diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/CMakeLists.txt | 3 | ||||
-rw-r--r-- | src/allocate_queue.cpp | 78 | ||||
-rw-r--r-- | src/app.cpp | 1944 | ||||
-rw-r--r-- | src/applist.cpp | 137 | ||||
-rw-r--r-- | src/applist.hpp (renamed from src/allocate_queue.hpp) | 28 | ||||
-rw-r--r-- | src/request.cpp | 36 | ||||
-rw-r--r-- | src/windowmanager-client.cpp | 29 | ||||
-rw-r--r-- | src/windowmanager-client.hpp | 7 |
8 files changed, 1273 insertions, 989 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index 248a058..f2ae36b 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -45,7 +45,8 @@ add_library(${TARGETS_WM} MODULE config.hpp policy.hpp windowmanager-client.cpp - allocate_queue.cpp) + applist.cpp + request.cpp) target_include_directories(${TARGETS_WM} PRIVATE diff --git a/src/allocate_queue.cpp b/src/allocate_queue.cpp deleted file mode 100644 index 14bf6f5..0000000 --- a/src/allocate_queue.cpp +++ /dev/null @@ -1,78 +0,0 @@ -/* - * Copyright (c) 2017 TOYOTA MOTOR CORPORATION - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#include "allocate_queue.hpp" -#include <algorithm> - -using std::string; - -namespace wm { - - -AllocateRequestList::AllocateRequestList(){} -AllocateRequestList::~AllocateRequestList(){} - -bool AllocateRequestList::addClient(WMClient* client){ - return true; -} - -void AllocateRequestList::removeClient(const string &appid){ -} - -WMClient* AllocateRequestList::lookUpClient(const string &appid){ - return nullptr; -} - -unsigned AllocateRequestList::getSequenceNumber(const string &appid, const string &role, const string &area){ - return 0; -} - -unsigned AllocateRequestList::addAllocateRequest(WMRequest req){ - return 1; -} - -bool AllocateRequestList::requestFinished(){ - return true; -} - -unsigned AllocateRequestList::lookUpAllocatingApp(const char *appid){ - return 1; -} - -void AllocateRequestList::setEndDrawFinished(unsigned request_seq, const string &role){ - -} - -bool AllocateRequestList::endDrawFullfilled(unsigned request_seq){ - return false; -} - -void AllocateRequestList::removeRequest(unsigned req_seq){ - -} - -void AllocateRequestList::setCurrentSequence(unsigned req_seq){ - this->seq_num = req_seq; - if(0 == this->seq_num){ - this->seq_num = 1; - } -} - -bool AllocateRequestList::haveRequest(){ - return true; -} - -}
\ No newline at end of file diff --git a/src/app.cpp b/src/app.cpp index ce41827..4ec4059 100644 --- a/src/app.cpp +++ b/src/app.cpp @@ -36,385 +36,464 @@ #include <thread> #include "windowmanager-client.hpp" -#include "allocate_queue.hpp" +#include "applist.hpp" -extern "C" { - #include <systemd/sd-event.h> +extern "C" +{ +#include <systemd/sd-event.h> } -#define TIME_OUT 1000000UL /* 1s */ +namespace wm +{ -namespace wm { +const unsigned TIME_OUT = 1000000UL; /* 1s */ /* DrawingArea name used by "{layout}.{area}" */ const char kNameLayoutNormal[] = "normal"; -const char kNameLayoutSplit[] = "split"; -const char kNameAreaFull[] = "full"; -const char kNameAreaMain[] = "main"; -const char kNameAreaSub[] = "sub"; +const char kNameLayoutSplit[] = "split"; +const char kNameAreaFull[] = "full"; +const char kNameAreaMain[] = "main"; +const char kNameAreaSub[] = "sub"; /* Key for json obejct */ const char kKeyDrawingName[] = "drawing_name"; const char kKeyDrawingArea[] = "drawing_area"; const char kKeyDrawingRect[] = "drawing_rect"; -const char kKeyX[] = "x"; -const char kKeyY[] = "y"; -const char kKeyWidth[] = "width"; -const char kKeyHeight[] = "height"; -const char kKeyWidthPixel[] = "width_pixel"; +const char kKeyX[] = "x"; +const char kKeyY[] = "y"; +const char kKeyWidth[] = "width"; +const char kKeyHeight[] = "height"; +const char kKeyWidthPixel[] = "width_pixel"; const char kKeyHeightPixel[] = "height_pixel"; -const char kKeyWidthMm[] = "width_mm"; -const char kKeyHeightMm[] = "height_mm"; +const char kKeyWidthMm[] = "width_mm"; +const char kKeyHeightMm[] = "height_mm"; static const std::string task_allocate = "allocate"; static const std::string task_release = "release"; static sd_event_source *timer_ev_src = nullptr; -static AllocateRequestList allocate_list; +static AppList app_list; -namespace { +namespace +{ using nlohmann::json; -result<json> file_to_json(char const *filename) { - json j; - std::ifstream i(filename); - if (i.fail()) { - HMI_DEBUG("wm", "Could not open config file, so use default layer information"); - j = default_layers_json; - } - else { - i >> j; - } - - return Ok(j); +result<json> file_to_json(char const *filename) +{ + json j; + std::ifstream i(filename); + if (i.fail()) + { + HMI_DEBUG("wm", "Could not open config file, so use default layer information"); + j = default_layers_json; + } + else + { + i >> j; + } + + return Ok(j); } -struct result<layer_map> load_layer_map(char const *filename) { - HMI_DEBUG("wm", "loading IDs from %s", filename); +struct result<layer_map> load_layer_map(char const *filename) +{ + HMI_DEBUG("wm", "loading IDs from %s", filename); - auto j = file_to_json(filename); - if (j.is_err()) { - return Err<layer_map>(j.unwrap_err()); - } - json jids = j.unwrap(); + auto j = file_to_json(filename); + if (j.is_err()) + { + return Err<layer_map>(j.unwrap_err()); + } + json jids = j.unwrap(); - return to_layer_map(jids); + return to_layer_map(jids); } - -static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata){ +static int +processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata) +{ HMI_NOTICE("wm", "Time out occurs because the client replys endDraw slow, so revert the request"); reinterpret_cast<wm::App *>(userdata)->timerHandler(); return 0; } -} // namespace +} // namespace -void App::timerHandler(){ +void App::timerHandler() +{ // TODO: write reset process - unsigned seq = allocate_list.currentSequenceNumber(); - allocate_list.removeRequest(seq); + unsigned seq = app_list.currentSequenceNumber(); + app_list.removeRequest(seq); } /** * App Impl */ App::App(wl::display *d) - : chooks{this}, - display{d}, - controller{}, - outputs(), - config(), - layers(), - id_alloc{}, - pending_events(false), - policy{} { - try { - { - auto l = load_layer_map( - this->config.get_string("layers.json").value().c_str()); - if (l.is_ok()) { - this->layers = l.unwrap(); - } else { - HMI_ERROR("wm", "%s", l.err().value()); - } - } - } catch (std::exception &e) { - HMI_ERROR("wm", "Loading of configuration failed: %s", e.what()); - } + : chooks{this}, + display{d}, + controller{}, + outputs(), + config(), + layers(), + id_alloc{}, + pending_events(false), + policy{} +{ + try + { + { + auto l = load_layer_map( + this->config.get_string("layers.json").value().c_str()); + if (l.is_ok()) + { + this->layers = l.unwrap(); + } + else + { + HMI_ERROR("wm", "%s", l.err().value()); + } + } + } + catch (std::exception &e) + { + HMI_ERROR("wm", "Loading of configuration failed: %s", e.what()); + } } -int App::init() { - if (!this->display->ok()) { - return -1; - } - - if (this->layers.mapping.empty()) { - HMI_ERROR("wm", "No surface -> layer mapping loaded"); - return -1; - } - - // Make afb event - for (int i=Event_Val_Min; i<=Event_Val_Max; i++) { - map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]); - } - - this->display->add_global_handler( - "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) { - this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v)); - }); - - this->display->add_global_handler( - "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) { - this->controller = - std::make_unique<struct compositor::controller>(r, name, v); - - // Init controller hooks - this->controller->chooks = &this->chooks; - - // This protocol needs the output, so lets just add our mapping here... - this->controller->add_proxy_to_id_mapping( - this->outputs.back()->proxy.get(), - wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>( - this->outputs.back()->proxy.get()))); - - // Create screen - this->controller->create_screen(this->outputs.back()->proxy.get()); - - // Set display to controller - this->controller->display = this->display; - }); - - // First level objects - this->display->roundtrip(); - // Second level objects - this->display->roundtrip(); - // Third level objects - this->display->roundtrip(); - - return init_layers(); +int App::init() +{ + if (!this->display->ok()) + { + return -1; + } + + if (this->layers.mapping.empty()) + { + HMI_ERROR("wm", "No