
-
- // set the main_surface[_name] here and now
- if (!this->layers.main_surface_name.empty() &&
- this->layers.main_surface_name == drawing_name)
- {
- this->layers.main_surface = id;
- HMI_DEBUG("wm", "Set main_surface id to %u", id);
- }
-
- // add client into the db
- std::string appid_str(appid);
- std::string role(drawing_name);
- g_app_list.addClient(appid_str, *lid, id, role);
-
- return Ok<int>(id);
- }
-
- // Check currently registered drawing names if it is already there.
- return Err<int>("Surface already present");
-}
-
-char const *App::api_request_surface(char const *appid, char const *drawing_name,
- char const *ivi_id)
-{
- ST();
-
- auto lid = this->layers.get_layer_id(std::string(drawing_name));
- unsigned sid = std::stol(ivi_id);
-
- if (!lid)
- {
- /**
- * register drawing_name as fallback and make it displayed.
- */
- lid = this->layers.get_layer_id(std::string("Fallback"));
- HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
- if (!lid)
- {
- return "Drawing name does not match any role, Fallback is disabled";
- }
- }
-
- auto rname = this->lookup_id(drawing_name);
-
- if (rname)
- {
- return "Surface already present";
- }
-
- // register pair drawing_name and ivi_id
- this->id_alloc.register_name_id(drawing_name, sid);
- this->layers.add_surface(sid, *lid);
-
- // this surface is already created
- HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
-
- this->controller->layers[*lid]->add_surface(sid);
- this->layout_commit();
-
- // add client into the db
- std::string appid_str(appid);
- std::string role(drawing_name);
- g_app_list.addClient(appid_str, *lid, sid, role);
-
- return nullptr;
-}
-
-result<json_object *> App::api_get_display_info()
-{
- // Check controller
- if (!this->controller)
- {
- return Err<json_object *>("ivi_controller global not available");
- }
-
- // Set display info
- compositor::size o_size = this->controller->output_size;
- compositor::size p_size = this->controller->physical_size;
-
- json_object *object = json_object_new_object();
- json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
- json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
- json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
- json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
-
- return Ok<json_object *>(object);
-}
-
-result<json_object *> App::api_get_area_info(char const *drawing_name)
-{
- HMI_DEBUG("wm", "called");
-
- // Check drawing name, surface/layer id
- auto const &surface_id = this->lookup_id(drawing_name);
- if (!surface_id)
- {
- return Err<json_object *>("Surface does not exist");
- }
-
- if (!this->controller->surface_exists(*surface_id))
- {
- return Err<json_object *>("Surface does not exist in controller!");
- }
-
- auto layer_id = this->layers.get_layer_id(*surface_id);
- if (!layer_id)
- {
- return Err<json_object *>("Surface is not on any layer!");
- }
-
- auto o_state = *this->layers.get_layout_state(*surface_id);
- if (o_state == nullptr)
- {
- return Err<json_object *>("Could not find layer for surface");
- }
-
- struct LayoutState &state = *o_state;
- if ((state.main != *surface_id) && (state.sub != *surface_id))
- {
- return Err<json_object *>("Surface is inactive");
- }
-
- // Set area rectangle
- compositor::rect area_info = this->area_info[*surface_id];
- json_object *object = json_object_new_object();
- json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
- json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
- json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
- json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
-
- return Ok<json_object *>(object);
-}
-
-WMError App::setRequest(const std::string& appid, const std::string &role, const std::string &area,
- Task task, unsigned* req_num)
-{
- if (!g_app_list.contains(appid))
- {
- return WMError::NOT_REGISTERED;
- }
-
- auto client = g_app_list.lookUpClient(appid);
