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authorKazumasa Mitsunari <knimitz@witz-inc.co.jp>2018-10-17 17:42:42 +0900
committerKazumasa Mitsunari <knimitz@witz-inc.co.jp>2018-10-24 19:08:50 +0900
commit6819f403a6b8a1ab5e8cdffd9fd1460d49045059 (patch)
tree1e1509904c1ee4ececce8b7cbfa89284282a0fa1 /src/wm_layer_control.hpp
parent9fabd6550e183283363b61f71092477342a357d1 (diff)
Refactor : Hide wayland operations from Window Manager
Window Manager now uses abstract client, area for layer/surface management, then hide wayland operation into LayerControl class. LayerControl class uses ilmControl library instead of wayland protocol. This patch reduces the binary size of binding by 30% than before. Currently, the following debug methods are not available. * debug_status * debug_layers * debug_surfaces * list_drawing_names Bug-AGL: SPEC-1817 Change-Id: I7313787f3c4a286ceee3c23783e5c0e713388dac Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
Diffstat (limited to 'src/wm_layer_control.hpp')
-rw-r--r--src/wm_layer_control.hpp105
1 files changed, 105 insertions, 0 deletions
diff --git a/src/wm_layer_control.hpp b/src/wm_layer_control.hpp
new file mode 100644
index 0000000..5244bf5
--- /dev/null
+++ b/src/wm_layer_control.hpp
@@ -0,0 +1,105 @@
+/*
+ * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <string>
+#include <memory>
+#include <vector>
+#include <unordered_map>
+#include <functional>
+#include <ilm/ilm_control.h>
+#include "wm_error.hpp"
+#include "util.hpp"
+
+namespace wm {
+
+class Screen {
+ public:
+ Screen(unsigned w, unsigned h) : _width(w), _height(h){}
+ unsigned width() { return _width; }
+ unsigned height() { return _height; }
+ private:
+ unsigned _width;
+ unsigned _height;
+ unsigned _pysical_width = 0;
+ unsigned _pysical_height = 0;
+};
+
+class LayerControlCallbacks {
+ public:
+ LayerControlCallbacks() {};
+ ~LayerControlCallbacks() = default;
+ LayerControlCallbacks(const LayerControlCallbacks &obj) = default;
+
+ // callback functions
+ std::function<void(unsigned, unsigned)> surfaceCreated;
+ std::function<void(unsigned)> surfaceDestroyed;
+ /*
+ std::function<void(unsigned)> layerCreated;
+ std::function<void(unsigned)> layerDestroyed;
+ */
+};
+
+class WMLayer;
+class LayerState;
+class WMAction;
+class WMClient;
+
+class LayerControl
+{
+ public:
+ explicit LayerControl(const std::string& root);
+ ~LayerControl() = default;
+ WMError init(const LayerControlCallbacks& cb);
+ void createLayers();
+ unsigned getLayerID(const std::string& role);
+ std::shared_ptr<WMLayer> getWMLayer(unsigned layer);
+ std::shared_ptr<WMLayer> getWMLayer(std::string layer_name);
+ struct rect getAreaSize(const std::string& area);
+ void setupArea(const rectangle& base_rct, double scaling);
+ Screen getScreenInfo();
+ double scale();
+ WMError renderLayers();
+ WMError setXDGSurfaceOriginSize(unsigned surface);
+ WMError layoutChange(const WMAction& action);
+ WMError visibilityChange(const WMAction &action);
+ void addSurface(unsigned surface, unsigned layer);
+
+ // Don't use this function.
+ void dispatchCreateEvent(ilmObjectType object, unsigned id, bool created);
+ void dispatchSurfacePropChangeEvent(unsigned id, struct ilmSurfaceProperties*, t_ilm_notification_mask);
+ void dispatchLayerPropChangeEvent(unsigned id, struct ilmLayerProperties*, t_ilm_notification_mask);
+
+ private:
+ WMError makeVisible(const std::shared_ptr<WMClient> client, const std::string& role);
+ WMError makeInvisible(const std::shared_ptr<WMClient> client, const std::string& role);
+ bool moveForeGround(const std::shared_ptr<WMClient> client, const std::string& role);
+ bool moveBackGround(const std::shared_ptr<WMClient> client, const std::string& role);
+ WMError loadLayerSetting(const std::string& path);
+ WMError loadAreaDb(const std::string& path);
+
+ std::vector<unsigned> surface_bg; // For CES demo
+ std::vector<std::shared_ptr<WMLayer>> wm_layers;
+ std::unordered_map<unsigned, unsigned> lid2wmlid;
+ std::unordered_map<std::string, struct rect> area2size;
+ unsigned screenID;
+ struct ilmScreenProperties screen_prop;
+ double scaling;
+ int offset_x;
+ int offset_y;
+ LayerControlCallbacks cb;
+};
+
+} // namespace wm \ No newline at end of file