diff options
author | Kazumasa Mitsunari <knimitz@witz-inc.co.jp> | 2018-05-30 17:33:48 +0900 |
---|---|---|
committer | Kazumasa Mitsunari <knimitz@witz-inc.co.jp> | 2018-05-31 15:09:51 +0900 |
commit | 2357c437b260d0d8cb927e6878f1226bfafb9d0b (patch) | |
tree | 1842573395cb6ec19ed7a89157abbf8e077c1547 /src | |
parent | d50188f726b15a0ae2777bf2d91ee88836feeac5 (diff) |
Format source codes
* Format source codes
* Change indent spaces to 4 from 3
* Remove trailing spaces in config.xml
Change-Id: I745ba6c7cc4dcf4177add81666351c3c01de7d44
Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
Diffstat (limited to 'src')
-rw-r--r-- | src/app.cpp | 1772 | ||||
-rw-r--r-- | src/app.hpp | 314 | ||||
-rw-r--r-- | src/config.cpp | 26 | ||||
-rw-r--r-- | src/config.hpp | 38 | ||||
-rw-r--r-- | src/controller_hooks.hpp | 20 | ||||
-rw-r--r-- | src/json_helper.cpp | 152 | ||||
-rw-r--r-- | src/json_helper.hpp | 2 | ||||
-rw-r--r-- | src/layers.cpp | 284 | ||||
-rw-r--r-- | src/layers.hpp | 167 | ||||
-rw-r--r-- | src/layout.hpp | 34 | ||||
-rw-r--r-- | src/main.cpp | 1124 | ||||
-rw-r--r-- | src/policy.hpp | 21 | ||||
-rw-r--r-- | src/result.hpp | 83 | ||||
-rw-r--r-- | src/util.cpp | 15 | ||||
-rw-r--r-- | src/util.hpp | 66 | ||||
-rw-r--r-- | src/wayland_ivi_wm.cpp | 802 | ||||
-rw-r--r-- | src/wayland_ivi_wm.hpp | 440 |
17 files changed, 2901 insertions, 2459 deletions
diff --git a/src/app.cpp b/src/app.cpp index 937da6a..4076f85 100644 --- a/src/app.cpp +++ b/src/app.cpp @@ -35,7 +35,6 @@ #include <regex> #include <thread> - namespace wm { /* DrawingArea name used by "{layout}.{area}" */ @@ -58,602 +57,687 @@ const char kKeyHeightPixel[] = "height_pixel"; const char kKeyWidthMm[] = "width_mm"; const char kKeyHeightMm[] = "height_mm"; - -namespace { +namespace +{ using nlohmann::json; -result<json> file_to_json(char const *filename) { - json j; - std::ifstream i(filename); - if (i.fail()) { - HMI_DEBUG("wm", "Could not open config file, so use default layer information"); - j = default_layers_json; - } - else { - i >> j; - } - - return Ok(j); +result<json> file_to_json(char const *filename) +{ + json j; + std::ifstream i(filename); + if (i.fail()) + { + HMI_DEBUG("wm", "Could not open config file, so use default layer information"); + j = default_layers_json; + } + else + { + i >> j; + } + + return Ok(j); } -struct result<layer_map> load_layer_map(char const *filename) { - HMI_DEBUG("wm", "loading IDs from %s", filename); +struct result<layer_map> load_layer_map(char const *filename) +{ + HMI_DEBUG("wm", "loading IDs from %s", filename); - auto j = file_to_json(filename); - if (j.is_err()) { - return Err<layer_map>(j.unwrap_err()); - } - json jids = j.unwrap(); + auto j = file_to_json(filename); + if (j.is_err()) + { + return Err<layer_map>(j.unwrap_err()); + } + json jids = j.unwrap(); - return to_layer_map(jids); + return to_layer_map(jids); } -} // namespace - +} // namespace /** * App Impl */ App::App(wl::display *d) - : chooks{this}, - display{d}, - controller{}, - outputs(), - config(), - layers(), - id_alloc{}, - pending_events(false), - policy{} { - try { - { - auto l = load_layer_map( - this->config.get_string("layers.json").value().c_str()); - if (l.is_ok()) { - this->layers = l.unwrap(); - } else { - HMI_ERROR("wm", "%s", l.err().value()); - } - } - } catch (std::exception &e) { - HMI_ERROR("wm", "Loading of configuration failed: %s", e.what()); - } -} - -int App::init() { - if (!this->display->ok()) { - return -1; - } - - if (this->layers.mapping.empty()) { - HMI_ERROR("wm", "No surface -> layer mapping loaded"); - return -1; - } - - // Make afb event - for (int i=Event_Val_Min; i<=Event_Val_Max; i++) { - map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]); - } - - this->display->add_global_handler( - "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) { - this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v)); - }); - - this->display->add_global_handler( - "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) { - this->controller = - std::make_unique<struct compositor::controller>(r, name, v); - - // Init controller hooks - this->controller->chooks = &this->chooks; - - // This protocol needs the output, so lets just add our mapping here... - this->controller->add_proxy_to_id_mapping( - this->outputs.back()->proxy.get(), - wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>( - this->outputs.back()->proxy.get()))); - - // Create screen - this->controller->create_screen(this->outputs.back()->proxy.get()); - - // Set display to controller - this->controller->display = this->display; - }); - - // First level objects - this->display->roundtrip(); - // Second level objects - this->display->roundtrip(); - // Third level objects - this->display->roundtrip(); - - return init_layers(); -} - -int App::dispatch_pending_events() { - if (this->pop_pending_events()) { - this->display->dispatch_pending(); - return 0; - } - return -1; -} - -bool App::pop_pending_events() { - bool x{true}; - return this->pending_events.compare_exchange_strong( - x, false, std::memory_order_consume); -} - -void App::set_pending_events() { - this->pending_events.store(true, std::memory_order_release); -} - -optional<int> App::lookup_id(char const *name) { - return this->id_alloc.lookup(std::string(name)); -} -optional<std::string> App::lookup_name(int id) { - return this->id_alloc.lookup(id); + : chooks{this}, + display{d}, + controller{}, + outputs(), + config(), + layers(), + id_alloc{}, + pending_events(false), + policy{} +{ + try + { + { + auto l = load_layer_map( + this->config.get_string("layers.json").value().c_str()); + if (l.is_ok()) + { + this->layers = l.unwrap(); + } + else + { + HMI_ERROR("wm", "%s", l.err().value()); + } + } + } + catch (std::exception &e) + { + HMI_ERROR("wm", "Loading of configuration failed: %s", e.what()); + } } -/** - * init_layers() - */ -int App::init_layers() { - if (!this->controller) { - HMI_ERROR("wm", "ivi_controller global not available"); - return -1; - } - - if (this->outputs.empty()) { - HMI_ERROR("wm", "no output was set up!"); - return -1; - } - - auto &c = this->controller; - - auto &o = this->outputs.front(); - auto &s = c->screens.begin()->second; - auto &layers = c->layers; - - // Write output dimensions to ivi controller... - c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)}; - c->physical_size = compositor::size{uint32_t(o->physical_width), - uint32_t(o->physical_height)}; - - // Clear scene - layers.clear(); - - // Clear screen - s->clear(); - - // Quick and dirty setup of layers - for (auto const &i : this->layers.mapping) { - c->layer_create(i.second.layer_id, o->width, o->height); - auto &l = layers[i.second.layer_id]; - l->set_destination_rectangle(0, 0, o->width, o->height); - l->set_visibility(1); - HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"", - i.second.name.c_str(), i.second.layer_id, i.second.role.c_str()); - } - - // Add layers to screen - s->set_render_order(this->layers.layers); - - this->layout_commit(); - - return 0; +int App::init() +{ + if (!this->display->ok()) + { + return -1; + } + + if (this->layers.mapping.empty()) + { + HMI_ERROR("wm", "No surface -> layer mapping loaded"); + return -1; + } + + // Make afb event + for (int i = Event_Val_Min; i <= Event_Val_Max; i++) + { + map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]); + } + + this->display->add_global_handler( + "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) { + this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v)); + }); + + this->display->add_global_handler( + "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) { + this->controller = + std::make_unique<struct compositor::controller>(r, name, v); + + // Init controller hooks + this->controller->chooks = &this->chooks; + + // This protocol needs the output, so lets just add our mapping here... + this->controller->add_proxy_to_id_mapping( + this->outputs.back()->proxy.get(), + wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>( + this->outputs.back()->proxy.get()))); + + // Create screen + this->controller->create_screen(this->outputs.back()->proxy.get()); + + // Set display to controller + this->controller->display = this->display; + }); + + // First level objects + this->display->roundtrip(); + // Second level objects + this->display->roundtrip(); + // Third level objects + this->display->roundtrip(); + + return init_layers(); } -void App::surface_set_layout(int surface_id, optional<int> sub_surface_id) { - if (!this->controller->surface_exists(surface_id)) { - HMI_ERROR("wm", "Surface %d does not exist", surface_id); - return; - } - - auto o_layer_id = this->layers.get_layer_id(surface_id); - - if (!o_layer_id) { - HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id); - return; - } - - uint32_t layer_id = *o_layer_id; - - auto const &layer = this->layers.get_layer(layer_id); - auto rect = layer.value().rect; - auto &s = this->controller->surfaces[surface_id]; - - int x = rect.x; - int y = rect.y; - int w = rect.w; - int h = rect.h; - - // less-than-0 values refer to MAX + 1 - $VALUE - // e.g. MAX is either screen width or height - if (w < 0) { - w = this->controller->output_size.w + 1 + w; - } - if (h < 0) { - h = this->controller->output_size.h + 1 + h; - } - - if (sub_surface_id) { - if (o_layer_id != this->layers.get_layer_id(*sub_surface_id)) { - HMI_ERROR("wm", - "surface_set_layout: layers of surfaces (%d and %d) don't match!", - surface_id, *sub_surface_id); - return; - } - - int x_off = 0; - int y_off = 0; - - // split along major axis - if (w > h) { - w /= 2; - x_off = w; - } else { - h /= 2; - y_off = h; - } - - auto &ss = this->controller->surfaces[*sub_surface_id]; - - HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u", - *sub_surface_id, layer_id); - - // set destination to the display rectangle - ss->set_destination_rectangle(x + x_off, y + y_off, w, h); - - this->area_info[*sub_surface_id].x = x; - this->area_info[*sub_surface_id].y = y; - this->area_info[*sub_surface_id].w = w; - this->area_info[*sub_surface_id].h = h; - } +int App::dispatch_pending_events() +{ + if (this->pop_pending_events()) + { + this->display->dispatch_pending(); + return 0; + } + return -1; +} - HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id, - layer_id); +bool App::pop_pending_events() +{ + bool x{true}; + return this->pending_events.compare_exchange_strong( + x, false, std::memory_order_consume); +} - // set destination to the display rectangle - s->set_destination_rectangle(x, y, w, h); - - // update area information - this->area_info[surface_id].x = x; - this->area_info[surface_id].y = y; - this->area_info[surface_id].w = w; - this->area_info[surface_id].h = h; +void App::set_pending_events() +{ + this->pending_events.store(true, std::memory_order_release); +} - HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }", - surface_id, layer_id, x, y, w, h); +optional<int> App::lookup_id(char const *name) +{ + return this->id_alloc.lookup(std::string(name)); } - -void App::layout_commit() { - this->controller->commit_changes(); - this->display->flush(); +optional<std::string> App::lookup_name(int id) +{ + return this->id_alloc.lookup(id); } -void App::api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply) { - ST(); - - auto const &surface_id = this->lookup_id(drawing_name); - - if (!surface_id) { - reply("Surface does not exist"); - return; - } - - if (!this->controller->surface_exists(*surface_id)) { - reply("Surface does not exist in controller!"); - return; - } - - auto layer_id = this->layers.get_layer_id(*surface_id); - - if (!layer_id) { - reply("Surface is not on any layer!"); - return; - } - - auto o_state = *this->layers.get_layout_state(*surface_id); - - if (o_state == nullptr) { - reply("Could not find layer for surface"); - return; - } - - HMI_DEBUG("wm", "surface %d is detected", *surface_id); - reply(nullptr); - - struct LayoutState &state = *o_state; - - // disable layers that are above our current layer - for (auto const &l : this->layers.mapping) { - if (l.second.layer_id <= *layer_id) { - continue; - } - - bool flush = false; - if (l.second.state.main != -1) { - this->deactivate(l.second.state.main); - l.second.state.main = -1; - flush = true; - } - - if (l.second.state.sub != -1) { - this->deactivate(l.second.state.sub); - l.second.state.sub = -1; - flush = true; - } - - if (flush) { - this->layout_commit(); - } - } +/** + * init_layers() + */ +int App::init_layers() +{ + if (!this->controller) + { + HMI_ERROR("wm", "ivi_controller global not available"); + return -1; + } + + if (this->outputs.empty()) + { + HMI_ERROR("wm", "no output was set up!"); + return -1; + } + + auto &c = this->controller; + + auto &o = this->outputs.front(); + auto &s = c->screens.begin()->second; + auto &layers = c->layers; + + // Write output dimensions to ivi controller... + c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)}; + c->physical_size = compositor::size{uint32_t(o->physical_width), + uint32_t(o->physical_height)}; + + // Clear scene + layers.clear(); + + // Clear screen + s->clear(); + + // Quick and dirty setup of layers + for (auto const &i : this->layers.mapping) + { + c->layer_create(i.second.layer_id, o->width, o->height); + auto &l = layers[i.second.layer_id]; + l->set_destination_rectangle(0, 0, o->width, o->height); + l->set_visibility(1); + HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"", + i.second.name.c_str(), i.second.layer_id, i.second.role.c_str()); + } + + // Add layers to screen + s->set_render_order(this->layers.layers); + + this->layout_commit(); + + return 0; +} - auto layer = this->layers.get_layer(*layer_id); +void App::surface_set_layout(int surface_id, optional<int> sub_surface_id) +{ + if (!this->controller->surface_exists(surface_id)) + { + HMI_ERROR("wm", "Surface %d does not exist", surface_id); + return; + } + + auto o_layer_id = this->layers.get_layer_id(surface_id); + + if (!o_layer_id) + { + HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id); + return; + } + + uint32_t layer_id = *o_layer_id; + + auto const &layer = this->layers.get_layer(layer_id); + auto rect = layer.value().rect; + auto &s = this->controller->surfaces[surface_id]; + + int x = rect.x; + int y = rect.y; + int w = rect.w; + int h = rect.h; + + // less-than-0 values refer to MAX + 1 - $VALUE + // e.g. MAX is either screen width or height + if (w < 0) + { + w = this->controller->output_size.w + 1 + w; + } + if (h < 0) + { + h = this->controller->output_size.h + 1 + h; + } + + if (sub_surface_id) + { + if (o_layer_id != this->layers.get_layer_id(*sub_surface_id)) + { + HMI_ERROR("wm", + "surface_set_layout: layers of surfaces (%d and %d) don't match!", + surface_id, *sub_surface_id); + return; + } + + int x_off = 0; + int y_off = 0; + + // split along major axis + if (w > h) + { + w /= 2; + x_off = w; + } + else + { + h /= 2; + y_off = h; + } + + auto &ss = this->controller->surfaces[*sub_surface_id]; + + HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u", + *sub_surface_id, layer_id); + + // set destination to the display rectangle + ss->set_destination_rectangle(x + x_off, y + y_off, w, h); + + this->area_info[*sub_surface_id].x = x; + this->area_info[*sub_surface_id].y = y; + this->area_info[*sub_surface_id].w = w; + this->area_info[*sub_surface_id].h = h; + } + + HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id, + layer_id); + + // set destination to the display rectangle + s->set_destination_rectangle(x, y, w, h); + + // update area information + this->area_info[surface_id].x = x; + this->area_info[surface_id].y = y; + this->area_info[surface_id].w = w; + this->area_info[surface_id].h = h; + + HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }", + surface_id, layer_id, x, y, w, h); +} - if (state.main == -1) { - this->try_layout( - state, LayoutState{*surface_id}, [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - this->surface_set_layout(*surface_id); - state = nl; +void App::layout_commit() +{ + this->controller->commit_changes(); + this->display->flush(); +} - // Commit for configuraton +void App::api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply) +{ + ST(); + + auto const &surface_id = this->lookup_id(drawing_name); + + if (!surface_id) + { + reply("Surface does not exist"); + return; + } + + if (!this->controller->surface_exists(*surface_id)) + { + reply("Surface does not exist in controller!"); + return; + } + + auto layer_id = this->layers.get_layer_id(*surface_id); + + if (!layer_id) + { + reply("Surface is not on any layer!"); + return; + } + + auto o_state = *this->layers.get_layout_state(*surface_id); + + if (o_state == nullptr) + { + reply("Could not find layer for surface"); + return; + } + + HMI_DEBUG("wm", "surface %d is detected", *surface_id); + reply(nullptr); + + struct LayoutState &state = *o_state; + + // disable layers that are above our current layer + for (auto const &l : this->layers.mapping) + { + if (l.second.layer_id <= *layer_id) + { + continue; + } + + bool flush = false; + if (l.second.state.main != -1) + { + this->deactivate(l.second.state.main); + l.second.state.main = -1; + flush = true; + } + + if (l.second.state.sub != -1) + { + this->deactivate(l.second.state.sub); + l.second.state.sub = -1; + flush = true; + } + + if (flush) + { this->layout_commit(); - - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[*surface_id]; - this->emit_syncdraw(drawing_name, str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); - }); - } else { - if (0 == strcmp(drawing_name, "HomeScreen")) { - this->try_layout( - state, LayoutState{*surface_id}, [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[*surface_id]; - this->emit_syncdraw(drawing_name, str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); + } + } + + auto layer = this->layers.get_layer(*layer_id); + + if (state.main == -1) + { + this->try_layout( + state, LayoutState{*surface_id}, [&](LayoutState const &nl) { + HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); + this->surface_set_layout(*surface_id); + state = nl; + + // Commit for configuraton + this->layout_commit(); + + std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); + compositor::rect area_rect = this->area_info[*surface_id]; + this->emit_syncdraw(drawing_name, str_area.c_str(), + area_rect.x, area_rect.y, area_rect.w, area_rect.h); + this->enqueue_flushdraw(state.main); }); - } else { - bool can_split = this->can_split(state, *surface_id); - - if (can_split) { + } + else + { + if (0 == strcmp(drawing_name, "HomeScreen")) + { this->try_layout( - state, - LayoutState{state.main, *surface_id}, - [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit); - std::string main = - std::move(*this->lookup_name(state.main)); - - this->surface_set_layout(state.main, surface_id); - if (state.sub != *surface_id) { - if (state.sub != -1) { - this->deactivate(state.sub); - } - } - state = nl; - - // Commit for configuration and visibility(0) - this->layout_commit(); - - std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain); - std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub); - compositor::rect area_rect_main = this->area_info[state.main]; - compositor::rect area_rect_sub = this->area_info[*surface_id]; - this->emit_syncdraw(main.c_str(), str_area_main.c_str(), - area_rect_main.x, area_rect_main.y, - area_rect_main.w, area_rect_main.h); - this->emit_syncdraw(drawing_name, str_area_sub.c_str(), - area_rect_sub.x, area_rect_sub.y, - area_rect_sub.w, area_rect_sub.h); - this->enqueue_flushdraw(state.main); - this->enqueue_flushdraw(state.sub); - }); - } else { + state, LayoutState{*surface_id}, [&](LayoutState const &nl) { + HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); + std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); + compositor::rect area_rect = this->area_info[*surface_id]; + this->emit_syncdraw(drawing_name, str_area.c_str(), + area_rect.x, area_rect.y, area_rect.w, area_rect.h); + this->enqueue_flushdraw(state.main); + }); + } + else + { + bool can_split = this->can_split(state, *surface_id); + + if (can_split) + { + this->try_layout( + state, + LayoutState{state.main, *surface_id}, + [&](LayoutState const &nl) { + HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit); + std::string main = + std::move(*this->lookup_name(state.main)); + + this->surface_set_layout(state.main, surface_id); + if (state.sub != *surface_id) + { + if (state.sub != -1) + { + this->deactivate(state.sub); + } + } + state = nl; + + // Commit for configuration and visibility(0) + this->layout_commit(); + + std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain); + std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub); + compositor::rect area_rect_main = this->area_info[state.main]; + compositor::rect area_rect_sub = this->area_info[*surface_id]; + this->emit_syncdraw(main.c_str(), str_area_main.c_str(), + area_rect_main.x, area_rect_main.y, + area_rect_main.w, area_rect_main.h); + this->emit_syncdraw(drawing_name, str_area_sub.c_str(), + area_rect_sub.x, area_rect_sub.y, + area_rect_sub.w, area_rect_sub.h); + this->enqueue_flushdraw(state.main); + this->enqueue_flushdraw(state.sub); + }); + } + else + { + this->try_layout( + state, LayoutState{*surface_id}, [&](LayoutState const &nl) { + HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); + + this->surface_set_layout(*surface_id); + if (state.main != *surface_id) + { + this->deactivate(state.main); + } + if (state.sub != -1) + { + if (state.sub != *surface_id) + { + this->deactivate(state.sub); + } + } + state = nl; + + // Commit for configuraton and visibility(0) + this->layout_commit(); + + std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); + compositor::rect area_rect = this->area_info[*surface_id]; + this->emit_syncdraw(drawing_name, str_area.c_str(), + area_rect.x, area_rect.y, area_rect.w, area_rect.h); + this->enqueue_flushdraw(state.main); + }); + } + } + } +} + +void App::api_deactivate_surface(char const *drawing_name, const reply_func &reply) +{ + ST(); + auto