-
- /*
- * Queueing Phase
- */
- unsigned current = g_app_list.currentRequestNumber();
- unsigned requested_num = g_app_list.getRequestNumber(appid);
- if (requested_num != 0)
- {
- HMI_SEQ_INFO(requested_num,
- "%s %s %s request is already queued", appid.c_str(), role.c_str(), area.c_str());
- return REQ_REJECTED;
- }
-
- WMRequest req = WMRequest(appid, role, area, task);
- unsigned new_req = g_app_list.addRequest(req);
- *req_num = new_req;
- g_app_list.reqDump();
-
- HMI_SEQ_DEBUG(current, "%s start sequence with %s, %s", appid.c_str(), role.c_str(), area.c_str());
-
- return WMError::SUCCESS;
-}
-
-WMError App::doTransition(unsigned req_num)
-{
- HMI_SEQ_DEBUG(req_num, "check policy");
- WMError ret = this->checkPolicy(req_num);
- if (ret != WMError::SUCCESS)
- {
- return ret;
- }
- HMI_SEQ_DEBUG(req_num, "Start transition.");
- ret = this->startTransition(req_num);
- return ret;
-}
-
-WMError App::checkPolicy(unsigned req_num)
-{
- /*
- * Check Policy
- */
- // get current trigger
- bool found = false;
- bool split = false;
- WMError ret = WMError::LAYOUT_CHANGE_FAIL;
- auto trigger = g_app_list.getRequest(req_num, &found);
- if (!found)
- {
- ret = WMError::NO_ENTRY;
- return ret;
- }
- std::string req_area = trigger.area;
-
- // >>>> Compatible with current window manager until policy manager coming
- if (trigger.task == Task::TASK_ALLOCATE)
- {
- HMI_SEQ_DEBUG(req_num, "Check split or not");
- const char *msg = this->check_surface_exist(trigger.role.c_str());
-
- if (msg)
- {
- HMI_SEQ_ERROR(req_num, msg);
- ret = WMError::LAYOUT_CHANGE_FAIL;
- return ret;
- }
-
- auto const &surface_id = this->lookup_id(trigger.role.c_str());
- auto o_state = *this->layers.get_layout_state(*surface_id);
- struct LayoutState &state = *o_state;
-
- unsigned curernt_sid = state.main;
- split = this->can_split(state, *surface_id);
-
- if (split)
- {
- HMI_SEQ_DEBUG(req_num, "Split happens");
- // Get current visible role
- std::string add_role = this->lookup_name(state.main).value();
- // Set next area
- std::string add_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
- // Change request area
- req_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
- HMI_SEQ_NOTICE(req_num, "Change request area from %s to %s, because split happens",
- trigger.area.c_str(), req_area.c_str());
- // set another action
- std::string add_name = g_app_list.getAppID(curernt_sid, add_role, &found);
- if (!found)
- {
- HMI_SEQ_ERROR(req_num, "Couldn't widhdraw with surfaceID : %d", curernt_sid);
- ret = WMError::NOT_REGISTERED;
- return ret;
- }
- HMI_SEQ_INFO(req_num, "Additional split app %s, role: %s, area: %s",
- add_name.c_str(), add_role.c_str(), add_area.c_str());
- // Set split action
- bool end_draw_finished = false;
- WMAction split_action{
- add_name,
- add_role,
- add_area,
- TaskVisible::VISIBLE,
- end_draw_finished};
- WMError ret = g_app_list.setAction(req_num, split_action);
- if (ret != WMError::SUCCESS)
- {
- HMI_SEQ_ERROR(req_num, "Failed to set action");
- return ret;
- }
- g_app_list.reqDump();
- }
- }
- else
- {
- HMI_SEQ_DEBUG(req_num, "split doesn't happen");
- }
-
- // Set invisible task(Remove if policy manager finish)
- ret = this->setInvisibleTask(trigger.role, split);
- if(ret != WMError::SUCCESS)
- {
- HMI_SEQ_ERROR(req_num, "Failed to set invisible task: %s", errorDescription(ret));
- return ret;
- }
-
- /* get new status from Policy Manager */
- HMI_SEQ_NOTICE(req_num, "ATM, Policy manager does't exist, then set WMAction as is");
- if(trigger.role == "HomeScreen")
- {
- // TODO : Remove when Policy Manager completed
- HMI_SEQ_NOTICE(req_num, "Hack. This process will be removed. Change HomeScreen code!!");
- req_area = "fullscreen";
- }
- TaskVisible task_visible =
- (trigger.task == Task::TASK_ALLOCATE) ? TaskVisible::VISIBLE : TaskVisible::INVISIBLE;
-
