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authorTadao Tanikawa <tanikawa.tadao@jp.panasonic.com>2018-08-01 06:43:02 +0000
committerTadao Tanikawa <tanikawa.tadao@jp.panasonic.com>2018-08-02 07:24:34 +0000
commit8a791cb2ab7c159aac440cd97fbf2ae75d79b31f (patch)
tree5528fd61337a87cee81a9359b8803795c97df21c /src/layers.hpp
parent6bc7a273350721be300423b1509527f336dce50e (diff)
Improve output of multiple screen resolution
To improve output on various monitor with various resolution, the following items are introduced. * Abandon scaling by Weston/IVI-SHELL This is cause of huge memory consumption on AGL CES2018 Demo because all contents are designed and rendered with FullHD resolution. * Add parameter of 'scale' to WM API (getDisplayInfo) WM calculate scale factor from screen resolution from wayland compositor and parameter of layout from WM's configuration, area.db. Bug-AGL: SPEC-1568, SPEC-1569, SPEC-1611 Change-Id: I5eac2da0106228c296550135c5200b2653864fdf Signed-off-by: Tadao Tanikawa <tanikawa.tadao@jp.panasonic.com>
Diffstat (limited to 'src/layers.hpp')
-rw-r--r--src/layers.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/layers.hpp b/src/layers.hpp
index b6dd67f..f52886e 100644
--- a/src/layers.hpp
+++ b/src/layers.hpp
@@ -114,7 +114,7 @@ struct layer_map
}
json to_json() const;
- void setupArea(int output_w, int output_h);
+ void setupArea(double scaling);
compositor::rect getAreaSize(const std::string &area);
int loadAreaDb();