diff options
author | Kazumasa Mitsunari <knimitz@witz-inc.co.jp> | 2019-01-29 13:18:17 +0900 |
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committer | Kazumasa Mitsunari <knimitz@witz-inc.co.jp> | 2019-02-04 19:54:01 +0900 |
commit | a0fa6394c0d8b7997343d6f2a44d9c2868f4be5f (patch) | |
tree | 33dee52eb43bfbf77fafbcecbe5e96a062179853 /src/util.cpp | |
parent | b72e372690e677c38fa9b5ae90fb7fbe5a575c76 (diff) |
Fix top surface becomes invisible when background surface is crashed.
Fix top surface becomes invisible when surface on same layer,
such like application layer, is crashed.
To fix this issue, I refactored attaching app to layer.
Originally, window manager attached app to surface.
This patch is the backport of master branch.
Bug-AGL : SPEC-1635
Change-Id: Ie6713e669a25662e8547aa7782551ddae60c7e01
Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
Diffstat (limited to 'src/util.cpp')
-rw-r--r-- | src/util.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/util.cpp b/src/util.cpp index 26d0ef6..9983561 100644 --- a/src/util.cpp +++ b/src/util.cpp @@ -31,7 +31,7 @@ void rectangle::fit(unsigned long to_width, unsigned long to_height) { // fit rect within (to_width x to_height) - if (to_width <= width()) { + if (to_width <= (unsigned long)width()) { // scale to fit with set_bottom(top() + (static_cast<long>(to_width) * height() / width()) - 1); set_right(left() + to_width - 1); |