- ret = g_app_list.setAction(req_num, trigger.appid, trigger.role, req_area, task_visible);
- g_app_list.reqDump();
-
- return ret;
-}
-
-WMError App::startTransition(unsigned req_num)
-{
- bool sync_draw_happen = false;
- bool found = false;
- WMError ret = WMError::SUCCESS;
- auto actions = g_app_list.getActions(req_num, &found);
- if (!found)
- {
- ret = WMError::NO_ENTRY;
- HMI_SEQ_ERROR(req_num,
- "Window Manager bug :%s : Action is not set", errorDescription(ret));
- return ret;
- }
-
- for (const auto &action : actions)
- {
- if (action.visible != TaskVisible::INVISIBLE)
- {
- sync_draw_happen = true;
- this->emit_syncdraw(action.role, action.area);
- /* TODO: emit event for app not subscriber
- if(g_app_list.contains(y.appid))
- g_app_list.lookUpClient(y.appid)->emit_syncdraw(y.role, y.area); */
- }
- }
-
- if (sync_draw_happen)
- {
- this->setTimer();
- }
- else
- {
- // deactivate only, no syncDraw
- // Make it deactivate here
- for (const auto &x : actions)
- {
- if (g_app_list.contains(x.appid))
- {
- auto client = g_app_list.lookUpClient(x.appid);
- this->deactivate(client->surfaceID(x.role));
- }
- }
- ret = NO_LAYOUT_CHANGE;
- }
- return ret;
-}
-
-WMError App::setInvisibleTask(const std::string &role, bool split)
-{
- unsigned req_num = g_app_list.currentRequestNumber();
- HMI_SEQ_DEBUG(req_num, "set current visible app to invisible task");
- // This task is copied from original actiavete surface
- const char *drawing_name = role.c_str();
- auto const &surface_id = this->lookup_id(drawing_name);
- auto layer_id = this->layers.get_layer_id(*surface_id);
- auto o_state = *this->layers.get_layout_state(*surface_id);
- struct LayoutState &state = *o_state;
- std::string add_name, add_role;
- std::string add_area = "";
- int surface;
- TaskVisible task_visible = TaskVisible::INVISIBLE;
- bool end_draw_finished = true;
- bool found = false;
-
- for (auto const &l : this->layers.mapping)
- {
- if (l.second.layer_id <= *layer_id)
- {
- continue;
- }
- HMI_DEBUG("wm", "debug: main %d , sub : %d", l.second.state.main, l.second.state.sub);
- if (l.second.state.main != -1)
- {
- //this->deactivate(l.second.state.main);
- surface = l.second.state.main;
- add_role = *this->id_alloc.lookup(surface);
- add_name = g_app_list.getAppID(surface, add_role, &found);
- if(!found){
- return WMError::NOT_REGISTERED;
- }
- HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str());
- WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
- g_app_list.setAction(req_num, act);
- l.second.state.main = -1;
- }
-
- if (l.second.state.sub != -1)
- {
- //this->deactivate(l.second.state.sub);
- surface = l.second.state.sub;
- add_role = *this->id_alloc.lookup(surface);
- add_name = g_app_list.getAppID(surface, add_role, &found);
- if (!found)
- {
- return WMError::NOT_REGISTERED;
- }
- HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str());
- WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
- g_app_list.setAction(req_num, act);
- l.second.state.sub = -1;
- }
- }
-
- // change current state here, but this is hack
- auto layer = this->layers.get_layer(*layer_id);
-
- if (state.main == -1)
- {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
- }
- else
- {
- if (0 != strcmp(drawing_name, "HomeScreen"))
- {
- if (split)
- {
- if (state.sub != *surface_id)
- {
- if (state.sub != -1)
- {
- //this->deactivate(state.sub);
- WMAction deact_sub;
- deact_sub.role =
- std::move(*this->id_alloc.lookup(state.sub));
- deact_sub.area = add_area;
- deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found);
- if (!found)
- {
- HMI_SEQ_ERROR(req_num, "App doesn't exist for role : %s",
- deact_sub.role.c_str());
- return WMError::NOT_REGISTERED;
- }
- deact_sub.visible = task_visible;
- deact_sub.end_draw_finished = end_draw_finished;
- HMI_SEQ_DEBUG(req_num, "Set invisible task for %s", deact_sub.appid.c_str());
- g_app_list.setAction(req_num, deact_sub);
- }
- }