const &surface_id = this->lookup_id(drawing_name); + + if (!surface_id) + { + reply("Surface does not exist"); + return; + } + + if (*surface_id == this->layers.main_surface) + { + reply("Cannot deactivate main_surface"); + return; + } + + auto o_state = *this->layers.get_layout_state(*surface_id); + + if (o_state == nullptr) + { + reply("Could not find layer for surface"); + return; + } + + struct LayoutState &state = *o_state; + + if (state.main == -1) + { + reply("No surface active"); + return; + } + + // Check against main_surface, main_surface_name is the configuration item. + if (*surface_id == this->layers.main_surface) + { + HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id); + reply(nullptr); + return; + } + if ((state.main == *surface_id) && (state.sub == *surface_id)) + { + reply("Surface is not active"); + return; + } + reply(nullptr); + + if (state.main == *surface_id) + { + if (state.sub != -1) + { this->try_layout( - state, LayoutState{*surface_id}, [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - - this->surface_set_layout(*surface_id); - if (state.main != *surface_id) { - this->deactivate(state.main); - } - if (state.sub != -1) { - if (state.sub != *surface_id) { - this->deactivate(state.sub); - } - } - state = nl; - - // Commit for configuraton and visibility(0) - this->layout_commit(); - - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[*surface_id]; - this->emit_syncdraw(drawing_name, str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); - }); - } - } - } -} - -void App::api_deactivate_surface(char const *drawing_name, const reply_func &reply) { - ST(); - auto const &surface_id = this->lookup_id(drawing_name); - - if (!surface_id) { - reply ("Surface does not exist"); - return; - } - - if (*surface_id == this->layers.main_surface) { - reply("Cannot deactivate main_surface"); - return; - } - - auto o_state = *this->layers.get_layout_state(*surface_id); - - if (o_state == nullptr) { - reply("Could not find layer for surface"); - return; - } - - struct LayoutState &state = *o_state; - - if (state.main == -1) { - reply("No surface active"); - return; - } - - // Check against main_surface, main_surface_name is the configuration item. - if (*surface_id == this->layers.main_surface) { - HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id); - reply(nullptr); - return; - } - if((state.main == *surface_id) && (state.sub == *surface_id)){ - reply("Surface is not active"); - return; - } - reply(nullptr); - - if (state.main == *surface_id) { - if (state.sub != -1) { - this->try_layout( - state, LayoutState{state.sub, -1}, [&] (LayoutState const &nl) { - std::string sub = std::move(*this->lookup_name(state.sub)); - - this->deactivate(*surface_id); - this->surface_set_layout(state.sub); - state = nl; - - this->layout_commit(); - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[state.sub]; - this->emit_syncdraw(sub.c_str(), str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.sub); + state, LayoutState{state.sub, -1}, [&](LayoutState const &nl) { + std::string sub = std::move(*this->lookup_name(state.sub)); + + this->deactivate(*surface_id); + this->surface_set_layout(state.sub); + state = nl; + + this->layout_commit(); + std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); + compositor::rect area_rect = this->area_info[state.sub]; + this->emit_syncdraw(sub.c_str(), str_area.c_str(), + area_rect.x, area_rect.y, area_rect.w, area_rect.h); + this->enqueue_flushdraw(state.sub); + }); + } + else + { + this->try_layout(state, LayoutState{-1, -1}, [&](LayoutState const &nl) { + this->deactivate(*surface_id); + state = nl; + this->layout_commit(); }); - } else { - this->try_layout(state, LayoutState{-1, -1}, [&] (LayoutState const &nl) { - this->deactivate(*surface_id); - state = nl; - this->layout_commit(); - }); - } - } else if (state.sub == *surface_id) { - this->try_layout( - state, LayoutState{state.main, -1}, [&] (LayoutState const &nl) { - std::string main = std::move(*this->lookup_name(state.main)); + } + } + else if (state.sub == *surface_id) + { + this->try_layout( + state, LayoutState{state.main, -1}, [&](LayoutState const &nl) { + std::string main = std::move(*this->lookup_name(state.main)); + + this->deactivate(*surface_id); + this->surface_set_layout(state.main); + state = nl; + + this->layout_commit(); + std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); + compositor::rect area_rect = this->area_info[state.main]; + this->emit_syncdraw(main.c_str(), str_area.c_str(), + area_rect.x, area_rect.y, area_rect.w, area_rect.h); + this->enqueue_flushdraw(state.main); + }); + } +} - this->deactivate(*surface_id); - this->surface_set_layout(state.main); - state = nl; +void App::enqueue_flushdraw(int surface_id) +{ + this->check_flushdraw(surface_id); + HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id); + this->pending_end_draw.push_back(surface_id); +} - this->layout_commit(); - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[state.main]; - this->emit_syncdraw(main.c_str(), str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); - }); - } -} - -void App::enqueue_flushdraw(int surface_id) { - this->check_flushdraw(surface_id); - HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id); - this->pending_end_draw.push_back(surface_id); -} - -void App::check_flushdraw(int surface_id) { - auto i = std::find(std::begin(this->pending_end_draw), - std::end(this->pending_end_draw), surface_id); - if (i != std::end(this->pending_end_draw)) { - auto n = this->lookup_name(surface_id); - HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!", - n ? n->c_str() : "unknown-name", surface_id); - std::swap(this->pending_end_draw[std::distance( - std::begin(this->pending_end_draw), i)], - this->pending_end_draw.back()); - this->pending_end_draw.resize(this->pending_end_draw.size() - 1); - } -} - -void App::api_enddraw(char const *drawing_name) { - for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) { - auto n = this->lookup_name(this->pending_end_draw[i]); - if (n && *n == drawing_name) { - std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]); - this->pending_end_draw.resize(iend - 1); - this->activate(this->pending_end_draw[i]); - this->emit_flushdraw(drawing_name); - } - } +void App::check_flushdraw(int surface_id) +{ + auto i = std::find(std::begin(this->pending_end_draw), + std::end(this->pending_end_draw), surface_id); + if (i != std::end(this->pending_end_draw)) + { + auto n = this->lookup_name(surface_id); + HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!", + n ? n->c_str() : "unknown-name", surface_id); + std::swap(this->pending_end_draw[std::distance( + std::begin(this->pending_end_draw), i)], + this->pending_end_draw.back()); + this->pending_end_draw.resize(this->pending_end_draw.size() - 1); + } +} + +void App::api_enddraw(char const *drawing_name) +{ + for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) + { + auto n = this->lookup_name(this->pending_end_draw[i]); + if (n && *n == drawing_name) + { + std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]); + this->pending_end_draw.resize(iend - 1); + this->activate(this->pending_end_draw[i]); + this->emit_flushdraw(drawing_name); + } + } } void App::api_ping() { this->dispatch_pending_events(); } -void App::send_event(char const *evname, char const *label){ - HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label); +void App::send_event(char const *evname, char const *label) +{ + HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label); - json_object *j = json_object_new_object(); - json_object_object_add(j, kKeyDrawingName, json_object_new_string(label)); + json_object *j = json_object_new_object(); + json_object_object_add(j, kKeyDrawingName, json_object_new_string(label)); - int ret = afb_event_push(this->map_afb_event[evname], j); - if (ret != 0) { - HMI_DEBUG("wm", "afb_event_push failed: %m"); - } + int ret = afb_event_push(this->map_afb_event[evname], j); + if (ret != 0) + { + HMI_DEBUG("wm", "afb_event_push failed: %m"); + } } void App::send_event(char const *evname, char const *label, char const *area, - int x, int y, int w, int h) { - HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d", - __func__, evname, label, area, x, y, w, h); - - json_object *j_rect = json_object_new_object(); - json_object_object_add(j_rect, kKeyX, json_object_new_int(x)); - json_object_object_add(j_rect, kKeyY, json_object_new_int(y)); - json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w)); - json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h)); - - json_object *j = json_object_new_object(); - json_object_object_add(j, kKeyDrawingName, json_object_new_string(label)); - json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area)); - json_object_object_add(j, kKeyDrawingRect, j_rect); - - int ret = afb_event_push(this->map_afb_event[evname], j); - if (ret != 0) { - HMI_DEBUG("wm", "afb_event_push failed: %m"); - } + int x, int y, int w, int h) +{ + HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d", + __func__, evname, label, area, x, y, w, h); + + json_object *j_rect = json_object_new_object(); + json_object_object_add(j_rect, kKeyX, json_object_new_int(x)); + json_object_object_add(j_rect, kKeyY, json_object_new_int(y)); + json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w)); + json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h)); + + json_object *j = json_object_new_object(); + json_object_object_add(j, kKeyDrawingName, json_object_new_string(label)); + json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area)); + json_object_object_add(j, kKeyDrawingRect, j_rect); + + int ret = afb_event_push(this->map_afb_event[evname], j); + if (ret != 0) + { + HMI_DEBUG("wm", "afb_event_push failed: %m"); + } } /** * proxied events */ -void App::surface_created(uint32_t surface_id) { - auto layer_id = this->layers.get_layer_id(surface_id); - if (!layer_id) { - HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!", - surface_id); - return; - } - - HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id); - - this->controller->layers[*layer_id]->add_surface(surface_id); - this->layout_commit(); - // activate the main_surface right away - /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) { +void App::surface_created(uint32_t surface_id) +{ + auto layer_id = this->layers.get_layer_id(surface_id); + if (!layer_id) + { + HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!", + surface_id); + return; + } + + HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id); + + this->controller->layers[*layer_id]->add_surface(surface_id); + this->layout_commit(); + // activate the main_surface right away + /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) { HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id); this->api_activate_surface( @@ -661,316 +745,364 @@ void App::surface_created(uint32_t surface_id) { }*/ } -void App::surface_removed(uint32_t surface_id) { - HMI_DEBUG("wm", "surface_id is %u", surface_id); - - // We cannot normally deactivate the main_surface, so be explicit - // about it: - if (int(surface_id) == this->layers.main_surface) { - this->deactivate_main_surface(); - } else { - auto drawing_name = this->lookup_name(surface_id); - if (drawing_name) { - this->api_deactivate_surface(drawing_name->c_str(), [](const char*){}); - } - } - - this->id_alloc.remove_id(surface_id); - this->layers.remove_surface(surface_id); +void App::surface_removed(uint32_t surface_id) +{ + HMI_DEBUG("wm", "surface_id is %u", surface_id); + + // We cannot normally deactivate the main_surface, so be explicit + // about it: + if (int(surface_id) == this->layers.main_surface) + { + this->deactivate_main_surface(); + } + else + { + auto drawing_name = this->lookup_name(surface_id); + if (drawing_name) + { + this->api_deactivate_surface(drawing_name->c_str(), [](const char *) {}); + } + } + + this->id_alloc.remove_id(surface_id); + this->layers.remove_surface(surface_id); } -void App::emit_activated(char const *label) { - this->send_event(kListEventName[Event_Active], label); +void App::emit_activated(char const *label) +{ + this->send_event(kListEventName[Event_Active], label); } -void App::emit_deactivated(char const *label) { - this->send_event(kListEventName[Event_Inactive], label); +void App::emit_deactivated(char const *label) +{ + this->send_event(kListEventName[Event_Inactive], label); } -void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) { - this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h); +void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) +{ + this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h); } -void App::emit_flushdraw(char const *label) { - this->send_event(kListEventName[Event_FlushDraw], label); +void App::emit_flushdraw(char const *label) +{ + this->send_event(kListEventName[Event_FlushDraw], label); } -void App::emit_visible(char const *label, bool is_visible) { - this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label); +void App::emit_visible(char const *label, bool is_visible) +{ + this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label); } -void App::emit_invisible(char const *label) { - return emit_visible(label, false); +void App::emit_invisible(char const *label) +{ + return emit_visible(label, false); } void App::emit_visible(char const *label) { return emit_visible(label, true); } -result<int> App::api_request_surface(char const *drawing_name) { - auto lid = this->layers.get_layer_id(std::string(drawing_name)); - if (!lid) { - /** +result<int> App::api_request_surface(char const *drawing_name) +{ + auto lid = this->layers.get_layer_id(std::string(drawing_name)); + if (!lid) + { + /** * register drawing_name as fallback and make it displayed. */ - lid = this->layers.get_layer_id(std::string("Fallback")); - HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name); - if(!lid){ - return Err<int>("Drawing name does not match any role, Fallback is disabled"); - } - } + lid = this->layers.get_layer_id(std::string("Fallback")); + HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name); + if (!lid) + { + return Err<int>("Drawing name does not match any role, Fallback is disabled"); + } + } + + auto rname = this->lookup_id(drawing_name); + if (!rname) + { + // name does not exist yet, allocate surface id... + auto id = int(this->id_alloc.generate_id(drawing_name)); + this->layers.add_surface(id, *lid); + + // set the main_surface[_name] here and now + if (!this->layers.main_surface_name.empty() && + this->layers.main_surface_name == drawing_name) + { + this->layers.main_surface = id; + HMI_DEBUG("wm", "Set main_surface id to %u", id); + } + + return Ok<int>(id); + } + + // Check currently registered drawing names if it is already there. + return Err<int>("Surface already present"); +} - auto rname = this->lookup_id(drawing_name); - if (!rname) { - // name does not exist yet, allocate surface id... - auto id = int(this->id_alloc.generate_id(drawing_name)); - this->layers.add_surface(id, *lid); +char const *App::api_request_surface(char const *drawing_name, + char const *ivi_id) +{ + ST(); - // set the main_surface[_name] here and now - if (!this->layers.main_surface_name.empty() && - this->layers.main_surface_name == drawing_name) { - this->layers.main_surface = id; - HMI_DEBUG("wm", "Set main_surface id to %u", id); - } + auto lid = this->layers.get_layer_id(std::string(drawing_name)); + unsigned sid = std::stol(ivi_id); - return Ok<int>(id); - } + if (!lid) + { + /** + * register drawing_name as fallback and make it displayed. + */ + lid = this->layers.get_layer_id(std::string("Fallback")); + HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name); + if (!lid) + { + return "Drawing name does not match any role, Fallback is disabled"; + } + } - // Check currently registered drawing names if it is already there. - return Err<int>("Surface already present"); + auto rname = this->lookup_id(drawing_name); + + if (rname) + { + return "Surface already present"; + } + + // register pair drawing_name and ivi_id + this->id_alloc.register_name_id(drawing_name, sid); + this->layers.add_surface(sid, *lid); + + // this surface is already created + HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid); + + this->controller->layers[*lid]->add_surface(sid); + this->layout_commit(); + + return nullptr; } -char const *App::api_request_surface(char const *drawing_name, - char const *ivi_id) { - ST(); +result<json_object *> App::api_get_display_info() +{ + // Check controller + if (!this->controller) + { + return Err<json_object *>("ivi_controller global not available"); + } + + // Set display info + compositor::size o_size = this->controller->output_size; + compositor::size p_size = this->controller->physical_size; + + json_object *object = json_object_new_object(); + json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w)); + json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h)); + json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w)); + json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h)); + + return Ok<json_object *>(object); +} - auto lid = this->layers.get_layer_id(std::string(drawing_name)); - unsigned sid = std::stol(ivi_id); +result<json_object *> App::api_get_area_info(char const *drawing_name) +{ + HMI_DEBUG("wm", "called"); + + // Check drawing name, surface/layer id + auto const &surface_id = this->lookup_id(drawing_name); + if (!surface_id) + { + return Err<json_object *>("Surface does not exist"); + } + + if (!this->controller->surface_exists(*surface_id)) + { + return Err<json_object *>("Surface does not exist in controller!"); + } + + auto layer_id = this->layers.get_layer_id(*surface_id); + if (!layer_id) + { + return Err<json_object *>("Surface is not on any layer!"); + } + + auto o_state = *this->layers.get_layout_state(*surface_id); + if (o_state == nullptr) + { + return Err<json_object *>("Could not find layer for surface"); + } + + struct LayoutState &state = *o_state; + if ((state.main != *surface_id) && (state.sub != *surface_id)) + { + return Err<json_object *>("Surface is inactive"); + } + + // Set area rectangle + compositor::rect area_info = this->area_info[*surface_id]; + json_object *object = json_object_new_object(); + json_object_object_add(object, kKeyX, json_object_new_int(area_info.x)); + json_object_object_add(object, kKeyY, json_object_new_int(area_info.y)); + json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w)); + json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h)); + + return Ok<json_object *>(object); +} - if (!lid) { - /** - * register drawing_name as fallback and make it displayed. - */ - lid = this->layers.get_layer_id(std::string("Fallback")); - HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name); - if(!lid){ - return "Drawing name does not match any role, Fallback is disabled"; - } - } - - auto rname = this->lookup_id(drawing_name); - - if (rname) { - return "Surface already present"; - } - - // register pair drawing_name and ivi_id - this->id_alloc.register_name_id(drawing_name, sid); - this->layers.add_surface(sid, *lid); - - // this surface is already created - HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid); - - this->controller->layers[*lid]->add_surface(sid); - this->layout_commit(); - - return nullptr; -} - -result<json_object *> App::api_get_display_info() { - // Check controller - if (!this->controller) { - return Err<json_object *>("ivi_controller global not available"); - } - - // Set display info - compositor::size o_size = this->controller->output_size; - compositor::size p_size = this->controller->physical_size; - - json_object *object = json_object_new_object(); - json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w)); - json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h)); - json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w)); - json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h)); - - return Ok<json_object *>(object); -} - -result<json_object *> App::api_get_area_info(char const *drawing_name) { - HMI_DEBUG("wm", "called"); - - // Check drawing name, surface/layer id - auto const &surface_id = this->lookup_id(drawing_name); - if (!surface_id) { - return Err<json_object *>("Surface does not exist"); - } - - if (!this->controller->surface_exists(*surface_id)) { - return Err<json_object *>("Surface does not exist in controller!"); - } - - auto layer_id = this->layers.get_layer_id(*surface_id); - if (!layer_id) { - return Err<json_object *>("Surface is not on any layer!"); - } - - auto o_state = *this->layers.get_layout_state(*surface_id); - if (o_state == nullptr) { - return Err<json_object *>("Could not find layer for surface"); - } - - struct LayoutState &state = *o_state; - if ((state.main != *surface_id) && (state.sub != *surface_id)) { - return Err<json_object *>("Surface is inactive"); - } - - // Set area rectangle - compositor::rect area_info = this->area_info[*surface_id]; - json_object *object = json_object_new_object(); - json_object_object_add(object, kKeyX, json_object_new_int(area_info.x)); - json_object_object_add(object, kKeyY, json_object_new_int(area_info.y)); - json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w)); - json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h)); - - return Ok<json_object *>(object); -} - -void App::activate(int id) { - auto ip = this->controller->sprops.find(id); - if (ip != this->controller->sprops.end()) { - this->controller->surfaces[id]->set_visibility(1); - char const *label = - this->lookup_name(id).value_or("unknown-name").c_str(); - - // FOR CES DEMO >>> - if ((0 == strcmp(label, "Radio")) - || (0 == strcmp(label, "MediaPlayer")) - || (0 == strcmp(label, "Music")) - || (0 == strcmp(label, "Navigation"))) { - for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) { - if (id == *i) { - // Remove id - this->surface_bg.erase(i); - - // Remove from BG layer (999) - HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id); - this->controller->layers[999]->remove_surface(id); - - // Add