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authorKazumasa Mitsunari <knimitz@witz-inc.co.jp>2018-10-17 17:42:42 +0900
committerKazumasa Mitsunari <knimitz@witz-inc.co.jp>2018-10-24 19:08:50 +0900
commit6819f403a6b8a1ab5e8cdffd9fd1460d49045059 (patch)
tree1e1509904c1ee4ececce8b7cbfa89284282a0fa1 /src/window_manager.cpp
parent9fabd6550e183283363b61f71092477342a357d1 (diff)
Refactor : Hide wayland operations from Window Manager
Window Manager now uses abstract client, area for layer/surface management, then hide wayland operation into LayerControl class. LayerControl class uses ilmControl library instead of wayland protocol. This patch reduces the binary size of binding by 30% than before. Currently, the following debug methods are not available. * debug_status * debug_layers * debug_surfaces * list_drawing_names Bug-AGL: SPEC-1817 Change-Id: I7313787f3c4a286ceee3c23783e5c0e713388dac Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
Diffstat (limited to 'src/window_manager.cpp')
-rw-r--r--src/window_manager.cpp702
1 files changed, 140 insertions, 562 deletions
diff --git a/src/window_manager.cpp b/src/window_manager.cpp
index 3e1a8bc..c69c839 100644
--- a/src/window_manager.cpp
+++ b/src/window_manager.cpp
@@ -56,6 +56,16 @@ const char kKeyHeightMm[] = "height_mm";
const char kKeyScale[] = "scale";
const char kKeyIds[] = "ids";
+static const vector<string> kListEventName{
+ "active",
+ "inactive",
+ "visible",
+ "invisible",
+ "syncDraw",
+ "flushDraw",
+ "screenUpdated",
+ "error"};
+
static sd_event_source *g_timer_ev_src = nullptr;
static AppList g_app_list;
static WindowManager *g_context;
@@ -63,39 +73,6 @@ static WindowManager *g_context;
namespace
{
-using nlohmann::json;
-
-result<json> file_to_json(char const *filename)
-{
- json j;
- std::ifstream i(filename);
- if (i.fail())
- {
- HMI_DEBUG("Could not open config file, so use default layer information");
- j = default_layers_json;
- }
- else
- {
- i >> j;
- }
-
- return Ok(j);
-}
-
-struct result<layer_map> load_layer_map(char const *filename)
-{
- HMI_DEBUG("loading IDs from %s", filename);
-
- auto j = file_to_json(filename);
- if (j.is_err())
- {
- return Err<layer_map>(j.unwrap_err());
- }
- json jids = j.unwrap();
-
- return to_layer_map(jids);
-}
-
static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata)
{
HMI_NOTICE("Time out occurs because the client replys endDraw slow, so revert the request");
@@ -117,57 +94,33 @@ static void onError()
/**
* WindowManager Impl
*/
-WindowManager::WindowManager(wl::display *d)
- : chooks{this},
- display{d},
- controller{},
- outputs(),
- layers(),
- id_alloc{},
- pending_events(false)
+WindowManager::WindowManager()
+ : id_alloc{}
{
- char const *path_layers_json = getenv("AFM_APP_INSTALL_DIR");
- string path;
- if (!path_layers_json)
+ const char *path = getenv("AFM_APP_INSTALL_DIR");
+ if (!path)
{
HMI_ERROR("AFM_APP_INSTALL_DIR is not defined");
- path = string(path_layers_json);
- }
- else
- {
- path = string(path_layers_json) + string("/etc/layers.json");
}
+ string root = path;
- try
- {
- {
- auto l = load_layer_map(path.c_str());
- if (l.is_ok())
- {
- this->layers = l.unwrap();
- }
- else
- {
- HMI_ERROR("%s", l.err().value());
- }
- }
- }
- catch (std::exception &e)
- {
- HMI_ERROR("Loading of configuration failed: %s", e.what());
- }
+ this->lc = std::make_shared<LayerControl>(root);
+
+ HMI_DEBUG("Layer Controller initialized");
}
int WindowManager::init()
{
- if (!this->display->ok())
- {
- return -1;
- }
+ LayerControlCallbacks lmcb;
+ lmcb.surfaceCreated = [&](unsigned pid, unsigned surface){
+ this->surface_created(surface);
+ };
+ lmcb.surfaceDestroyed = [&](unsigned surface){
+ this->surface_removed(surface);
+ };
- if (this->layers.mapping.empty())
+ if(this->lc->init(lmcb) != WMError::SUCCESS)
{
- HMI_ERROR("No surface -> layer mapping loaded");
return -1;
}
@@ -188,58 +141,25 @@ int WindowManager::init()
// Make afb event
for (int i = Event_Val_Min; i <= Event_Val_Max; i++)
{
- map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
+ map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i].c_str());
}
- this->display->add_global_handler(
- "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
- this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
- });
-
- this->display->add_global_handler(
- "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
- this->controller =
- std::make_unique<struct compositor::controller>(r, name, v);
-
- // Init controller hooks
- this->controller->chooks = &this->chooks;
+ const struct rect css_bg = this->lc->getAreaSize("fullscreen");
+ Screen screen = this->lc->getScreenInfo();
+ rectangle dp_bg(screen.width(), screen.height());
- // This protocol needs the output, so lets just add our mapping here...
