diff options
-rw-r--r-- | src/layers.cpp | 30 | ||||
-rw-r--r-- | src/layers.hpp | 18 |
2 files changed, 2 insertions, 46 deletions
diff --git a/src/layers.cpp b/src/layers.cpp index 21d975d..c74f425 100644 --- a/src/layers.cpp +++ b/src/layers.cpp @@ -33,35 +33,7 @@ layer::layer(nlohmann::json const &j) this->name = j["name"]; this->layer_id = j["layer_id"]; - // Init flag of normal layout only - this->is_normal_layout_only = true; - - auto split_layouts = j.find("split_layouts"); - if (split_layouts != j.end()) - { - - // Clear flag of normal layout only - this->is_normal_layout_only = false; - - auto &sls = j["split_layouts"]; - // this->layouts.reserve(sls.size()); - std::transform(std::cbegin(sls), std::cend(sls), - std::back_inserter(this->layouts), [this](json const &sl) { - struct split_layout l - { - sl["name"], sl["main_match"], sl["sub_match"] - }; - HMI_DEBUG("wm", - "layer %d add split_layout \"%s\" (main: \"%s\") (sub: " - "\"%s\")", - this->layer_id, - l.name.c_str(), l.main_match.c_str(), - l.sub_match.c_str()); - return l; - }); - } - HMI_DEBUG("wm", "layer_id:%d is_normal_layout_only:%d\n", - this->layer_id, this->is_normal_layout_only); + HMI_DEBUG("wm", "layer_id:%d name:%s", this->layer_id, this->name.c_str()); } struct result<struct layer_map> to_layer_map(nlohmann::json const &j) diff --git a/src/layers.hpp b/src/layers.hpp index f52886e..3a16985 100644 --- a/src/layers.hpp +++ b/src/layers.hpp @@ -27,13 +27,6 @@ namespace wm { -struct split_layout -{ - std::string name; - std::string main_match; - std::string sub_match; -}; - struct layer { using json = nlohmann::json; @@ -43,23 +36,14 @@ struct layer // The actual layer ID int layer_id = -1; // The rectangular region surfaces are allowed to draw on - // this layer, note however, width and hieght of the rect - // can be negative, in which case they specify that - // the actual value is computed using MAX + 1 - w - // That is; allow us to specify dimensions dependent on - // e.g. screen dimension, w/o knowing the actual screen size. + // this layer. compositor::rect rect; // Specify a role prefix for surfaces that should be // put on this layer. std::string role; - // TODO: perhaps a zorder is needed here? - std::vector<struct split_layout> layouts; mutable struct LayoutState state; - // Flag of normal layout only - bool is_normal_layout_only; - explicit layer(nlohmann::json const &j); json to_json() const; |