to FG layer (1001) - HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id); - this->controller->layers[1001]->add_surface(id); - - for (int j : this->surface_bg) { - HMI_DEBUG("wm", "Stored id:%d", j); - } - break; +void App::activate(int id) +{ + auto ip = this->controller->sprops.find(id); + if (ip != this->controller->sprops.end()) + { + this->controller->surfaces[id]->set_visibility(1); + char const *label = + this->lookup_name(id).value_or("unknown-name").c_str(); + + // FOR CES DEMO >>> + if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation"))) + { + for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) + { + if (id == *i) + { + // Remove id + this->surface_bg.erase(i); + + // Remove from BG layer (999) + HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id); + this->controller->layers[999]->remove_surface(id); + + // Add to FG layer (1001) + HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id); + this->controller->layers[1001]->add_surface(id); + + for (int j : this->surface_bg) + { + HMI_DEBUG("wm", "Stored id:%d", j); + } + break; + } + } + } + // <<< FOR CES DEMO + this->layout_commit(); + + this->emit_visible(label); + this->emit_activated(label); + } +} + +void App::deactivate(int id) +{ + auto ip = this->controller->sprops.find(id); + if (ip != this->controller->sprops.end()) + { + char const *label = + this->lookup_name(id).value_or("unknown-name").c_str(); + + // FOR CES DEMO >>> + if ((0 == strcmp(label, "Radio")) || + (0 == strcmp(label, "MediaPlayer")) || + (0 == strcmp(label, "Music")) || + (0 == strcmp(label, "Navigation"))) + { + + // Store id + this->surface_bg.push_back(id); + + // Remove from FG layer (1001) + HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id); + this->controller->layers[1001]->remove_surface(id); + + // Add to BG layer (999) + HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id); + this->controller->layers[999]->add_surface(id); + + for (int j : surface_bg) + { + HMI_DEBUG("wm", "Stored id:%d", j); } - } - } - // <<< FOR CES DEMO - this->layout_commit(); - - this->emit_visible(label); - this->emit_activated(label); - } -} - -void App::deactivate(int id) { - auto ip = this->controller->sprops.find(id); - if (ip != this->controller->sprops.end()) { - char const *label = - this->lookup_name(id).value_or("unknown-name").c_str(); - - // FOR CES DEMO >>> - if ((0 == strcmp(label, "Radio")) - || (0 == strcmp(label, "MediaPlayer")) - || (0 == strcmp(label, "Music")) - || (0 == strcmp(label, "Navigation"))) { - - // Store id - this->surface_bg.push_back(id); - - // Remove from FG layer (1001) - HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id); - this->controller->layers[1001]->remove_surface(id); - - // Add to BG layer (999) - HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id); - this->controller->layers[999]->add_surface(id); - - for (int j : surface_bg) { - HMI_DEBUG("wm", "Stored id:%d", j); - } - } - else { - this->controller->surfaces[id]->set_visibility(0); - } - // <<< FOR CES DEMO - - this->emit_deactivated(label); - this->emit_invisible(label); - } -} - -void App::deactivate_main_surface() { - this->layers.main_surface = -1; - this->api_deactivate_surface(this->layers.main_surface_name.c_str(), [](const char*){}); -} - -bool App::can_split(struct LayoutState const &state, int new_id) { - if (state.main != -1 && state.main != new_id) { - auto new_id_layer = this->layers.get_layer_id(new_id).value(); - auto current_id_layer = this->layers.get_layer_id(state.main).value(); - - // surfaces are on separate layers, don't bother. - if (new_id_layer != current_id_layer) { - return false; - } - - std::string const &new_id_str = this->lookup_name(new_id).value(); - std::string const &cur_id_str = this->lookup_name(state.main).value(); - - auto const &layer = this->layers.get_layer(new_id_layer); - - HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str()); - - if (layer->layouts.empty()) { - return false; - } - - for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) { - HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str()); - auto rem = std::regex(i->main_match); - if (std::regex_match(cur_id_str, rem)) { - // build the second one only if the first already matched - HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str()); - auto res = std::regex(i->sub_match); - if (std::regex_match(new_id_str, res)) { - HMI_DEBUG("wm", "layout matched!"); - return true; + } + else + { + this->controller->surfaces[id]->set_visibility(0); + } + // <<< FOR CES DEMO + + this->emit_deactivated(label); + this->emit_invisible(label); + } +} + +void App::deactivate_main_surface() +{ + this->layers.main_surface = -1; + this->api_deactivate_surface(this->layers.main_surface_name.c_str(), [](const char *) {}); +} + +bool App::can_split(struct LayoutState const &state, int new_id) +{ + if (state.main != -1 && state.main != new_id) + { + auto new_id_layer = this->layers.get_layer_id(new_id).value(); + auto current_id_layer = this->layers.get_layer_id(state.main).value(); + + // surfaces are on separate layers, don't bother. + if (new_id_layer != current_id_layer) + { + return false; + } + + std::string const &new_id_str = this->lookup_name(new_id).value(); + std::string const &cur_id_str = this->lookup_name(state.main).value(); + + auto const &layer = this->layers.get_layer(new_id_layer); + + HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str()); + + if (layer->layouts.empty()) + { + return false; + } + + for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) + { + HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str()); + auto rem = std::regex(i->main_match); + if (std::regex_match(cur_id_str, rem)) + { + // build the second one only if the first already matched + HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str()); + auto res = std::regex(i->sub_match); + if (std::regex_match(new_id_str, res)) + { + HMI_DEBUG("wm", "layout matched!"); + return true; + } } - } - } - } + } + } - return false; + return false; } void App::try_layout(struct LayoutState & /*state*/, struct LayoutState const &new_layout, - std::function<void(LayoutState const &nl)> apply) { - if (this->policy.layout_is_valid(new_layout)) { - apply(new_layout); - } + std::function<void(LayoutState const &nl)> apply) +{ + if (this->policy.layout_is_valid(new_layout)) + { + apply(new_layout); + } } /** * controller_hooks */ -void controller_hooks::surface_created(uint32_t surface_id) { - this->app->surface_created(surface_id); +void controller_hooks::surface_created(uint32_t surface_id) +{ + this->app->surface_created(surface_id); } -void controller_hooks::surface_removed(uint32_t surface_id) { - this->app->surface_removed(surface_id); +void controller_hooks::surface_removed(uint32_t surface_id) +{ + this->app->surface_removed(surface_id); } void controller_hooks::surface_visibility(uint32_t /*surface_id*/, @@ -982,4 +1114,4 @@ void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/, uint32_t /*w*/, uint32_t /*h*/) {} -} // namespace wm +} // namespace wm diff --git a/src/app.hpp b/src/app.hpp index d1393c0..a0da1ba 100644 --- a/src/app.hpp +++ b/src/app.hpp @@ -33,15 +33,18 @@ #include "wayland_ivi_wm.hpp" #include "hmi-debug.h" -namespace wl { +namespace wl +{ struct display; } -namespace compositor { +namespace compositor +{ struct controller; } -namespace wm { +namespace wm +{ using std::experimental::optional; @@ -65,190 +68,199 @@ extern const char kKeyHeightPixel[]; extern const char kKeyWidthMm[]; extern const char kKeyHeightMm[]; - -struct id_allocator { - unsigned next = 1; - - // Surfaces that where requested but not yet created - std::unordered_map<unsigned, std::string> id2name; - // std::unordered_set<unsigned> pending_surfaces; - std::unordered_map<std::string, unsigned> name2id; - - id_allocator(id_allocator const &) = delete; - id_allocator(id_allocator &&) = delete; - id_allocator &operator=(id_allocator const &); - id_allocator &operator=(id_allocator &&) = delete; - - // Insert and return a new ID - unsigned generate_id(std::string const &name) { - unsigned sid = this->next++; - this->id2name[sid] = name; - // this->pending_surfaces.insert({sid}); - this->name2id[name] = sid; - HMI_DEBUG("wm", "allocated new id %u with name %s", sid, name.c_str()); - return sid; - } - - // Insert a new ID which defined outside - void register_name_id(std::string const &name, unsigned sid) { - this->id2name[sid] = name; - this->name2id[name] = sid; - HMI_DEBUG("wm", "register id %u with name %s", sid, name.c_str()); - return; - } - - // Lookup by ID or by name - optional<unsigned> lookup(std::string const &name) const { - auto i = this->name2id.find(name); - return i == this->name2id.end() ? nullopt : optional<unsigned>(i->second); - } - - optional<std::string> lookup(unsigned id) const { - auto i = this->id2name.find(id); - return i == this->id2name.end() ? nullopt - : optional<std::string>(i->second); - } - - // Remove a surface id and name - void remove_id(std::string const &name) { - auto i = this->name2id.find(name); - if (i != this->name2id.end()) { - this->id2name.erase(i->second); - this->name2id.erase(i); - } - } - - void remove_id(unsigned id) { - auto i = this->id2name.find(id); - if (i != this->id2name.end()) { - this->name2id.erase(i->second); - this->id2name.erase(i); - } - } +struct id_allocator +{ + unsigned next = 1; + + // Surfaces that where requested but not yet created + std::unordered_map<unsigned, std::string> id2name; + // std::unordered_set<unsigned> pending_surfaces; + std::unordered_map<std::string, unsigned> name2id; + + id_allocator(id_allocator const &) = delete; + id_allocator(id_allocator &&) = delete; + id_allocator &operator=(id_allocator const &); + id_allocator &operator=(id_allocator &&) = delete; + + // Insert and return a new ID + unsigned generate_id(std::string const &name) + { + unsigned sid = this->next++; + this->id2name[sid] = name; + // this->pending_surfaces.insert({sid}); + this->name2id[name] = sid; + HMI_DEBUG("wm", "allocated new id %u with name %s", sid, name.c_str()); + return sid; + } + + // Insert a new ID which defined outside + void register_name_id(std::string const &name, unsigned sid) + { + this->id2name[sid] = name; + this->name2id[name] = sid; + HMI_DEBUG("wm", "register id %u with name %s", sid, name.c_str()); + return; + } + + // Lookup by ID or by name + optional<unsigned> lookup(std::string const &name) const + { + auto i = this->name2id.find(name); + return i == this->name2id.end() ? nullopt : optional<unsigned>(i->second); + } + + optional<std::string> lookup(unsigned id) const + { + auto i = this->id2name.find(id); + return i == this->id2name.end() ? nullopt + : optional<std::string>(i->second); + } + + // Remove a surface id and name + void remove_id(std::string const &name) + { + auto i = this->name2id.find(name); + if (i != this->name2id.end()) + { + this->id2name.erase(i->second); + this->name2id.erase(i); + } + } + + void remove_id(unsigned id) + { + auto i = this->id2name.find(id); + if (i != this->id2name.end()) + { + this->name2id.erase(i->second); + this->id2name.erase(i); + } + } }; -struct App { +struct App +{ - typedef std::unordered_map<uint32_t, struct compositor::rect> rect_map; - typedef std::function<void(const char* err_msg)> reply_func; + typedef std::unordered_map<uint32_t, struct compositor::rect> rect_map; + typedef std::function<void(const char *err_msg)> reply_func; - enum EventType { - Event_Val_Min = 0, + enum EventType + { + Event_Val_Min = 0, - Event_Active = Event_Val_Min, - Event_Inactive, + Event_Active = Event_Val_Min, + Event_Inactive, - Event_Visible, - Event_Invisible, + Event_Visible, + Event_Invisible, - Event_SyncDraw, - Event_FlushDraw, + Event_SyncDraw, + Event_FlushDraw, - Event_Val_Max = Event_FlushDraw, - }; + Event_Val_Max = Event_FlushDraw, + }; - const std::vector<const char *> kListEventName{ - "active", - "inactive", - "visible", - "invisible", - "syncdraw", - "flushdraw" - }; + const std::vector<const char *> kListEventName{ + "active", + "inactive", + "visible", + "invisible", + "syncdraw", + "flushdraw"}; - struct controller_hooks chooks; + struct controller_hooks chooks; - // This is the one thing, we do not own. - struct wl::display *display; + // This is the one thing, we do not own. + struct wl::display *display; - std::unique_ptr<struct compositor::controller> controller; - std::vector<std::unique_ptr<struct wl::output>> outputs; + std::unique_ptr<struct compositor::controller> controller; + std::vector<std::unique_ptr<struct wl::output>> outputs; - struct config config; + struct config config; - // track current layouts separately - layer_map layers; + // track current layouts separately + layer_map layers; - // ID allocation and proxy methods for lookup - struct id_allocator id_alloc; + // ID allocation and proxy methods for lookup + struct id_allocator id_alloc; - // Set by AFB API when wayland events need to be dispatched - std::atomic<bool> pending_events; + // Set by AFB API when wayland events need to be dispatched + std::atomic<bool> pending_events; - std::vector<int> pending_end_draw; + std::vector<int> pending_end_draw; - Policy policy; + Policy policy; - std::map<const char *, struct afb_event> map_afb_event; + std::map<const char *, struct afb_event> map_afb_event; - // Surface are info (x, y, w, h) - rect_map area_info; + // Surface are info (x, y, w, h) + rect_map area_info; - // FOR CES DEMO - std::vector<int> surface_bg; + // FOR CES DEMO + std::vector<int> surface_bg; - explicit App(wl::display *d); - ~App() = default; + explicit App(wl::display *d); + ~App() = default; - App(App const &) = delete; - App &operator=(App const &) = delete; - App(App &&) = delete; - App &operator=(App &&) = delete; + App(App const &) = delete; + App &operator=(App const &) = delete; + App(App &&) = delete; + App &operator=(App &&) = delete; - int init(); + int init(); - int dispatch_pending_events(); + int dispatch_pending_events(); - void set_pending_events(); + void set_pending_events(); - result<int> api_request_surface(char const *drawing_name); - char const *api_request_surface(char const *drawing_name, char const *ivi_id); - void api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply); - void api_deactivate_surface(char const *drawing_name, const reply_func &reply); - void api_enddraw(char const *drawing_name); - result<json_object *> api_get_display_info(); - result<json_object *> api_get_area_info(char const *drawing_name); - void api_ping(); - void send_event(char const *evname, char const *label); - void send_event(char const *evname, char const *label, char const *area, int x, int y, int w, int h); + result<int> api_request_surface(char const *drawing_name); + char const *api_request_surface(char const *drawing_name, char const *ivi_id); + void api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply); + void api_deactivate_surface(char const *drawing_name, const reply_func &reply); + void api_enddraw(char const *drawing_name); + result<json_object *> api_get_display_info(); + result<json_object *> api_get_area_info(char const *drawing_name); + void api_ping(); + void send_event(char const *evname, char const *label); + void send_event(char const *evname, char const *label, char const *area, int x, int y, int w, int h); - // Events from the compositor we are interested in - void surface_created(uint32_t surface_id); - void surface_removed(uint32_t surface_id); + // Events from the compositor we are interested in + void surface_created(uint32_t surface_id); + void surface_removed(uint32_t surface_id); -private: - optional<int> lookup_id(char const *name); - optional<std::string> lookup_name(int id); + private: + optional<int> lookup_id(char const *name); + optional<std::string> lookup_name(int id); - bool pop_pending_events(); + bool pop_pending_events(); - void enqueue_flushdraw(int surface_id); - void check_flushdraw(int surface_id); + void enqueue_flushdraw(int surface_id); + void check_flushdraw(int surface_id); - int init_layers(); + int init_layers(); - void surface_set_layout(int surface_id, optional<int> sub_surface_id = nullopt); - void layout_commit(); + void surface_set_layout(int surface_id, optional<int> sub_surface_id = nullopt); + void layout_commit(); - // TMC WM Events to clients - void emit_activated(char const *label); - void emit_deactivated(char const *label); - void emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h); - void emit_flushdraw(char const *label); - void emit_visible(char const *label, bool is_visible); - void emit_invisible(char const *label); - void emit_visible(char const *label); + // TMC WM Events to clients + void emit_activated(char const *label); + void emit_deactivated(char const *label); + void emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h); + void emit_flushdraw(char const *label); + void emit_visible(char const *label, bool is_visible); + void emit_invisible(char const *label); + void emit_visible(char const *label); - void activate(int id); - void deactivate(int id); - void deactivate_main_surface(); + void activate(int id); + void deactivate(int id); + void deactivate_main_surface(); - bool can_split(struct LayoutState const &state, int new_id); - void try_layout(struct LayoutState &state, - struct LayoutState const &new_layout, - std::function<void(LayoutState const &nl)> apply); + bool can_split(struct LayoutState const &state, int new_id); + void try_layout(struct LayoutState &state, + struct LayoutState const &new_layout, + std::function<void(LayoutState const &nl)> apply); }; -} // namespace wm +} // namespace wm -#endif // TMCAGLWM_APP_HPP +#endif // TMCAGLWM_APP_HPP diff --git a/src/config.cpp b/src/config.cpp index c7e4ddb..7b18224 100644 --- a/src/config.cpp +++ b/src/config.cpp @@ -17,18 +17,22 @@ #include "config.hpp" #include "hmi-debug.h" -namespace wm { +namespace wm +{ -config::config() : cfg() { - // Supply default values for these... - char const *path_layers_json = getenv("AFM_APP_INSTALL_DIR"); +config::config() : cfg() +{ + // Supply default values for these... + char const *path_layers_json = getenv("AFM_APP_INSTALL_DIR"); - if (!path_layers_json) { - HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined"); - } - else { - this->cfg["layers.json"] = std::string(path_layers_json) + std::string("/etc/layers.json"); - } + if (!path_layers_json) + { + HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined"); + } + else + { + this->cfg["layers.json"] = std::string(path_layers_json) + std::string("/etc/layers.json"); + } } -} // namespace wm +} // namespace wm diff --git a/src/config.hpp b/src/config.hpp index 8588d65..43fb67e 100644 --- a/src/config.hpp +++ b/src/config.hpp @@ -20,30 +20,34 @@ #include <experimental/optional> #include <map> -namespace wm { +namespace wm +{ -using std::experimental::optional; using std::experimental::nullopt; +using std::experimental::optional; -struct config { - typedef std::map<std::string, std::string> map; +struct config +{ + typedef std::map<std::string, std::string> map; - map cfg; + map cfg; - config(); + config(); - optional<std::string> get_string(char const *s) { - auto i = this->cfg.find(s); - return i != this->cfg.end() ? optional<std::string>(i->second) : nullopt; - } + optional<std::string> get_string(char const *s) + { + auto i = this->cfg.find(s); + return i != this->cfg.end() ? optional<std::string>(i->second) : nullopt; + } - optional<int> get_int(char const *s) { - auto i = this->cfg.find(s); - return i != this->cfg.end() ? optional<int>(std::stoi(i->second)) - : nullopt; - } + optional<int> get_int(char const *s) + { + auto i = this->cfg.find(s); + return i != this->cfg.end() ? optional<int>(std::stoi(i->second)) + : nullopt; + } }; -} // namespace wm +} // namespace wm -#endif // TMCAGLWM_CONFIG_HPP +#endif // TMCAGLWM_CONFIG_HPP diff --git a/src/controller_hooks.hpp b/src/controller_hooks.hpp index f5265ca..b8c142c 100644 --- a/src/controller_hooks.hpp +++ b/src/controller_hooks.hpp @@ -21,20 +21,22 @@ #include <functional> -namespace wm { +namespace wm +{ struct App; -struct controller_hooks { - struct App *app; +struct controller_hooks +{ + struct App *app; - void surface_created(uint32_t surface_id); + void surface_created(uint32_t surface_id); - void surface_removed(uint32_t surface_id); - void surface_visibility(uint32_t surface_id, uint32_t v); - void surface_destination_rectangle(uint32_t surface_id, uint32_t x, uint32_t y, uint32_t w, uint32_t h); + void surface_removed(uint32_t surface_id); + void surface_visibility(uint32_t surface_id, uint32_t v); + void surface_destination_rectangle(uint32_t surface_id, uint32_t x, uint32_t y, uint32_t w, uint32_t h); }; -} // namespace wm +} // namespace wm -#endif // TMCAGLWM_CONTROLLER_HOOKS_HPP +#endif // TMCAGLWM_CONTROLLER_HOOKS_HPP diff --git a/src/json_helper.cpp b/src/json_helper.cpp index 193a187..2e49778 100644 --- a/src/json_helper.cpp +++ b/src/json_helper.cpp @@ -18,85 +18,93 @@ #include <json.h> -json_object *to_json(compositor::surface_properties const &s) { - // auto j = json::object({ - auto j = json_object_new_object(); - - // {"id", s.id}, - json_object_object_add(j, "id", json_object_new_int(s.id)); - - // {"size", {{"width", s.size.w}, {"height", s.size.h}}}, - auto jsize = json_object_new_object(); - json_object_object_add(jsize, "width", json_object_new_int(s.size.w)); - json_object_object_add(jsize, "height", json_object_new_int(s.size.h)); - json_object_object_add(j, "size", jsize); - - // {"dst", - // {{"width", s.dst_rect.w}, - // {"height", s.dst_rect.h}, - // {"x", s.dst_rect.x}, - // {"y", s.dst_rect.y}}}, - auto jdst = json_object_new_object(); - json_object_object_add(jdst, "width", json_object_new_int(s.dst_rect.w)); - json_object_object_add(jdst, "height", json_object_new_int(s.dst_rect.h)); - json_object_object_add(jdst, "x", json_object_new_int(s.dst_rect.x)); - json_object_object_add(jdst, "y", json_object_new_int(s.dst_rect.y)); - json_object_object_add(j, "dst", jdst); - - // {"src", - // {{"width", s.src_rect.w}, - // {"height", s.src_rect.h}, - // {"x", s.src_rect.x}, - // {"y", s.src_rect.y}}}, - auto