diff options
author | zheng_wenlong <wenlong_zheng@nexty-ele.com> | 2017-09-29 21:06:22 +0900 |
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committer | Yuta Doi <yuta-d@witz-inc.co.jp> | 2017-10-09 01:48:59 +0900 |
commit | 074d058a7a483a66af7f8c0b928b321ad483f47c (patch) | |
tree | eb89aacd178a7b99850cbdc528976e97d35d37bf /src/wayland.hpp | |
parent | 7204e00b05cab896df48abf6a355be69a0f57f80 (diff) |
Add agl-service-windowmanager-2017
Add a new binding agl-service-windowmanager-2017.
A image about this see JIRA SPEC-915.
[PatchSet2]
Use aglwgt make package.
[PatchSet3]
Modify to wait until wayland compositor starts up.
Bug-AGL: SPEC-925
Change-Id: I8729bb71b5e91d5b009a5bab77232d92605c43ea
Signed-off-by: zheng_wenlong <wenlong_zheng@nexty-ele.com>
Diffstat (limited to 'src/wayland.hpp')
-rw-r--r-- | src/wayland.hpp | 354 |
1 files changed, 354 insertions, 0 deletions
diff --git a/src/wayland.hpp b/src/wayland.hpp new file mode 100644 index 0000000..61a840d --- /dev/null +++ b/src/wayland.hpp @@ -0,0 +1,354 @@ +/* + * Copyright (C) 2017 Mentor Graphics Development (Deutschland) GmbH + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef WM_WAYLAND_HPP +#define WM_WAYLAND_HPP + +#include "controller_hooks.hpp" +#include "ivi-controller-client-protocol.h" +#include "util.hpp" + +#include <functional> +#include <memory> +#include <unordered_map> +#include <vector> + +// _ _ +// __ ____ _ _ _| | __ _ _ __ __| | _ __ _ __ _____ ___ _ +// \ \ /\ / / _` | | | | |/ _` | '_ \ / _` | | '_ \| '__/ _ \ \/ / | | | +// \ V V / (_| | |_| | | (_| | | | | (_| | | |_) | | | (_) > <| |_| | +// \_/\_/ \__,_|\__, |_|\__,_|_| |_|\__,_|____| .__/|_| \___/_/\_\\__, | +// |___/ |_____|_| |___/ +template <typename ProxyT> +struct wayland_proxy { + std::unique_ptr<ProxyT, std::function<void(ProxyT *)>> proxy; + wayland_proxy(wayland_proxy const &) = delete; + wayland_proxy &operator=(wayland_proxy const &) = delete; + wayland_proxy(void *p) + : wayland_proxy(p, + reinterpret_cast<void (*)(ProxyT *)>(wl_proxy_destroy)) {} + wayland_proxy(void *p, std::function<void(ProxyT *)> &&p_del) + : proxy(std::unique_ptr<ProxyT, std::function<void(ProxyT *)>>( + static_cast<ProxyT *>(p), p_del)) {} +}; + +// _ +// _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___ __ _| | +// | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \ \ \ /\ / / | +// | | | | (_| | | | | | | __/\__ \ |_) | (_| | (_| __/ \ V V /| | +// |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___| \_/\_/ |_| +// |_| +namespace wl { +// _ _ +// _ __ ___ __ _(_)___| |_ _ __ _ _ +// | '__/ _ \/ _` | / __| __| '__| | | | +// | | | __/ (_| | \__ \ |_| | | |_| | +// |_| \___|\__, |_|___/\__|_| \__, | +// |___/ |___/ +struct registry : public wayland_proxy<struct wl_registry> { + typedef std::function<void(struct wl_registry *, uint32_t, uint32_t)> binder; + std::unordered_map<std::string, binder> bindings; + + registry(registry const &) = delete; + registry &operator=(registry const &) = delete; + registry(struct wl_display *d); + + void add_global_handler(char const *iface, binder bind); + + // Events + void global(uint32_t name, char const *iface, uint32_t v); + void global_remove(uint32_t name); +}; + +// _ _ _ +// __| (_)___ _ __ | | __ _ _ _ +// / _` | / __| '_ \| |/ _` | | | | +// | (_| | \__ \ |_) | | (_| | |_| | +// \__,_|_|___/ .__/|_|\__,_|\__, | +// |_| |___/ +struct display { + std::unique_ptr<struct wl_display, void (*)(struct wl_display *)> d; + struct registry r; + + display(display const &) = delete; + display &operator=(display const &) = delete; + display(); + bool ok() const; + void roundtrip(); + int dispatch(); + int dispatch_pending(); + int read_events(); + void flush(); + int get_fd() const; + int get_error(); + + // Lets just proxy this for the registry + inline void add_global_handler(char const *iface, registry::binder bind) { + this->r.add_global_handler(iface, bind); + } +}; + +// _ _ +// ___ _ _| |_ _ __ _ _| |_ +// / _ \| | | | __| '_ \| | | | __| +// | (_) | |_| | |_| |_) | |_| | |_ +// \___/ \__,_|\__| .