- this->controller->add_proxy_to_id_mapping(
- this->outputs.front()->proxy.get(),
- wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
- this->outputs.front()->proxy.get())));
-
- // Create screen
- this->controller->create_screen(this->outputs.front()->proxy.get());
-
- // Set display to controller
- this->controller->display = this->display;
- });
-
- // First level objects
- this->display->roundtrip();
- // Second level objects
- this->display->roundtrip();
- // Third level objects
- this->display->roundtrip();
+ dp_bg.set_aspect(static_cast<double>(css_bg.w) / css_bg.h);
+ dp_bg.fit(screen.width(), screen.height());
+ dp_bg.center(screen.width(), screen.height());
+ HMI_DEBUG("SCALING: CSS BG(%dx%d) -> DDP %dx%d,(%dx%d)",
+ css_bg.w, css_bg.h, dp_bg.left(), dp_bg.top(), dp_bg.width(), dp_bg.height());
- return init_layers();
-}
+ double scale = static_cast<double>(dp_bg.height()) / css_bg.h;
+ this->lc->setupArea(dp_bg, scale);
-int WindowManager::dispatch_pending_events()
-{
- if (this->pop_pending_events())
- {
- this->display->dispatch_pending();
- return 0;
- }
- return -1;
-}
+ this->lc->createLayers();
-void WindowManager::set_pending_events()
-{
- this->pending_events.store(true, std::memory_order_release);
+ return 0;
}
result<int> WindowManager::api_request_surface(char const *appid, char const *drawing_name)
@@ -248,38 +168,33 @@ result<int> WindowManager::api_request_surface(char const *appid, char const *dr
// so convert role old to new
const char *role = this->convertRoleOldToNew(drawing_name);
- auto lid = this->layers.get_layer_id(string(role));
- if (!lid)
+ // auto lid = this->layers.get_layer_id(string(role));
+ unsigned lid = this->lc->getLayerID(string(role));
+ if (lid == 0)
{
/**
* register drawing_name as fallback and make it displayed.
*/
- lid = this->layers.get_layer_id(string("fallback"));
+ // lid = this->layers.get_layer_id(string("fallback"));
+ lid = this->lc->getLayerID(string("fallback"));
HMI_DEBUG("%s is not registered in layers.json, then fallback as normal app", role);
- if (!lid)
+ if (lid == 0)
{
return Err<int>("Drawing name does not match any role, fallback is disabled");
}
}
- auto rname = this->lookup_id(role);
+ auto rname = this->id_alloc.lookup(role);
if (!rname)
{
// name does not exist yet, allocate surface id...
