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authorKazumasa Mitsunari <knimitz@witz-inc.co.jp>2017-10-30 15:38:04 +0900
committerKazumasa Mitsunari <knimitz@witz-inc.co.jp>2017-11-01 20:13:32 +0900
commit4e1f6616b5ce24022f088943912e4b98e7764100 (patch)
treed9a72b56e8ca1a31a5a52be97c7201bbeeae728d /src/layers.hpp
parent1ac578c061ec2640efb8b09396c824511702877d (diff)
Change namespace name to generic name
The name of namespace "genivi" was used. This is not generic, so changed it to "compositor". Conflicts: src/app.cpp Change-Id: Ie088e5d404e1981f7bc149abbc20e900bea8ec2d Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
Diffstat (limited to 'src/layers.hpp')
-rw-r--r--src/layers.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/layers.hpp b/src/layers.hpp
index 63650b4..eda6f6f 100644
--- a/src/layers.hpp
+++ b/src/layers.hpp
@@ -48,7 +48,7 @@ struct layer {
// the actual value is computed using MAX + 1 - w
// That is; allow us to specify dimensions dependent on
// e.g. screen dimension, w/o knowing the actual screen size.
- genivi::rect rect;
+ compositor::rect rect;
// Specify a role prefix for surfaces that should be
// put on this layer.
std::string role;