- //state = LayoutState{state.main, *surface_id};
- }
- else
- {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
-
- //this->surface_set_layout(*surface_id);
- if (state.main != *surface_id)
- {
- // this->deactivate(state.main);
- WMAction deact_main;
- deact_main.role = std::move(*this->id_alloc.lookup(state.main));
- ;
- deact_main.area = add_area;
- deact_main.appid = g_app_list.getAppID(state.main, deact_main.role, &found);
- if (!found)
- {
- HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist");
- return WMError::NOT_REGISTERED;
- }
- deact_main.visible = task_visible;
- deact_main.end_draw_finished = end_draw_finished;
- HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist");
- g_app_list.setAction(req_num, deact_main);
- }
- if (state.sub != -1)
- {
- if (state.sub != *surface_id)
- {
- //this->deactivate(state.sub);
- WMAction deact_sub;
- deact_sub.role = std::move(*this->id_alloc.lookup(state.sub));
- ;
- deact_sub.area = add_area;
- deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found);
- if (!found)
- {
- HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist");
- return WMError::NOT_REGISTERED;
- }
- deact_sub.visible = task_visible;
- deact_sub.end_draw_finished = end_draw_finished;
- HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist");
- g_app_list.setAction(req_num, deact_sub);
- }
- }
- //state = LayoutState{*surface_id};
- }
- }
- }
- return WMError::SUCCESS;
-}
-
-WMError App::doEndDraw(unsigned req_num)
-{
- // get actions
- bool found;
- auto actions = g_app_list.getActions(req_num, &found);
- WMError ret = WMError::SUCCESS;
- if (!found)
- {
- ret = WMError::NO_ENTRY;
- return ret;
- }
-
- HMI_SEQ_INFO(req_num, "do endDraw");
-
- // layout change and make it visible
- for (const auto &act : actions)
- {
- // layout change
- if(!g_app_list.contains(act.appid)){
- ret = WMError::NOT_REGISTERED;
- }
- ret = this->layoutChange(act);
- if(ret != WMError::SUCCESS)
- {
- HMI_SEQ_WARNING(req_num,
- "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
- return ret;
- }
- ret = this->visibilityChange(act);
- if (ret != WMError::SUCCESS)
- {
- HMI_SEQ_WARNING(req_num,
- "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
- return ret;
- }
- HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str());
- //this->lm_enddraw(act.role.c_str());
- }
-
- // Change current state
- this->changeCurrentState(req_num);
-
- HMI_SEQ_INFO(req_num, "emit flushDraw");
-
- for(const auto &act_flush : actions)
- {
- if(act_flush.visible != TaskVisible::INVISIBLE)
- {
- this->emit_flushdraw(act_flush.role.c_str());
- }
- }
-
- return ret;
-}
-
-WMError App::setSurfaceSize(unsigned surface, const std::string &area)
-{
- this->surface_set_layout(surface, area);
-
- return WMError::SUCCESS;
-}
-
-WMError App::layoutChange(const WMAction &action)
-{
- if (action.visible == TaskVisible::INVISIBLE)
- {
- // Visibility is not change -> no redraw is required
- return WMError::SUCCESS;
- }
- auto client = g_app_list.lookUpClient(action.appid);
- unsigned surface = client->surfaceID(action.role);
- if (surface == 0)
- {
- HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
- "client doesn't have surface with role(%s)", action.role.c_str());
- return WMError::NOT_REGISTERED;
- }
- // Layout Manager
- WMError ret = this->setSurfaceSize(surface, action.area);
- return ret;
-}
-
-WMError App::visibilityChange(const WMAction &action)
-{
- HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Change visibility");
- if(!g_app_list.contains(action.appid)){
- return WMError::NOT_REGISTERED;
- }
- auto client = g_app_list.lookUpClient(action.appid);
- unsigned surface = client->surfaceID(action.role);
- if(surface == 0)
- {
- HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
- "client doesn't have surface with role(%s)", action.role.c_str());
- return WMError::NOT_REGISTERED;
- }
-
