diff options
author | Kazumasa Mitsunari <knimitz@witz-inc.co.jp> | 2018-10-17 17:42:42 +0900 |
---|---|---|
committer | Kazumasa Mitsunari <knimitz@witz-inc.co.jp> | 2018-10-24 19:08:50 +0900 |
commit | 6819f403a6b8a1ab5e8cdffd9fd1460d49045059 (patch) | |
tree | 1e1509904c1ee4ececce8b7cbfa89284282a0fa1 /src/window_manager.hpp | |
parent | 9fabd6550e183283363b61f71092477342a357d1 (diff) |
Refactor : Hide wayland operations from Window Manager
Window Manager now uses abstract client, area for layer/surface management,
then hide wayland operation into LayerControl class.
LayerControl class uses ilmControl library instead of wayland protocol.
This patch reduces the binary size of binding by 30% than before.
Currently, the following debug methods are not available.
* debug_status
* debug_layers
* debug_surfaces
* list_drawing_names
Bug-AGL: SPEC-1817
Change-Id: I7313787f3c4a286ceee3c23783e5c0e713388dac
Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
Diffstat (limited to 'src/window_manager.hpp')
-rw-r--r-- | src/window_manager.hpp | 114 |
1 files changed, 32 insertions, 82 deletions
diff --git a/src/window_manager.hpp b/src/window_manager.hpp index b591149..6416e67 100644 --- a/src/window_manager.hpp +++ b/src/window_manager.hpp @@ -21,14 +21,12 @@ #include <memory> #include <unordered_map> #include <experimental/optional> -#include "util.hpp" -#include "controller_hooks.hpp" -#include "wm_layer.hpp" -#include "layout.hpp" -#include "wayland_ivi_wm.hpp" +#include "result.hpp" #include "pm_wrapper.hpp" +#include "util.hpp" #include "request.hpp" #include "wm_error.hpp" +#include "wm_layer_control.hpp" extern "C" { #include <afb/afb-binding.h> @@ -36,16 +34,6 @@ extern "C" struct json_object; -namespace wl -{ -struct display; -} - -namespace compositor -{ -struct controller; -} - namespace wm { @@ -76,7 +64,6 @@ extern const char kKeyIds[]; struct id_allocator { unsigned next = 1; - // Surfaces that where requested but not yet created std::unordered_map<unsigned, std::string> id2name; std::unordered_map<std::string, unsigned> name2id; @@ -141,10 +128,17 @@ struct id_allocator } }; +struct TmpClient +{ + std::string appid; + unsigned layer; +}; + + class WindowManager { public: - typedef std::unordered_map<uint32_t, struct compositor::rect> rect_map; + typedef std::unordered_map<uint32_t, struct rect> rect_map; typedef std::function<void(const char *err_msg)> reply_func; enum EventType @@ -167,42 +161,7 @@ class WindowManager Event_Val_Max = Event_Error, }; - const std::vector<const char *> kListEventName{ - "active", - "inactive", - "visible", - "invisible", - "syncDraw", - "flushDraw", - "screenUpdated", - "error"}; - - struct controller_hooks chooks; - - // This is the one thing, we do not own. - struct wl::display *display; - - std::unique_ptr<struct compositor::controller> controller; - std::vector<std::unique_ptr<struct wl::output>> outputs; - - // track current layouts separately - layer_map layers; - - // ID allocation and proxy methods for lookup - struct id_allocator id_alloc; - - // Set by AFB API when wayland events need to be dispatched - std::atomic<bool> pending_events; - - std::map<const char *, struct afb_event> map_afb_event; - - // Surface are info (x, y, w, h) - rect_map area_info; - - // FOR CES DEMO - std::vector<int> surface_bg; - - explicit WindowManager(wl::display *d); + explicit WindowManager(); ~WindowManager() = default; WindowManager(WindowManager const &) = delete; @@ -211,23 +170,22 @@ class WindowManager WindowManager &operator=(WindowManager &&) = delete; int init(); - int dispatch_pending_events(); - void set_pending_events(); result<int> api_request_surface(char const *appid, char const *role); char const *api_request_surface(char const *appid, char const *role, char const *ivi_id); void api_activate_surface(char const *appid, char const *role, char const *drawing_area, const reply_func &reply); void api_deactivate_surface(char const *appid, char const *role, const reply_func &reply); - void api_enddraw(char const *appid, char const *role); + void api_enddraw(char const *appid, char const *role); + int api_subscribe(afb_req req, int event_id); result<json_object *> api_get_display_info(); result<json_object *> api_get_area_info(char const *role); void api_ping(); - void send_event(char const *evname, char const *label); - void send_event(char const *evname, char const *label, char const *area, int x, int y, int w, int h); + void send_event(const std::string& evname, const std::string& role); + void send_event(const std::string& evname, const std::string& role, const std::string& area, int x, int y, int w, int h); // Events from the compositor we are interested in - void surface_created(uint32_t surface_id); - void surface_removed(uint32_t surface_id); + void surface_created(unsigned surface_id); + void surface_removed(unsigned surface_id); void removeClient(const std::string &appid); void exceptionProcessForTransition(); @@ -239,35 +197,22 @@ class WindowManager void processError(WMError error); private: - bool pop_pending_events(); - optional<int> lookup_id(char const *name); - optional<std::string> lookup_name(int id); - int init_layers(); - void surface_set_layout(int surface_id, const std::string& area = ""); - void layout_commit(); - // WM Events to clients - void emit_activated(char const *label); - void emit_deactivated(char const *label); - void emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h); + void emit_activated(const std::string& role); + void emit_deactivated(const std::string& role); + void emit_syncdraw(const std::string& role, char const *area, int x, int y, int w, int h); void emit_syncdraw(const std::string &role, const std::string &area); - void emit_flushdraw(char const *label); - void emit_visible(char const *label, bool is_visible); - void emit_invisible(char const *label); - void emit_visible(char const *label); + void emit_flushdraw(const std::string& role); + void emit_visible(const std::string& role, bool is_visible); + void emit_invisible(const std::string& role); + void emit_visible(const std::string& role); - void activate(int id); - void deactivate(int id); WMError setRequest(const std::string &appid, const std::string &role, const std::string &area, Task task, unsigned *req_num); - WMError doTransition(unsigned sequence_number); WMError checkPolicy(unsigned req_num); WMError startTransition(unsigned req_num); WMError doEndDraw(unsigned req_num); - WMError layoutChange(const WMAction &action); - WMError visibilityChange(const WMAction &action); - WMError setSurfaceSize(unsigned surface, const std::string& area); void emitScreenUpdated(unsigned req_num); void setTimer(); @@ -279,12 +224,17 @@ class WindowManager const char *check_surface_exist(const char *role); private: - std::unordered_map<std::string, struct compositor::rect> area2size; + std::map<std::string, struct afb_event> map_afb_event; + std::unordered_map<std::string, struct rect> area2size; std::unordered_map<std::string, std::string> roleold2new; std::unordered_map<std::string, std::string> rolenew2old; - + std::shared_ptr<LayerControl> lc; PMWrapper pmw; + rect_map area_info; + struct id_allocator id_alloc; + // ID allocation and proxy methods for lookup + std::unordered_map<unsigned, struct TmpClient> tmp_surface2app; static const char* kDefaultOldRoleDb; }; |