surface -> layer mapping loaded"); + return -1; + } + + // Make afb event + for (int i = Event_Val_Min; i <= Event_Val_Max; i++) + { + map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]); + } + + this->display->add_global_handler( + "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) { + this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v)); + }); + + this->display->add_global_handler( + "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) { + this->controller = + std::make_unique<struct compositor::controller>(r, name, v); + + // Init controller hooks + this->controller->chooks = &this->chooks; + + // This protocol needs the output, so lets just add our mapping here... + this->controller->add_proxy_to_id_mapping( + this->outputs.back()->proxy.get(), + wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>( + this->outputs.back()->proxy.get()))); + + // Create screen + this->controller->create_screen(this->outputs.back()->proxy.get()); + + // Set display to controller + this->controller->display = this->display; + }); + + // First level objects + this->display->roundtrip(); + // Second level objects + this->display->roundtrip(); + // Third level objects + this->display->roundtrip(); + + return init_layers(); } -int App::dispatch_pending_events() { - if (this->pop_pending_events()) { - this->display->dispatch_pending(); - return 0; - } - return -1; +int App::dispatch_pending_events() +{ + if (this->pop_pending_events()) + { + this->display->dispatch_pending(); + return 0; + } + return -1; } -bool App::pop_pending_events() { - bool x{true}; - return this->pending_events.compare_exchange_strong( - x, false, std::memory_order_consume); +bool App::pop_pending_events() +{ + bool x{true}; + return this->pending_events.compare_exchange_strong( + x, false, std::memory_order_consume); } -void App::set_pending_events() { - this->pending_events.store(true, std::memory_order_release); +void App::set_pending_events() +{ + this->pending_events.store(true, std::memory_order_release); } -optional<int> App::lookup_id(char const *name) { - return this->id_alloc.lookup(std::string(name)); +optional<int> App::lookup_id(char const *name) +{ + return this->id_alloc.lookup(std::string(name)); } -optional<std::string> App::lookup_name(int id) { - return this->id_alloc.lookup(id); +optional<std::string> App::lookup_name(int id) +{ + return this->id_alloc.lookup(id); } /** * init_layers() */ -int App::init_layers() { - if (!this->controller) { - HMI_ERROR("wm", "ivi_controller global not available"); - return -1; - } - - if (this->outputs.empty()) { - HMI_ERROR("wm", "no output was set up!"); - return -1; - } - - auto &c = this->controller; - - auto &o = this->outputs.front(); - auto &s = c->screens.begin()->second; - auto &layers = c->layers; - - // Write output dimensions to ivi controller... - c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)}; - c->physical_size = compositor::size{uint32_t(o->physical_width), - uint32_t(o->physical_height)}; - - // Clear scene - layers.clear(); - - // Clear screen - s->clear(); - - // Quick and dirty setup of layers - for (auto const &i : this->layers.mapping) { - c->layer_create(i.second.layer_id, o->width, o->height); - auto &l = layers[i.second.layer_id]; - l->set_destination_rectangle(0, 0, o->width, o->height); - l->set_visibility(1); - HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"", - i.second.name.c_str(), i.second.layer_id, i.second.role.c_str()); - } - - // Add layers to screen - s->set_render_order(this->layers.layers); - - this->layout_commit(); - - return 0; +int App::init_layers() +{ + if (!this->controller) + { + HMI_ERROR("wm", "ivi_controller global not available"); + return -1; + } + + if (this->outputs.empty()) + { + HMI_ERROR("wm", "no output was set up!"); + return -1; + } + + auto &c = this->controller; + + auto &o = this->outputs.front(); + auto &s = c->screens.begin()->second; + auto &layers = c->layers; + + // Write output dimensions to ivi controller... + c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)}; + c->physical_size = compositor::size{uint32_t(o->physical_width), + uint32_t(o->physical_height)}; + + // Clear