jsrc = json_object_new_object(); - json_object_object_add(jsrc, "width", json_object_new_int(s.src_rect.w)); - json_object_object_add(jsrc, "height", json_object_new_int(s.src_rect.h)); - json_object_object_add(jsrc, "x", json_object_new_int(s.src_rect.x)); - json_object_object_add(jsrc, "y", json_object_new_int(s.src_rect.y)); - json_object_object_add(j, "src", jsrc); - - // {"visibility", s.visibility}, - json_object_object_add( - j, "visibility", - json_object_new_boolean(static_cast<json_bool>(s.visibility == 1))); - - // {"opacity", s.opacity}, - json_object_object_add(j, "opacity", json_object_new_double(s.opacity)); - - // {"orientation", s.orientation}, - json_object_object_add(j, "orientation", json_object_new_int(s.orientation)); - - // }); - return j; +json_object *to_json(compositor::surface_properties const &s) +{ + // auto j = json::object({ + auto j = json_object_new_object(); + + // {"id", s.id}, + json_object_object_add(j, "id", json_object_new_int(s.id)); + + // {"size", {{"width", s.size.w}, {"height", s.size.h}}}, + auto jsize = json_object_new_object(); + json_object_object_add(jsize, "width", json_object_new_int(s.size.w)); + json_object_object_add(jsize, "height", json_object_new_int(s.size.h)); + json_object_object_add(j, "size", jsize); + + // {"dst", + // {{"width", s.dst_rect.w}, + // {"height", s.dst_rect.h}, + // {"x", s.dst_rect.x}, + // {"y", s.dst_rect.y}}}, + auto jdst = json_object_new_object(); + json_object_object_add(jdst, "width", json_object_new_int(s.dst_rect.w)); + json_object_object_add(jdst, "height", json_object_new_int(s.dst_rect.h)); + json_object_object_add(jdst, "x", json_object_new_int(s.dst_rect.x)); + json_object_object_add(jdst, "y", json_object_new_int(s.dst_rect.y)); + json_object_object_add(j, "dst", jdst); + + // {"src", + // {{"width", s.src_rect.w}, + // {"height", s.src_rect.h}, + // {"x", s.src_rect.x}, + // {"y", s.src_rect.y}}}, + auto jsrc = json_object_new_object(); + json_object_object_add(jsrc, "width", json_object_new_int(s.src_rect.w)); + json_object_object_add(jsrc, "height", json_object_new_int(s.src_rect.h)); + json_object_object_add(jsrc, "x", json_object_new_int(s.src_rect.x)); + json_object_object_add(jsrc, "y", json_object_new_int(s.src_rect.y)); + json_object_object_add(j, "src", jsrc); + + // {"visibility", s.visibility}, + json_object_object_add( + j, "visibility", + json_object_new_boolean(static_cast<json_bool>(s.visibility == 1))); + + // {"opacity", s.opacity}, + json_object_object_add(j, "opacity", json_object_new_double(s.opacity)); + + // {"orientation", s.orientation}, + json_object_object_add(j, "orientation", json_object_new_int(s.orientation)); + + // }); + return j; } -json_object *to_json(compositor::screen const *s) { - auto o = json_object_new_object(); - json_object_object_add(o, "id", json_object_new_int(s->id)); - return o; +json_object *to_json(compositor::screen const *s) +{ + auto o = json_object_new_object(); + json_object_object_add(o, "id", json_object_new_int(s->id)); + return o; } template <typename T> -json_object *to_json_(T const &s) { - auto a = json_object_new_array(); - - if (!s.empty()) { - for (auto const &i : s) { - json_object_array_add(a, to_json(i.second)); - } - } - - return a; +json_object *to_json_(T const &s) +{ + auto a = json_object_new_array(); + + if (!s.empty()) + { + for (auto const &i : s) + { + json_object_array_add(a, to_json(i.second)); + } + } + + return a; } -json_object *to_json(compositor::controller::props_map const &s) { - return to_json_(s); +json_object *to_json(compositor::controller::props_map const &s) +{ + return to_json_(s); } -json_object *to_json(std::vector<uint32_t> const &v) { - auto a = json_object_new_array(); - for (const auto i : v) { - json_object_array_add(a, json_object_new_int(i)); - } - return a; +json_object *to_json(std::vector<uint32_t> const &v) +{ + auto a = json_object_new_array(); + for (const auto i : v) + { + json_object_array_add(a, json_object_new_int(i)); + } + return a; } diff --git a/src/json_helper.hpp b/src/json_helper.hpp index 78e03f7..6c9cdab 100644 --- a/src/json_helper.hpp +++ b/src/json_helper.hpp @@ -27,4 +27,4 @@ json_object *to_json(compositor::screen const *s); json_object *to_json(compositor::controller::props_map const &s); json_object *to_json(std::vector<uint32_t> const &v); -#endif // TMCAGLWM_JSON_HELPER_HPP +#endif // TMCAGLWM_JSON_HELPER_HPP diff --git a/src/layers.cpp b/src/layers.cpp index 04f944d..4e7af91 100644 --- a/src/layers.cpp +++ b/src/layers.cpp @@ -22,144 +22,176 @@ #include "util.hpp" #include "hmi-debug.h" -namespace wm { +namespace wm +{ using json = nlohmann::json; -layer::layer(nlohmann::json const &j) { - this->role = j["role"]; - this->name = j["name"]; - this->layer_id = j["layer_id"]; - this->rect = compositor::full_rect; - if (j["area"]["type"] == "rect") { - auto jr = j["area"]["rect"]; - this->rect = compositor::rect{ - jr["width"], jr["height"], jr["x"], jr["y"], - }; - } - - // Init flag of normal layout only - this->is_normal_layout_only = true; - - auto split_layouts = j.find("split_layouts"); - if (split_layouts != j.end()) { - - // Clear flag of normal layout only - this->is_normal_layout_only = false; - - auto &sls = j["split_layouts"]; - // this->layouts.reserve(sls.size()); - std::transform(std::cbegin(sls), std::cend(sls), - std::back_inserter(this->layouts), [this](json const &sl) { - struct split_layout l { - sl["name"], sl["main_match"], sl["sub_match"] }; - HMI_DEBUG("wm", - "layer %d add split_layout \"%s\" (main: \"%s\") (sub: " - "\"%s\")", this->layer_id, - l.name.c_str(), l.main_match.c_str(), - l.sub_match.c_str()); - return l; - }); - } - HMI_DEBUG("wm", "layer_id:%d is_normal_layout_only:%d\n", - this->layer_id, this->is_normal_layout_only); +layer::layer(nlohmann::json const &j) +{ + this->role = j["role"]; + this->name = j["name"]; + this->layer_id = j["layer_id"]; + this->rect = compositor::full_rect; + if (j["area"]["type"] == "rect") + { + auto jr = j["area"]["rect"]; + this->rect = compositor::rect{ + jr["width"], + jr["height"], + jr["x"], + jr["y"], + }; + } + + // Init flag of normal layout only + this->is_normal_layout_only = true; + + auto split_layouts = j.find("split_layouts"); + if (split_layouts != j.end()) + { + + // Clear flag of normal layout only + this->is_normal_layout_only = false; + + auto &sls = j["split_layouts"]; + // this->layouts.reserve(sls.size()); + std::transform(std::cbegin(sls), std::cend(sls), + std::back_inserter(this->layouts), [this](json const &sl) { + struct split_layout l + { + sl["name"], sl["main_match"], sl["sub_match"] + }; + HMI_DEBUG("wm", + "layer %d add split_layout \"%s\" (main: \"%s\") (sub: " + "\"%s\")", + this->layer_id, + l.name.c_str(), l.main_match.c_str(), + l.sub_match.c_str()); + return l; + }); + } + HMI_DEBUG("wm", "layer_id:%d is_normal_layout_only:%d\n", + this->layer_id, this->is_normal_layout_only); } -struct result<struct layer_map> to_layer_map(nlohmann::json const &j) { - try { - layer_map stl{}; - auto m = j["mappings"]; - - std::transform(std::cbegin(m), std::cend(m), - std::inserter(stl.mapping, stl.mapping.end()), - [](nlohmann::json const &j) { - return std::pair<int, struct layer>( - j.value("layer_id", -1), layer(j)); - }); - - // TODO: add sanity checks here? - // * check for double IDs - // * check for double names/roles - - stl.layers.reserve(m.size()); - std::transform(std::cbegin(stl.mapping), std::cend(stl.mapping), - std::back_inserter(stl.layers), - [&stl](std::pair<int, struct layer> const &k) { - stl.roles.emplace_back( - std::make_pair(k.second.role, k.second.layer_id)); - return unsigned(k.second.layer_id); - }); - - std::sort(stl.layers.begin(), stl.layers.end()); - - for (auto i : stl.mapping) { - if (i.second.name.empty()) { - return Err<struct layer_map>("Found mapping w/o name"); - } - if (i.second.layer_id == -1) { - return Err<struct layer_map>("Found invalid/unset IDs in mapping"); - } - } - - auto msi = j.find("main_surface"); - if (msi != j.end()) { - stl.main_surface_name = msi->value("surface_role", ""); - stl.main_surface = -1; - } - - return Ok(stl); - } catch (std::exception &e) { - return Err<struct layer_map>(e.what()); - } +struct result<struct layer_map> to_layer_map(nlohmann::json const &j) +{ + try + { + layer_map stl{}; + auto m = j["mappings"]; + + std::transform(std::cbegin(m), std::cend(m), + std::inserter(stl.mapping, stl.mapping.end()), + [](nlohmann::json const &j) { + return std::pair<int, struct layer>( + j.value("layer_id", -1), layer(j)); + }); + + // TODO: add sanity checks here? + // * check for double IDs + // * check for double names/roles + + stl.layers.reserve(m.size()); + std::transform(std::cbegin(stl.mapping), std::cend(stl.mapping), + std::back_inserter(stl.layers), + [&stl](std::pair<int, struct layer> const &k) { + stl.roles.emplace_back( + std::make_pair(k.second.role, k.second.layer_id)); + return unsigned(k.second.layer_id); + }); + + std::sort(stl.layers.begin(), stl.layers.end()); + + for (auto i : stl.mapping) + { + if (i.second.name.empty()) + { + return Err<struct layer_map>("Found mapping w/o name"); + } + if (i.second.layer_id == -1) + { + return Err<struct layer_map>("Found invalid/unset IDs in mapping"); + } + } + + auto msi = j.find("main_surface"); + if (msi != j.end()) + { + stl.main_surface_name = msi->value("surface_role", ""); + stl.main_surface = -1; + } + + return Ok(stl); + } + catch (std::exception &e) + { + return Err<struct layer_map>(e.what()); + } } -optional<int> layer_map::get_layer_id(int surface_id) { - auto i = this->surfaces.find(surface_id); - if (i != this->surfaces.end()) { - return optional<int>(i->second); - } - return nullopt; +optional<int> +layer_map::get_layer_id(int surface_id) +{ + auto i = this->surfaces.find(surface_id); + if (i != this->surfaces.end()) + { + return optional<int>(i->second); + } + return nullopt; } -optional<int> layer_map::get_layer_id(std::string const &role) { - for (auto const &r : this->roles) { - auto re = std::regex(r.first); - if (std::regex_match(role, re)) { - HMI_DEBUG("wm", "role %s matches layer %d", role.c_str(), r.second); - return optional<int>(r.second); - } - } - HMI_DEBUG("wm", "role %s does NOT match any layer", role.c_str()); - return nullopt; +optional<int> layer_map::get_layer_id(std::string const &role) +{ + for (auto const &r : this->roles) + { + auto re = std::regex(r.first); + if (std::regex_match(role, re)) + { + HMI_DEBUG("wm", "role %s matches layer %d", role.c_str(), r.second); + return optional<int>(r.second); + } + } + HMI_DEBUG("wm", "role %s does NOT match any layer", role.c_str()); + return nullopt; } -json layer::to_json() const { - auto is_full = this->rect == compositor::full_rect; - - json r{}; - if (is_full) { - r = {{"type", "full"}}; - } else { - r = {{"type", "rect"}, - {"rect", - {{"x", this->rect.x}, - {"y", this->rect.y}, - {"width", this->rect.w}, - {"height", this->rect.h}}}}; - } - - return { - {"name", this->name}, {"role", this->role}, - {"layer_id", this->layer_id}, {"area", r}, - }; +json layer::to_json() const +{ + auto is_full = this->rect == compositor::full_rect; + + json r{}; + if (is_full) + { + r = {{"type", "full"}}; + } + else + { + r = {{"type", "rect"}, + {"rect", + {{"x", this->rect.x}, + {"y", this->rect.y}, + {"width", this->rect.w}, + {"height", this->rect.h}}}}; + } + + return { + {"name", this->name}, + {"role", this->role}, + {"layer_id", this->layer_id}, + {"area", r}, + }; } -json layer_map::to_json() const { - json j{}; - for (auto const &i : this->mapping) { - j.push_back(i.second.to_json()); - } - return j; +json layer_map::to_json() const +{ + json j{}; + for (auto const &i : this->mapping) + { + j.push_back(i.second.to_json()); + } + return j; } -} // namespace wm +} // namespace wm diff --git a/src/layers.hpp b/src/layers.hpp index 43b1071..6ecf2e7 100644 --- a/src/layers.hpp +++ b/src/layers.hpp @@ -27,87 +27,96 @@ #include "result.hpp" #include "wayland_ivi_wm.hpp" -namespace wm { - -struct split_layout { - std::string name; - std::string main_match; - std::string sub_match; +namespace wm +{ + +struct split_layout +{ + std::string name; + std::string main_match; + std::string sub_match; }; -struct layer { - using json = nlohmann::json; - - // A more or less descriptive name? - std::string name = ""; - // The actual layer ID - int layer_id = -1; - // The rectangular region surfaces are allowed to draw on - // this layer, note however, width and hieght of the rect - // can be negative, in which case they specify that - // the actual value is computed using MAX + 1 - w - // That is; allow us to specify dimensions dependent on - // e.g. screen dimension, w/o knowing the actual screen size. - compositor::rect rect; - // Specify a role prefix for surfaces that should be - // put on this layer. - std::string role; - // TODO: perhaps a zorder is needed here? - std::vector<struct split_layout> layouts; - - mutable struct LayoutState state; - - // Flag of normal layout only - bool is_normal_layout_only; - - explicit layer(nlohmann::json const &j); - - json to_json() const; +struct layer +{ + using json = nlohmann::json; + + // A more or less descriptive name? + std::string name = ""; + // The actual layer ID + int layer_id = -1; + // The rectangular region surfaces are allowed to draw on + // this layer, note however, width and hieght of the rect + // can be negative, in which case they specify that + // the actual value is computed using MAX + 1 - w + // That is; allow us to specify dimensions dependent on + // e.g. screen dimension, w/o knowing the actual screen size. + compositor::rect rect; + // Specify a role prefix for surfaces that should be + // put on this layer. + std::string role; + // TODO: perhaps a zorder is needed here? + std::vector<struct split_layout> layouts; + + mutable struct LayoutState state; + + // Flag of normal layout only + bool is_normal_layout_only; + + explicit layer(nlohmann::json const &j); + + json to_json() const; }; -struct layer_map { - using json = nlohmann::json; - - using storage_type = std::map<int, struct layer>; - using layers_type = std::vector<uint32_t>; - using role_to_layer_map = std::vector<std::pair<std::string, int>>; - using addsurf_layer_map = std::map<int, int>; - - storage_type mapping; // map surface_id to layer - layers_type layers; // the actual layer IDs we have - int main_surface; - std::string main_surface_name; - role_to_layer_map roles; - addsurf_layer_map surfaces; // additional surfaces on layers - - optional<int> get_layer_id(int surface_id); - optional<int> get_layer_id(std::string const &role); - optional<struct LayoutState*> get_layout_state(int surface_id) { - int layer_id = *this->get_layer_id(surface_id); - auto i = this->mapping.find(layer_id); - return i == this->mapping.end() - ? nullopt - : optional<struct LayoutState *>(&i->second.state); - } - optional<struct layer> get_layer(int layer_id) { - auto i = this->mapping.find(layer_id); - return i == this->mapping.end() ? nullopt - : optional<struct layer>(i->second); - } - - layers_type::size_type get_layers_count() const { - return this->layers.size(); - } - - void add_surface(int surface_id, int layer_id) { - this->surfaces[surface_id] = layer_id; - } - - void remove_surface(int surface_id) { - this->surfaces.erase(surface_id); - } - - json to_json() const; +struct layer_map +{ + using json = nlohmann::json; + + using storage_type = std::map<int, struct layer>; + using layers_type = std::vector<uint32_t>; + using role_to_layer_map = std::vector<std::pair<std::string, int>>; + using addsurf_layer_map = std::map<int, int>; + + storage_type mapping; // map surface_id to layer + layers_type layers; // the actual layer IDs we have + int main_surface; + std::string main_surface_name; + role_to_layer_map roles; + addsurf_layer_map surfaces; // additional surfaces on layers + + optional<int> get_layer_id(int surface_id); + optional<int> get_layer_id(std::string const &role); + optional<struct LayoutState *> get_layout_state(int surface_id) + { + int layer_id = *this->get_layer_id(surface_id); + auto i = this->mapping.find(layer_id); + return i == this->mapping.end() + ? nullopt + : optional<struct LayoutState *>(&i->second.state); + } + optional<struct layer> get_layer(int layer_id) + { + auto i = this->mapping.find(layer_id); + return i == this->mapping.end() ? nullopt + : optional<struct layer>(i->second); + } + + layers_type::size_type get_layers_count() const + { + return this->layers.size(); + } + + void add_surface(int surface_id, int layer_id) + { + this->surfaces[surface_id] = layer_id; + } + + void remove_surface(int surface_id) + { + this->surfaces.erase(surface_id); + } + + json to_json() const; }; struct result<struct layer_map> to_layer_map(nlohmann::json const &j); @@ -155,6 +164,6 @@ static const nlohmann::json default_layers_json = { } }} }; -} // namespace wm +} // namespace wm -#endif // TMCAGLWM_LAYERS_H +#endif // TMCAGLWM_LAYERS_H diff --git a/src/layout.hpp b/src/layout.hpp index d5fd00c..d8c9b88 100644 --- a/src/layout.hpp +++ b/src/layout.hpp @@ -22,21 +22,25 @@ #include "result.hpp" -namespace wm { - -struct LayoutState { - int main{-1}; - int sub{-1}; - - bool operator==(const LayoutState &b) const { - return main == b.main && sub == b.sub; - } - - bool operator!=(const LayoutState &b) const { - return !(*this == b); - } +namespace wm +{ + +struct LayoutState +{ + int main{-1}; + int sub{-1}; + + bool operator==(const LayoutState &b) const + { + return main == b.main && sub == b.sub; + } + + bool operator!=(const LayoutState &b) const + { + return !(*this == b); + } }; -} // namespace wm +} // namespace wm -#endif // TMCAGLWM_LAYOUT_HPP +#endif // TMCAGLWM_LAYOUT_HPP diff --git a/src/main.cpp b/src/main.cpp index 2f813a3..744df8b 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -25,151 +25,175 @@ #include "util.hpp" #include "wayland_ivi_wm.hpp" -extern "C" { +extern "C" +{ #include <afb/afb-binding.h> #include <systemd/sd-event.h> } -typedef struct wmClientCtxt{ +typedef struct wmClientCtxt +{ std::string name; - wmClientCtxt(const char* appName){ + wmClientCtxt(const char *appName) + { name = appName; } } wmClientCtxt; -struct afb_instance { - std::unique_ptr<wl::display> display; - wm::App app; +struct afb_instance +{ + std::unique_ptr<wl::display> display; + wm::App app; - afb_instance() : display{new wl::display}, app{this->display.get()} {} + afb_instance() : display{new wl::display}, app{this->display.get()} {} - int init(); + int init(); }; struct afb_instance *g_afb_instance; std::mutex binding_m; -int afb_instance::init() { - return this->app.init(); +int afb_instance::init() +{ + return this->app.init(); } int display_event_callback(sd_event_source *evs, int /*fd*/, uint32_t events, - void * /*data*/) { - ST(); - - if ((events & EPOLLHUP) != 0) { - HMI_ERROR("wm", "The compositor hung up, dying now."); - delete g_afb_instance; - g_afb_instance = nullptr; - goto error; - } - - if ((events & EPOLLIN) != 0u) { - { - STN(display_read_events); - g_afb_instance->app.display->read_events(); - g_afb_instance->app.set_pending_events(); - } - { - // We want do dispatch pending wayland events from within - // the API context - STN(winman_ping_api_call); - afb_service_call("windowmanager", "ping", json_object_new_object(), - [](void *c, int st, json_object *j) { - STN(winman_ping_api_call_return); - }, - nullptr); - } - } - - return 0; + void * /*data*/) +{ + ST(); + + if ((events & EPOLLHUP) != 0) + { + HMI_ERROR("wm", "The compositor hung up, dying now."); + delete g_afb_instance; + g_afb_instance = nullptr; + goto error; + } + + if ((events & EPOLLIN) != 0u) + { + { + STN(display_read_events); + g_afb_instance->app.display->read_events(); + g_afb_instance->app.set_pending_events(); + } + { + // We want do dispatch pending wayland events from within + // the API context + STN(winman_ping_api_call); + afb_service_call("windowmanager", "ping", json_object_new_object(), + [](void *c, int st, json_object *j) { + STN(winman_ping_api_call_return); + }, + nullptr); + } + } + + return 0; error: - sd_event_source_unref(evs); - if (getenv("WINMAN_EXIT_ON_HANGUP") != nullptr) { - exit(1); -} - return -1; + sd_event_source_unref(evs); + if (getenv("WINMAN_EXIT_ON_HANGUP") != nullptr) + { + exit(1); + } + return -1; } -int _binding_init() { - HMI_NOTICE("wm", "WinMan ver. %s", WINMAN_VERSION_STRING); - - if (g_afb_instance != nullptr) { - HMI_ERROR("wm", "Wayland context already initialized?"); - return 0; - } - - if (getenv("XDG_RUNTIME_DIR") == nullptr) { - HMI_ERROR("wm", "Environment variable XDG_RUNTIME_DIR not set"); - goto error; - } - - { - // wait until wayland compositor starts up. - int cnt = 0; - g_afb_instance = new afb_instance; - while (!g_afb_instance->display->ok()) { - cnt++; - if (20 <= cnt) { - HMI_ERROR("wm", "Could not connect to compositor"); +int _binding_init() +{ + HMI_NOTICE("wm", "WinMan ver. %s", WINMAN_VERSION_STRING); + + if (g_afb_instance != nullptr) + { + HMI_ERROR("wm", "Wayland context already initialized?"); + return 0; + } + + if (getenv("XDG_RUNTIME_DIR") == nullptr) + { + HMI_ERROR("wm", "Environment variable XDG_RUNTIME_DIR not set"); + goto error; + } + + { + // wait until wayland compositor starts up. + int cnt = 0; + g_afb_instance = new afb_instance; + while (!g_afb_instance->display->ok()) + { + cnt++; + if (20 <= cnt) + { + HMI_ERROR("wm", "Could not connect to compositor"); + goto error; + } + HMI_ERROR("wm", "Wait to start weston ..."); + sleep(1); + delete g_afb_instance; + g_afb_instance = new afb_instance; + } + } + + if (g_afb_instance->init() == -1) + { + HMI_ERROR("wm", "Could not connect to compositor"); + goto error; + } + + { + int ret = sd_event_add_io(afb_daemon_get_event_loop(), nullptr, + g_afb_instance->display->get_fd(), EPOLLIN, + display_event_callback, g_afb_instance); + if (ret < 