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authorKazumasa Mitsunari <knimitz@witz-inc.co.jp>2018-10-17 17:42:42 +0900
committerKazumasa Mitsunari <knimitz@witz-inc.co.jp>2018-10-24 19:08:50 +0900
commit6819f403a6b8a1ab5e8cdffd9fd1460d49045059 (patch)
tree1e1509904c1ee4ececce8b7cbfa89284282a0fa1 /src/window_manager.hpp
parent9fabd6550e183283363b61f71092477342a357d1 (diff)
Refactor : Hide wayland operations from Window Manager
Window Manager now uses abstract client, area for layer/surface management, then hide wayland operation into LayerControl class. LayerControl class uses ilmControl library instead of wayland protocol. This patch reduces the binary size of binding by 30% than before. Currently, the following debug methods are not available. * debug_status * debug_layers * debug_surfaces * list_drawing_names Bug-AGL: SPEC-1817 Change-Id: I7313787f3c4a286ceee3c23783e5c0e713388dac Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
Diffstat (limited to 'src/window_manager.hpp')
-rw-r--r--src/window_manager.hpp114
1 files changed, 32 insertions, 82 deletions
diff --git a/src/window_manager.hpp b/src/window_manager.hpp
index b591149..6416e67 100644
--- a/src/window_manager.hpp
+++ b/src/window_manager.hpp
@@ -21,14 +21,12 @@
#include <memory>
#include <unordered_map>
#include <experimental/optional>
-#include "util.hpp"
-#include "controller_hooks.hpp"
-#include "wm_layer.hpp"
-#include "layout.hpp"
-#include "wayland_ivi_wm.hpp"
+#include "result.hpp"
#include "pm_wrapper.hpp"
+#include "util.hpp"
#include "request.hpp"
#include "wm_error.hpp"
+#include "wm_layer_control.hpp"
extern "C"
{
#include <afb/afb-binding.h>
@@ -36,16 +34,6 @@ extern "C"
struct json_object;
-namespace wl
-{
-struct display;
-}
-
-namespace compositor
-{
-struct controller;
-}
-
namespace wm
{
@@ -76,7 +64,6 @@ extern const char kKeyIds[];
struct id_allocator
{
unsigned next = 1;
-
// Surfaces that where requested but not yet created
std::unordered_map<unsigned, std::string> id2name;
std::unordered_map<std::string, unsigned> name2id;
@@ -141,10 +128,17 @@ struct id_allocator
}
};
+struct TmpClient
+{
+ std::string appid;
+ unsigned layer;
+};
+
+
class WindowManager
{
public:
- typedef std::unordered_map<uint32_t, struct compositor::rect> rect_map;
+ typedef std::unordered_map<uint32_t, struct rect> rect_map;
typedef std::function<void(const char *err_msg)> reply_func;
enum EventType
@@ -167,42 +161,7 @@ class WindowManager
Event_Val_Max = Event_Error,
};
- const std::vector<const char *> kListEventName{
- "active",
- "inactive",
- "visible",
- "invisible",
- "syncDraw",
- "flushDraw",
- "screenUpdated",
- "error"};
-
- struct controller_hooks chooks;
-
- // This is the one thing, we do not own.
- struct wl::display *display;
-
- std::unique_ptr<struct compositor::controller> controller;
- std::vector<std::unique_ptr<struct wl::output>> outputs;
-
- // track current layouts separately
- layer_map layers;
-
- // ID allocation and proxy methods for lookup
- struct id_allocator id_alloc;
-
- // Set by AFB API when wayland events need to be dispatched
- std::atomic<bool> pending_events;
-
- std::map<const char *, struct afb_event> map_afb_event;
-
- // Surface are info (x, y, w, h)
- rect_map area_info;
-
- // FOR CES DEMO
- std::vector<int> surface_bg;
-
- explicit WindowManager(wl::display *d);
+ explicit WindowManager();
~WindowManager() = default;
WindowManager(WindowManager const &) = delete;
@@ -211,23 +170,22 @@ class WindowManager
WindowManager &operator=(WindowManager &&) = delete;
int init();
- int dispatch_pending_events();
- void set_pending_events();
result<int> api_request_surface(char const *appid, char const *role);
char const *api_request_surface(char const *appid, char const *role, char const *ivi_id);
void api_activate_surface(char const *appid, char const *role, char const *drawing_area, const reply_func &reply);
void api_deactivate_surface(char const *appid, char const *role, const reply_func &reply);
- void api_enddraw(char const *appid, char const *role);
+ void api_enddraw(char const *appid, char const *role);
+ int api_subscribe(afb_req req, int event_id);
result<json_object *> api_get_display_info();
result<json_object *> api_get_area_info(char const *role);
void api_ping();
- void send_event(char const *evname, char const *label);
- void send_event(char const *evname, char const *label, char const *area, int x, int y, int w, int h);
+ void send_event(const std::string& evname, const std::string& role);
+ void send_event(const std::string& evname, const std::string& role, const std::string& area, int x, int y, int w, int h);
// Events from the compositor we are interested in
- void surface_created(uint32_t surface_id);
- void surface_removed(uint32_t surface_id);
+ void surface_created(unsigned surface_id);
+ void surface_removed(unsigned surface_id);
void removeClient(const std::string &appid);
void exceptionProcessForTransition();
@@ -239,35 +197,22 @@ class WindowManager
void processError(WMError error);
private:
- bool pop_pending_events();
- optional<int> lookup_id(char const *name);
- optional<std::string> lookup_name(int id);
- int init_layers();
- void surface_set_layout(int surface_id, const std::string& area = "");
- void layout_commit();
-
// WM Events to clients
- void emit_activated(char const *label);
- void emit_deactivated(char const *label);
- void emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h);
+ void emit_activated(const std::string& role);
+ void emit_deactivated(const std::string& role);
+ void emit_syncdraw(const std::string& role, char const *area, int x, int y, int w, int h);
void emit_syncdraw(const std::string &role, const std::string &area);
- void emit_flushdraw(char const *label);
- void emit_visible(char const *label, bool is_visible);
- void emit_invisible(char const *label);
- void emit_visible(char const *label);
+ void emit_flushdraw(const std::string& role);
+ void emit_visible(const std::string& role, bool is_visible);
+ void emit_invisible(const std::string& role);
+ void emit_visible(const std::string& role);
- void activate(int id);
- void deactivate(int id);
WMError setRequest(const std::string &appid, const std::string &role, const std::string &area,
Task task, unsigned *req_num);
- WMError doTransition(unsigned sequence_number);
WMError checkPolicy(unsigned req_num);
WMError startTransition(unsigned req_num);
WMError doEndDraw(unsigned req_num);
- WMError layoutChange(const WMAction &action);
- WMError visibilityChange(const WMAction &action);
- WMError setSurfaceSize(unsigned surface, const std::string& area);
void emitScreenUpdated(unsigned req_num);
void setTimer();
@@ -279,12 +224,17 @@ class WindowManager
const char *check_surface_exist(const char *role);
private:
- std::unordered_map<std::string, struct compositor::rect> area2size;
+ std::map<std::string, struct afb_event> map_afb_event;
+ std::unordered_map<std::string, struct rect> area2size;
std::unordered_map<std::string, std::string> roleold2new;
std::unordered_map<std::string, std::string> rolenew2old;
-
+ std::shared_ptr<LayerControl> lc;
PMWrapper pmw;
+ rect_map area_info;
+ struct id_allocator id_alloc;
+ // ID allocation and proxy methods for lookup
+ std::unordered_map<unsigned, struct TmpClient> tmp_surface2app;
static const char* kDefaultOldRoleDb;
};