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authorJan-Simon Moeller <jsmoeller@linuxfoundation.org>2018-07-19 13:08:17 +0000
committerJan-Simon Moeller <jsmoeller@linuxfoundation.org>2018-07-19 15:22:29 +0000
commitc6f9a9b8468b3746a3dec7ee2a0b7d84ec9fb44a (patch)
treee766e0b4b1bb894c5511ed6d1e71a4ac389415d6 /src/window_manager.cpp
parente4222ca8da3b02afca5625fa2cef6832aa8ce90e (diff)
Revert "Add PolicyManager as plugin"
This reverts commit 99b6f4d2fcd421d3a760a88a67e511fb6fc98068. Change-Id: I8725ca05a3e3fa0ea9e1db935e9e7d5b85a9affd
Diffstat (limited to 'src/window_manager.cpp')
-rw-r--r--src/window_manager.cpp504
1 files changed, 373 insertions, 131 deletions
diff --git a/src/window_manager.cpp b/src/window_manager.cpp
index b35c767..eadf7ff 100644
--- a/src/window_manager.cpp
+++ b/src/window_manager.cpp
@@ -55,7 +55,6 @@ const char kKeyIds[] = "ids";
static sd_event_source *g_timer_ev_src = nullptr;
static AppList g_app_list;
-static WindowManager *g_context;
namespace
{
@@ -100,15 +99,6 @@ static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata
return 0;
}
-static void onStateTransitioned(std::vector<WMAction> actions)
-{
- g_context->startTransitionWrapper(actions);
-}
-
-static void onError()
-{
- g_context->processError(WMError::LAYOUT_CHANGE_FAIL);
-}
} // namespace
/**
@@ -174,15 +164,6 @@ int WindowManager::init()
// Load old_role.db
this->loadOldRoleDb();
- // Store my context for calling callback from PolicyManager
- g_context = this;
-
- // Initialize PMWrapper
- this->pmw.initialize();
-
- // Register callback to PolicyManager
- this->pmw.registerCallback(onStateTransitioned, onError);
-
// Make afb event
for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
{
@@ -465,9 +446,6 @@ void WindowManager::api_enddraw(char const *appid, char const *drawing_name)
if(ret != WMError::SUCCESS)
{
//this->emit_error();
-
- // Undo state of PolicyManager
- this->pmw.undoState();
}
this->emitScreenUpdated(current_req);
HMI_SEQ_INFO(current_req, "Finish request status: %s", errorDescription(ret));
@@ -530,6 +508,18 @@ result<json_object *> WindowManager::api_get_area_info(char const *drawing_name)
return Err<json_object *>("Surface is not on any layer!");
}
+ auto o_state = *this->layers.get_layout_state(*surface_id);
+ if (o_state == nullptr)
+ {
+ return Err<json_object *>("Could not find layer for surface");
+ }
+
+ struct LayoutState &state = *o_state;
+ if ((state.main != *surface_id) && (state.sub != *surface_id))
+ {
+ return Err<json_object *>("Surface is inactive");
+ }
+
// Set area rectangle
compositor::rect area_info = this->area_info[*surface_id];
json_object *object = json_object_new_object();
@@ -630,82 +620,6 @@ void WindowManager::timerHandler()
this->processNextRequest();
}
-void WindowManager::startTransitionWrapper(std::vector<WMAction> &actions)
-{
- WMError ret;
- unsigned req_num = g_app_list.currentRequestNumber();
-
- if (actions.empty())
- {
- if (g_app_list.haveRequest())
- {
- HMI_SEQ_DEBUG(req_num, "There is no WMAction for this request");
- goto proc_remove_request;
- }
- else
- {
- HMI_SEQ_DEBUG(req_num, "There is no request");
- return;
- }
- }
-
- for (auto &act : actions)
- {
- if ("" != act.role)
- {
- bool found;
- auto const &surface_id = this->lookup_id(act.role.c_str());
- std::string appid = g_app_list.getAppID(*surface_id, act.role, &found);
- if (!found)
- {
- goto error;
- }
- act.appid = appid;
- }
-
- ret = g_app_list.setAction(req_num, act);
- if (ret != WMError::SUCCESS)
- {
- goto error;
- }
- }
-
- HMI_SEQ_DEBUG(req_num, "Start transition.");
- ret = this->startTransition(req_num);