auto id = int(this->id_alloc.generate_id(role));
- this->layers.add_surface(id, *lid);
-
- // set the main_surface[_name] here and now
- if (!this->layers.main_surface_name.empty() &&
- this->layers.main_surface_name == drawing_name)
- {
- this->layers.main_surface = id;
- HMI_DEBUG("Set main_surface id to %u", id);
- }
+ // this->layers.add_surface(id, *lid);
+ this->tmp_surface2app[id] = {string(appid), lid};
// add client into the db
string appid_str(appid);
- g_app_list.addClient(appid_str, *lid, id, string(role));
+ g_app_list.addClient(appid_str, lid, id, string(role));
// Set role map of (new, old)
this->rolenew2old[role] = string(drawing_name);
@@ -298,23 +213,31 @@ char const *WindowManager::api_request_surface(char const *appid, char const *dr
// so convert role old to new
const char *role = this->convertRoleOldToNew(drawing_name);
- auto lid = this->layers.get_layer_id(string(role));
unsigned sid = std::stol(ivi_id);
+ WMError ret = this->lc->setXDGSurfaceOriginSize(sid);
+ if(ret != SUCCESS)
+ {
+ HMI_ERROR("%s", errorDescription(ret));
+ HMI_WARNING("The main user of this API is runXDG");
+ return "fail";
+ }
- if (!lid)
+ // auto lid = this->layers.get_layer_id(string(role));
+ auto lid = this->lc->getLayerID(string(role));
+ if (lid == 0)
{
/**
* register drawing_name as fallback and make it displayed.
*/
- lid = this->layers.get_layer_id(string("fallback"));
+ lid = this->lc->getLayerID(string("fallback"));
HMI_DEBUG("%s is not registered in layers.json, then fallback as normal app", role);
- if (!lid)
+ if (lid == 0)
{
return "Drawing name does not match any role, fallback is disabled";
}
}
- auto rname = this->lookup_id(role);
+ auto rname = this->id_alloc.lookup(role);
if (rname)
{
@@ -323,17 +246,13 @@ char const *WindowManager::api_request_surface(char const *appid, char const *dr
// register pair drawing_name and ivi_id
this->id_alloc.register_name_id(role, sid);
- this->layers.add_surface(sid, *lid);
-
- // this surface is already created
- HMI_DEBUG("surface_id is %u, layer_id is %u", sid, *lid);
+ this->lc->addSurface(sid, lid);
- this->controller->layers[*lid]->add_surface(sid);
- this->layout_commit();
+ HMI_DEBUG("surface_id is %u, layer_id is %u", sid, lid);
- // add client into the db
+ // add client into the list
string appid_str(appid);
- g_app_list.addClient(appid_str, *lid, sid, string(role));
+ g_app_list.addClient(appid_str, lid, sid, string(role));
// Set role map of (new, old)
this->rolenew2old[role] = string(drawing_name);
@@ -351,6 +270,14 @@ void WindowManager::api_activate_surface(char const *appid, char const *drawing_
string id = appid;
string role = c_role;
string area = drawing_area;
+
+ if(!g_app_list.contains(id))
+ {
+ reply("app doesn't request 'requestSurface' or 'setRole' yet");
+ return;
+ }
+
+ auto client = g_app_list.lookUpClient(id);
Task task = Task::TASK_ALLOCATE;
unsigned req_num = 0;
WMError ret = WMError::UNKNOWN;
@@ -375,7 +302,7 @@ void WindowManager::api_activate_surface(char const *appid, char const *drawing_
/*
* Do allocate tasks
*/
- ret = this->doTransition(req_num);
+ ret = this->checkPolicy(req_num);
if (ret != WMError::SUCCESS)
{
@@ -423,7 +350,7 @@ void WindowManager::api_deactivate_surface(char const *appid, char const *drawin
/*
* Do allocate tasks
*/
- ret = this->doTransition(req_num);
+ ret = this->checkPolicy(req_num);
if (ret != WMError::SUCCESS)
{
@@ -478,23 +405,23 @@ void WindowManager::api_enddraw(char const *appid, char const *drawing_name)
}
}
-result<json_object *> WindowManager::api_get_display_info()
+int WindowManager::api_subscribe(afb_req req, int event_id)
{
- if (!this->display->ok())
- {
- return Err<json_object *>("Wayland compositor is not available");
- }