- if (action.visible != TaskVisible::INVISIBLE)
- {
- this->activate(surface); // Layout Manager task
- }
- else
- {
- this->deactivate(surface); // Layout Manager task
- }
- return WMError::SUCCESS;
-}
-
-WMError App::changeCurrentState(unsigned req_num)
-{
- HMI_SEQ_DEBUG(req_num, "Change current layout state");
- bool trigger_found = false, action_found = false;
- auto trigger = g_app_list.getRequest(req_num, &trigger_found);
- auto actions = g_app_list.getActions(req_num, &action_found);
- if (!trigger_found || !action_found)
- {
- HMI_SEQ_ERROR(req_num, "Action not found");
- return WMError::LAYOUT_CHANGE_FAIL;
- }
-
- // Layout state reset
- struct LayoutState reset_state{-1, -1};
- HMI_SEQ_DEBUG(req_num,"Reset layout state");
- for (const auto &action : actions)
- {
- if(!g_app_list.contains(action.appid)){
- return WMError::NOT_REGISTERED;
- }
- auto client = g_app_list.lookUpClient(action.appid);
- auto pCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role));
- if(pCurState == nullptr)
- {
- HMI_SEQ_ERROR(req_num, "Counldn't find current status");
- continue;
- }
- pCurState->main = reset_state.main;
- pCurState->sub = reset_state.sub;
- }
-
- HMI_SEQ_DEBUG(req_num, "Change state");
- for (const auto &action : actions)
- {
- auto client = g_app_list.lookUpClient(action.appid);
- auto pLayerCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role));
- if (pLayerCurState == nullptr)
- {
- HMI_SEQ_ERROR(req_num, "Counldn't find current status");
- continue;
- }
- int surface = -1;
-
- if (action.visible != TaskVisible::INVISIBLE)
- {
- surface = (int)client->surfaceID(action.role);
- HMI_SEQ_INFO(req_num, "Change %s surface : %d, state visible area : %s",
- action.role.c_str(), surface, action.area.c_str());
- // visible == true -> layout changes
- if(action.area == "normal.full" || action.area == "split.main")
- {
- pLayerCurState->main = surface;
- }
- else if (action.area == "split.sub")
- {
- pLayerCurState->sub = surface;
- }
- else
- {
- // normalfull
- pLayerCurState->main = surface;
- }
- }
- }
-
- return WMError::SUCCESS;
-}
-
-void App::setTimer()
-{
- HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Timer set activate");
- if (g_timer_ev_src == nullptr)
- {
- // firsttime set into sd_event
- int ret = sd_event_add_time(afb_daemon_get_event_loop(), &g_timer_ev_src,
- CLOCK_REALTIME, time(NULL) * (1000000UL) + kTimeOut, 1, processTimerHandler, this);
- if (ret < 0)
- {
- HMI_ERROR("wm", "Could't set timer");
- }
- }
- else
- {
- // update timer limitation after second time
- sd_event_source_set_time(g_timer_ev_src, time(NULL) * (1000000UL) + kTimeOut);
- sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_ONESHOT);
- }
-}
-
-void App::stopTimer()
-{
- unsigned req_num = g_app_list.currentRequestNumber();
- HMI_SEQ_DEBUG(req_num, "Timer stop");
- int rc = sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_OFF);
- if (rc < 0)
- {
- HMI_SEQ_ERROR(req_num, "Timer stop failed");
- }
-}
-
-void App::processNextRequest()
-{
- g_app_list.next();
- g_app_list.reqDump();
- unsigned req_num = g_app_list.currentRequestNumber();
- if (g_app_list.haveRequest())
- {
- HMI_SEQ_DEBUG(req_num, "Process next request");
- WMError rc = doTransition(req_num);
- if (rc != WMError::SUCCESS)
- {
- HMI_SEQ_ERROR(req_num, errorDescription(rc));
- }
- }
- else
- {
- HMI_SEQ_DEBUG(req_num, "Nothing Request. Waiting Request");
- }
-}
-
-const char *App::check_surface_exist(const char *drawing_name)
-{
- auto const &surface_id = this->lookup_id(drawing_name);
- if (!surface_id)
- {
- return "Surface does not exist";
- }
-
- if (!this->controller->surface_exists(*surface_id))
- {
- return "Surface does not exist in controller!";
- }
-
- auto layer_id = this->layers.get_layer_id(*surface_id);
-
- if (!layer_id)
- {
- return "Surface is not on any layer!";
- }
-
- auto o_state = *this->layers.get_layout_state(*surface_id);
-