- if (ret != WMError::SUCCESS)
- {
- if (ret == WMError::NO_LAYOUT_CHANGE)
- {
- goto proc_remove_request;
- }
- else
- {
- goto error;
- }
- }
-
- return;
-
-error:
- //this->emit_error()
- HMI_SEQ_ERROR(req_num, errorDescription(ret));
- this->pmw.undoState();
-
-proc_remove_request:
- g_app_list.removeRequest(req_num);
- this->processNextRequest();
-}
-
-void WindowManager::processError(WMError error)
-{
- unsigned req_num = g_app_list.currentRequestNumber();
-
- //this->emit_error()
- HMI_SEQ_ERROR(req_num, errorDescription(error));
- g_app_list.removeRequest(req_num);
- this->processNextRequest();
-}
-
/*
******* Private Functions *******
*/
@@ -1016,6 +930,12 @@ WMError WindowManager::doTransition(unsigned req_num)
{
HMI_SEQ_DEBUG(req_num, "check policy");
WMError ret = this->checkPolicy(req_num);
+ if (ret != WMError::SUCCESS)
+ {
+ return ret;
+ }
+ HMI_SEQ_DEBUG(req_num, "Start transition.");
+ ret = this->startTransition(req_num);
return ret;
}
@@ -1026,6 +946,7 @@ WMError WindowManager::checkPolicy(unsigned req_num)
*/
// get current trigger
bool found = false;
+ bool split = false;
WMError ret = WMError::LAYOUT_CHANGE_FAIL;
auto trigger = g_app_list.getRequest(req_num, &found);
if (!found)
@@ -1035,33 +956,89 @@ WMError WindowManager::checkPolicy(unsigned req_num)
}
std::string req_area = trigger.area;
+ // >>>> Compatible with current window manager until policy manager coming
if (trigger.task == Task::TASK_ALLOCATE)
{
+ HMI_SEQ_DEBUG(req_num, "Check split or not");
const char *msg = this->check_surface_exist(trigger.role.c_str());
if (msg)
{
HMI_SEQ_ERROR(req_num, msg);
+ ret = WMError::LAYOUT_CHANGE_FAIL;
return ret;
}
- }
- // Input event data to PolicyManager
- if (0 > this->pmw.setInputEventData(trigger.task, trigger.role, trigger.area))
+ auto const &surface_id = this->lookup_id(trigger.role.c_str());
+ auto o_state = *this->layers.get_layout_state(*surface_id);
+ struct LayoutState &state = *o_state;
+
+ unsigned curernt_sid = state.main;
+ split = this->can_split(state, *surface_id);
+
+ if (split)
+ {
+ HMI_SEQ_DEBUG(req_num, "Split happens");
+ // Get current visible role
+ std::string add_role = this->lookup_name(state.main).value();
+ // Set next area
+ std::string add_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
+ // Change request area
+ req_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
+ HMI_SEQ_NOTICE(req_num, "Change request area from %s to %s, because split happens",
+ trigger.area.c_str(), req_area.c_str());
+ // set another action
+ std::string add_name = g_app_list.getAppID(curernt_sid, add_role, &found);
+ if (!found)
+ {
+ HMI_SEQ_ERROR(req_num, "Couldn't widhdraw with surfaceID : %d", curernt_sid);
+ ret = WMError::NOT_REGISTERED;
+ return ret;
+ }
+ HMI_SEQ_INFO(req_num, "Additional split app %s, role: %s, area: %s",
+ add_name.c_str(), add_role.c_str(), add_area.c_str());
+ // Set split action
+ bool end_draw_finished = false;
+ WMAction split_action{
+ add_name,
+ add_role,
+ add_area,
+ TaskVisible::VISIBLE,
+ end_draw_finished};
+ WMError ret = g_app_list.setAction(req_num, split_action);
+ if (ret != WMError::SUCCESS)
+ {
+ HMI_SEQ_ERROR(req_num, "Failed to set action");
+ return ret;
+ }
+ g_app_list.reqDump();
+ }
+ }
+ else
{
- HMI_SEQ_ERROR(req_num, "Failed to set input event data to PolicyManager");
- return ret;
+ HMI_SEQ_DEBUG(req_num, "split doesn't happen");
}
- // Execute state transition of PolicyManager
- if (0 > this->pmw.executeStateTransition())
+ // Set invisible task(Remove if policy manager finish)
+ ret = this->setInvisibleTask(trigger.role, split);
+ if(ret != WMError::SUCCESS)
{