+ struct afb_event event = this->map_afb_event[kListEventName[event_id]];
+ return afb_req_subscribe(req, event);
+}
- // Set display info
- compositor::size o_size = this->controller->output_size;
- compositor::size p_size = this->controller->physical_size;
+result<json_object *> WindowManager::api_get_display_info()
+{
+ Screen screen = this->lc->getScreenInfo();
json_object *object = json_object_new_object();
- json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
- json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
- json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
- json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
- json_object_object_add(object, kKeyScale, json_object_new_double(this->controller->scale));
+ json_object_object_add(object, kKeyWidthPixel, json_object_new_int(screen.width()));
+ json_object_object_add(object, kKeyHeightPixel, json_object_new_int(screen.height()));
+ // TODO: set size
+ json_object_object_add(object, kKeyWidthMm, json_object_new_int(0));
+ json_object_object_add(object, kKeyHeightMm, json_object_new_int(0));
+ json_object_object_add(object, kKeyScale, json_object_new_double(this->lc->scale()));
return Ok<json_object *>(object);
}
@@ -508,25 +435,14 @@ result<json_object *> WindowManager::api_get_area_info(char const *drawing_name)
const char *role = this->convertRoleOldToNew(drawing_name);
// Check drawing name, surface/layer id
- auto const &surface_id = this->lookup_id(role);
+ auto const &surface_id = this->id_alloc.lookup(role);
if (!surface_id)
{
return Err<json_object *>("Surface does not exist");
}
- if (!this->controller->surface_exists(*surface_id))
- {
- return Err<json_object *>("Surface does not exist in controller!");
- }
-
- auto layer_id = this->layers.get_layer_id(*surface_id);
- if (!layer_id)
- {
- return Err<json_object *>("Surface is not on any layer!");
- }
-
// Set area rectangle
- compositor::rect area_info = this->area_info[*surface_id];
+ struct rect area_info = this->area_info[*surface_id];
json_object *object = json_object_new_object();
json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
@@ -536,14 +452,10 @@ result<json_object *> WindowManager::api_get_area_info(char const *drawing_name)
return Ok<json_object *>(object);
}
-void WindowManager::api_ping() { this->dispatch_pending_events(); }
-
-void WindowManager::send_event(char const *evname, char const *label)
+void WindowManager::send_event(const string& evname, const string& role)
{
- HMI_DEBUG("%s: %s(%s)", __func__, evname, label);
-
json_object *j = json_object_new_object();
- json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
+ json_object_object_add(j, kKeyDrawingName, json_object_new_string(role.c_str()));
int ret = afb_event_push(this->map_afb_event[evname], j);
if (ret != 0)
@@ -552,12 +464,9 @@ void WindowManager::send_event(char const *evname, char const *label)
}
}
-void WindowManager::send_event(char const *evname, char const *label, char const *area,
+void WindowManager::send_event(const string& evname, const string& role, const string& area,
int x, int y, int w, int h)
{
- HMI_DEBUG("%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
- __func__, evname, label, area, x, y, w, h);
-
json_object *j_rect = json_object_new_object();
json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
@@ -565,8 +474,8 @@ void WindowManager::send_event(char const *evname, char const *label, char const
json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
json_object *j = json_object_new_object();
- json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
- json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
+ json_object_object_add(j, kKeyDrawingName, json_object_new_string(role.c_str()));