0) + { + HMI_ERROR("wm", "Could not initialize afb_instance event handler: %d", -ret); goto error; - } - HMI_ERROR("wm", "Wait to start weston ..."); - sleep(1); - delete g_afb_instance; - g_afb_instance = new afb_instance; - } - } - - if (g_afb_instance->init() == -1) { - HMI_ERROR("wm", "Could not connect to compositor"); - goto error; - } - - { - int ret = sd_event_add_io(afb_daemon_get_event_loop(), nullptr, - g_afb_instance->display->get_fd(), EPOLLIN, - display_event_callback, g_afb_instance); - if (ret < 0) { - HMI_ERROR("wm", "Could not initialize afb_instance event handler: %d", -ret); - goto error; - } - } - - atexit([] { delete g_afb_instance; }); - - return 0; + } + } + + atexit([] { delete g_afb_instance; }); + + return 0; error: - delete g_afb_instance; - g_afb_instance = nullptr; - return -1; + delete g_afb_instance; + g_afb_instance = nullptr; + return -1; } -int binding_init() noexcept { - try { - return _binding_init(); - } catch (std::exception &e) { - HMI_ERROR("wm", "Uncaught exception in binding_init(): %s", e.what()); - } - return -1; +int binding_init() noexcept +{ + try + { + return _binding_init(); + } + catch (std::exception &e) + { + HMI_ERROR("wm", "Uncaught exception in binding_init(): %s", e.what()); + } + return -1; } -static bool checkFirstReq(afb_req req){ - wmClientCtxt* ctxt = (wmClientCtxt*)afb_req_context_get(req); +static bool checkFirstReq(afb_req req) +{ + wmClientCtxt *ctxt = (wmClientCtxt *)afb_req_context_get(req); return (ctxt) ? false : true; } -static void cbRemoveClientCtxt(void* data){ - wmClientCtxt* ctxt = (wmClientCtxt*)data; - if(ctxt == nullptr){ +static void cbRemoveClientCtxt(void *data) +{ + wmClientCtxt *ctxt = (wmClientCtxt *)data; + if (ctxt == nullptr) + { return; } - HMI_DEBUG("wm","remove app %s", ctxt->name.c_str()); + HMI_DEBUG("wm", "remove app %s", ctxt->name.c_str()); // Lookup surfaceID and remove it because App is dead. auto pSid = g_afb_instance->app.id_alloc.lookup(ctxt->name.c_str()); - if(pSid){ + if (pSid) + { auto sid = *pSid; g_afb_instance->app.id_alloc.remove_id(sid); g_afb_instance->app.layers.remove_surface(sid); @@ -180,460 +204,532 @@ static void cbRemoveClientCtxt(void* data){ delete ctxt; } -void windowmanager_requestsurface(afb_req req) noexcept { - std::lock_guard<std::mutex> guard(binding_m); - #ifdef ST - ST(); - #endif - if (g_afb_instance == nullptr) { - afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); - return; - } - - try { - const char* a_drawing_name = afb_req_value(req, "drawing_name"); - if(!a_drawing_name){ - afb_req_fail(req, "failed", "Need char const* argument drawing_name"); - return; - } - - /* Create Security Context */ - bool isFirstReq = checkFirstReq(req); - if(!isFirstReq){ - wmClientCtxt* ctxt = (wmClientCtxt*)afb_req_context_get(req); - HMI_DEBUG("wm", "You're %s.", ctxt->name.c_str()); - if(ctxt->name != std::string(a_drawing_name)){ - afb_req_fail_f(req, "failed", "Dont request with other name: %s for now", a_drawing_name); - HMI_DEBUG("wm", "Don't request with other name: %s for now", a_drawing_name); - return; - } - } - - auto ret = g_afb_instance->app.api_request_surface(a_drawing_name); - - if(isFirstReq){ - wmClientCtxt* ctxt = new wmClientCtxt(a_drawing_name); - HMI_DEBUG("wm", "create session for %s", ctxt->name.c_str()); - afb_req_session_set_LOA(req, 1); - afb_req_context_set(req, ctxt, cbRemoveClientCtxt); - } - else{ - HMI_DEBUG("wm", "session already created for %s", a_drawing_name); - } - - if (ret.is_err()) { - afb_req_fail(req, "failed", ret.unwrap_err()); - return; - } - - afb_req_success(req, json_object_new_int(ret.unwrap()), "success"); - - } catch (std::exception &e) { - afb_req_fail_f(req, "failed", "Uncaught exception while calling requestsurface: %s", e.what()); - return; - } +void windowmanager_requestsurface(afb_req req) noexcept +{ + std::lock_guard<std::mutex> guard(binding_m); +#ifdef ST + ST(); +#endif + if (g_afb_instance == nullptr) + { + afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); + return; + } + try + { + const char *a_drawing_name = afb_req_value(req, "drawing_name"); + if (!a_drawing_name) + { + afb_req_fail(req, "failed", "Need char const* argument drawing_name"); + return; + } + + /* Create Security Context */ + bool isFirstReq = checkFirstReq(req); + if (!isFirstReq) + { + wmClientCtxt *ctxt = (wmClientCtxt *)afb_req_context_get(req); + HMI_DEBUG("wm", "You're %s.", ctxt->name.c_str()); + if (ctxt->name != std::string(a_drawing_name)) + { + afb_req_fail_f(req, "failed", "Don't request with other name: %s for now", a_drawing_name); + HMI_DEBUG("wm", "Don't request with other name: %s for now", a_drawing_name); + return; + } + } + + auto ret = g_afb_instance->app.api_request_surface(a_drawing_name); + + if (isFirstReq) + { + wmClientCtxt *ctxt = new wmClientCtxt(a_drawing_name); + HMI_DEBUG("wm", "create session for %s", ctxt->name.c_str()); + afb_req_session_set_LOA(req, 1); + afb_req_context_set(req, ctxt, cbRemoveClientCtxt); + } + else + { + HMI_DEBUG("wm", "session already created for %s", a_drawing_name); + } + + if (ret.is_err()) + { + afb_req_fail(req, "failed", ret.unwrap_err()); + return; + } + + afb_req_success(req, json_object_new_int(ret.unwrap()), "success"); + } + catch (std::exception &e) + { + afb_req_fail_f(req, "failed", "Uncaught exception while calling requestsurface: %s", e.what()); + return; + } } -void windowmanager_requestsurfacexdg(afb_req req) noexcept { - std::lock_guard<std::mutex> guard(binding_m); - #ifdef ST - ST(); - #endif - if (g_afb_instance == nullptr) { - afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); - return; - } - - try { - json_object *jreq = afb_req_json(req); - - json_object *j_drawing_name = nullptr; - if (! json_object_object_get_ex(jreq, "drawing_name", &j_drawing_name)) { - afb_req_fail(req, "failed", "Need char const* argument drawing_name"); - return; - } - char const* a_drawing_name = json_object_get_string(j_drawing_name); - - json_object *j_ivi_id = nullptr; - if (! json_object_object_get_ex(jreq, "ivi_id", &j_ivi_id)) { - afb_req_fail(req, "failed", "Need char const* argument ivi_id"); - return; - } - char const* a_ivi_id = json_object_get_string(j_ivi_id); - - auto ret = g_afb_instance->app.api_request_surface(a_drawing_name, a_ivi_id); - if (ret != nullptr) { - afb_req_fail(req, "failed", ret); - return; - } - - afb_req_success(req, NULL, "success"); - } catch (std::exception &e) { - afb_req_fail_f(req, "failed", "Uncaught exception while calling requestsurfacexdg: %s", e.what()); - return; - } +void windowmanager_requestsurfacexdg(afb_req req) noexcept +{ + std::lock_guard<std::mutex> guard(binding_m); +#ifdef ST + ST(); +#endif + if (g_afb_instance == nullptr) + { + afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); + return; + } + + try + { + json_object *jreq = afb_req_json(req); + + json_object *j_drawing_name = nullptr; + if (!json_object_object_get_ex(jreq, "drawing_name", &j_drawing_name)) + { + afb_req_fail(req, "failed", "Need char const* argument drawing_name"); + return; + } + char const *a_drawing_name = json_object_get_string(j_drawing_name); + + json_object *j_ivi_id = nullptr; + if (!json_object_object_get_ex(jreq, "ivi_id", &j_ivi_id)) + { + afb_req_fail(req, "failed", "Need char const* argument ivi_id"); + return; + } + char const *a_ivi_id = json_object_get_string(j_ivi_id); + + auto ret = g_afb_instance->app.api_request_surface(a_drawing_name, a_ivi_id); + if (ret != nullptr) + { + afb_req_fail(req, "failed", ret); + return; + } + + afb_req_success(req, NULL, "success"); + } + catch (std::exception &e) + { + afb_req_fail_f(req, "failed", "Uncaught exception while calling requestsurfacexdg: %s", e.what()); + return; + } } -void windowmanager_activatesurface(afb_req req) noexcept { - std::lock_guard<std::mutex> guard(binding_m); - #ifdef ST - ST(); - #endif - if (g_afb_instance == nullptr) { - afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); - return; - } - - try { - const char* a_drawing_name = afb_req_value(req, "drawing_name"); - if(!a_drawing_name){ - afb_req_fail(req, "failed", "Need char const* argument drawing_name"); - return; - } - - const char* a_drawing_area = afb_req_value(req, "drawing_area"); - if(!a_drawing_area){ - afb_req_fail(req, "failed", "Need char const* argument drawing_area"); - return; - } - - g_afb_instance->app.api_activate_surface(a_drawing_name, a_drawing_area, - [&req](const char* errmsg){ - if (errmsg != nullptr) { - HMI_ERROR("wm", errmsg); - afb_req_fail(req, "failed", errmsg); - return; - } - afb_req_success(req, NULL, "success"); - }); - - } catch (std::exception &e) { - HMI_WARNING("wm", "failed", "Uncaught exception while calling activatesurface: %s", e.what()); - return; - } +void windowmanager_activatesurface(afb_req req) noexcept +{ + std::lock_guard<std::mutex> guard(binding_m); +#ifdef ST + ST(); +#endif + if (g_afb_instance == nullptr) + { + afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); + return; + } + try + { + const char *a_drawing_name = afb_req_value(req, "drawing_name"); + if (!a_drawing_name) + { + afb_req_fail(req, "failed", "Need char const* argument drawing_name"); + return; + } + + const char *a_drawing_area = afb_req_value(req, "drawing_area"); + if (!a_drawing_area) + { + afb_req_fail(req, "failed", "Need char const* argument drawing_area"); + return; + } + + g_afb_instance->app.api_activate_surface(a_drawing_name, a_drawing_area, + [&req](const char *errmsg) { + if (errmsg != nullptr) + { + HMI_ERROR("wm", errmsg); + afb_req_fail(req, "failed", errmsg); + return; + } + afb_req_success(req, NULL, "success"); + }); + } + catch (std::exception &e) + { + HMI_WARNING("wm", "failed", "Uncaught exception while calling activatesurface: %s", e.what()); + return; + } } -void windowmanager_deactivatesurface(afb_req req) noexcept { - std::lock_guard<std::mutex> guard(binding_m); - #ifdef ST - ST(); - #endif - if (g_afb_instance == nullptr) { - afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); - return; - } - - try { - const char* a_drawing_name = afb_req_value(req, "drawing_name"); - if(!a_drawing_name){ - afb_req_fail(req, "failed", "Need char const* argument drawing_name"); - return; - } - - g_afb_instance->app.api_deactivate_surface(a_drawing_name, - [&req](const char* errmsg){ - if (errmsg != nullptr) { - HMI_ERROR("wm", errmsg); - afb_req_fail(req, "failed", errmsg); - return; - } - afb_req_success(req, NULL, "success"); - }); - - } catch (std::exception &e) { - HMI_WARNING("wm", "Uncaught exception while calling deactivatesurface: %s", e.what()); - return; - } +void windowmanager_deactivatesurface(afb_req req) noexcept +{ + std::lock_guard<std::mutex> guard(binding_m); +#ifdef ST + ST(); +#endif + if (g_afb_instance == nullptr) + { + afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); + return; + } + + try + { + const char *a_drawing_name = afb_req_value(req, "drawing_name"); + if (!a_drawing_name) + { + afb_req_fail(req, "failed", "Need char const* argument drawing_name"); + return; + } + + g_afb_instance->app.api_deactivate_surface(a_drawing_name, + [&req](const char *errmsg) { + if (errmsg != nullptr) + { + HMI_ERROR("wm", errmsg); + afb_req_fail(req, "failed", errmsg); + return; + } + afb_req_success(req, NULL, "success"); + }); + } + catch (std::exception &e) + { + HMI_WARNING("wm", "Uncaught exception while calling deactivatesurface: %s", e.what()); + return; + } } -void windowmanager_enddraw(afb_req req) noexcept { - std::lock_guard<std::mutex> guard(binding_m); - #ifdef ST - ST(); - #endif - if (g_afb_instance == nullptr) { - afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); - return; - } - - try { - const char* a_drawing_name = afb_req_value(req, "drawing_name"); - if(!a_drawing_name){ - afb_req_fail(req, "failed", "Need char const* argument drawing_name"); - return; - } - afb_req_success(req, NULL, "success"); - - g_afb_instance->app.api_enddraw(a_drawing_name); - - } catch (std::exception &e) { - HMI_WARNING("wm", "failed", "Uncaught exception while calling enddraw: %s", e.what()); - return; - } +void windowmanager_enddraw(afb_req req) noexcept +{ + std::lock_guard<std::mutex> guard(binding_m); +#ifdef ST + ST(); +#endif + if (g_afb_instance == nullptr) + { + afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); + return; + } + try + { + const char *a_drawing_name = afb_req_value(req, "drawing_name"); + if (!a_drawing_name) + { + afb_req_fail(req, "failed", "Need char const* argument drawing_name"); + return; + } + afb_req_success(req, NULL, "success"); + + g_afb_instance->app.api_enddraw(a_drawing_name); + } + catch (std::exception &e) + { + HMI_WARNING("wm", "failed", "Uncaught exception while calling enddraw: %s", e.what()); + return; + } } -void windowmanager_getdisplayinfo_thunk(afb_req req) noexcept { - std::lock_guard<std::mutex> guard(binding_m); - #ifdef ST - ST(); - #endif - if (g_afb_instance == nullptr) { - afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); - return; - } - - try { - auto ret = g_afb_instance->app.api_get_display_info(); - if (ret.is_err()) { - afb_req_fail(req, "failed", ret.unwrap_err()); - return; - } - - afb_req_success(req, ret.unwrap(), "success"); - } catch (std::exception &e) { - afb_req_fail_f(req, "failed", "Uncaught exception while calling getdisplayinfo: %s", e.what()); - return; - } +void windowmanager_getdisplayinfo_thunk(afb_req req) noexcept +{ + std::lock_guard<std::mutex> guard(binding_m); +#ifdef ST + ST(); +#endif + if (g_afb_instance == nullptr) + { + afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); + return; + } + + try + { + auto ret = g_afb_instance->app.api_get_display_info(); + if (ret.is_err()) + { + afb_req_fail(req, "failed", ret.unwrap_err()); + return; + } + afb_req_success(req, ret.unwrap(), "success"); + } + catch (std::exception &e) + { + afb_req_fail_f(req, "failed", "Uncaught exception while calling getdisplayinfo: %s", e.what()); + return; + } } -void windowmanager_getareainfo_thunk(afb_req req) noexcept { - std::lock_guard<std::mutex> guard(binding_m); - #ifdef ST - ST(); - #endif - if (g_afb_instance == nullptr) { - afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); - return; - } - - try { - json_object *jreq = afb_req_json(req); - - json_object *j_drawing_name = nullptr; - if (! json_object_object_get_ex(jreq, "drawing_name", &j_drawing_name)) { - afb_req_fail(req, "failed", "Need char const* argument drawing_name"); - return; - } - char const* a_drawing_name = json_object_get_string(j_drawing_name); - - auto ret = g_afb_instance->app.api_get_area_info(a_drawing_name); - if (ret.is_err()) { - afb_req_fail(req, "failed", ret.unwrap_err()); - return; - } - - afb_req_success(req, ret.unwrap(), "success"); - } catch (std::exception &e) { - afb_req_fail_f(req, "failed", "Uncaught exception while calling getareainfo: %s", e.what()); - return; - } +void windowmanager_getareainfo_thunk(afb_req req) noexcept +{ + std::lock_guard<std::mutex> guard(binding_m); +#ifdef ST + ST(); +#endif + if (g_afb_instance == nullptr) + { + afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); + return; + } + try + { + json_object *jreq = afb_req_json(req); + + json_object *j_drawing_name = nullptr; + if (!json_object_object_get_ex(jreq, "drawing_name", &j_drawing_name)) + { + afb_req_fail(req, "failed", "Need char const* argument drawing_name"); + return; + } + char const *a_drawing_name = json_object_get_string(j_drawing_name); + + auto ret = g_afb_instance->app.api_get_area_info(a_drawing_name); + if (ret.is_err()) + { + afb_req_fail(req, "failed", ret.unwrap_err()); + return; + } + + afb_req_success(req, ret.unwrap(), "success"); + } + catch (std::exception &e) + { + afb_req_fail_f(req, "failed", "Uncaught exception while calling getareainfo: %s", e.what()); + return; + } } -void windowmanager_wm_subscribe(afb_req req) noexcept { - std::lock_guard<std::mutex> guard(binding_m); - #ifdef ST - ST(); - #endif - if (g_afb_instance == nullptr) { - afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); - return; - } - - try { - json_object *jreq = afb_req_json(req); - json_object *j = nullptr; - if (! json_object_object_get_ex(jreq, "event", &j)) { - afb_req_fail(req, "failed", "Need char const* argument event"); - return; - } - int event_type = json_object_get_int(j); - const char *event_name = g_afb_instance->app.kListEventName[event_type]; - struct afb_event event = g_afb_instance->app.map_afb_event[event_name]; - int ret = afb_req_subscribe(req, event); - if (ret) { - afb_req_fail(req, "failed", "Error: afb_req_subscribe()"); - return; - } - afb_req_success(req, NULL, "success"); - - } catch (std::exception &e) { - afb_req_fail_f(req, "failed", "Uncaught exception while calling wm_subscribe: %s", e.what()); - return; - } +void windowmanager_wm_subscribe(afb_req req) noexcept +{ + std::lock_guard<std::mutex> guard(binding_m); +#ifdef ST + ST(); +#endif + if (g_afb_instance == nullptr) + { + afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); + return; + } + try + { + json_object *jreq = afb_req_json(req); + json_object *j = nullptr; + if (!json_object_object_get_ex(jreq, "event", &j)) + { + afb_req_fail(req, "failed", "Need char const* argument event"); + return; + } + int event_type = json_object_get_int(j); + const char *event_name = g_afb_instance->app.kListEventName[event_type]; + struct afb_event event = g_afb_instance->app.map_afb_event[event_name]; + int ret = afb_req_subscribe(req, event); + if (ret) + { + afb_req_fail(req, "failed", "Error: afb_req_subscribe()"); + return; + } + afb_req_success(req, NULL, "success"); + } + catch (std::exception &e) + { + afb_req_fail_f(req, "failed", "Uncaught exception while calling wm_subscribe: %s", e.what()); + return; + } } -void windowmanager_list_drawing_names(afb_req req) noexcept { - std::lock_guard<std::mutex> guard(binding_m); - #ifdef ST - ST(); - #endif - if (g_afb_instance == nullptr) { - afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); - return; - } +void windowmanager_list_drawing_names(afb_req req) noexcept +{ + std::lock_guard<std::mutex> guard(binding_m); +#ifdef ST + ST(); +#endif + if (g_afb_instance == nullptr) + { + afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); + return; + } - try { + try + { - nlohmann::json j = g_afb_instance->app.id_alloc.name2id; - auto ret = wm::Ok(json_tokener_parse(j.dump().c_str())); - if (ret.is_err()) { - afb_req_fail(req, "failed", ret.unwrap_err()); - return; - } + nlohmann::json j = g_afb_instance->app.id_alloc.name2id; + auto ret = wm::Ok(json_tokener_parse(j.dump().c_str())); + if (ret.is_err()) + { + afb_req_fail(req, "failed", ret.unwrap_err()); + return; + } - afb_req_success(req, ret.unwrap(), "success"); + afb_req_success(req, ret.unwrap(), "success"); + } + catch (std::exception &e) + { + afb_req_fail_f(req, "failed", "Uncaught exception while calling list_drawing_names: %s", e.what()); + return; + } +} - } catch (std::exception &e) { - afb_req_fail_f(req, "failed", "Uncaught exception while calling list_drawing_names: %s", e.what()); - return; - } +void windowmanager_ping(afb_req req) noexcept +{ + std::lock_guard<std::mutex> guard(binding_m); +#ifdef ST + ST(); +#endif + if (g_afb_instance == nullptr) + { + afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); + return; + } -} + try + { -void windowmanager_ping(afb_req req) noexcept { - std::lock_guard<std::mutex> guard(binding_m); - #ifdef ST - ST(); - #endif - if (g_afb_instance == nullptr) { - afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); - return; - } + g_afb_instance->app.api_ping(); - try { + afb_req_success(req, NULL, "success"); + } + catch (std::exception &e) + { + afb_req_fail_f(req, "failed", "Uncaught exception while calling ping: %s", e.what()); + return; + } +} - g_afb_instance->app.api_ping(); +void windowmanager_debug_status(afb_req req) noexcept +{ + std::lock_guard<std::mutex> guard(binding_m); +#ifdef ST + ST(); +#endif + if (g_afb_instance == nullptr) + { + afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); + return; + } - afb_req_success(req, NULL, "success"); + try + { - } catch (std::exception &e) { - afb_req_fail_f(req, "failed", "Uncaught exception while calling ping: %s", e.what()); - return; - } -} + json_object *jr = json_object_new_object(); + json_object_object_add(jr, "surfaces", + to_json(g_afb_instance->app.controller->sprops)); + json_object_object_add(jr, "layers", to_json(g_afb_instance->app.controller->lprops)); -void windowmanager_debug_status(afb_req req) noexcept { - std::lock_guard<std::mutex> guard(binding_m); - #ifdef ST - ST(); - #endif - if (g_afb_instance == nullptr) { - afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); - return; - } - - try { - - json_object *jr = json_object_new_object(); - json_object_object_add(jr, "surfaces", - to_json(g_afb_instance->app.controller->sprops)); - json_object_object_add(jr, "layers", to_json(g_afb_instance->app.controller->lprops)); - - afb_req_success(req, jr, "success"); - - } catch (std::exception &e) { - afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_status: %s", e.what()); - return; - } + afb_req_success(req, jr, "success"); + } + catch (std::exception &e) + { + afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_status: %s", e.what()); + return; + } } -void windowmanager_debug_layers(afb_req req) noexcept { - std::lock_guard<std::mutex> guard(binding_m); - #ifdef ST - ST(); - #endif - if (g_afb_instance == nullptr) { - afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); - return; - } - - try { - auto ret = wm::Ok(json_tokener_parse(g_afb_instance->app.layers.to_json().dump().c_str())); - - afb_req_success(req, ret, "success"); - - } catch (std::exception &e) { - afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_layers: %s", e.what()); - return; - } -} +void windowmanager_debug_layers(afb_req req) noexcept +{ + std::lock_guard<std::mutex> guard(binding_m); +#ifdef ST + ST(); +#endif + if (g_afb_instance == nullptr) + { + afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); + return; + } -void