diff options
author | Kazumasa Mitsunari <knimitz@witz-inc.co.jp> | 2019-01-29 13:18:17 +0900 |
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committer | Kazumasa Mitsunari <knimitz@witz-inc.co.jp> | 2019-02-04 19:54:01 +0900 |
commit | a0fa6394c0d8b7997343d6f2a44d9c2868f4be5f (patch) | |
tree | 33dee52eb43bfbf77fafbcecbe5e96a062179853 /src/wm_layer_control.hpp | |
parent | b72e372690e677c38fa9b5ae90fb7fbe5a575c76 (diff) |
Fix top surface becomes invisible when background surface is crashed.
Fix top surface becomes invisible when surface on same layer,
such like application layer, is crashed.
To fix this issue, I refactored attaching app to layer.
Originally, window manager attached app to surface.
This patch is the backport of master branch.
Bug-AGL : SPEC-1635
Change-Id: Ie6713e669a25662e8547aa7782551ddae60c7e01
Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
Diffstat (limited to 'src/wm_layer_control.hpp')
-rw-r--r-- | src/wm_layer_control.hpp | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/src/wm_layer_control.hpp b/src/wm_layer_control.hpp new file mode 100644 index 0000000..25d71fd --- /dev/null +++ b/src/wm_layer_control.hpp @@ -0,0 +1,105 @@ +/* + * Copyright (c) 2017 TOYOTA MOTOR CORPORATION + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <string> +#include <memory> +#include <vector> +#include <unordered_map> +#include <functional> +#include <ilm/ilm_control.h> +#include "wm_error.hpp" +#include "util.hpp" + +namespace wm { + +class Screen { + public: + Screen(unsigned w, unsigned h) : _width(w), _height(h){} + unsigned width() { return _width; } + unsigned height() { return _height; } + private: + unsigned _width; + unsigned _height; + unsigned _pysical_width = 0; + unsigned _pysical_height = 0; +}; + +class LayerControlCallbacks { + public: + LayerControlCallbacks() {}; + ~LayerControlCallbacks() = default; + LayerControlCallbacks(const LayerControlCallbacks &obj) = default; + + // callback functions + std::function<void(unsigned, unsigned)> surfaceCreated; + std::function<void(unsigned)> surfaceDestroyed; + /* + std::function<void(unsigned)> layerCreated; + std::function<void(unsigned)> layerDestroyed; + */ +}; + +class WMLayer; +class LayerState; +class WMAction; +class WMClient; + +class LayerControl +{ + public: + explicit LayerControl(const std::string& root); + ~LayerControl() = default; + WMError init(const LayerControlCallbacks& cb); + void createNewLayer(unsigned id); + unsigned getNewLayerID(const std::string& role); + std::shared_ptr<WMLayer> getWMLayer(unsigned layer); + std::shared_ptr<WMLayer> getWMLayer(std::string layer_name); + struct rect getAreaSize(const std::string& area); + void setupArea(const rectangle& base_rct, double scaling); + Screen getScreenInfo(); + double scale(); + WMError renderLayers(); + WMError setXDGSurfaceOriginSize(unsigned surface); + void undoUpdate(); + WMError layoutChange(const WMAction& action); + WMError visibilityChange(const WMAction &action); + void appTerminated(const std::shared_ptr<WMClient> client); + + // Don't use this function. + void dispatchCreateEvent(ilmObjectType object, unsigned id, bool created); + void dispatchSurfacePropChangeEvent(unsigned id, struct ilmSurfaceProperties*, t_ilm_notification_mask); + void dispatchLayerPropChangeEvent(unsigned id, struct ilmLayerProperties*, t_ilm_notification_mask); + + private: + WMError makeVisible(const std::shared_ptr<WMClient> client); + WMError makeInvisible(const std::shared_ptr<WMClient> client); + bool moveForeGround(const std::shared_ptr<WMClient> client); + bool moveBackGround(const std::shared_ptr<WMClient> client); + WMError loadLayerSetting(const std::string& path); + WMError loadAreaDb(const std::string& path); + + std::vector<std::shared_ptr<WMLayer>> wm_layers; + std::unordered_map<unsigned, unsigned> lid2wmlid; + std::unordered_map<std::string, struct rect> area2size; + unsigned screenID; + struct ilmScreenProperties screen_prop; + double scaling; + int offset_x; + int offset_y; + LayerControlCallbacks cb; +}; + +} // namespace wm
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