+ json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area.c_str()));
json_object_object_add(j, kKeyDrawingRect, j_rect);
int ret = afb_event_push(this->map_afb_event[evname], j);
@@ -579,29 +488,22 @@ void WindowManager::send_event(char const *evname, char const *label, char const
/**
* proxied events
*/
-void WindowManager::surface_created(uint32_t surface_id)
+void WindowManager::surface_created(unsigned surface_id)
{
- this->controller->get_surface_properties(surface_id, IVI_WM_PARAM_SIZE);
-
- auto layer_id = this->layers.get_layer_id(surface_id);
- if (!layer_id)
+ // requestSurface
+ if(this->tmp_surface2app.count(surface_id) != 0)
{
- HMI_DEBUG("Newly created surfce %d is not associated with any layer!",
- surface_id);
- return;
+ unsigned layer_id = this->tmp_surface2app[surface_id].layer;
+ this->lc->addSurface(surface_id, layer_id);
+ this->tmp_surface2app.erase(surface_id);
+ HMI_DEBUG("surface_id is %u, layer_id is %u", surface_id, layer_id);
}
-
- HMI_DEBUG("surface_id is %u, layer_id is %u", surface_id, *layer_id);
-
- this->controller->layers[*layer_id]->add_surface(surface_id);
- this->layout_commit();
}
-void WindowManager::surface_removed(uint32_t surface_id)
+void WindowManager::surface_removed(unsigned surface_id)
{
HMI_DEBUG("Delete surface_id %u", surface_id);
this->id_alloc.remove_id(surface_id);
- this->layers.remove_surface(surface_id);
g_app_list.removeSurface(surface_id);
}
@@ -653,7 +555,7 @@ void WindowManager::startTransitionWrapper(vector<WMAction> &actions)
if ("" != act.role)
{
bool found;
- auto const &surface_id = this->lookup_id(act.role.c_str());
+ auto const &surface_id = this->id_alloc.lookup(act.role.c_str());
if(surface_id == nullopt)
{
goto proc_remove_request;
@@ -727,281 +629,44 @@ void WindowManager::processError(WMError error)
******* Private Functions *******
*/
-bool WindowManager::pop_pending_events()
+void WindowManager::emit_activated(const string& role)
{
- bool x{true};
- return this->pending_events.compare_exchange_strong(
- x, false, std::memory_order_consume);
+ this->send_event(kListEventName[Event_Active], role);
}
-optional<int> WindowManager::lookup_id(char const *name)
-{
- return this->id_alloc.lookup(string(name));
-}
-optional<string> WindowManager::lookup_name(int id)
+void WindowManager::emit_deactivated(const string& role)
{
- return this->id_alloc.lookup(id);
+ this->send_event(kListEventName[Event_Inactive], role);
}
-/**
- * init_layers()
- */
-int WindowManager::init_layers()
+void WindowManager::emit_syncdraw(const string& role, char const *area, int x, int y, int w, int h)
{
- if (!this->controller)
- {
- HMI_ERROR("ivi_controller global not available");
- return -1;
- }
-
- if (this->outputs.empty())
- {
- HMI_ERROR("no output was set up!");
- return -1;
- }
-
- auto &c = this->controller;
-
- auto &o = this->outputs.front();
- auto &s = c->screens.begin()->second;
- auto &layers = c->layers;
-
- // Write output dimensions to ivi controller...
- c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
- c->physical_size = compositor::size{uint32_t(o->physical_width),
- uint32_t(o->physical_height)};
-
-
- HMI_DEBUG("SCALING: screen (%dx%d), physical (%dx%d)",
- o->width, o->height, o->physical_width, o->physical_height);
-
- this->layers.loadAreaDb();
-
- const compositor::rect css_bg = this->layers.getAreaSize("fullscreen");
- rectangle dp_bg(o->width, o->height);
-
- dp_bg.set_aspect(static_cast<double>(css_bg.w) / css_bg.h);
- dp_bg.fit(o->width, o->height);
- dp_bg.center(o->width, o->height);
- HMI_DEBUG("SCALING: CSS BG(%dx%d) -> DDP %dx%d,(%dx%d)",
- css_bg.w, css_bg.h, dp_bg.left(), dp_bg.top(), dp_bg.width(), dp_bg.height());
-
- // Clear scene
- layers.clear();
-
- // Clear screen
- s->clear();
-