windowmanager_debug_surfaces(afb_req req) noexcept { - std::lock_guard<std::mutex> guard(binding_m); - #ifdef ST - ST(); - #endif - if (g_afb_instance == nullptr) { - afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); - return; - } + try + { + auto ret = wm::Ok(json_tokener_parse(g_afb_instance->app.layers.to_json().dump().c_str())); - try { + afb_req_success(req, ret, "success"); + } + catch (std::exception &e) + { + afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_layers: %s", e.what()); + return; + } +} - auto ret = wm::Ok(to_json(g_afb_instance->app.controller->sprops)); - if (ret.is_err()) { - afb_req_fail(req, "failed", ret.unwrap_err()); - return; - } +void windowmanager_debug_surfaces(afb_req req) noexcept +{ + std::lock_guard<std::mutex> guard(binding_m); +#ifdef ST + ST(); +#endif + if (g_afb_instance == nullptr) + { + afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); + return; + } - afb_req_success(req, ret.unwrap(), "success"); + try + { - } catch (std::exception &e) { - afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_surfaces: %s", e.what()); - return; - } + auto ret = wm::Ok(to_json(g_afb_instance->app.controller->sprops)); + if (ret.is_err()) + { + afb_req_fail(req, "failed", ret.unwrap_err()); + return; + } + afb_req_success(req, ret.unwrap(), "success"); + } + catch (std::exception &e) + { + afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_surfaces: %s", e.what()); + return; + } } -void windowmanager_debug_terminate(afb_req req) noexcept { - std::lock_guard<std::mutex> guard(binding_m); - #ifdef ST - ST(); - #endif - if (g_afb_instance == nullptr) { - afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); - return; - } - - try { - - if (getenv("WINMAN_DEBUG_TERMINATE") != nullptr) { - raise(SIGKILL); // afb-daemon kills it's pgroup using TERM, which - // doesn't play well with perf - } +void windowmanager_debug_terminate(afb_req req) noexcept +{ + std::lock_guard<std::mutex> guard(binding_m); +#ifdef ST + ST(); +#endif + if (g_afb_instance == nullptr) + { + afb_req_fail(req, "failed", "Binding not initialized, did the compositor die?"); + return; + } - afb_req_success(req, NULL, "success"); + try + { - } catch (std::exception &e) { - afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_terminate: %s", e.what()); - return; - } + if (getenv("WINMAN_DEBUG_TERMINATE") != nullptr) + { + raise(SIGKILL); // afb-daemon kills it's pgroup using TERM, which + // doesn't play well with perf + } + afb_req_success(req, NULL, "success"); + } + catch (std::exception &e) + { + afb_req_fail_f(req, "failed", "Uncaught exception while calling debug_terminate: %s", e.what()); + return; + } } const struct afb_verb_v2 windowmanager_verbs[] = { - { "requestsurface", windowmanager_requestsurface, nullptr, nullptr, AFB_SESSION_NONE }, - { "requestsurfacexdg", windowmanager_requestsurfacexdg, nullptr, nullptr, AFB_SESSION_NONE }, - { "activatesurface", windowmanager_activatesurface, nullptr, nullptr, AFB_SESSION_NONE }, - { "deactivatesurface", windowmanager_deactivatesurface, nullptr, nullptr, AFB_SESSION_NONE }, - { "enddraw", windowmanager_enddraw, nullptr, nullptr, AFB_SESSION_NONE }, - { "getdisplayinfo", windowmanager_getdisplayinfo_thunk, nullptr, nullptr, AFB_SESSION_NONE }, - { "getareainfo", windowmanager_getareainfo_thunk, nullptr, nullptr, AFB_SESSION_NONE }, - { "wm_subscribe", windowmanager_wm_subscribe, nullptr, nullptr, AFB_SESSION_NONE }, - { "list_drawing_names", windowmanager_list_drawing_names, nullptr, nullptr, AFB_SESSION_NONE }, - { "ping", windowmanager_ping, nullptr, nullptr, AFB_SESSION_NONE }, - { "debug_status", windowmanager_debug_status, nullptr, nullptr, AFB_SESSION_NONE }, - { "debug_layers", windowmanager_debug_layers, nullptr, nullptr, AFB_SESSION_NONE }, - { "debug_surfaces", windowmanager_debug_surfaces, nullptr, nullptr, AFB_SESSION_NONE }, - { "debug_terminate", windowmanager_debug_terminate, nullptr, nullptr, AFB_SESSION_NONE }, - {} -}; + {"requestsurface", windowmanager_requestsurface, nullptr, nullptr, AFB_SESSION_NONE}, + {"requestsurfacexdg", windowmanager_requestsurfacexdg, nullptr, nullptr, AFB_SESSION_NONE}, + {"activatesurface", windowmanager_activatesurface, nullptr, nullptr, AFB_SESSION_NONE}, + {"deactivatesurface", windowmanager_deactivatesurface, nullptr, nullptr, AFB_SESSION_NONE}, + {"enddraw", windowmanager_enddraw, nullptr, nullptr, AFB_SESSION_NONE}, + {"getdisplayinfo", windowmanager_getdisplayinfo_thunk, nullptr, nullptr, AFB_SESSION_NONE}, + {"getareainfo", windowmanager_getareainfo_thunk, nullptr, nullptr, AFB_SESSION_NONE}, + {"wm_subscribe", windowmanager_wm_subscribe, nullptr, nullptr, AFB_SESSION_NONE}, + {"list_drawing_names", windowmanager_list_drawing_names, nullptr, nullptr, AFB_SESSION_NONE}, + {"ping", windowmanager_ping, nullptr, nullptr, AFB_SESSION_NONE}, + {"debug_status", windowmanager_debug_status, nullptr, nullptr, AFB_SESSION_NONE}, + {"debug_layers", windowmanager_debug_layers, nullptr, nullptr, AFB_SESSION_NONE}, + {"debug_surfaces", windowmanager_debug_surfaces, nullptr, nullptr, AFB_SESSION_NONE}, + {"debug_terminate", windowmanager_debug_terminate, nullptr, nullptr, AFB_SESSION_NONE}, + {}}; extern "C" const struct afb_binding_v2 afbBindingV2 = { - "windowmanager", nullptr, nullptr, windowmanager_verbs, nullptr, binding_init, nullptr, 0}; + "windowmanager", nullptr, nullptr, windowmanager_verbs, nullptr, binding_init, nullptr, 0}; diff --git a/src/policy.hpp b/src/policy.hpp index 222c8cc..b87f94d 100644 --- a/src/policy.hpp +++ b/src/policy.hpp @@ -20,17 +20,20 @@ #include "layout.hpp" #include "hmi-debug.h" -namespace wm { +namespace wm +{ -class Policy { -public: - bool layout_is_valid(LayoutState const & /* layout */) { - // We do not check for policy currently - HMI_DEBUG("wm", "Policy check returns positive"); - return true; - } +class Policy +{ + public: + bool layout_is_valid(LayoutState const & /* layout */) + { + // We do not check for policy currently + HMI_DEBUG("wm", "Policy check returns positive"); + return true; + } }; -} // namespace wm +} // namespace wm #endif //TMCAGLWM_POLICY_HPP diff --git a/src/result.hpp b/src/result.hpp index 09eadb5..8a59a90 100644 --- a/src/result.hpp +++ b/src/result.hpp @@ -20,58 +20,67 @@ #include <experimental/optional> #include <functional> -namespace wm { +namespace wm +{ -using std::experimental::optional; using std::experimental::nullopt; +using std::experimental::optional; // We only ever return a string as an error - so just parametrize // this over result type T template <typename T> -struct result { - char const *e; - optional<T> t; - - bool is_ok() const { return this->t != nullopt; } - bool is_err() const { return this->e != nullptr; } - - T unwrap() { - if (this->e != nullptr) { - throw std::logic_error(this->e); - } - return this->t.value(); - } - - operator T() { return this->unwrap(); } - - char const *unwrap_err() { return this->e; } - - optional<T> const &ok() const { return this->t; } - optional<char const *> err() const { - return this->e ? optional<char const *>(this->e) : nullopt; - } - - result<T> map_err(std::function<char const *(char const *)> f); +struct result +{ + char const *e; + optional<T> t; + + bool is_ok() const { return this->t != nullopt; } + bool is_err() const { return this->e != nullptr; } + + T unwrap() + { + if (this->e != nullptr) + { + throw std::logic_error(this->e); + } + return this->t.value(); + } + + operator T() { return this->unwrap(); } + + char const *unwrap_err() { return this->e; } + + optional<T> const &ok() const { return this->t; } + optional<char const *> err() const + { + return this->e ? optional<char const *>(this->e) : nullopt; + } + + result<T> map_err(std::function<char const *(char const *)> f); }; template <typename T> -struct result<T> Err(char const *e) { - return result<T>{e, nullopt}; +struct result<T> Err(char const *e) +{ + return result<T>{e, nullopt}; } template <typename T> -struct result<T> Ok(T t) { - return result<T>{nullptr, t}; +struct result<T> Ok(T t) +{ + return result<T>{nullptr, t}; } template <typename T> -result<T> result<T>::map_err(std::function<char const *(char const *)> f) { - if (this->is_err()) { - return Err<T>(f(this->e)); - } - return *this; +result<T> result<T>::map_err(std::function<char const *(char const *)> f) +{ + if (this->is_err()) + { + return Err<T>(f(this->e)); + } + return *this; } -} // namespace wm +} // namespace wm -#endif // TMCAGLWM_RESULT_HPP +#endif // TMCAGLWM_RESULT_HPP diff --git a/src/util.cpp b/src/util.cpp index 2ae856f..19d590e 100644 --- a/src/util.cpp +++ b/src/util.cpp @@ -26,14 +26,17 @@ #ifdef SCOPE_TRACING thread_local int ScopeTrace::indent = 0; -ScopeTrace::ScopeTrace(char const *func) : f(func) { - fprintf(stderr, "%lu %*s%s -->\n", pthread_self(), 2 * indent++, "", this->f); +ScopeTrace::ScopeTrace(char const *func) : f(func) +{ + fprintf(stderr, "%lu %*s%s -->\n", pthread_self(), 2 * indent++, "", this->f); } ScopeTrace::~ScopeTrace() { fprintf(stderr, "%lu %*s%s <--\n", pthread_self(), 2 * --indent, "", this->f); } #endif -unique_fd::~unique_fd() { - if (this->fd != -1) { - close(this->fd); - } +unique_fd::~unique_fd() +{ + if (this->fd != -1) + { + close(this->fd); + } } diff --git a/src/util.hpp b/src/util.hpp index f4e6e5f..78d2185 100644 --- a/src/util.hpp +++ b/src/util.hpp @@ -24,7 +24,8 @@ #include <sys/poll.h> #ifndef DO_NOT_USE_AFB -extern "C" { +extern "C" +{ #include <afb/afb-binding.h> }; #endif @@ -34,7 +35,7 @@ extern "C" { #ifdef __GNUC__ #define ATTR_FORMAT(stringindex, firsttocheck) \ - __attribute__((format(printf, stringindex, firsttocheck))) + __attribute__((format(printf, stringindex, firsttocheck))) #define ATTR_NORETURN __attribute__((noreturn)) #else #define ATTR_FORMAT(stringindex, firsttocheck) @@ -44,18 +45,20 @@ extern "C" { #ifdef AFB_BINDING_VERSION #define lognotice(...) AFB_NOTICE(__VA_ARGS__) #define logerror(...) AFB_ERROR(__VA_ARGS__) -#define fatal(...) \ - do { \ - AFB_ERROR(__VA_ARGS__); \ - abort(); \ - } while (0) +#define fatal(...) \ + do \ + { \ + AFB_ERROR(__VA_ARGS__); \ + abort(); \ + } while (0) #else #define lognotice(...) #define logerror(...) -#define fatal(...) \ - do { \ - abort(); \ - } while (0) +#define fatal(...) \ + do \ + { \ + abort(); \ + } while (0) #endif #ifdef DEBUG_OUTPUT @@ -77,30 +80,33 @@ extern "C" { #define STN(N) \ ScopeTrace __attribute__((unused)) CONCAT(named_trace_scope_, __LINE__)(#N) -struct ScopeTrace { - thread_local static int indent; - char const *f{}; - explicit ScopeTrace(char const *func); - ~ScopeTrace(); +struct ScopeTrace +{ + thread_local static int indent; + char const *f{}; + explicit ScopeTrace(char const *func); + ~ScopeTrace(); }; #endif /** * @struct unique_fd */ -struct unique_fd { - int fd{-1}; - unique_fd() = default; - explicit unique_fd(int f) : fd{f} {} - operator int() const { return fd; } - ~unique_fd(); - unique_fd(unique_fd const &) = delete; - unique_fd &operator=(unique_fd const &) = delete; - unique_fd(unique_fd &&o) : fd(o.fd) { o.fd = -1; } - unique_fd &operator=(unique_fd &&o) { - std::swap(this->fd, o.fd); - return *this; - } +struct unique_fd +{ + int fd{-1}; + unique_fd() = default; + explicit unique_fd(int f) : fd{f} {} + operator int() const { return fd; } + ~unique_fd(); + unique_fd(unique_fd const &) = delete; + unique_fd &operator=(unique_fd const &) = delete; + unique_fd(unique_fd &&o) : fd(o.fd) { o.fd = -1; } + unique_fd &operator=(unique_fd &&o) + { + std::swap(this->fd, o.fd); + return *this; + } }; -#endif // !WM_UTIL_HPP +#endif // !WM_UTIL_HPP diff --git a/src/wayland_ivi_wm.cpp b/src/wayland_ivi_wm.cpp index f1a0c2b..5cc16b2 100644 --- a/src/wayland_ivi_wm.cpp +++ b/src/wayland_ivi_wm.cpp @@ -23,15 +23,16 @@ /** * namespace wl */ -namespace wl { +namespace wl +{ /** * display */ display::display() - : d(std::unique_ptr<struct wl_display, void (*)(struct wl_display *)>( - wl_display_connect(nullptr), &wl_display_disconnect)), - r(d.get()) {} + : d(std::unique_ptr<struct wl_display, void (*)(struct wl_display *)>( + wl_display_connect(nullptr), &wl_display_disconnect)), + r(d.get()) {} bool display::ok() const { return d && wl_display_get_error(d.get()) == 0; } @@ -41,24 +42,29 @@ int display::dispatch() { return wl_display_dispatch(this->d.get()); } int display::dispatch_pending() { return wl_display_dispatch_pending(this->d.get()); } -int display::read_events() { - ST(); - while (wl_display_prepare_read(this->d.get()) == -1) { - STN(pending_events_dispatch); - if (wl_display_dispatch_pending(this->d.get()) == -1) { - return -1; - } - } +int display::read_events() +{ + ST(); + while (wl_display_prepare_read(this->d.get()) == -1) + { + STN(pending_events_dispatch); + if (wl_display_dispatch_pending(this->d.get()) == -1) + { + return -1; + } + } - if (wl_display_flush(this->d.get()) == -1) { - return -1; - } + if (wl_display_flush(this->d.get()) == -1) + { + return -1; + } - if (wl_display_read_events(this->d.get()) == -1) { - wl_display_cancel_read(this->d.get()); - } + if (wl_display_read_events(this->d.get()) == -1) + { + wl_display_cancel_read(this->d.get()); + } - return 0; + return 0; } void display::flush() { wl_display_flush(this->d.get()); } @@ -70,39 +76,47 @@ int display::get_error() { return wl_display_get_error(this->d.get()); } /** * registry */ -namespace { +namespace +{ void registry_global_created(void *data, struct wl_registry * /*r*/, uint32_t name, - char const *iface, uint32_t v) { - static_cast<struct registry *>(data)->global_created(name, iface, v); + char const *iface, uint32_t v) +{ + static_cast<struct registry *>(data)->global_created(name, iface, v); } void registry_global_removed(void *data, struct wl_registry * /*r*/, - uint32_t name) { - static_cast<struct registry *>(data)->global_removed(name); + uint32_t name) +{ + static_cast<struct registry *>(data)->global_removed(name); } constexpr struct wl_registry_listener registry_listener = { - registry_global_created, registry_global_removed}; + registry_global_created, registry_global_removed}; } // namespace registry::registry(struct wl_display *d) - : wayland_proxy(d == nullptr ? nullptr : wl_display_get_registry(d)) { - if (this->proxy != nullptr) { - wl_registry_add_listener(this->proxy.get(), ®istry_listener, this); - } + : wayland_proxy(d == nullptr ? nullptr : wl_display_get_registry(d)) +{ + if (this->proxy != nullptr) + { + wl_registry_add_listener(this->proxy.get(), ®istry_listener, this); + } } -void registry::add_global_handler(char const *iface, binder bind) { - this->bindings[iface] = std::move(bind); +void registry::add_global_handler(char const *iface, binder bind) +{ + this->bindings[iface] = std::move(bind); } -void registry::global_created(uint32_t name, char const *iface, uint32_t v) { - auto b = this->bindings.find(iface); - if (b != this->bindings.end()) { - b->second(this->proxy.get(), name, v); - } - HMI_DEBUG("wm", "wl::registry @ %p global n %u i %s v %u", this->proxy.get(), name, - iface, v); +void registry::global_created(uint32_t name, char const *iface, uint32_t v) +{ + auto b = this->bindings.find(iface); + if (b != this->bindings.end()) + { + b->second(this->proxy.get(), name, v); + } + HMI_DEBUG("wm", "wl::registry @ %p global n %u i %s v %u", this->proxy.get(), name, + iface, v); } void registry::global_removed(uint32_t /*name*/) {} @@ -110,229 +124,271 @@ void registry::global_removed(uint32_t /*name*/) {} /** * output */ -namespace { +namespace +{ void output_geometry(void *data, struct wl_output * /*wl_output*/, int32_t x, int32_t y, int32_t physical_width, int32_t physical_height, int32_t subpixel, const char *make, const char *model, - int32_t transform) { - static_cast<struct output *>(data)->geometry( - x, y, physical_width, physical_height, subpixel, make, model, transform); + int32_t transform) +{ + static_cast<struct output *>(data)->geometry( + x, y, physical_width, physical_height, subpixel, make, model, transform); } void output_mode(void *data, struct wl_output * /*wl_output*/, uint32_t flags, - int32_t width, int32_t height, int32_t refresh) { - static_cast<struct output *>(data)->mode(flags, width, height, refresh); + int32_t width, int32_t height, int32_t refresh) +{ + static_cast<struct output *>(data)->mode(flags, width, height, refresh); } -void output_done(void *data, struct wl_output * /*wl_output*/) { - static_cast<struct output *>(data)->done(); +void output_done(void *data, struct wl_output * /*wl_output*/) +{ + static_cast<struct output *>(data)->done(); } void output_scale(void *data, struct wl_output * /*wl_output*/, - int32_t factor) { - static_cast<struct output *>(data)->scale(factor); + int32_t factor) +{ + static_cast<struct output *>(data)->scale(factor); } constexpr struct wl_output_listener output_listener = { - output_geometry, output_mode, output_done, output_scale}; + output_geometry, output_mode, output_done, output_scale}; } // namespace output::output(struct wl_registry *r, uint32_t name, uint32_t v) - : wayland_proxy(wl_registry_bind(r, name, &wl_output_interface, v)) { - wl_output_add_listener(this->proxy.get(), &output_listener, this); + : wayland_proxy(wl_registry_bind(r, name, &wl_output_interface, v)) +{ + wl_output_add_listener(this->proxy.get(), &output_listener, this); } void output::geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel, char const *make, char const *model, - int32_t tx) { - HMI_DEBUG("wm", - "wl::output %s @ %p x %i y %i w %i h %i spel %x make %s model %s tx %i", - __func__, this->proxy.get(), x, y, pw, ph, subpel, make, model, tx); - this->physical_width = pw; - this->physical_height = ph; - this->transform = tx; -} - -void output::mode(uint32_t flags, int32_t w, int32_t h, int32_t r) { - HMI_DEBUG("wm", "wl::output %s @ %p f %x w %i h %i r %i", __func__, - this->proxy.get(), flags, w, h, r); - if ((flags & WL_OUTPUT_MODE_CURRENT) != 0u) { - this->width = w; - this->height = h; - this->refresh = r; - } -} - -void output::done() { - HMI_DEBUG("wm", "wl::output %s @ %p done", __func__, this->proxy.get()); - // Pivot and flipped - if (this->transform == WL_OUTPUT_TRANSFORM_90 || - this->transform == WL_OUTPUT_TRANSFORM_270 || - this->transform == WL_OUTPUT_TRANSFORM_FLIPPED_90 || - this->transform == WL_OUTPUT_TRANSFORM_FLIPPED_270) { - std::swap(this->width, this->height); - std::swap(this->physical_width, this->physical_height); - } -} - -void output::scale(int32_t factor) { - HMI_DEBUG("wm", "wl::output %s @ %p f %i", __func__, this->proxy.get(), factor); -} -} // namespace wl + int32_t tx) +{ + HMI_DEBUG("wm", + "wl::output %s @ %p x %i y %i w %i h %i spel %x make %s model %s tx %i", + __func__, this->proxy.get(), x, y, pw, ph, subpel, make, model, tx); + this->physical_width = pw; + this->physical_height = ph; + this->transform = tx; +} + +void output::mode(uint32_t flags, int32_t w, int32_t h, int32_t r) +{ + HMI_DEBUG("wm", "wl::output %s @ %p f %x w %i h %i r %i", __func__, + this->proxy.get(), flags, w, h, r); + if ((flags & WL_OUTPUT_MODE_CURRENT) != 0u) + { + this->width = w; + this->height = h; + this->refresh = r; + } +} + +void output::done() +{ + HMI_DEBUG("wm", "wl::output %s @ %p done", __func__, this->proxy.get()); + // Pivot and flipped + if (this->transform == WL_OUTPUT_TRANSFORM_90 || + this->transform == WL_OUTPUT_TRANSFORM_270 || + this->transform == WL_OUTPUT_TRANSFORM_FLIPPED_90 || + this->transform == WL_OUTPUT_TRANSFORM_FLIPPED_270) + { + std::swap(this->width, this->height); + std::swap(this->physical_width, this->physical_height); + } +} + +void output::scale(int32_t factor) +{ + HMI_DEBUG("wm", "wl::output %s @ %p f %i", __func__, this->proxy.get(), factor); +} +} // namespace wl /** * namespace compositor */ -namespace compositor { +namespace compositor +{ -namespace { +namespace +{ void surface_visibility_changed( - void *data, struct ivi_wm * /*ivi_wm*/, - uint32_t surface_id, int32_t visibility) { - auto s = static_cast<struct surface *>(data); - s->parent->surface_visibility_changed(s, visibility); + void *data, struct ivi_wm * /*ivi_wm*/, + uint32_t surface_id, int32_t visibility) +{ + auto s = static_cast<struct surface *>(data); + s->parent->surface_visibility_changed(s, visibility); } void surface_opacity_changed(void *data, struct ivi_wm * /*ivi_wm*/, - uint32_t surface_id, wl_fixed_t opacity) { - auto s = static_cast<struct surface *>(data); - s->parent->surface_opacity_changed(s, float(wl_fixed_to_double(opacity))); + uint32_t surface_id, wl_fixed_t opacity) +{ + auto s = static_cast<struct surface *>(data); + s->parent->surface_opacity_changed(s, float(wl_fixed_to_double(opacity))); } void surface_source_rectangle_changed( - void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id, - int32_t x, int32_t y, int32_t width, int32_t height) { - auto s = static_cast<struct surface *>(data); - s->parent->surface_source_rectangle_changed(s, x, y, width, height); + void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id, + int32_t x, int32_t y, int32_t width, int32_t height) +{ + auto s = static_cast<struct surface *>(data); + s->parent->surface_source_rectangle_changed(s, x, y, width, height); } void surface_destination_rectangle_changed( - void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id, - int32_t x, int32_t y, int32_t width, int32_t height) { - auto s = static_cast<struct surface *>(data); - s->parent->surface_destination_rectangle_changed(s, x, y, width, height); + void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id, + int32_t x, int32_t y, int32_t width, int32_t height) +{ + auto s = static_cast<struct surface *>(data); + s->parent->surface_destination_rectangle_changed(s, x, y, width, height); } void surface_created(void *data, struct ivi_wm * /*ivi_wm*/, - uint32_t id_surface) { - static_cast<struct controller *>(data)->surface_created(id_surface); + uint32_t id_surface) +{ + static_cast<struct controller *>(data)->surface_created(id_surface); } void surface_destroyed( - void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id) { - auto