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authorKazumasa Mitsunari <knimitz@witz-inc.co.jp>2019-01-29 13:18:17 +0900
committerKazumasa Mitsunari <knimitz@witz-inc.co.jp>2019-02-04 19:54:01 +0900
commita0fa6394c0d8b7997343d6f2a44d9c2868f4be5f (patch)
tree33dee52eb43bfbf77fafbcecbe5e96a062179853 /src/wayland_ivi_wm.hpp
parentb72e372690e677c38fa9b5ae90fb7fbe5a575c76 (diff)
Fix top surface becomes invisible when background surface is crashed.
Fix top surface becomes invisible when surface on same layer, such like application layer, is crashed. To fix this issue, I refactored attaching app to layer. Originally, window manager attached app to surface. This patch is the backport of master branch. Bug-AGL : SPEC-1635 Change-Id: Ie6713e669a25662e8547aa7782551ddae60c7e01 Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
Diffstat (limited to 'src/wayland_ivi_wm.hpp')
-rw-r--r--src/wayland_ivi_wm.hpp326
1 files changed, 0 insertions, 326 deletions
diff --git a/src/wayland_ivi_wm.hpp b/src/wayland_ivi_wm.hpp
deleted file mode 100644
index b515a06..0000000
--- a/src/wayland_ivi_wm.hpp
+++ /dev/null
@@ -1,326 +0,0 @@
-/*
- * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef WM_WAYLAND_HPP
-#define WM_WAYLAND_HPP
-
-#include "controller_hooks.hpp"
-#include "ivi-wm-client-protocol.h"
-#include "util.hpp"
-
-#include <functional>
-#include <memory>
-#include <unordered_map>
-#include <vector>
-
-/**
- * @struct wayland_proxy
- */
-template <typename ProxyT>
-struct wayland_proxy
-{
- std::unique_ptr<ProxyT, std::function<void(ProxyT *)>> proxy;
- wayland_proxy(wayland_proxy const &) = delete;
- wayland_proxy &operator=(wayland_proxy const &) = delete;
- wayland_proxy(void *p)
- : wayland_proxy(p,
- reinterpret_cast<void (*)(ProxyT *)>(wl_proxy_destroy)) {}
- wayland_proxy(void *p, std::function<void(ProxyT *)> &&p_del)
- : proxy(std::unique_ptr<ProxyT, std::function<void(ProxyT *)>>(
- static_cast<ProxyT *>(p), p_del)) {}
-};
-
-/**
- * namespace wl
- */
-namespace wl
-{
-
-/**
- * @struct registry
- */
-struct registry : public wayland_proxy<struct wl_registry>
-{
- typedef std::function<void(struct wl_registry *, uint32_t, uint32_t)> binder;
- std::unordered_map<std::string, binder> bindings;
-
- registry(registry const &) = delete;
- registry &operator=(registry const &) = delete;
- registry(struct wl_display *d);
-
- void add_global_handler(char const *iface, binder bind);
-
- // Events
- void global_created(uint32_t name, char const *iface, uint32_t v);
- void global_removed(uint32_t name);
-};
-
-/**
- * @struct display
- */
-struct display
-{
- std::unique_ptr<struct wl_display, void (*)(struct wl_display *)> d;
- struct registry r;
-
- display(display const &) = delete;
- display &operator=(display const &) = delete;
- display();
- bool ok() const;
- void roundtrip();
- int dispatch();
- int dispatch_pending();
- int read_events();
- void flush();
- int get_fd() const;
- int get_error();
-
- // Lets just proxy this for the registry
- inline void add_global_handler(char const *iface, registry::binder bind)
- {
- this->r.add_global_handler(iface, bind);
- }
-};
-
-/**
- * @struct output
- */
-struct output : public wayland_proxy<struct wl_output>
-{
- int width{};
- int height{};
- int physical_width{};
- int physical_height{};
- int refresh{};
- int transform{};
-
- output(output const &) = delete;
- output &operator=(output const &) = delete;
- output(struct wl_registry *r, uint32_t name, uint32_t v);
-
- // Events
- void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel,
- char const *make, char const *model, int32_t tx);
- void mode(uint32_t flags, int32_t w, int32_t h, int32_t r);
- void done();
- void scale(int32_t factor);
-};
-} // namespace wl
-
-/**
- * namespace compositor
- */
-namespace compositor
-{
-
-struct size
-{
- uint32_t w, h;
-};
-
-struct rect
-{
- int32_t w, h;
- int32_t x, y;
-};
-
-static const constexpr rect full_rect = rect{-1, -1, 0, 0};
-
-inline bool operator==(struct rect a, struct rect b)
-{
- return a.w == b.w && a.h == b.h && a.x == b.x && a.y == b.y;
-}
-
-struct controller;
-
-struct controller_child
-{
- struct controller *parent;
- uint32_t id;
-
- controller_child(controller_child const &) = delete;
- controller_child &operator=(controller_child const &) = delete;
- controller_child(struct controller *c, uint32_t i) : parent(c), id(i) {}
- virtual ~controller_child() {}
-};
-
-struct surface_properties
-{
- uint32_t id; // let's just save an ID here too
- struct rect dst_rect;
- struct rect src_rect;
- struct size size;
- int32_t orientation;
- int32_t visibility;
- float opacity;
-};
-
-/**
- * @struct surface
- */
-struct surface : public controller_child
-{
- surface(surface const &) = delete;
- surface &operator=(surface const &) = delete;
- surface(uint32_t i, struct controller *c);
-
- // Requests
- void set_visibility(uint32_t visibility);