- HMI_SEQ_ERROR(req_num, "Failed to execute state transition of PolicyManager");
+ HMI_SEQ_ERROR(req_num, "Failed to set invisible task: %s", errorDescription(ret));
return ret;
}
- ret = WMError::SUCCESS;
+ /* get new status from Policy Manager */
+ HMI_SEQ_NOTICE(req_num, "ATM, Policy manager does't exist, then set WMAction as is");
+ if(trigger.role == "homescreen")
+ {
+ // TODO : Remove when Policy Manager completed
+ HMI_SEQ_NOTICE(req_num, "Hack. This process will be removed. Change HomeScreen code!!");
+ req_area = "fullscreen";
+ }
+ TaskVisible task_visible =
+ (trigger.task == Task::TASK_ALLOCATE) ? TaskVisible::VISIBLE : TaskVisible::INVISIBLE;
+ ret = g_app_list.setAction(req_num, trigger.appid, trigger.role, req_area, task_visible);
g_app_list.reqDump();
return ret;
@@ -1083,7 +1060,7 @@ WMError WindowManager::startTransition(unsigned req_num)
for (const auto &action : actions)
{
- if (action.visible == TaskVisible::VISIBLE)
+ if (action.visible != TaskVisible::INVISIBLE)
{
sync_draw_happen = true;
@@ -1114,11 +1091,155 @@ WMError WindowManager::startTransition(unsigned req_num)
this->deactivate(client->surfaceID(x.role));
}
}
- ret = WMError::NO_LAYOUT_CHANGE;
+ ret = NO_LAYOUT_CHANGE;
}
return ret;
}
+WMError WindowManager::setInvisibleTask(const std::string &role, bool split)
+{
+ unsigned req_num = g_app_list.currentRequestNumber();
+ HMI_SEQ_DEBUG(req_num, "set current visible app to invisible task");
+ // This task is copied from original actiavete surface
+ const char *drawing_name = this->rolenew2old[role].c_str();
+ auto const &surface_id = this->lookup_id(role.c_str());
+ auto layer_id = this->layers.get_layer_id(*surface_id);
+ auto o_state = *this->layers.get_layout_state(*surface_id);
+ struct LayoutState &state = *o_state;
+ std::string add_name, add_role;
+ std::string add_area = "";
+ int surface;
+ TaskVisible task_visible = TaskVisible::INVISIBLE;
+ bool end_draw_finished = true;
+ bool found = false;
+
+ for (auto const &l : this->layers.mapping)
+ {
+ if (l.second.layer_id <= *layer_id)
+ {
+ continue;
+ }
+ HMI_DEBUG("wm", "debug: main %d , sub : %d", l.second.state.main, l.second.state.sub);
+ if (l.second.state.main != -1)
+ {
+ //this->deactivate(l.second.state.main);
+ surface = l.second.state.main;
+ add_role = *this->id_alloc.lookup(surface);
+ add_name = g_app_list.getAppID(surface, add_role, &found);
+ if(!found){
+ return WMError::NOT_REGISTERED;
+ }
+ HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str());
+ WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
+ g_app_list.setAction(req_num, act);
+ l.second.state.main = -1;
+ }
+
+ if (l.second.state.sub != -1)
+ {
+ //this->deactivate(l.second.state.sub);
+ surface = l.second.state.sub;
+ add_role = *this->id_alloc.lookup(surface);
+ add_name = g_app_list.getAppID(surface, add_role, &found);
+ if (!found)
+ {
+ return WMError::NOT_REGISTERED;
+ }
+ HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str());
+ WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
+ g_app_list.setAction(req_num, act);
+ l.second.state.sub = -1;
+ }
+ }
+
+ // change current state here, but this is hack
+ auto layer = this->layers.get_layer(*layer_id);
+
+ if (state.main == -1)
+ {
+ HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
+ }
+ else
+ {
+ if (0 != strcmp(drawing_name, "HomeScreen"))
+ {
+ if (split)
+ {
+ if (state.sub != *surface_id)
+ {
+ if (state.sub != -1)
+ {
+ //this->deactivate(state.sub);
+ WMAction deact_sub;
+ deact_sub.role =
+ std::move(*this->id_alloc.lookup(state.sub));
+ deact_sub.area = add_area;
+ deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found);