s = static_cast<struct surface *>(data); - s->parent->surface_destroyed(s, surface_id); + void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id) +{ + auto s = static_cast<struct surface *>(data); + s->parent->surface_destroyed(s, surface_id); } void surface_error_detected(void *data, struct ivi_wm * /*ivi_wm*/, uint32_t object_id, - uint32_t error_code, const char *error_text) { - static_cast<struct controller *>(data)->surface_error_detected( - object_id, error_code, error_text); + uint32_t error_code, const char *error_text) +{ + static_cast<struct controller *>(data)->surface_error_detected( + object_id, error_code, error_text); } void surface_size_changed( - void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id, - int32_t width, int32_t height) { - auto s = static_cast<struct surface *>(data); - s->parent->surface_size_changed(s, width, height); + void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id, + int32_t width, int32_t height) +{ + auto s = static_cast<struct surface *>(data); + s->parent->surface_size_changed(s, width, height); } void surface_stats_received(void *data, struct ivi_wm * /*ivi_wm*/, - uint32_t surface_id, uint32_t frame_count, uint32_t pid) { - auto s = static_cast<struct surface *>(data); - s->parent->surface_stats_received(s, surface_id, frame_count, pid); + uint32_t surface_id, uint32_t frame_count, uint32_t pid) +{ + auto s = static_cast<struct surface *>(data); + s->parent->surface_stats_received(s, surface_id, frame_count, pid); } void surface_added_to_layer(void *data, struct ivi_wm * /*ivi_wm*/, - uint32_t layer_id, uint32_t surface_id) { - auto s = static_cast<struct surface *>(data); - s->parent->surface_added_to_layer(s, layer_id, surface_id); + uint32_t layer_id, uint32_t surface_id) +{ + auto s = static_cast<struct surface *>(data); + s->parent->surface_added_to_layer(s, layer_id, surface_id); } void layer_visibility_changed(void *data, struct ivi_wm * /*ivi_wm*/, - uint32_t layer_id, int32_t visibility) { - auto l = static_cast<struct layer *>(data); - l->parent->layer_visibility_changed(l, layer_id, visibility); + uint32_t layer_id, int32_t visibility) +{ + auto l = static_cast<struct layer *>(data); + l->parent->layer_visibility_changed(l, layer_id, visibility); } void layer_opacity_changed(void *data, struct ivi_wm * /*ivi_wm*/, - uint32_t layer_id, wl_fixed_t opacity) { - auto l = static_cast<struct layer *>(data); - l->parent->layer_opacity_changed(l, layer_id, float(wl_fixed_to_double(opacity))); + uint32_t layer_id, wl_fixed_t opacity) +{ + auto l = static_cast<struct layer *>(data); + l->parent->layer_opacity_changed(l, layer_id, float(wl_fixed_to_double(opacity))); } void layer_source_rectangle_changed( - void *data, struct ivi_wm * /*ivi_wm*/, uint32_t layer_id, - int32_t x, int32_t y, int32_t width, int32_t height) { - auto l = static_cast<struct layer *>(data); - l->parent->layer_source_rectangle_changed(l, layer_id, x, y, width, height); + void *data, struct ivi_wm * /*ivi_wm*/, uint32_t layer_id, + int32_t x, int32_t y, int32_t width, int32_t height) +{ + auto l = static_cast<struct layer *>(data); + l->parent->layer_source_rectangle_changed(l, layer_id, x, y, width, height); } void layer_destination_rectangle_changed( - void *data, struct ivi_wm * /*ivi_wm*/, uint32_t layer_id, - int32_t x, int32_t y, int32_t width, int32_t height) { - auto l = static_cast<struct layer *>(data); - l->parent->layer_destination_rectangle_changed(l, layer_id, x, y, width, height); + void *data, struct ivi_wm * /*ivi_wm*/, uint32_t layer_id, + int32_t x, int32_t y, int32_t width, int32_t height) +{ + auto l = static_cast<struct layer *>(data); + l->parent->layer_destination_rectangle_changed(l, layer_id, x, y, width, height); } void layer_created(void *data, struct ivi_wm * /*ivi_wm*/, - uint32_t id_layer) { - static_cast<struct controller *>(data)->layer_created(id_layer); + uint32_t id_layer) +{ + static_cast<struct controller *>(data)->layer_created(id_layer); } -void layer_destroyed(void *data, struct ivi_wm * /*ivi_wm*/, uint32_t layer_id) { - auto l = static_cast<struct layer *>(data); - l->parent->layer_destroyed(l, layer_id); +void layer_destroyed(void *data, struct ivi_wm * /*ivi_wm*/, uint32_t layer_id) +{ + auto l = static_cast<struct layer *>(data); + l->parent->layer_destroyed(l, layer_id); } void layer_error_detected(void *data, struct ivi_wm * /*ivi_wm*/, uint32_t object_id, - uint32_t error_code, const char *error_text) { - static_cast<struct controller *>(data)->layer_error_detected( - object_id, error_code, error_text); + uint32_t error_code, const char *error_text) +{ + static_cast<struct controller *>(data)->layer_error_detected( + object_id, error_code, error_text); } constexpr struct ivi_wm_listener listener = { - surface_visibility_changed, layer_visibility_changed, - surface_opacity_changed, layer_opacity_changed, - surface_source_rectangle_changed, layer_source_rectangle_changed, - surface_destination_rectangle_changed, layer_destination_rectangle_changed, - surface_created, layer_created, - surface_destroyed, layer_destroyed, - surface_error_detected, layer_error_detected, - surface_size_changed, - surface_stats_received, - surface_added_to_layer, + surface_visibility_changed, + layer_visibility_changed, + surface_opacity_changed, + layer_opacity_changed, + surface_source_rectangle_changed, + layer_source_rectangle_changed, + surface_destination_rectangle_changed, + layer_destination_rectangle_changed, + surface_created, + layer_created, + surface_destroyed, + layer_destroyed, + surface_error_detected, + layer_error_detected, + surface_size_changed, + surface_stats_received, + surface_added_to_layer, }; -void screen_created(void *data, struct ivi_wm_screen *ivi_wm_screen, uint32_t id) { - static_cast<struct screen *>(data)->screen_created((struct screen *)data, id); +void screen_created(void *data, struct ivi_wm_screen *ivi_wm_screen, uint32_t id) +{ + static_cast<struct screen *>(data)->screen_created((struct screen *)data, id); } void layer_added(void *data, - struct ivi_wm_screen *ivi_wm_screen, - uint32_t layer_id) { - HMI_DEBUG("wm", "added layer_id:%d", layer_id); + struct ivi_wm_screen *ivi_wm_screen, + uint32_t layer_id) +{ + HMI_DEBUG("wm", "added layer_id:%d", layer_id); } void connector_name(void *data, struct ivi_wm_screen *ivi_wm_screen, - const char *process_name) { - HMI_DEBUG("wm", "process_name:%s", process_name); + const char *process_name) +{ + HMI_DEBUG("wm", "process_name:%s", process_name); } void screen_error(void *data, struct ivi_wm_screen *ivi_wm_screen, uint32_t error, - const char *message) { - HMI_DEBUG("wm", "screen error:%d message:%s", error, message); + const char *message) +{ + HMI_DEBUG("wm", "screen error:%d message:%s", error, message); } constexpr struct ivi_wm_screen_listener screen_listener = { - screen_created, - layer_added, - connector_name, - screen_error, + screen_created, + layer_added, + connector_name, + screen_error, }; } // namespace @@ -340,311 +396,355 @@ constexpr struct ivi_wm_screen_listener screen_listener = { * surface */ surface::surface(uint32_t i, struct controller *c) - : controller_child(c, i) { - this->parent->add_proxy_to_sid_mapping(this->parent->proxy.get(), i); + : controller_child(c, i) +{ + this->parent->add_proxy_to_sid_mapping(this->parent->proxy.get(), i); } -void surface::set_visibility(uint32_t visibility) { - HMI_DEBUG("wm", "compositor::surface id:%d v:%d", this->id, visibility); - ivi_wm_set_surface_visibility(this->parent->proxy.get(), this->id, visibility); +void surface::set_visibility(uint32_t visibility) +{ + HMI_DEBUG("wm", "compositor::surface id:%d v:%d", this->id, visibility); + ivi_wm_set_surface_visibility(this->parent->proxy.get(), this->id, visibility); } void surface::set_source_rectangle(int32_t x, int32_t y, - int32_t width, int32_t height) { - ivi_wm_set_surface_source_rectangle(this->parent->proxy.get(), this->id, - x, y, width, height); + int32_t width, int32_t height) +{ + ivi_wm_set_surface_source_rectangle(this->parent->proxy.get(), this->id, + x, y, width, height); } void surface::set_destination_rectangle(int32_t x, int32_t y, - int32_t width, int32_t height) { - ivi_wm_set_surface_destination_rectangle(this->parent->proxy.get(), this->id, - x, y, width, height); + int32_t width, int32_t height) +{ + ivi_wm_set_surface_destination_rectangle(this->parent->proxy.get(), this->id, + x, y, width, height); } - /** * layer */ layer::layer(uint32_t i, struct controller *c) : layer(i, 0, 0, c) {} layer::layer(uint32_t i, int32_t w, int32_t h, struct controller *c) - : controller_child(c, i) { - this->parent->add_proxy_to_lid_mapping(this->parent->proxy.get(), i); - ivi_wm_create_layout_layer(c->proxy.get(), i, w, h); + : controller_child(c, i) +{ + this->parent->add_proxy_to_lid_mapping(this->parent->proxy.get(), i); + ivi_wm_create_layout_layer(c->proxy.get(), i, w, h); } -void layer::set_visibility(uint32_t visibility) { - ivi_wm_set_layer_visibility(this->parent->proxy.get(), this->id, visibility); +void layer::set_visibility(uint32_t visibility) +{ + ivi_wm_set_layer_visibility(this->parent->proxy.get(), this->id, visibility); } void layer::set_destination_rectangle(int32_t x, int32_t y, - int32_t width, int32_t height) { - ivi_wm_set_layer_destination_rectangle(this->parent->proxy.get(), this->id, - x, y, width, height); + int32_t width, int32_t height) +{ + ivi_wm_set_layer_destination_rectangle(this->parent->proxy.get(), this->id, + x, y, width, height); } -void layer::add_surface(uint32_t surface_id) { - ivi_wm_layer_add_surface(this->parent->proxy.get(), this->id, surface_id); +void layer::add_surface(uint32_t surface_id) +{ + ivi_wm_layer_add_surface(this->parent->proxy.get(), this->id, surface_id); } -void layer::remove_surface(uint32_t surface_id) { - ivi_wm_layer_remove_surface(this->parent->proxy.get(), this->id, surface_id); +void layer::remove_surface(uint32_t surface_id) +{ + ivi_wm_layer_remove_surface(this->parent->proxy.get(), this->id, surface_id); } - /** * screen */ screen::screen(uint32_t i, struct controller *c, struct wl_output *o) - : wayland_proxy(ivi_wm_create_screen(c->proxy.get(), o)), - controller_child(c, i) { - HMI_DEBUG("wm", "compositor::screen @ %p id %u o %p", this->proxy.get(), i, o); + : wayland_proxy(ivi_wm_create_screen(c->proxy.get(), o)), + controller_child(c, i) +{ + HMI_DEBUG("wm", "compositor::screen @ %p id %u o %p", this->proxy.get(), i, o); - // Add listener for screen - ivi_wm_screen_add_listener(this->proxy.get(), &screen_listener, this); + // Add listener for screen + ivi_wm_screen_add_listener(this->proxy.get(), &screen_listener, this); } void screen::clear() { ivi_wm_screen_clear(this->proxy.get()); } -void screen::screen_created(struct screen *screen, uint32_t id) { - HMI_DEBUG("wm", "compositor::screen @ %p screen %u (%x) @ %p", this->proxy.get(), - id, id, screen); - this->id = id; - this->parent->screens[id] = screen; +void screen::screen_created(struct screen *screen, uint32_t id) +{ + HMI_DEBUG("wm", "compositor::screen @ %p screen %u (%x) @ %p", this->proxy.get(), + id, id, screen); + this->id = id; + this->parent->screens[id] = screen; } -void screen::set_render_order(std::vector<uint32_t> const &ro) { - std::size_t i; +void screen::set_render_order(std::vector<uint32_t> const &ro) +{ + std::size_t i; - // Remove all layers from the screen render order - ivi_wm_screen_clear(this->proxy.get()); + // Remove all layers from the screen render order + ivi_wm_screen_clear(this->proxy.get()); - for (i = 0; i < ro.size(); i++) { - HMI_DEBUG("wm", "compositor::screen @ %p add layer %u", this->proxy.get(), ro[i]); - // Add the layer to screen render order at nearest z-position - ivi_wm_screen_add_layer(this->proxy.get(), ro[i]); - } + for (i = 0; i < ro.size(); i++) + { + HMI_DEBUG("wm", "compositor::screen @ %p add layer %u", this->proxy.get(), ro[i]); + // Add the layer to screen render order at nearest z-position + ivi_wm_screen_add_layer(this->proxy.get(), ro[i]); + } } - /** * controller */ controller::controller(struct wl_registry *r, uint32_t name, uint32_t version) - : wayland_proxy( - wl_registry_bind(r, name, &ivi_wm_interface, version)), - output_size{} { - ivi_wm_add_listener(this->proxy.get(), &listener, this); + : wayland_proxy( + wl_registry_bind(r, name, &ivi_wm_interface, version)), + output_size{} +{ + ivi_wm_add_listener(this->proxy.get(), &listener, this); } -void controller::layer_create(uint32_t id, int32_t w, int32_t h) { - this->layers[id] = std::make_unique<struct layer>(id, w, h, this); +void controller::layer_create(uint32_t id, int32_t w, int32_t h) +{ + this->layers[id] = std::make_unique<struct layer>(id, w, h, this); } -void controller::surface_create(uint32_t id) { - this->surfaces[id] = std::make_unique<struct surface>(id, this); +void controller::surface_create(uint32_t id) +{ + this->surfaces[id] = std::make_unique<struct surface>(id, this); - // TODO: If Clipping is necessary, this process should be modified. - { - // Set surface type:IVI_WM_SURFACE_TYPE_DESKTOP) - // for resizing wayland surface when switching from split to full surface. - ivi_wm_set_surface_type(this->proxy.get(), id, IVI_WM_SURFACE_TYPE_DESKTOP); + // TODO: If Clipping is necessary, this process should be modified. + { + // Set surface type:IVI_WM_SURFACE_TYPE_DESKTOP) + // for resizing wayland surface when switching from split to full surface. + ivi_wm_set_surface_type(this->proxy.get(), id, IVI_WM_SURFACE_TYPE_DESKTOP); - // Set source reactangle even if we should not need to set it - // for enable setting for destination region. - this->surfaces[id]->set_source_rectangle(0, 0, this->output_size.w, this->output_size.h); + // Set source reactangle even if we should not need to set it + // for enable setting for destination region. + this->surfaces[id]->set_source_rectangle(0, 0, this->output_size.w, this->output_size.h); - // Flush display - this->display->flush(); - } + // Flush display + this->display->flush(); + } } -void controller::create_screen(struct wl_output *output) { - // TODO: screen id is 0 (WM manages one screen for now) - this->screen = std::make_unique<struct screen>(0, this, output); +void controller::create_screen(struct wl_output *output) +{ + // TODO: screen id is 0 (WM manages one screen for now) + this->screen = std::make_unique<struct screen>(0, this, output); } -void controller::layer_created(uint32_t id) { - HMI_DEBUG("wm", "compositor::controller @ %p layer %u (%x)", this->proxy.get(), id, id); - if (this->layers.find(id) != this->layers.end()) { - HMI_DEBUG("wm", "WindowManager has created layer %u (%x) already", id, id); - } else { - this->layers[id] = std::make_unique<struct layer>(id, this); - } +void controller::layer_created(uint32_t id) +{ + HMI_DEBUG("wm", "compositor::controller @ %p layer %u (%x)", this->proxy.get(), id, id); + if (this->layers.find(id) != this->layers.end()) + { + HMI_DEBUG("wm", "WindowManager has created layer %u (%x) already", id, id); + } + else + { + this->layers[id] = std::make_unique<struct layer>(id, this); + } } void controller::layer_error_detected(uint32_t object_id, - uint32_t error_code, const char *error_text) { - HMI_DEBUG("wm", "compositor::controller @ %p error o %d c %d text %s", - this->proxy.get(), object_id, error_code, error_text); + uint32_t error_code, const char *error_text) +{ + HMI_DEBUG("wm", "compositor::controller @ %p error o %d c %d text %s", + this->proxy.get(), object_id, error_code, error_text); } -void controller::surface_visibility_changed(struct surface *s, int32_t visibility) { - HMI_DEBUG("wm", "compositor::surface %s @ %d v %i", __func__, s->id, - visibility); - this->sprops[s->id].visibility = visibility; - this->chooks->surface_visibility(s->id, visibility); +void controller::surface_visibility_changed(struct surface *s, int32_t visibility) +{ + HMI_DEBUG("wm", "compositor::surface %s @ %d v %i", __func__, s->id, + visibility); + this->sprops[s->id].visibility = visibility; + this->chooks->surface_visibility(s->id, visibility); } -void controller::surface_opacity_changed(struct surface *s, float opacity) { - HMI_DEBUG("wm", "compositor::surface %s @ %d o %f", __func__, s->id, - opacity); - this->sprops[s->id].opacity = opacity; +void controller::surface_opacity_changed(struct surface *s, float opacity) +{ + HMI_DEBUG("wm", "compositor::surface %s @ %d o %f", __func__, s->id, + opacity); + this->sprops[s->id].opacity = opacity; } void controller::surface_source_rectangle_changed(struct surface *s, int32_t x, - int32_t y, int32_t width, - int32_t height) { - HMI_DEBUG("wm", "compositor::surface %s @ %d x %i y %i w %i h %i", __func__, - s->id, x, y, width, height); - this->sprops[s->id].src_rect = rect{width, height, x, y}; + int32_t y, int32_t width, + int32_t height) +{ + HMI_DEBUG("wm", "compositor::surface %s @ %d x %i y %i w %i h %i", __func__, + s->id, x, y, width, height); + this->sprops[s->id].src_rect = rect{width, height, x, y}; } void controller::surface_destination_rectangle_changed(struct surface *s, int32_t x, - int32_t y, int32_t width, - int32_t height) { - HMI_DEBUG("wm", "compositor::surface %s @ %d x %i y %i w %i h %i", __func__, - s->id, x, y, width, height); - this->sprops[s->id].dst_rect = rect{width, height, x, y}; - this->chooks->surface_destination_rectangle(s->id, x, y, width, height); + int32_t y, int32_t width, + int32_t height) +{ + HMI_DEBUG("wm", "compositor::surface %s @ %d x %i y %i w %i h %i", __func__, + s->id, x, y, width, height); + this->sprops[s->id].dst_rect = rect{width, height, x, y}; + this->chooks->surface_destination_rectangle(s->id, x, y, width, height); } void controller::surface_size_changed(struct surface *s, int32_t width, - int32_t height) { - HMI_DEBUG("wm", "compositor::surface %s @ %d w %i h %i", __func__, s->id, - width, height); - this->sprops[s->id].size = size{uint32_t(width), uint32_t(height)}; + int32_t height) +{ + HMI_DEBUG("wm", "compositor::surface %s @ %d w %i h %i", __func__, s->id, + width, height); + this->sprops[s->id].size = size{uint32_t(width), uint32_t(height)}; } -void controller::surface_added_to_layer(struct surface * s, - uint32_t layer_id, uint32_t surface_id) { - HMI_DEBUG("wm", "compositor::surface %s @ %d l %u", - __func__, layer_id, surface_id); +void controller::surface_added_to_layer(struct surface *s, + uint32_t layer_id, uint32_t surface_id) +{ + HMI_DEBUG("wm", "compositor::surface %s @ %d l %u", + __func__, layer_id, surface_id); } void controller::surface_stats_received(struct surface *s, uint32_t surface_id, - uint32_t frame_count, uint32_t pid) { - HMI_DEBUG("wm", "compositor::surface %s @ %d f %u pid %u", - __func__, surface_id, frame_count, pid); + uint32_t frame_count, uint32_t pid) +{ + HMI_DEBUG("wm", "compositor::surface %s @ %d f %u pid %u", + __func__, surface_id, frame_count, pid); } -void controller::surface_created(uint32_t id) { - HMI_DEBUG("wm", "compositor::controller @ %p surface %u (%x)", this->proxy.get(), id, - id); - if (this->surfaces.find(id) == this->surfaces.end()) { - this->surfaces[id] = std::make_unique<struct surface>(id, this); - this->chooks->surface_created(id); +void controller::surface_created(uint32_t id) +{ + HMI_DEBUG("wm", "compositor::controller @ %p surface %u (%x)", this->proxy.get(), id, + id); + if (this->surfaces.find(id) == this->surfaces.end()) + { + this->surfaces[id] = std::make_unique<struct surface>(id, this); + this->chooks->surface_created(id); - // TODO: If Clipping is necessary, this process should be modified. - { - // Set surface type:IVI_WM_SURFACE_TYPE_DESKTOP) - // for resizing wayland surface when switching from split to full surface. - ivi_wm_set_surface_type(this->proxy.get(), id, IVI_WM_SURFACE_TYPE_DESKTOP); + // TODO: If Clipping is necessary, this process should be modified. + { + // Set surface type:IVI_WM_SURFACE_TYPE_DESKTOP) + // for resizing wayland surface when switching from split to full surface. + ivi_wm_set_surface_type(this->proxy.get(), id, IVI_WM_SURFACE_TYPE_DESKTOP); - // Set source reactangle even if we should not need to set it - // for enable setting for destination region. - this->surfaces[id]->set_source_rectangle(0, 0, this->output_size.w, this->output_size.h); + // Set source reactangle even if we should not need to set it + // for enable setting for destination region. + this->surfaces[id]->set_source_rectangle(0, 0, this->output_size.w, this->output_size.h); - // Flush display - this->display->flush(); - } - } + // Flush display + this->display->flush(); + } + } } -void controller::surface_destroyed(struct surface *s, uint32_t surface_id) { - HMI_DEBUG("wm", "compositor::surface %s @ %d", __func__, surface_id); - this->chooks->surface_removed(surface_id); - this->sprops.erase(surface_id); - this->surfaces.erase(surface_id); +void controller::surface_destroyed(struct surface *s, uint32_t surface_id) +{ + HMI_DEBUG("wm", "compositor::surface %s @ %d", __func__, surface_id); + this->chooks->surface_removed(surface_id); + this->sprops.erase(surface_id); + this->surfaces.erase(surface_id); } void controller::surface_error_detected(uint32_t object_id, - uint32_t error_code, const char *error_text) { - HMI_DEBUG("wm", "compositor::controller @ %p error o %d c %d text %s", - this->proxy.get(), object_id, error_code, error_text); + uint32_t error_code, const char *error_text) +{ + HMI_DEBUG("wm", "compositor::controller @ %p error o %d c %d text %s", + this->proxy.get(), object_id, error_code, error_text); } -void controller::layer_visibility_changed(struct layer *l, uint32_t layer_id, int32_t visibility) { - HMI_DEBUG("wm", "compositor::layer %s @ %d v %i", __func__, layer_id, visibility); - this->lprops[layer_id].visibility = visibility; +void controller::layer_visibility_changed(struct layer *l, uint32_t layer_id, int32_t visibility) +{ + HMI_DEBUG("wm", "compositor::layer %s @ %d v %i", __func__, layer_id, visibility); + this->lprops[layer_id].visibility = visibility; } -void