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Diffstat (limited to 'src/app.hpp')
-rw-r--r-- | src/app.hpp | 188 |
1 files changed, 188 insertions, 0 deletions
diff --git a/src/app.hpp b/src/app.hpp new file mode 100644 index 0000000..9424d9f --- /dev/null +++ b/src/app.hpp @@ -0,0 +1,188 @@ +/* + * Copyright (C) 2017 Mentor Graphics Development (Deutschland) GmbH + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef TMCAGLWM_APP_HPP +#define TMCAGLWM_APP_HPP + +#include <json-c/json.h> + +#include <atomic> +#include <memory> +#include <unordered_map> +#include <unordered_set> +#include <experimental/optional> + +#include "afb_binding_api.hpp" +#include "config.hpp" +#include "controller_hooks.hpp" +#include "layers.hpp" +#include "layout.hpp" +#include "policy.hpp" +#include "result.hpp" +#include "wayland.hpp" + +namespace wl { +struct display; +} + +namespace genivi { +struct controller; +} + +namespace wm { + +using std::experimental::optional; + +struct id_allocator { + unsigned next = 1; + + // Surfaces that where requested but not yet created + std::unordered_map<unsigned, std::string> id2name; + // std::unordered_set<unsigned> pending_surfaces; + std::unordered_map<std::string, unsigned> name2id; + + id_allocator(id_allocator const &) = delete; + id_allocator(id_allocator &&) = delete; + id_allocator &operator=(id_allocator const &); + id_allocator &operator=(id_allocator &&) = delete; + + // Insert and return a new ID + unsigned generate_id(std::string const &name) { + unsigned sid = this->next++; + this->id2name[sid] = name; + // this->pending_surfaces.insert({sid}); + this->name2id[name] = sid; + logdebug("allocated new id %u with name %s", sid, name.c_str()); + return sid; + } + + // Lookup by ID or by name + optional<unsigned> lookup(std::string const &name) const { + auto i = this->name2id.find(name); + return i == this->name2id.end() ? nullopt : optional<unsigned>(i->second); + } + + optional<std::string> lookup(unsigned id) const { + auto i = this->id2name.find(id); + return i == this->id2name.end() ? nullopt + : optional<std::string>(i->second); + } + + // Remove a surface id and name + // I don't think I will need this, do I? + void remove_id(std::string const &name) { + auto i = this->name2id.find(name); + if (i != this->name2id.end()) { + this->id2name.erase(i->second); + this->name2id.erase(i); + } + } + + void remove_id(unsigned id) { + auto i = this->id2name.find(id); + if (i != this->id2name.end()) { + this->name2id.erase(i->second); + this->id2name.erase(i); + } + } +}; + +struct App { + struct binding_api api; + struct controller_hooks chooks; + + // This is the one thing, we do not own. + struct wl::display *display; + + std::unique_ptr<struct genivi::controller> controller; + std::vector<std::unique_ptr<struct wl::output>> outputs; + + struct config config; + + // track current layouts separately + layer_map layers; + + // ID allocation and proxy methods for lookup + struct id_allocator id_alloc; + + // Set by AFB API when wayland events need to be dispatched + std::atomic<bool> pending_events; + + std::vector<int> pending_end_draw; + + Policy policy; + + explicit App(wl::display *d); + ~App() = default; + + App(App const &) = delete; + App &operator=(App const &) = delete; + App(App &&) = delete; + App &operator=(App &&) = delete; + + int init(); + + int dispatch_events(); + int dispatch_pending_events(); + + void set_pending_events(); + + result<int> api_request_surface(char const *drawing_name); + char const *api_activate_surface(char const *drawing_name); + char const *api_deactivate_surface(char const *drawing_name); + char const *api_enddraw(char const *drawing_name); + void api_ping(); + + // Events from the compositor we are interested in + void surface_created(uint32_t surface_id); + void surface_removed(uint32_t surface_id); + +private: + optional<int> lookup_id(char const *name); + optional<std::string> lookup_name(int id); + + bool pop_pending_events(); + + void enqueue_flushdraw(int surface_id); + void check_flushdraw(int surface_id); + + int init_layers(); + + void surface_set_layout(int surface_id, optional<int> sub_surface_id = nullopt); + void layout_commit(); + + // TMC WM Events to clients + void emit_activated(char const *label); + void emit_deactivated(char const *label); + void emit_syncdraw(char const *label); + void emit_flushdraw(char const *label); + void emit_visible(char const *label, bool is_visible); + void emit_invisible(char const *label); + void emit_visible(char const *label); + + void activate(int id); + void deactivate(int id); + void deactivate_main_surface(); + + bool can_split(struct LayoutState const &state, int new_id); + void try_layout(struct LayoutState &state, + struct LayoutState const &new_layout, + std::function<void(LayoutState const &nl)> apply); +}; + +} // namespace wm + +#endif // TMCAGLWM_APP_HPP |