- void set_source_rectangle(int32_t x, int32_t y,
- int32_t width, int32_t height);
- void set_destination_rectangle(int32_t x, int32_t y,
- int32_t width, int32_t height);
-};
-
-/**
- * @struct layer
- */
-struct layer : public controller_child
-{
- layer(layer const &) = delete;
- layer &operator=(layer const &) = delete;
- layer(uint32_t i, struct controller *c);
- layer(uint32_t i, int32_t w, int32_t h, struct controller *c);
-
- // Requests
- void set_visibility(uint32_t visibility);
- void set_destination_rectangle(int32_t x, int32_t y,
- int32_t width, int32_t height);
- void add_surface(uint32_t surface_id);
- void remove_surface(uint32_t surface_id);
-};
-
-/**
- * @struct screen
- */
-struct screen : public wayland_proxy<struct ivi_wm_screen>,
- public controller_child
-{
- screen(screen const &) = delete;
- screen &operator=(screen const &) = delete;
- screen(uint32_t i, struct controller *c, struct wl_output *o);
-
- void clear();
- void screen_created(struct screen *screen, uint32_t id);
- void set_render_order(std::vector<uint32_t> const &ro);
-};
-
-/**
- * @struct controller
- */
-struct controller : public wayland_proxy<struct ivi_wm>
-{
- // This controller is still missing ivi-input
-
- typedef std::unordered_map<uintptr_t, uint32_t> proxy_to_id_map_type;
- typedef std::unordered_map<uint32_t, std::unique_ptr<struct surface>>
- surface_map_type;
- typedef std::unordered_map<uint32_t, std::unique_ptr<struct layer>>
- layer_map_type;
- typedef std::unordered_map<uint32_t, struct screen *> screen_map_type;
- typedef std::unordered_map<uint32_t, struct surface_properties> props_map;
-
- // HACK:
- // The order of these member is mandatory, as when objects are destroyed
- // they will call their parent (that's us right here!) and remove their
- // proxy-to-id mapping. I.e. the *_proxy_to_id members need to be valid
- // when the surfaces/layers/screens maps are destroyed. This sucks, but
- // I cannot see a better solution w/o globals or some other horrible
- // call-our-parent construct.
- proxy_to_id_map_type surface_proxy_to_id;
- proxy_to_id_map_type layer_proxy_to_id;
- proxy_to_id_map_type screen_proxy_to_id;
-
- props_map sprops;
- props_map lprops;
-
- surface_map_type surfaces;
- layer_map_type layers;
- screen_map_type screens;
-
- std::unique_ptr<struct screen> screen;
-
- size output_size; // Display size[pixel]
- size physical_size; // Display size[mm]
-
- // Scale for conversion CSS PX -> DP(Device Pixel)
- double scale;
-
- wm::controller_hooks *chooks;
-
- struct wl::display *display;
-
- void add_proxy_to_sid_mapping(struct ivi_wm *p, uint32_t id);
- void remove_proxy_to_sid_mapping(struct ivi_wm *p);
-
- void add_proxy_to_lid_mapping(struct ivi_wm *p, uint32_t id);
- void remove_proxy_to_lid_mapping(struct ivi_wm *p);
-
- void add_proxy_to_id_mapping(struct wl_output *p, uint32_t id);
- void remove_proxy_to_id_mapping(struct wl_output *p);
-
- bool surface_exists(uint32_t id) const
- {
- return this->surfaces.find(id) != this->surfaces.end();
- }
-
- bool layer_exists(uint32_t id) const
- {
- return this->layers.find(id) != this->layers.end();
- }
-
- controller(struct wl_registry *r, uint32_t name, uint32_t version);
-
- // Requests
- void commit_changes() const
- {
- ivi_wm_commit_changes(this->proxy.get());
- }
- void layer_create(uint32_t id, int32_t w, int32_t h);
- void surface_create(uint32_t id);
- void create_screen(struct wl_output *output);
- void get_surface_properties(uint32_t surface_id, int param = 0);
-
- // Events
- void surface_visibility_changed(uint32_t id, int32_t visibility);
- void surface_opacity_changed(uint32_t id, float opacity);
- void surface_source_rectangle_changed(uint32_t id, int32_t x, int32_t y,
- int32_t width, int32_t height);
- void surface_destination_rectangle_changed(uint32_t id, int32_t x, int32_t y,
- int32_t width, int32_t height);
- void surface_created(uint32_t id);
- void surface_destroyed(uint32_t surface_id);
- void surface_error_detected(uint32_t object_id,
- uint32_t error_code, char const *error_text);
- void surface_size_changed(uint32_t id, int32_t width, int32_t height);
- void surface_stats_received(uint32_t surface_id,
- uint32_t frame_count, uint32_t pid);
- void surface_added_to_layer(uint32_t layer_id, uint32_t surface_id);
-
- void layer_visibility_changed(uint32_t layer_id, int32_t visibility);
- void layer_opacity_changed(uint32_t layer_id, float opacity);
- void layer_source_rectangle_changed(uint32_t layer_id, int32_t x, int32_t y,
- int32_t width, int32_t height);
- void layer_destination_rectangle_changed(uint32_t layer_id, int32_t x, int32_t y,
- int32_t width, int32_t height);
- void layer_created(uint32_t id);
- void layer_destroyed(uint32_t layer_id);
- void layer_error_detected(uint32_t object_id,
- uint32_t error_code, char const *error_text);
-};
-} // namespace compositor
-
-#endif // !WM_WAYLAND_HPP