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-rw-r--r--src/layers.cpp55
1 files changed, 55 insertions, 0 deletions
diff --git a/src/layers.cpp b/src/layers.cpp
index 92c19bf..e3ff30c 100644
--- a/src/layers.cpp
+++ b/src/layers.cpp
@@ -191,4 +191,59 @@ json layer_map::to_json() const
return j;
}
+void layer_map::setupArea(int output_w, int output_h)
+{
+ compositor::rect rct;
+ // setup normal.full
+ std::string area = "normal.full";
+ std::string role = "Fallback";
+ auto l_id = this->get_layer_id(role);
+ auto l = this->get_layer(*l_id);
+ rct = l->rect;
+ if(rct.w < 0)
+ rct.w = output_w + 1 + rct.w;
+ if(rct.h < 0)
+ rct.h = output_h + 1 + rct.h;
+ this->area2size[area] = rct;
+ this->area2size["normalfull"] = rct;
+ this->area2size["normal"] = rct;
+
+ // setup split.main
+ area = "split.main";
+ rct.h = rct.h / 2;
+ this->area2size[area] = rct;
+
+ // setup split.sub
+ area = "split.sub";
+ rct.y = rct.y + rct.h;
+ this->area2size[area] = rct;
+
+ // setup homescreen
+ area = "fullscreen";
+ role = "HomeScreen";
+ rct = compositor::full_rect;
+ if (rct.w <= 0)
+ rct.w = output_w + rct.w + 1;
+ if (rct.h <= 0)
+ rct.h = output_h + rct.h + 1;
+ this->area2size[area] = rct;
+
+ // setup onscreen
+ area = "on_screen";
+ role = "OnScreen";
+ auto ons_id = this->get_layer_id(role);
+ auto l_ons = this->get_layer(*ons_id);
+ rct = l_ons->rect;
+ if (rct.w < 0)
+ rct.w = output_w + 1 + rct.w;
+ if (rct.h < 0)
+ rct.h = output_h + 1 + rct.h;
+ this->area2size[area] = rct;
+}
+
+compositor::rect layer_map::getAreaSize(const std::string &area)
+{
+ return area2size[area];
+}
+
} // namespace wm