scene + layers.clear(); + + // Clear screen + s->clear(); + + // Quick and dirty setup of layers + for (auto const &i : this->layers.mapping) + { + c->layer_create(i.second.layer_id, o->width, o->height); + auto &l = layers[i.second.layer_id]; + l->set_destination_rectangle(0, 0, o->width, o->height); + l->set_visibility(1); + HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"", + i.second.name.c_str(), i.second.layer_id, i.second.role.c_str()); + } + + // Add layers to screen + s->set_render_order(this->layers.layers); + + this->layout_commit(); + + return 0; } -void App::surface_set_layout(int surface_id, optional<int> sub_surface_id) { - if (!this->controller->surface_exists(surface_id)) { - HMI_ERROR("wm", "Surface %d does not exist", surface_id); - return; - } - - auto o_layer_id = this->layers.get_layer_id(surface_id); - - if (!o_layer_id) { - HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id); - return; - } - - uint32_t layer_id = *o_layer_id; - - auto const &layer = this->layers.get_layer(layer_id); - auto rect = layer.value().rect; - auto &s = this->controller->surfaces[surface_id]; - - int x = rect.x; - int y = rect.y; - int w = rect.w; - int h = rect.h; - - // less-than-0 values refer to MAX + 1 - $VALUE - // e.g. MAX is either screen width or height - if (w < 0) { - w = this->controller->output_size.w + 1 + w; - } - if (h < 0) { - h = this->controller->output_size.h + 1 + h; - } - - if (sub_surface_id) { - if (o_layer_id != this->layers.get_layer_id(*sub_surface_id)) { - HMI_ERROR("wm", - "surface_set_layout: layers of surfaces (%d and %d) don't match!", - surface_id, *sub_surface_id); - return; - } - - int x_off = 0; - int y_off = 0; - - // split along major axis - if (w > h) { - w /= 2; - x_off = w; - } else { - h /= 2; - y_off = h; - } - - auto &ss = this->controller->surfaces[*sub_surface_id]; - - HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u", - *sub_surface_id, layer_id); - - // set destination to the display rectangle - ss->set_destination_rectangle(x + x_off, y + y_off, w, h); - - this->area_info[*sub_surface_id].x = x; - this->area_info[*sub_surface_id].y = y; - this->area_info[*sub_surface_id].w = w; - this->area_info[*sub_surface_id].h = h; - } - - HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id, - layer_id); - - // set destination to the display rectangle - s->set_destination_rectangle(x, y, w, h); - - // update area information - this->area_info[surface_id].x = x; - this->area_info[surface_id].y = y; - this->area_info[surface_id].w = w; - this->area_info[surface_id].h = h; - - HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }", - surface_id, layer_id, x, y, w, h); +void App::surface_set_layout(int surface_id, optional<int> sub_surface_id) +{ + if (!this->controller->surface_exists(surface_id)) + { + HMI_ERROR("wm", "Surface %d does not exist", surface_id); + return; + } + + auto o_layer_id = this->layers.get_layer_id(surface_id); + + if (!o_layer_id) + { + HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id); + return; + } + + uint32_t layer_id = *o_layer_id; + + auto const &layer = this->layers.get_layer(layer_id); + auto rect = layer.value().rect; + auto &s = this->controller->surfaces[surface_id]; + + int x = rect.x; + int y = rect.y; + int w = rect.w; + int h = rect.h; + + // less-than-0 values refer to MAX + 1 - $VALUE + // e.g. MAX is either screen width or height + if (w < 0) + { + w = this->controller->output_size.w + 1 + w; + } + if (h < 0) + { + h = this->controller->output_size.h + 1 + h; + } + + if (sub_surface_id) + { + if (o_layer_id != this->layers.get_layer_id(*sub_surface_id)) + { + HMI_ERROR("wm", + "surface_set_layout: layers of surfaces (%d and %d) don't match!", + surface_id, *sub_surface_id); + return; + } + + int x_off = 0; + int y_off = 0; + + // split along major axis + if (w > h) + { + w /= 2; + x_off = w; + } + else + { + h /= 2; + y_off = h; + } + + auto &ss = this->controller->surfaces[*sub_surface_id]; + + HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u", + *sub_surface_id, layer_id); + + // set destination to the display rectangle + ss->set_destination_rectangle(x + x_off, y + y_off, w, h); + + this->area_info[*sub_surface_id].x = x; + this->area_info[*sub_surface_id].y = y; + this->area_info[*sub_surface_id].w = w; + this->area_info[*sub_surface_id].h = h; + } + + HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id, + layer_id); + + // set destination to the display rectangle + s->set_destination_rectangle(x, y, w, h); + + // update area information + this->area_info[surface_id].x = x; + this->area_info[surface_id].y = y; + this->area_info[surface_id].w = w; + this->area_info[surface_id].h = h; + + HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }", + surface_id, layer_id, x, y, w, h); } -void App::layout_commit() { - this->controller->commit_changes(); - this->display->flush(); +void App::layout_commit() +{ + this->controller->commit_changes(); + this->display->flush(); } -void App::do_allocate_window_resource(unsigned sequence_number){ - do { +void App::do_allocate_window_resource(unsigned sequence_number) +{ + do + { // TODO: Tasks will be changed according to policy manager result // do task(onTransition (activate)) - }while (!allocate_list.requestFinished()); + } while (!app_list.requestFinished()); // lm_.updateLayout(jobj); - // TODO: emit syncDraw with application - do{ + // TODO: emit syncDraw with application + do + { //client->emit_syncdraw(role); - }while (!allocate_list.requestFinished()); - - // is the below necessary? - //allocate_list.setAllocated(sequence_number); - - if(timer_ev_src != nullptr){ - // firsttime set into sd_event - int ret = sd_event_add_time(afb_daemon_get_event_loop(), &timer_ev_src, - CLOCK_BOOTTIME, time(NULL) + TIME_OUT, 0, processTimerHandler, this); - if(ret < 0){ - HMI_ERROR("wm", "Can't set timer"); - } - } - else{ - // update timer limitation after second time - sd_event_source_set_time(timer_ev_src, time(NULL) + TIME_OUT); - sd_event_source_set_enabled(timer_ev_src, SD_EVENT_ONESHOT); - } + } while (!app_list.requestFinished()); + + // is the below necessary? + //app_list.setAllocated(sequence_number); + + if (timer_ev_src != nullptr) + { + // firsttime set into sd_event + int ret = sd_event_add_time(afb_daemon_get_event_loop(), &timer_ev_src, + CLOCK_BOOTTIME, time(NULL) + TIME_OUT, 0, processTimerHandler, this); + if (ret < 0) + { + HMI_ERROR("wm", "Can't set timer"); + } + } + else + { + // update timer limitation after second time + sd_event_source_set_time(timer_ev_src, time(NULL) + TIME_OUT); + sd_event_source_set_enabled(timer_ev_src, SD_EVENT_ONESHOT); + } } -void App::api_activate_surface(char const *appid, char const *drawing_name, char const *drawing_area, const reply_func &reply) { - ST(); +void App::api_activate_surface(char const *appid, char const *drawing_name, char const *drawing_area, const reply_func &reply) +{ + ST(); - /* + /* * Check Phase */ - auto const &surface_id = this->lookup_id(drawing_name); - std::string id = appid; - std::string role = drawing_name; - std::string area = drawing_area; + auto const &surface_id = this->lookup_id(drawing_name); + std::string id = appid; + std::string role = drawing_name; + std::string area = drawing_area; - WMClient* client = allocate_list.lookUpClient(id); - if(!client){ - reply("app doesn't request 'requestSurface' yet"); - return; - } + if(!app_list.contains(id)){ + reply("app doesn't request 'requestSurface' yet"); + return; + } + + auto client = app_list.lookUpClient(id); + + /* + * Queueing Phase + */ + unsigned current = app_list.currentSequenceNumber(); + unsigned requested_num = app_list.getSequenceNumber(id); + if (requested_num != 0) + { + HMI_SEQ_INFO(requested_num, "%s %s %s request is already queued", id.c_str(), role.c_str(), area.c_str()); + reply("already requested"); + return; + } + + WMRequest req = WMRequest(id, role, area, Task::TASK_ALLOCATE); + unsigned new_req = app_list.addAllocateRequest(req); + + HMI_SEQ_DEBUG(new_req, "%s start sequence with %s, %s", id.c_str(), role.c_str(), area.c_str()); + + if (new_req != current) + { + // Add request, then invoked after the previous task is finished + HMI_SEQ_DEBUG(new_req, "request is accepted"); + reply(nullptr); + return; + } - // json_object* newState = checkPolicy(role); - /* The following error