+ if (!found)
+ {
+ HMI_SEQ_ERROR(req_num, "App doesn't exist for role : %s",
+ deact_sub.role.c_str());
+ return WMError::NOT_REGISTERED;
+ }
+ deact_sub.visible = task_visible;
+ deact_sub.end_draw_finished = end_draw_finished;
+ HMI_SEQ_DEBUG(req_num, "Set invisible task for %s", deact_sub.appid.c_str());
+ g_app_list.setAction(req_num, deact_sub);
+ }
+ }
+ //state = LayoutState{state.main, *surface_id};
+ }
+ else
+ {
+ HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
+
+ //this->surface_set_layout(*surface_id);
+ if (state.main != *surface_id)
+ {
+ // this->deactivate(state.main);
+ WMAction deact_main;
+ deact_main.role = std::move(*this->id_alloc.lookup(state.main));
+ ;
+ deact_main.area = add_area;
+ deact_main.appid = g_app_list.getAppID(state.main, deact_main.role, &found);
+ if (!found)
+ {
+ HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist");
+ return WMError::NOT_REGISTERED;
+ }
+ deact_main.visible = task_visible;
+ deact_main.end_draw_finished = end_draw_finished;
+ HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist");
+ g_app_list.setAction(req_num, deact_main);
+ }
+ if (state.sub != -1)
+ {
+ if (state.sub != *surface_id)
+ {
+ //this->deactivate(state.sub);
+ WMAction deact_sub;
+ deact_sub.role = std::move(*this->id_alloc.lookup(state.sub));
+ ;
+ deact_sub.area = add_area;
+ deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found);
+ if (!found)
+ {
+ HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist");
+ return WMError::NOT_REGISTERED;
+ }
+ deact_sub.visible = task_visible;
+ deact_sub.end_draw_finished = end_draw_finished;
+ HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist");
+ g_app_list.setAction(req_num, deact_sub);
+ }
+ }
+ //state = LayoutState{*surface_id};
+ }
+ }
+ }
+ return WMError::SUCCESS;
+}
+
WMError WindowManager::doEndDraw(unsigned req_num)
{
// get actions
@@ -1136,36 +1257,36 @@ WMError WindowManager::doEndDraw(unsigned req_num)
// layout change and make it visible
for (const auto &act : actions)
{
- if(act.visible != TaskVisible::NO_CHANGE)
+ // layout change
+ if(!g_app_list.contains(act.appid)){
+ ret = WMError::NOT_REGISTERED;
+ }
+ ret = this->layoutChange(act);
+ if(ret != WMError::SUCCESS)
{
- // layout change
- if(!g_app_list.contains(act.appid)){
- ret = WMError::NOT_REGISTERED;
- }
- ret = this->layoutChange(act);
- if(ret != WMError::SUCCESS)
- {
- HMI_SEQ_WARNING(req_num,
- "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
- return ret;
- }
- ret = this->visibilityChange(act);
- if (ret != WMError::SUCCESS)
- {
- HMI_SEQ_WARNING(req_num,
- "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
- return ret;
- }
- HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str());
- //this->lm_enddraw(act.role.c_str());
+ HMI_SEQ_WARNING(req_num,
+ "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
+ return ret;
}
+ ret = this->visibilityChange(act);
+ if (ret != WMError::SUCCESS)
+ {
+ HMI_SEQ_WARNING(req_num,
+ "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
+ return ret;
+ }
+ HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str());
+ //this->lm_enddraw(act.role.c_str());
}
+ // Change current state
+ this->changeCurrentState(req_num);
+
HMI_SEQ_INFO(req_num, "emit flushDraw");
for(const auto &act_flush : actions)
{
- if(act_flush.visible == TaskVisible::VISIBLE)
+ if(act_flush.visible != TaskVisible::INVISIBLE)
{
// TODO: application requests by old role,
// so convert role new to old for emitting event
@@ -1231,6 +1352,74 @@ WMError WindowManager::setSurfaceSize(unsigned surface, const std::string &area)
return WMError::SUCCESS;