- // Quick and dirty setup of layers
- for (auto const &i : this->layers.mapping)
- {
- c->layer_create(i.second.layer_id, dp_bg.width(), dp_bg.height());
- auto &l = layers[i.second.layer_id];
- l->set_destination_rectangle(dp_bg.left(), dp_bg.top(), dp_bg.width(), dp_bg.height());
- l->set_visibility(1);
- HMI_DEBUG("Setting up layer %s (%d) for surface role match \"%s\"",
- i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
- }
-
- // Add layers to screen
- s->set_render_order(this->layers.layers);
-
- this->layout_commit();
-
- c->scale = static_cast<double>(dp_bg.height()) / css_bg.h;
- this->layers.setupArea(c->scale);
-
- return 0;
-}
-
-void WindowManager::surface_set_layout(int surface_id, const string& area)
-{
- if (!this->controller->surface_exists(surface_id))
- {
- HMI_ERROR("Surface %d does not exist", surface_id);
- return;
- }
-
- auto o_layer_id = this->layers.get_layer_id(surface_id);
-
- if (!o_layer_id)
- {
- HMI_ERROR("Surface %d is not associated with any layer!", surface_id);
- return;
- }
-
- uint32_t layer_id = *o_layer_id;
-
- auto const &layer = this->layers.get_layer(layer_id);
- auto rect = this->layers.getAreaSize(area);
- HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "%s : x:%d y:%d w:%d h:%d", area.c_str(),
- rect.x, rect.y, rect.w, rect.h);
- auto &s = this->controller->surfaces[surface_id];
-
- int x = rect.x;
- int y = rect.y;
- int w = rect.w;
- int h = rect.h;
-
- HMI_DEBUG("surface_set_layout for surface %u on layer %u", surface_id,
- layer_id);
-
- // set destination to the display rectangle
- s->set_destination_rectangle(x, y, w, h);
-
- // update area information
- this->area_info[surface_id].x = x;
- this->area_info[surface_id].y = y;
- this->area_info[surface_id].w = w;
- this->area_info[surface_id].h = h;
-
- HMI_DEBUG("Surface %u now on layer %u with rect { %d, %d, %d, %d }",
- surface_id, layer_id, x, y, w, h);
-}
-
-void WindowManager::layout_commit()
-{
- this->controller->commit_changes();
- this->display->flush();
-}
-
-void WindowManager::emit_activated(char const *label)
-{
- this->send_event(kListEventName[Event_Active], label);
-}
-
-void WindowManager::emit_deactivated(char const *label)
-{
- this->send_event(kListEventName[Event_Inactive], label);
-}
-
-void WindowManager::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h)
-{
- this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
+ this->send_event(kListEventName[Event_SyncDraw], role, area, x, y, w, h);
}
void WindowManager::emit_syncdraw(const string &role, const string &area)
{
- compositor::rect rect = this->layers.getAreaSize(area);
+ struct rect rect = this->lc->getAreaSize(area);
this->send_event(kListEventName[Event_SyncDraw],
role.c_str(), area.c_str(), rect.x, rect.y, rect.w, rect.h);
}
-void WindowManager::emit_flushdraw(char const *label)
+void WindowManager::emit_flushdraw(const string& role)
{
- this->send_event(kListEventName[Event_FlushDraw], label);
+ this->send_event(kListEventName[Event_FlushDraw], role);
}
-void WindowManager::emit_visible(char const *label, bool is_visible)
+void WindowManager::emit_visible(const string& role, bool is_visible)
{
- this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label);
+ this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], role);
}
-void WindowManager::emit_invisible(char const *label)
+void WindowManager::emit_invisible(const string& role)
{
- return emit_visible(label, false);
+ return emit_visible(role, false);
}
-void WindowManager::emit_visible(char const *label) { return emit_visible(label, true); }
-
-void WindowManager::activate(int id)
-{
- auto ip = this->controller->sprops.find(id);
- if (ip != this->controller->sprops.end())
- {
- this->controller->surfaces[id]->set_visibility(1);
