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authorKazumasa Mitsunari <knimitz@witz-inc.co.jp>2018-11-29 21:30:33 +0900
committerKazumasa Mitsunari <knimitz@witz-inc.co.jp>2018-12-03 13:09:11 +0900
commit7ca956bddffa9b251fc9df88a07c49a78e83a379 (patch)
tree1584a09c93951f02d4b4e2a49a122a15b8c44ff4 /src/window_manager.cpp
parenta96fae7e99c2d13bc864d919cbdbcd68ba9cb841 (diff)
Fix app surface is set to position (0, 0)
Sometimes, ivi_wm_surface_size signal doesn't reach WM. In that time, surface is not placed in the set place. This patch fix the issue. Change-Id: Id7137557d5aaae373fedbb70379179ab50205c60 Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
Diffstat (limited to 'src/window_manager.cpp')
-rw-r--r--src/window_manager.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/window_manager.cpp b/src/window_manager.cpp
index 5dc22be..77d41b7 100644
--- a/src/window_manager.cpp
+++ b/src/window_manager.cpp
@@ -288,7 +288,6 @@ void WindowManager::api_activate_window(char const *appid, char const *drawing_n
}
// Do allocate tasks
-
ret = this->checkPolicy(req_num);
if (ret != WMError::SUCCESS)