__/ \__,_|\__| +// |_| +struct output : wayland_proxy<struct wl_output> { + int width{}; + int height{}; + int refresh{}; + int transform{}; + + output(output const &) = delete; + output &operator=(output const &) = delete; + output(struct wl_registry *r, uint32_t name, uint32_t v); + + // Events + void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel, + char const *make, char const *model, int32_t tx); + void mode(uint32_t flags, int32_t w, int32_t h, int32_t r); + void done(); + void scale(int32_t factor); +}; +} // namespace wl + +// _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___ +// | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \ +// | | | | (_| | | | | | | __/\__ \ |_) | (_| | (_| __/ +// |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___| +// |_| +// _ _ +// __ _ ___ _ __ (_)_ _(_) +// / _` |/ _ \ '_ \| \ \ / / | +// | (_| | __/ | | | |\ V /| | +// \__, |\___|_| |_|_| \_/ |_| +// |___/ +namespace genivi { + +struct size { + uint32_t w, h; +}; + +struct rect { + int32_t w, h; + int32_t x, y; +}; + +static const constexpr rect full_rect = rect{-1, -1, 0, 0}; + +inline bool operator==(struct rect a, struct rect b) { + return a.w == b.w && a.h == b.h && a.x == b.x && a.y == b.y; +} + +struct controller; + +struct controller_child { + struct controller *parent; + uint32_t id; + + controller_child(controller_child const &) = delete; + controller_child &operator=(controller_child const &) = delete; + controller_child(struct controller *c, uint32_t i) : parent(c), id(i) {} + virtual ~controller_child() {} +}; + +struct surface_properties { + uint32_t id; // let's just save an ID here too + struct rect dst_rect; + struct rect src_rect; + struct size size; + int32_t orientation; + int32_t visibility; + float opacity; +}; + +// __ +// ___ _ _ _ __ / _| __ _ ___ ___ +// / __| | | | '__| |_ / _` |/ __/ _ \ +// \__ \ |_| | | | _| (_| | (_| __/ +// |___/\__,_|_| |_| \__,_|\___\___| +// +struct surface : public wayland_proxy<struct ivi_controller_surface>, + controller_child { + surface(surface const &) = delete; + surface &operator=(surface const &) = delete; + surface(uint32_t i, struct controller *c); + + // Requests + void set_visibility(uint32_t visibility); + void set_opacity(wl_fixed_t opacity); + void set_source_rectangle(int32_t x, int32_t y, int32_t width, + int32_t height); + void set_destination_rectangle(int32_t x, int32_t y, int32_t width, + int32_t height); + void set_configuration(int32_t width, int32_t height); + void set_orientation(int32_t orientation); + void screenshot(const char *filename); + void send_stats(); + void destroy(int32_t destroy_scene_object); +}; + +// _ +// | | __ _ _ _ ___ _ __ +// | |/ _` | | | |/ _ \ '__| +// | | (_| | |_| | __/ | +// |_|\__,_|\__, |\___|_| +// |___/ +struct layer : public wayland_proxy<struct ivi_controller_layer>, + controller_child { + layer(layer const &) = delete; + layer &operator=(layer const &) = delete; + layer(uint32_t i, struct controller *c); + layer(uint32_t i, int32_t w, int32_t h, struct controller *c); + + // Requests + void set_visibility(uint32_t visibility); + void set_opacity(wl_fixed_t opacity); + void set_source_rectangle(int32_t x, int32_t y, int32_t width, + int32_t height); + void set_destination_rectangle(int32_t x, int32_t y, int32_t width, + int32_t height); + void set_configuration(int32_t width, int32_t height); + void set_orientation(int32_t orientation); + void screenshot(const char *filename); + void clear_surfaces(); + void add_surface(struct surface *surface); + void remove_surface(struct surface *surface); + void set_render_order(std::vector<uint32_t> const &ro); +}; + +// +// ___ ___ _ __ ___ ___ _ __ +// / __|/ __| '__/ _ \/ _ \ '_ \ +// \__ \ (__| | | __/ __/ | | | +// |___/\___|_| \___|\___|_| |_| +// +struct screen : public wayland_proxy<struct ivi_controller_screen>, + controller_child { + screen(screen const &) = delete; + screen &operator=(screen const &) = delete; + screen(uint32_t i, struct controller *c, struct ivi_controller_screen *p); + void clear(); + void add_layer(layer *l); + void set_render_order(std::vector<uint32_t> const &ro); +}; + +// _ _ _ +// ___ ___ _ __ | |_ _ __ ___ | | | ___ _ __ +// / __/ _ \| '_ \| __| '__/ _ \| | |/ _ \ '__| +// | (_| (_) | | | | |_| | | (_) | | | __/ | +// \___\___/|_| |_|\__|_| \___/|_|_|\___|_| +// +struct controller : public wayland_proxy<struct ivi_controller> { + // This controller is still missing ivi-input + + typedef std::unordered_map<uintptr_t, uint32_t> proxy_to_id_map_type; + typedef std::unordered_map<uint32_t, std::unique_ptr<struct surface>> + surface_map_type; + typedef std::unordered_map<uint32_t, std::unique_ptr<struct layer>> + layer_map_type; + typedef std::unordered_map<uint32_t, std::unique_ptr<struct screen>> + screen_map_type; + + typedef std::unordered_map<uint32_t, struct surface_properties> props_map; + + // HACK: + // The order of these member is mandatory, as when objects are destroyed + // they will call their parent (that's us right here!) and remove their + // proxy-to-id mapping. I.e. the *_proxy_to_id members need to be valid + // when the surfaces/layers/screens maps are destroyed. This sucks, but + // I cannot see a better solution w/o globals or some other horrible + // call-our-parent construct. + proxy_to_id_map_type surface_proxy_to_id; + proxy_to_id_map_type layer_proxy_to_id; + proxy_to_id_map_type screen_proxy_to_id; + + props_map sprops; + props_map lprops; + + surface_map_type surfaces; + layer_map_type layers; + screen_map_type screens; + + size output_size; + + wm::controller_hooks *chooks; + + void add_proxy_to_id_mapping(struct ivi_controller_surface *p, uint32_t id); + void remove_proxy_to_id_mapping(struct ivi_controller_surface *p); + void add_proxy_to_id_mapping(struct ivi_controller_layer *p, uint32_t id); + void remove_proxy_to_id_mapping(struct ivi_controller_layer *p); + void add_proxy_to_id_mapping(struct wl_output *p, uint32_t id); + void remove_proxy_to_id_mapping(struct wl_output *p); + + bool surface_exists(uint32_t id) const { + return this->surfaces.find(id) != this->surfaces.end(); + } + + bool layer_exists(uint32_t id) const { + return this->layers.find(id) != this->layers.end(); + } + + controller(struct wl_registry *r, uint32_t name, uint32_t version); + + // Requests + void commit_changes() const { + ivi_controller_commit_changes(this->proxy.get()); + } + void layer_create(uint32_t id, int32_t w, int32_t h); + void surface_create(uint32_t id); + + // Events + // controller + void controller_screen(uint32_t id, struct ivi_controller_screen *screen); + void controller_layer(uint32_t id); + void controller_surface(uint32_t id); + void controller_error(int32_t object_id, int32_t object_type, + int32_t error_code, char const *error_text); + + // surface + void surface_visibility(struct surface *s, int32_t visibility); + void surface_opacity(struct surface *s, float opacity); + void surface_source_rectangle(struct surface *s, int32_t x, int32_t y, + int32_t width, int32_t height); + void surface_destination_rectangle(struct surface *s, int32_t x, int32_t y, + int32_t width, int32_t height); + void surface_configuration(struct surface *s, int32_t width, int32_t height); + void surface_orientation(struct surface *s, int32_t orientation); + void surface_pixelformat(struct surface *s, int32_t pixelformat); + void surface_layer(struct surface *s, struct ivi_controller_layer *layer); + void surface_stats(struct surface *s, uint32_t redraw_count, + uint32_t frame_count, uint32_t update_count, uint32_t pid, + const char *process_name); + void surface_destroyed(struct surface *s); + void surface_content(struct surface *s, int32_t content_state); + + // layer + void layer_visibility(struct layer *l, int32_t visibility); + void layer_opacity(struct layer *l, float opacity); + void layer_source_rectangle(struct layer *l, int32_t x, int32_t y, + int32_t width, int32_t height); + void layer_destination_rectangle(struct layer *l, int32_t x, int32_t y, + int32_t width, int32_t height); + void layer_configuration(struct layer *l, int32_t width, int32_t height); + void layer_orientation(struct layer *l, int32_t orientation); + void layer_screen(struct layer *l, struct wl_output *screen); + void layer_destroyed(struct layer *l); +}; +} // namespace genivi + +#endif // !WM_WAYLAND_HPP |