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authorKazumasa Mitsunari <knimitz@witz-inc.co.jp>2018-10-22 09:30:19 +0900
committerKazumasa Mitsunari <knimitz@witz-inc.co.jp>2018-11-13 13:05:39 +0900
commit010ca3f3459a52e44deb5e70e94e9cd394814e3e (patch)
tree96b8cc678180df86c95f362049dc40e7ce09833b /src/wm_layer.cpp
parentc2110a3ec8fa74f2fc37e4909db547aa4a36c851 (diff)
Attach application to ivi-layer not to surface
Window Manager expresses the application in ivi-layer. So for, Window Manager tied the surface and role applied by the application. This patch associates the application with the ivi-layer, and the role and surface are the attributes that makes up the application. Bug-AGL: SPEC-1818, SPEC-1635 Change-Id: Ice1e398e1db037577b0721c16da6603ec5437561 Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
Diffstat (limited to 'src/wm_layer.cpp')
-rw-r--r--src/wm_layer.cpp199
1 files changed, 197 insertions, 2 deletions
diff --git a/src/wm_layer.cpp b/src/wm_layer.cpp
index c702651..294e356 100644
--- a/src/wm_layer.cpp
+++ b/src/wm_layer.cpp
@@ -23,15 +23,190 @@
#include "util.hpp"
using std::string;
+using std::vector;
+using std::unordered_map;
+
+#define BG_LAYER_NAME "BackGroundLayer"
namespace wm
{
-WMLayer::WMLayer(json_object* j)
+LayerState::LayerState()
+ : render_order(),
+ area2appid()
+{}
+
+const vector<unsigned> LayerState::getIviIdList()
+{
+ return this->render_order;
+}
+
+void LayerState::addLayer(unsigned layer)
+{
+ auto result = std::find(this->render_order.begin(), this->render_order.end(), layer);
+ if(result == this->render_order.end())
+ this->render_order.push_back(layer);
+}
+
+void LayerState::removeLayer(unsigned layer)
+{
+ auto fwd_itr = std::remove_if(
+ this->render_order.begin(), this->render_order.end(),
+ [layer](unsigned elm) {
+ if(elm == layer)
+ HMI_DEBUG("remove layer %d", elm);
+ return elm == layer;
+ }
+ );
+ this->render_order.erase(fwd_itr, this->render_order.end());
+}
+
+void LayerState::attachAppToArea(const string& app, const string& area)
+{
+ this->area2appid[area] = app;
+}
+
+void LayerState::dump()
+{
+ std::string ids, apps;
+ for(const auto& ro : this->render_order)
+ {
+ ids += std::to_string(ro);
+ ids += ",";
+ }
+ for(const auto& area : this->area2appid)
+ {
+ apps += area.first;
+ apps += ":";
+ apps += area.second;
+ apps += ",";
+ }
+ DUMP(" render order : %s", ids.c_str());
+ DUMP(" area, app : %s", apps.c_str());
+}
+
+WMLayer::WMLayer(json_object* j, unsigned wm_layer_id) : tmp_state(), state(), wm_layer_id(wm_layer_id)
{
this->name = jh::getStringFromJson(j, "name");
this->role_list = jh::getStringFromJson(j, "role");
- this->layer_id = static_cast<unsigned>(jh::getIntFromJson(j, "layer_id"));
+ this->id_begin = static_cast<unsigned>(jh::getIntFromJson(j, "id_range_begin"));
+ this->id_end = static_cast<unsigned>(jh::getIntFromJson(j, "id_range_end"));
+
+ if (name.empty())
+ {
+ HMI_ERROR("Parse Error!!");
+ exit(1);
+ }
+ if(this->id_begin > this->id_end)
+ {
+ HMI_ERROR("INVALID");
+ exit(1);
+ }
+}
+
+unsigned WMLayer::getNewLayerID(const string& role)
+{
+ unsigned ret = 0;
+ if(this->name == BG_LAYER_NAME)
+ return ret;
+
+ // generate new layer id;
+ if(this->hasRole(role))
+ {
+ if(this->id_list.size() == 0)
+ {
+ ret = this->idBegin();
+ this->id_list.push_back(ret);
+ }
+ else
+ {
+ ret = this->id_list.back() + 1;
+ }
+ HMI_INFO("Generate new id: %d", ret);
+ }
+ else
+ {
+ return ret;
+ }
+
+ size_t count = std::count(id_list.begin(), id_list.end(), ret);
+ if( (ret > this->idEnd()) || (count > 1))
+ {
+ HMI_NOTICE("id %d is not available then generate new id", ret);
+ ret = 0; // reset
+ for(unsigned i = this->idBegin(); i < this->idEnd(); i++)
+ {
+ auto ret_found = std::find(id_list.begin(), id_list.end(), i);
+ if(ret_found == id_list.cend())
+ {
+ HMI_INFO("set new id: %d", i);
+ ret = i;
+ break;
+ }
+ }
+ }
+
+ if(ret != 0)
+ {
+ id_list.push_back(ret);
+ }
+ else
+ {
+ HMI_ERROR("failed to get New ID");
+ }
+ return ret;
+}
+
+const string& WMLayer::layerName()
+{
+ return this->name;
+}
+
+WMError WMLayer::setLayerState(const LayerState& l)
+{
+ this->tmp_state = l;
+ return WMError::SUCCESS;
+}
+
+void WMLayer::addLayerToState(unsigned layer)
+{
+ this->tmp_state.addLayer(layer);
+}
+
+void WMLayer::removeLayerFromState(unsigned layer)
+{
+ this->tmp_state.removeLayer(layer);
+}
+
+void WMLayer::attachAppToArea(const string& app, const string& area)
+{
+ this->tmp_state.attachAppToArea(app, area);
+}
+
+void WMLayer::appendArea(const string& area)
+{
+ this->area_list.push_back(area);
+}
+
+void WMLayer::appTerminated(unsigned id)
+{
+ auto fwd_itr = std::remove_if(this->id_list.begin(), this->id_list.end(),
+ [id](unsigned elm) {
+ return elm == id;
+ });
+ this->id_list.erase(fwd_itr, this->id_list.end());
+ this->tmp_state.removeLayer(id);
+ this->state.removeLayer(id);
+ ilm_layerRemove(id);
+}
+
+bool WMLayer::hasLayerID(unsigned id)
+{
+ bool ret = (id >= this->idBegin() && id <= this->idEnd());
+ if(!ret)
+ return ret;
+ auto itr = std::find(this->id_list.begin(), this->id_list.end(), id);
+ return (itr != this->id_list.end()) ? true : false;
}
bool WMLayer::hasRole(const string& role)
@@ -45,4 +220,24 @@ bool WMLayer::hasRole(const string& role)
return false;
}
+void WMLayer::update()
+{
+ this->state = this->tmp_state;
+}
+
+void WMLayer::undo()
+{
+ this->tmp_state = this->state;
+}
+
+void WMLayer::dump()
+{
+ DUMP("===== wm layer status =====");
+ DUMP("Layer :%s", this->name.c_str());
+ this->tmp_state.dump();
+ this->state.dump();
+ DUMP("===== wm layer status end =====");
+
+}
+
} // namespace wm