- char const *label =
- this->lookup_name(id).value_or("unknown-name").c_str();
-
- // FOR CES DEMO >>>
- if ((0 == strcmp(label, "radio")) ||
- (0 == strcmp(label, "music")) ||
- (0 == strcmp(label, "video")) ||
- (0 == strcmp(label, "map")))
- {
- for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
- {
- if (id == *i)
- {
- // Remove id
- this->surface_bg.erase(i);
-
- // Remove from BG layer (999)
- HMI_DEBUG("Remove %s(%d) from BG layer", label, id);
- this->controller->layers[999]->remove_surface(id);
-
- // Add to FG layer (1001)
- HMI_DEBUG("Add %s(%d) to FG layer", label, id);
- this->controller->layers[1001]->add_surface(id);
-
- for (int j : this->surface_bg)
- {
- HMI_DEBUG("Stored id:%d", j);
- }
- break;
- }
- }
- }
- // <<< FOR CES DEMO
-
- this->layout_commit();
-
- // TODO: application requests by old role,
- // so convert role new to old for emitting event
- const char* old_role = this->rolenew2old[label].c_str();
-
- this->emit_visible(old_role);
- this->emit_activated(old_role);
- }
-}
-
-void WindowManager::deactivate(int id)
-{
- auto ip = this->controller->sprops.find(id);
- if (ip != this->controller->sprops.end())
- {
- char const *label =
- this->lookup_name(id).value_or("unknown-name").c_str();
-
- // FOR CES DEMO >>>
- if ((0 == strcmp(label, "radio")) ||
- (0 == strcmp(label, "music")) ||
- (0 == strcmp(label, "video")) ||
- (0 == strcmp(label, "map")))
- {
-
- // Store id
- this->surface_bg.push_back(id);
-
- // Remove from FG layer (1001)
- HMI_DEBUG("Remove %s(%d) from FG layer", label, id);
- this->controller->layers[1001]->remove_surface(id);
-
- // Add to BG layer (999)
- HMI_DEBUG("Add %s(%d) to BG layer", label, id);
- this->controller->layers[999]->add_surface(id);
-
- for (int j : surface_bg)
- {
- HMI_DEBUG("Stored id:%d", j);
- }
- }
- else
- {
- this->controller->surfaces[id]->set_visibility(0);
- }
- // <<< FOR CES DEMO
-
- this->layout_commit();
-
- // TODO: application requests by old role,
- // so convert role new to old for emitting event
- const char* old_role = this->rolenew2old[label].c_str();
-
- this->emit_deactivated(old_role);
- this->emit_invisible(old_role);
- }
-}
+void WindowManager::emit_visible(const string& role) { return emit_visible(role, true); }
WMError WindowManager::setRequest(const string& appid, const string &role, const string &area,
Task task, unsigned* req_num)
@@ -1035,13 +700,6 @@ WMError WindowManager::setRequest(const string& appid, const string &role, const
return WMError::SUCCESS;
}
-WMError WindowManager::doTransition(unsigned req_num)
-{
- HMI_SEQ_DEBUG(req_num, "check policy");
- WMError ret = this->checkPolicy(req_num);
- return ret;
-}
-
WMError WindowManager::checkPolicy(unsigned req_num)
{
/*
@@ -1131,11 +789,14 @@ WMError WindowManager::startTransition(unsigned req_num)
// Make it deactivate here
for (const auto &x : actions)
{
- if (g_app_list.contains(x.client->appID()))
+ this->lc->visibilityChange(x);
+ string old_role = this->rolenew2old[x.role];
+ emit_deactivated(old_role.c_str());
+ /* if (g_app_list.contains(x.client->appID()))
{
auto client = g_app_list.lookUpClient(x.client->appID());
this->deactivate(client->surfaceID(x.role));
- }
+ } */
}
ret = WMError::NO_LAYOUT_CHANGE;
}
@@ -1162,17 +823,26 @@ WMError WindowManager::doEndDraw(unsigned req_num)
if(act.visible != TaskVisible::NO_CHANGE)
{
// layout change
- if(!g_app_list.contains(act.client->appID())){
- ret = WMError::NOT_REGISTERED;
- }
- ret = this->layoutChange(act);
+ ret = this->lc->layoutChange(act);
if(ret != WMError::SUCCESS)
{
HMI_SEQ_WARNING(req_num,
"Failed to manipulate surfaces while state change : %s", errorDescription(ret));
return ret;
}
- ret = this->visibilityChange(act);