- if (o_state == nullptr)
- {
- return "Could not find layer for surface";
- }
-
- HMI_DEBUG("wm", "surface %d is detected", *surface_id);
- return nullptr;
-}
-
-void App::activate(int id)
-{
- auto ip = this->controller->sprops.find(id);
- if (ip != this->controller->sprops.end())
- {
- this->controller->surfaces[id]->set_visibility(1);
- char const *label =
- this->lookup_name(id).value_or("unknown-name").c_str();
-
- // FOR CES DEMO >>>
- if ((0 == strcmp(label, "Radio")) ||
- (0 == strcmp(label, "MediaPlayer")) ||
- (0 == strcmp(label, "Music")) ||
- (0 == strcmp(label, "Navigation")))
- {
- for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
- {
- if (id == *i)
- {
- // Remove id
- this->surface_bg.erase(i);
-
- // Remove from BG layer (999)
- HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
- this->controller->layers[999]->remove_surface(id);
-
- // Add to FG layer (1001)
- HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
- this->controller->layers[1001]->add_surface(id);
-
- for (int j : this->surface_bg)
- {
- HMI_DEBUG("wm", "Stored id:%d", j);
- }
- break;
- }
- }
- }
- // <<< FOR CES DEMO
- this->layout_commit();
-
- this->emit_visible(label);
- this->emit_activated(label);
- }
-}
-
-void App::deactivate(int id)
-{
- auto ip = this->controller->sprops.find(id);
- if (ip != this->controller->sprops.end())
- {
- char const *label =
- this->lookup_name(id).value_or("unknown-name").c_str();
-
- // FOR CES DEMO >>>
- if ((0 == strcmp(label, "Radio")) ||
- (0 == strcmp(label, "MediaPlayer")) ||
- (0 == strcmp(label, "Music")) ||
- (0 == strcmp(label, "Navigation")))
- {
-
- // Store id
- this->surface_bg.push_back(id);
-
- // Remove from FG layer (1001)
- HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
- this->controller->layers[1001]->remove_surface(id);
-
- // Add to BG layer (999)
- HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
- this->controller->layers[999]->add_surface(id);
-
- for (int j : surface_bg)
- {
- HMI_DEBUG("wm", "Stored id:%d", j);
- }
- }
- else
- {
- this->controller->surfaces[id]->set_visibility(0);
- }
- // <<< FOR CES DEMO
-
- this->emit_deactivated(label);
- this->emit_invisible(label);
- }
-}
-
-bool App::can_split(struct LayoutState const &state, int new_id)
-{
- if (state.main != -1 && state.main != new_id)
- {
- auto new_id_layer = this->layers.get_layer_id(new_id).value();
- auto current_id_layer = this->layers.get_layer_id(state.main).value();
-
- // surfaces are on separate layers, don't bother.
- if (new_id_layer != current_id_layer)
- {
- return false;
- }
-
- std::string const &new_id_str = this->lookup_name(new_id).value();
- std::string const &cur_id_str = this->lookup_name(state.main).value();
-
- auto const &layer = this->layers.get_layer(new_id_layer);
-
- HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
-
- if (layer->layouts.empty())
- {
- return false;
- }
-
- for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
- {
- HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
- auto rem = std::regex(i->main_match);
- if (std::regex_match(cur_id_str, rem))
- {
- // build the second one only if the first already matched
- HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
- auto res = std::regex(i->sub_match);
- if (std::regex_match(new_id_str, res))
- {
- HMI_DEBUG("wm", "layout matched!");
- return true;
- }
- }
- }
- }
-
- return false;
-}
-
-/**
- * controller_hooks
- */
-void controller_hooks::surface_created(uint32_t surface_id)
-{
- this->app->surface_created(surface_id);
-}
-
-void controller_hooks::surface_removed(uint32_t surface_id)
-{
- this->app->surface_removed(surface_id);
-}
-
-void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
- uint32_t /*v*/) {}
-
-void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
- uint32_t /*x*/,
- uint32_t /*y*/,
- uint32_t /*w*/,
- uint32_t /*h*/) {}
-
-} // namespace wm