controller::layer_opacity_changed(struct layer *l, uint32_t layer_id, float opacity) { - HMI_DEBUG("wm", "compositor::layer %s @ %d o %f", __func__, layer_id, opacity); - this->lprops[layer_id].opacity = opacity; +void controller::layer_opacity_changed(struct layer *l, uint32_t layer_id, float opacity) +{ + HMI_DEBUG("wm", "compositor::layer %s @ %d o %f", __func__, layer_id, opacity); + this->lprops[layer_id].opacity = opacity; } void controller::layer_source_rectangle_changed(struct layer *l, uint32_t layer_id, - int32_t x, int32_t y, - int32_t width, int32_t height) { - HMI_DEBUG("wm", "compositor::layer %s @ %d x %i y %i w %i h %i", - __func__, layer_id, x, y, width, height); - this->lprops[layer_id].src_rect = rect{width, height, x, y}; + int32_t x, int32_t y, + int32_t width, int32_t height) +{ + HMI_DEBUG("wm", "compositor::layer %s @ %d x %i y %i w %i h %i", + __func__, layer_id, x, y, width, height); + this->lprops[layer_id].src_rect = rect{width, height, x, y}; } void controller::layer_destination_rectangle_changed(struct layer *l, uint32_t layer_id, - int32_t x, int32_t y, - int32_t width, int32_t height) { - HMI_DEBUG("wm", "compositor::layer %s @ %d x %i y %i w %i h %i", - __func__, layer_id, x, y, width, height); - this->lprops[layer_id].dst_rect = rect{width, height, x, y}; + int32_t x, int32_t y, + int32_t width, int32_t height) +{ + HMI_DEBUG("wm", "compositor::layer %s @ %d x %i y %i w %i h %i", + __func__, layer_id, x, y, width, height); + this->lprops[layer_id].dst_rect = rect{width, height, x, y}; } void controller::layer_configuration(struct layer *l, int32_t width, - int32_t height) { - HMI_DEBUG("wm", "compositor::layer %s @ %d w %i h %i", __func__, l->id, - width, height); - this->lprops[l->id].size = size{uint32_t(width), uint32_t(height)}; + int32_t height) +{ + HMI_DEBUG("wm", "compositor::layer %s @ %d w %i h %i", __func__, l->id, + width, height); + this->lprops[l->id].size = size{uint32_t(width), uint32_t(height)}; } -void controller::layer_orientation(struct layer *l, int32_t orientation) { - HMI_DEBUG("wm", "compositor::layer %s @ %d o %i", __func__, l->id, - orientation); - this->lprops[l->id].orientation = orientation; +void controller::layer_orientation(struct layer *l, int32_t orientation) +{ + HMI_DEBUG("wm", "compositor::layer %s @ %d o %i", __func__, l->id, + orientation); + this->lprops[l->id].orientation = orientation; } -void controller::layer_screen(struct layer *l, struct wl_output *screen) { - HMI_DEBUG("wm", "compositor::layer %s @ %d s %p", __func__, l->id, screen); +void controller::layer_screen(struct layer *l, struct wl_output *screen) +{ + HMI_DEBUG("wm", "compositor::layer %s @ %d s %p", __func__, l->id, screen); } -void controller::layer_destroyed(struct layer *l, uint32_t layer_id) { - HMI_DEBUG("wm", "compositor::layer %s @ %d", __func__, layer_id); - this->lprops.erase(layer_id); - this->layers.erase(layer_id); +void controller::layer_destroyed(struct layer *l, uint32_t layer_id) +{ + HMI_DEBUG("wm", "compositor::layer %s @ %d", __func__, layer_id); + this->lprops.erase(layer_id); + this->layers.erase(layer_id); } void controller::add_proxy_to_sid_mapping(struct ivi_wm *p, - uint32_t id) { - HMI_DEBUG("wm", "Add surface proxy mapping for %p (%u)", p, id); - this->surface_proxy_to_id[uintptr_t(p)] = id; - this->sprops[id].id = id; + uint32_t id) +{ + HMI_DEBUG("wm", "Add surface proxy mapping for %p (%u)", p, id); + this->surface_proxy_to_id[uintptr_t(p)] = id; + this->sprops[id].id = id; } -void controller::remove_proxy_to_sid_mapping(struct ivi_wm *p) { - HMI_DEBUG("wm", "Remove surface proxy mapping for %p", p); - this->surface_proxy_to_id.erase(uintptr_t(p)); +void controller::remove_proxy_to_sid_mapping(struct ivi_wm *p) +{ + HMI_DEBUG("wm", "Remove surface proxy mapping for %p", p); + this->surface_proxy_to_id.erase(uintptr_t(p)); } void controller::add_proxy_to_lid_mapping(struct ivi_wm *p, - uint32_t id) { - HMI_DEBUG("wm", "Add layer proxy mapping for %p (%u)", p, id); - this->layer_proxy_to_id[uintptr_t(p)] = id; - this->lprops[id].id = id; + uint32_t id) +{ + HMI_DEBUG("wm", "Add layer proxy mapping for %p (%u)", p, id); + this->layer_proxy_to_id[uintptr_t(p)] = id; + this->lprops[id].id = id; } -void controller::remove_proxy_to_lid_mapping(struct ivi_wm *p) { - HMI_DEBUG("wm", "Remove layer proxy mapping for %p", p); - this->layer_proxy_to_id.erase(uintptr_t(p)); +void controller::remove_proxy_to_lid_mapping(struct ivi_wm *p) +{ + HMI_DEBUG("wm", "Remove layer proxy mapping for %p", p); + this->layer_proxy_to_id.erase(uintptr_t(p)); } -void controller::add_proxy_to_id_mapping(struct wl_output *p, uint32_t id) { - HMI_DEBUG("wm", "Add screen proxy mapping for %p (%u)", p, id); - this->screen_proxy_to_id[uintptr_t(p)] = id; +void controller::add_proxy_to_id_mapping(struct wl_output *p, uint32_t id) +{ + HMI_DEBUG("wm", "Add screen proxy mapping for %p (%u)", p, id); + this->screen_proxy_to_id[uintptr_t(p)] = id; } -void controller::remove_proxy_to_id_mapping(struct wl_output *p) { - HMI_DEBUG("wm", "Remove screen proxy mapping for %p", p); - this->screen_proxy_to_id.erase(uintptr_t(p)); +void controller::remove_proxy_to_id_mapping(struct wl_output *p) +{ + HMI_DEBUG("wm", "Remove screen proxy mapping for %p", p); + this->screen_proxy_to_id.erase(uintptr_t(p)); } -} // namespace compositor +} // namespace compositor diff --git a/src/wayland_ivi_wm.hpp b/src/wayland_ivi_wm.hpp index 872e287..cd69623 100644 --- a/src/wayland_ivi_wm.hpp +++ b/src/wayland_ivi_wm.hpp @@ -30,278 +30,296 @@ * @struct wayland_proxy */ template <typename ProxyT> -struct wayland_proxy { - std::unique_ptr<ProxyT, std::function<void(ProxyT *)>> proxy; - wayland_proxy(wayland_proxy const &) = delete; - wayland_proxy &operator=(wayland_proxy const &) = delete; - wayland_proxy(void *p) - : wayland_proxy(p, - reinterpret_cast<void (*)(ProxyT *)>(wl_proxy_destroy)) {} - wayland_proxy(void *p, std::function<void(ProxyT *)> &&p_del) - : proxy(std::unique_ptr<ProxyT, std::function<void(ProxyT *)>>( - static_cast<ProxyT *>(p), p_del)) {} +struct wayland_proxy +{ + std::unique_ptr<ProxyT, std::function<void(ProxyT *)>> proxy; + wayland_proxy(wayland_proxy const &) = delete; + wayland_proxy &operator=(wayland_proxy const &) = delete; + wayland_proxy(void *p) + : wayland_proxy(p, + reinterpret_cast<void (*)(ProxyT *)>(wl_proxy_destroy)) {} + wayland_proxy(void *p, std::function<void(ProxyT *)> &&p_del) + : proxy(std::unique_ptr<ProxyT, std::function<void(ProxyT *)>>( + static_cast<ProxyT *>(p), p_del)) {} }; /** * namespace wl */ -namespace wl { +namespace wl +{ /** * @struct registry */ -struct registry : public wayland_proxy<struct wl_registry> { - typedef std::function<void(struct wl_registry *, uint32_t, uint32_t)> binder; - std::unordered_map<std::string, binder> bindings; +struct registry : public wayland_proxy<struct wl_registry> +{ + typedef std::function<void(struct wl_registry *, uint32_t, uint32_t)> binder; + std::unordered_map<std::string, binder> bindings; - registry(registry const &) = delete; - registry &operator=(registry const &) = delete; - registry(struct wl_display *d); + registry(registry const &) = delete; + registry &operator=(registry const &) = delete; + registry(struct wl_display *d); - void add_global_handler(char const *iface, binder bind); + void add_global_handler(char const *iface, binder bind); - // Events - void global_created(uint32_t name, char const *iface, uint32_t v); - void global_removed(uint32_t name); + // Events + void global_created(uint32_t name, char const *iface, uint32_t v); + void global_removed(uint32_t name); }; /** * @struct display */ -struct display { - std::unique_ptr<struct wl_display, void (*)(struct wl_display *)> d; - struct registry r; - - display(display const &) = delete; - display &operator=(display const &) = delete; - display(); - bool ok() const; - void roundtrip(); - int dispatch(); - int dispatch_pending(); - int read_events(); - void flush(); - int get_fd() const; - int get_error(); - - // Lets just proxy this for the registry - inline void add_global_handler(char const *iface, registry::binder bind) { - this->r.add_global_handler(iface, bind); - } +struct display +{ + std::unique_ptr<struct wl_display, void (*)(struct wl_display *)> d; + struct registry r; + + display(display const &) = delete; + display &operator=(display const &) = delete; + display(); + bool ok() const; + void roundtrip(); + int dispatch(); + int dispatch_pending(); + int read_events(); + void flush(); + int get_fd() const; + int get_error(); + + // Lets just proxy this for the registry + inline void add_global_handler(char const *iface, registry::binder bind) + { + this->r.add_global_handler(iface, bind); + } }; /** * @struct output */ -struct output : public wayland_proxy<struct wl_output> { - int width{}; - int height{}; - int physical_width{}; - int physical_height{}; - int refresh{}; - int transform{}; - - output(output const &) = delete; - output &operator=(output const &) = delete; - output(struct wl_registry *r, uint32_t name, uint32_t v); - - // Events - void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel, - char const *make, char const *model, int32_t tx); - void mode(uint32_t flags, int32_t w, int32_t h, int32_t r); - void done(); - void scale(int32_t factor); +struct output : public wayland_proxy<struct wl_output> +{ + int width{}; + int height{}; + int physical_width{}; + int physical_height{}; + int refresh{}; + int transform{}; + + output(output const &) = delete; + output &operator=(output const &) = delete; + output(struct wl_registry *r, uint32_t name, uint32_t v); + + // Events + void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel, + char const *make, char const *model, int32_t tx); + void mode(uint32_t flags, int32_t w, int32_t h, int32_t r); + void done(); + void scale(int32_t factor); }; -} // namespace wl +} // namespace wl /** * namespace compositor */ -namespace compositor { +namespace compositor +{ -struct size { - uint32_t w, h; +struct size +{ + uint32_t w, h; }; -struct rect { - int32_t w, h; - int32_t x, y; +struct rect +{ + int32_t w, h; + int32_t x, y; }; static const constexpr rect full_rect = rect{-1, -1, 0, 0}; -inline bool operator==(struct rect a, struct rect b) { - return a.w == b.w && a.h == b.h && a.x == b.x && a.y == b.y; +inline bool operator==(struct rect a, struct rect b) +{ + return a.w == b.w && a.h == b.h && a.x == b.x && a.y == b.y; } struct controller; -struct controller_child { - struct controller *parent; - uint32_t id; +struct controller_child +{ + struct controller *parent; + uint32_t id; - controller_child(controller_child const &) = delete; - controller_child &operator=(controller_child const &) = delete; - controller_child(struct controller *c, uint32_t i) : parent(c), id(i) {} - virtual ~controller_child() {} + controller_child(controller_child const &) = delete; + controller_child &operator=(controller_child const &) = delete; + controller_child(struct controller *c, uint32_t i) : parent(c), id(i) {} + virtual ~controller_child() {} }; -struct surface_properties { - uint32_t id; // let's just save an ID here too - struct rect dst_rect; - struct rect src_rect; - struct size size; - int32_t orientation; - int32_t visibility; - float opacity; +struct surface_properties +{ + uint32_t id; // let's just save an ID here too + struct rect dst_rect; + struct rect src_rect; + struct size size; + int32_t orientation; + int32_t visibility; + float opacity; }; /** * @struct surface */ -struct surface : public controller_child { - surface(surface const &) = delete; - surface &operator=(surface const &) = delete; - surface(uint32_t i, struct controller *c); - - // Requests - void set_visibility(uint32_t visibility); - void set_source_rectangle(int32_t x, int32_t y, - int32_t width, int32_t height); - void set_destination_rectangle(int32_t x, int32_t y, - int32_t width, int32_t height); +struct surface : public controller_child +{ + surface(surface const &) = delete; + surface &operator=(surface const &) = delete; + surface(uint32_t i, struct controller *c); + + // Requests + void set_visibility(uint32_t visibility); + void set_source_rectangle(int32_t x, int32_t y, + int32_t width, int32_t height); + void set_destination_rectangle(int32_t x, int32_t y, + int32_t width, int32_t height); }; /** * @struct layer */ -struct layer : public controller_child { - layer(layer const &) = delete; - layer &operator=(layer const &) = delete; - layer(uint32_t i, struct controller *c); - layer(uint32_t i, int32_t w, int32_t h, struct controller *c); - - // Requests - void set_visibility(uint32_t visibility); - void set_destination_rectangle(int32_t x, int32_t y, - int32_t width, int32_t height); - void add_surface(uint32_t surface_id); - void remove_surface(uint32_t surface_id); +struct layer : public controller_child +{ + layer(layer const &) = delete; + layer &operator=(layer const &) = delete; + layer(uint32_t i, struct controller *c); + layer(uint32_t i, int32_t w, int32_t h, struct controller *c); + + // Requests + void set_visibility(uint32_t visibility); + void set_destination_rectangle(int32_t x, int32_t y, + int32_t width, int32_t height); + void add_surface(uint32_t surface_id); + void remove_surface(uint32_t surface_id); }; /** * @struct screen */ struct screen : public wayland_proxy<struct ivi_wm_screen>, - public controller_child { - screen(screen const &) = delete; - screen &operator=(screen const &) = delete; - screen(uint32_t i, struct controller *c, struct wl_output *o); - - void clear(); - void screen_created(struct screen *screen, uint32_t id); - void set_render_order(std::vector<uint32_t> const &ro); + public controller_child +{ + screen(screen const &) = delete; + screen &operator=(screen const &) = delete; + screen(uint32_t i, struct controller *c, struct wl_output *o); + + void clear(); + void screen_created(struct screen *screen, uint32_t id); + void set_render_order(std::vector<uint32_t> const &ro); }; /** * @struct controller */ -struct controller : public wayland_proxy<struct ivi_wm> { - // This controller is still missing ivi-input - - typedef std::unordered_map<uintptr_t, uint32_t> proxy_to_id_map_type; - typedef std::unordered_map<uint32_t, std::unique_ptr<struct surface>> - surface_map_type; - typedef std::unordered_map<uint32_t, std::unique_ptr<struct layer>> - layer_map_type; - typedef std::unordered_map<uint32_t, struct screen *> screen_map_type; - typedef std::unordered_map<uint32_t, struct surface_properties> props_map; - - // HACK: - // The order of these member is mandatory, as when objects are destroyed - // they will call their parent (that's us right here!) and remove their - // proxy-to-id mapping. I.e. the *_proxy_to_id members need to be valid - // when the surfaces/layers/screens maps are destroyed. This sucks, but - // I cannot see a better solution w/o globals or some other horrible - // call-our-parent construct. - proxy_to_id_map_type surface_proxy_to_id; - proxy_to_id_map_type layer_proxy_to_id; - proxy_to_id_map_type screen_proxy_to_id; - - props_map sprops; - props_map lprops; - - surface_map_type surfaces; - layer_map_type layers; - screen_map_type screens; - - std::unique_ptr<struct screen> screen; - - size output_size; // Display size[pixel] - size physical_size; // Display size[mm] - - wm::controller_hooks *chooks; - - struct wl::display *display; - - void add_proxy_to_sid_mapping(struct ivi_wm *p, uint32_t id); - void remove_proxy_to_sid_mapping(struct ivi_wm *p); - - void add_proxy_to_lid_mapping(struct ivi_wm *p, uint32_t id); - void remove_proxy_to_lid_mapping(struct ivi_wm *p); - - void add_proxy_to_id_mapping(struct wl_output *p, uint32_t id); - void remove_proxy_to_id_mapping(struct wl_output *p); - - bool surface_exists(uint32_t id) const { - return this->surfaces.find(id) != this->surfaces.end(); - } - - bool layer_exists(uint32_t id) const { - return this->layers.find(id) != this->layers.end(); - } - - controller(struct wl_registry *r, uint32_t name, uint32_t version); - - // Requests - void commit_changes() const { - ivi_wm_commit_changes(this->proxy.get()); - } - void layer_create(uint32_t id, int32_t w, int32_t h); - void surface_create(uint32_t id); - void create_screen(struct wl_output *output); - - // Events - void surface_visibility_changed(struct surface *s, int32_t visibility); - void surface_opacity_changed(struct surface *s, float opacity); - void surface_source_rectangle_changed(struct surface *s, int32_t x, int32_t y, - int32_t width, int32_t height); - void surface_destination_rectangle_changed(struct surface *s, int32_t x, int32_t y, - int32_t width, int32_t height); - void surface_created(uint32_t id); - void surface_destroyed(struct surface *s, uint32_t surface_id); - void surface_error_detected(uint32_t object_id, - uint32_t error_code, char const *error_text); - void surface_size_changed(struct surface *s, int32_t width, int32_t height); - void surface_stats_received(struct surface *s, uint32_t surface_id, - uint32_t frame_count, uint32_t pid); - void surface_added_to_layer(struct surface *s, uint32_t layer_id, uint32_t surface_id); - - void layer_visibility_changed(struct layer *l, uint32_t layer_id,int32_t visibility); - void layer_opacity_changed(struct layer *l, uint32_t layer_id,float opacity); - void layer_source_rectangle_changed(struct layer *l, uint32_t layer_id,int32_t x, int32_t y, - int32_t width, int32_t height); - void layer_destination_rectangle_changed(struct layer *l, uint32_t layer_id,int32_t x, int32_t y, - int32_t width, int32_t height); - void layer_created(uint32_t id); - void layer_destroyed(struct layer *l, uint32_t layer_id); - void layer_error_detected(uint32_t object_id, - uint32_t error_code, char const *error_text); - void layer_configuration(struct layer *l, int32_t width, int32_t height); - void layer_orientation(struct layer *l, int32_t orientation); - void layer_screen(struct layer *l, struct wl_output *screen); - +struct controller : public wayland_proxy<struct ivi_wm> +{ + // This controller is still missing ivi-input + + typedef std::unordered_map<uintptr_t, uint32_t> proxy_to_id_map_type; + typedef std::unordered_map<uint32_t, std::unique_ptr<struct surface>> + surface_map_type; + typedef std::unordered_map<uint32_t, std::unique_ptr<struct layer>> + layer_map_type; + typedef std::unordered_map<uint32_t, struct screen *> screen_map_type; + typedef std::unordered_map<uint32_t, struct surface_properties> props_map; + + // HACK: + // The order of these member is mandatory, as when objects are destroyed + // they will call their parent (that's us right here!) and remove their + // proxy-to-id mapping. I.e. the *_proxy_to_id members need to be valid + // when the surfaces/layers/screens maps are destroyed. This sucks, but + // I cannot see a better solution w/o globals or some other horrible + // call-our-parent construct. + proxy_to_id_map_type surface_proxy_to_id; + proxy_to_id_map_type layer_proxy_to_id; + proxy_to_id_map_type screen_proxy_to_id; + + props_map sprops; + props_map lprops; + + surface_map_type surfaces; + layer_map_type layers; + screen_map_type screens; + + std::unique_ptr<struct screen> screen; + + size output_size; // Display size[pixel] + size physical_size; // Display size[mm] + + wm::controller_hooks *chooks; + + struct wl::display *display; + + void add_proxy_to_sid_mapping(struct ivi_wm *p, uint32_t id); + void remove_proxy_to_sid_mapping(struct ivi_wm *p); + + void add_proxy_to_lid_mapping(struct ivi_wm *p, uint32_t id); + void remove_proxy_to_lid_mapping(struct ivi_wm *p); + + void add_proxy_to_id_mapping(struct wl_output *p, uint32_t id); + void remove_proxy_to_id_mapping(struct wl_output *p); + + bool surface_exists(uint32_t id) const + { + return this->surfaces.find(id) != this->surfaces.end(); + } + + bool layer_exists(uint32_t id) const + { + return this->layers.find(id) != this->layers.end(); + } + + controller(struct wl_registry *r, uint32_t name, uint32_t version); + + // Requests + void commit_changes() const + { + ivi_wm_commit_changes(this->proxy.get()); + } + void layer_create(uint32_t id, int32_t w, int32_t h); + void surface_create(uint32_t id); + void create_screen(struct wl_output *output); + + // Events + void surface_visibility_changed(struct surface *s, int32_t visibility); + void surface_opacity_changed(struct surface *s, float opacity); + void surface_source_rectangle_changed(struct surface *s, int32_t x, int32_t y, + int32_t width, int32_t height); + void surface_destination_rectangle_changed(struct surface *s, int32_t x, int32_t y, + int32_t width, int32_t height); + void surface_created(uint32_t id); + void surface_destroyed(struct surface *s, uint32_t surface_id); + void surface_error_detected(uint32_t object_id, + uint32_t error_code, char const *error_text); + void surface_size_changed(struct surface *s, int32_t width, int32_t height); + void surface_stats_received(struct surface *s, uint32_t surface_id, + uint32_t frame_count, uint32_t pid); + void surface_added_to_layer(struct surface *s, uint32_t layer_id, uint32_t surface_id); + + void layer_visibility_changed(struct layer *l, uint32_t layer_id, int32_t visibility); + void layer_opacity_changed(struct layer *l, uint32_t layer_id, float opacity); + void layer_source_rectangle_changed(struct layer *l, uint32_t layer_id, int32_t x, int32_t y, + int32_t width, int32_t height); + void layer_destination_rectangle_changed(struct layer *l, uint32_t layer_id, int32_t x, int32_t y, + int32_t width, int32_t height); + void layer_created(uint32_t id); + void layer_destroyed(struct layer *l, uint32_t layer_id); + void layer_error_detected(uint32_t object_id, + uint32_t error_code, char const *error_text); + void layer_configuration(struct layer *l, int32_t width, int32_t height); + void layer_orientation(struct layer *l, int32_t orientation); + void layer_screen(struct layer *l, struct wl_output *screen); }; -} // namespace compositor +} // namespace compositor -#endif // !WM_WAYLAND_HPP +#endif // !WM_WAYLAND_HPP |