+ ret = this->lc->visibilityChange(act);
+
+ // Emit active/deactive event
+ string old_role = this->rolenew2old[act.role];
+ if(act.visible == VISIBLE)
+ {
+ emit_activated(old_role.c_str());
+ }
+ else
+ {
+ emit_deactivated(old_role.c_str());
+ }
+
if (ret != WMError::SUCCESS)
{
HMI_SEQ_WARNING(req_num,
@@ -1180,10 +850,8 @@ WMError WindowManager::doEndDraw(unsigned req_num)
return ret;
}
HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str());
- //this->lm_enddraw(act.role.c_str());
}
}
- this->layout_commit();
HMI_SEQ_INFO(req_num, "emit flushDraw");
@@ -1202,60 +870,6 @@ WMError WindowManager::doEndDraw(unsigned req_num)
return ret;
}
-WMError WindowManager::layoutChange(const WMAction &action)
-{
- if (action.visible == TaskVisible::INVISIBLE)
- {
- // Visibility is not change -> no redraw is required
- return WMError::SUCCESS;
- }
- auto client = g_app_list.lookUpClient(action.client->appID());
- unsigned surface = client->surfaceID(action.role);
- if (surface == 0)
- {
- HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
- "client doesn't have surface with role(%s)", action.role.c_str());
- return WMError::NOT_REGISTERED;
- }
- // Layout Manager
- WMError ret = this->setSurfaceSize(surface, action.area);
- return ret;
-}
-
-WMError WindowManager::visibilityChange(const WMAction &action)
-{
- HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Change visibility");
- if(!g_app_list.contains(action.client->appID()))
- {
- return WMError::NOT_REGISTERED;
- }
- auto client = g_app_list.lookUpClient(action.client->appID());
- unsigned surface = client->surfaceID(action.role);
- if(surface == 0)
- {
- HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
- "client doesn't have surface with role(%s)", action.role.c_str());
- return WMError::NOT_REGISTERED;
- }
-
- if (action.visible != TaskVisible::INVISIBLE)
- {
- this->activate(surface); // Layout Manager task
- }
- else
- {
- this->deactivate(surface); // Layout Manager task
- }
- return WMError::SUCCESS;
-}
-
-WMError WindowManager::setSurfaceSize(unsigned surface, const string &area)
-{
- this->surface_set_layout(surface, area);
-
- return WMError::SUCCESS;
-}
-
void WindowManager::emitScreenUpdated(unsigned req_num)
{
// Get visible apps
@@ -1331,7 +945,7 @@ void WindowManager::processNextRequest()
if (g_app_list.haveRequest())
{
HMI_SEQ_DEBUG(req_num, "Process next request");
- WMError rc = doTransition(req_num);
+ WMError rc = checkPolicy(req_num);
if (rc != WMError::SUCCESS)
{
HMI_SEQ_ERROR(req_num, errorDescription(rc));
@@ -1444,25 +1058,11 @@ int WindowManager::loadOldRoleDb()
const char *WindowManager::check_surface_exist(const char *drawing_name)
{
- auto const &surface_id = this->lookup_id(drawing_name);
+ auto const &surface_id = this->id_alloc.lookup(drawing_name);
if (!surface_id)
{
return "Surface does not exist";
}
-
- if (!this->controller->surface_exists(*surface_id))
- {
- return "Surface does not exist in controller!";
- }
-
- auto layer_id = this->layers.get_layer_id(*surface_id);
-
- if (!layer_id)
- {
- return "Surface is not on any layer!";
- }
-
- HMI_DEBUG("surface %d is detected", *surface_id);
return nullptr;
}
@@ -1535,26 +1135,4 @@ const char* WindowManager::kDefaultOldRoleDb = "{ \
] \
}";
-/**
- * controller_hooks
- */
-void controller_hooks::surface_created(uint32_t surface_id)
-{
- this->wmgr->surface_created(surface_id);
-}
-
-void controller_hooks::surface_removed(uint32_t surface_id)
-{
- this->wmgr->surface_removed(surface_id);
-}
-
-void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
- uint32_t /*v*/) {}
-
-void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/,
- uint32_t /*x*/,
- uint32_t /*y*/,
- uint32_t /*w*/,
- uint32_t /*h*/) {}
-
} // namespace wm