}
+WMError WindowManager::changeCurrentState(unsigned req_num)
+{
+ HMI_SEQ_DEBUG(req_num, "Change current layout state");
+ bool trigger_found = false, action_found = false;
+ auto trigger = g_app_list.getRequest(req_num, &trigger_found);
+ auto actions = g_app_list.getActions(req_num, &action_found);
+ if (!trigger_found || !action_found)
+ {
+ HMI_SEQ_ERROR(req_num, "Action not found");
+ return WMError::LAYOUT_CHANGE_FAIL;
+ }
+
+ // Layout state reset
+ struct LayoutState reset_state{-1, -1};
+ HMI_SEQ_DEBUG(req_num,"Reset layout state");
+ for (const auto &action : actions)
+ {
+ if(!g_app_list.contains(action.appid)){
+ return WMError::NOT_REGISTERED;
+ }
+ auto client = g_app_list.lookUpClient(action.appid);
+ auto pCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role));
+ if(pCurState == nullptr)
+ {
+ HMI_SEQ_ERROR(req_num, "Counldn't find current status");
+ continue;
+ }
+ pCurState->main = reset_state.main;
+ pCurState->sub = reset_state.sub;
+ }
+
+ HMI_SEQ_DEBUG(req_num, "Change state");
+ for (const auto &action : actions)
+ {
+ auto client = g_app_list.lookUpClient(action.appid);
+ auto pLayerCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role));
+ if (pLayerCurState == nullptr)
+ {
+ HMI_SEQ_ERROR(req_num, "Counldn't find current status");
+ continue;
+ }
+ int surface = -1;
+
+ if (action.visible != TaskVisible::INVISIBLE)
+ {
+ surface = (int)client->surfaceID(action.role);
+ HMI_SEQ_INFO(req_num, "Change %s surface : %d, state visible area : %s",
+ action.role.c_str(), surface, action.area.c_str());
+ // visible == true -> layout changes
+ if(action.area == "normal.full" || action.area == "split.main")
+ {
+ pLayerCurState->main = surface;
+ }
+ else if (action.area == "split.sub")
+ {
+ pLayerCurState->sub = surface;
+ }
+ else
+ {
+ // normalfull
+ pLayerCurState->main = surface;
+ }
+ }
+ }
+
+ return WMError::SUCCESS;
+}
+
void WindowManager::emitScreenUpdated(unsigned req_num)
{
// Get visible apps
@@ -1432,10 +1621,63 @@ const char *WindowManager::check_surface_exist(const char *drawing_name)
return "Surface is not on any layer!";
}
+ auto o_state = *this->layers.get_layout_state(*surface_id);
+
+ if (o_state == nullptr)
+ {
+ return "Could not find layer for surface";
+ }
+
HMI_DEBUG("wm", "surface %d is detected", *surface_id);
return nullptr;
}
+bool WindowManager::can_split(struct LayoutState const &state, int new_id)
+{
+ if (state.main != -1 && state.main != new_id)
+ {
+ auto new_id_layer = this->layers.get_layer_id(new_id).value();
+ auto current_id_layer = this->layers.get_layer_id(state.main).value();
+
+ // surfaces are on separate layers, don't bother.
+ if (new_id_layer != current_id_layer)
+ {
+ return false;
+ }
+
+ std::string const &new_id_str = this->lookup_name(new_id).value();
+ std::string const &cur_id_str = this->lookup_name(state.main).value();
+
+ auto const &layer = this->layers.get_layer(new_id_layer);
+
+ HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
+
+ if (layer->layouts.empty())
+ {
+ return false;
+ }
+
+ for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++)
+ {
+ HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
+ auto rem = std::regex(i->main_match);
+ if (std::regex_match(cur_id_str, rem))
+ {
+ // build the second one only if the first already matched
+ HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
+ auto res = std::regex(i->sub_match);
+ if (std::regex_match(new_id_str, res))
+ {
+ HMI_DEBUG("wm", "layout matched!");
+ return true;
+ }
+ }
+ }
+ }
+
+ return false;
+}
+
const char* WindowManager::kDefaultOldRoleDb = "{ \
\"old_roles\": [ \
{ \