check is not necessary because main.cpp will reject the message form not registered object + /* + * Check Policy + */ + + // json_object* newState = checkPolicy(role); + /* The following error check is not necessary because main.cpp will reject the message form not registered object if(client != nullptr){ reply("client is not registered"); return; } */ - // get surfaceID from role - /* auto const &surface_id_tmp = client->surfaceID(role); + // get surfaceID from role + /* auto const &surface_id_tmp = client->surfaceID(role); auto const &layer_id_tmp = client->layerID(); if(!surface_id_tmp && !layer_id_tmp){ @@ -423,319 +502,343 @@ void App::api_activate_surface(char const *appid, char const *drawing_name, char appid, role, surface_id_tmp, layer_id_tmp); } */ - /* - * Queueing Phase - */ - unsigned current = allocate_list.currentSequenceNumber(); - unsigned requested_num = allocate_list.getSequenceNumber(id, role, area); - if(requested_num != 0){ - HMI_SEQ_INFO(requested_num, "%s %s %s request is already queued", id.c_str(), role.c_str(), area.c_str()); - reply("already requested"); - return; - } + /* + * Do allocate tasks + */ + this->do_allocate_window_resource(new_req); + + if (!surface_id) + { + reply("Surface does not exist"); + return; + } + + if (!this->controller->surface_exists(*surface_id)) + { + reply("Surface does not exist in controller!"); + return; + } - WMRequest req = WMRequest(id, role, area, Task::TASK_ALLOCATE); - unsigned new_req = allocate_list.addAllocateRequest(req); + auto layer_id = this->layers.get_layer_id(*surface_id); - HMI_SEQ_DEBUG(new_req, "%s start sequence with %s, %s", id.c_str(), role.c_str(), area.c_str()); + if (!layer_id) + { + reply("Surface is not on any layer!"); + return; + } - if(new_req != current){ - // Add request, then invoked after the previous task is finished - HMI_SEQ_DEBUG(new_req, "request is accepted"); - reply(nullptr); - return; + auto o_state = *this->layers.get_layout_state(*surface_id); + + if (o_state == nullptr) + { + reply("Could not find layer for surface"); + return; } - /* - * Do allocate tasks - */ - this->do_allocate_window_resource(new_req); + HMI_DEBUG("wm", "surface %d is detected", *surface_id); + reply(nullptr); - if (!surface_id) - { - reply("Surface does not exist"); - return; - } - - if (!this->controller->surface_exists(*surface_id)) { - reply("Surface does not exist in controller!"); - return; - } - - auto layer_id = this->layers.get_layer_id(*surface_id); - - if (!layer_id) { - reply("Surface is not on any layer!"); - return; - } - - auto o_state = *this->layers.get_layout_state(*surface_id); - - if (o_state == nullptr) { - reply("Could not find layer for surface"); - return; - } - - HMI_DEBUG("wm", "surface %d is detected", *surface_id); - reply(nullptr); - - struct LayoutState &state = *o_state; - - // disable layers that are above our current layer - for (auto const &l : this->layers.mapping) { - if (l.second.layer_id <= *layer_id) { - continue; - } - - bool flush = false; - if (l.second.state.main != -1) { - this->deactivate(l.second.state.main); - l.second.state.main = -1; - flush = true; - } - - if (l.second.state.sub != -1) { - this->deactivate(l.second.state.sub); - l.second.state.sub = -1; - flush = true; - } - - if (flush) { - this->layout_commit(); - } - } - - auto layer = this->layers.get_layer(*layer_id); - - if (state.main == -1) { - this->try_layout( - state, LayoutState{*surface_id}, [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - this->surface_set_layout(*surface_id); - state = nl; - - // Commit for configuraton + struct LayoutState &state = *o_state; + + // disable layers that are above our current layer + for (auto const &l : this->layers.mapping) + { + if (l.second.layer_id <= *layer_id) + { + continue; + } + + bool flush = false; + if (l.second.state.main != -1) + { + this->deactivate(l.second.state.main); + l.second.state.main = -1; + flush = true; + } + + if (l.second.state.sub != -1) + { + this->deactivate(l.second.state.sub); + l.second.state.sub = -1; + flush = true; + } + + if (flush) + { this->layout_commit(); + } + } - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[*surface_id]; - this->emit_syncdraw(drawing_name, str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); - }); - } else { - if (0 == strcmp(drawing_name, "HomeScreen")) { - this->try_layout( - state, LayoutState{*surface_id}, [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[*surface_id]; - this->emit_syncdraw(drawing_name, str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); - }); - } else { - bool can_split = this->can_split(state, *surface_id); + auto layer = this->layers.get_layer(*layer_id); - if (can_split) { - this->try_layout( - state, - LayoutState{state.main, *surface_id}, - [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit); - std::string main = - std::move(*this->lookup_name(state.main)); - - this->surface_set_layout(state.main, surface_id); - if (state.sub != *surface_id) { - if (state.sub != -1) { - this->deactivate(state.sub); - } - } - state = nl; - - // Commit for configuration and visibility(0) - this->layout_commit(); - - std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain); - std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub); - compositor::rect area_rect_main = this->area_info[state.main]; - compositor::rect area_rect_sub = this->area_info[*surface_id]; - this->emit_syncdraw(main.c_str(), str_area_main.c_str(), - area_rect_main.x, area_rect_main.y, - area_rect_main.w, area_rect_main.h); - this->emit_syncdraw(drawing_name, str_area_sub.c_str(), - area_rect_sub.x, area_rect_sub.y, - area_rect_sub.w, area_rect_sub.h); - this->enqueue_flushdraw(state.main); - this->enqueue_flushdraw(state.sub); - }); - } else { + if (state.main == -1) + { + this->try_layout( + state, LayoutState{*surface_id}, [&](LayoutState const &nl) { + HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); + this->surface_set_layout(*surface_id); + state = nl; + + // Commit for configuraton + this->layout_commit(); + + std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); + compositor::rect area_rect = this->area_info[*surface_id]; + this->emit_syncdraw(drawing_name, str_area.c_str(), + area_rect.x, area_rect.y, area_rect.w, area_rect.h); + this->enqueue_flushdraw(state.main); + }); + } + else + { + if (0 == strcmp(drawing_name, "HomeScreen")) + { this->try_layout( - state, LayoutState{*surface_id}, [&] (LayoutState const &nl) { - HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); - - this->surface_set_layout(*surface_id); - if (state.main != *surface_id) { - this->deactivate(state.main); - } - if (state.sub != -1) { - if (state.sub != *surface_id) { - this->deactivate(state.sub); - } - } - state = nl; - - // Commit for configuraton and visibility(0) - this->layout_commit(); - - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[*surface_id]; - this->emit_syncdraw(drawing_name, str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); - }); - } - } - } + state, LayoutState{*surface_id}, [&](LayoutState const &nl) { + HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); + std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); + compositor::rect area_rect = this->area_info[*surface_id]; + this->emit_syncdraw(drawing_name, str_area.c_str(), + area_rect.x, area_rect.y, area_rect.w, area_rect.h); + this->enqueue_flushdraw(state.main); + }); + } + else + { + bool can_split = this->can_split(state, *surface_id); + + if (can_split) + { + this->try_layout( + state, + LayoutState{state.main, *surface_id}, + [&](LayoutState const &nl) { + HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit); + std::string main = + std::move(*this->lookup_name(state.main)); + + this->surface_set_layout(state.main, surface_id); + if (state.sub != *surface_id) + { + if (state.sub != -1) + { + this->deactivate(state.sub); + } + } + state = nl; + + // Commit for configuration and visibility(0) + this->layout_commit(); + + std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain); + std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub); + compositor::rect area_rect_main = this->area_info[state.main]; + compositor::rect area_rect_sub = this->area_info[*surface_id]; + this->emit_syncdraw(main.c_str(), str_area_main.c_str(), + area_rect_main.x, area_rect_main.y, + area_rect_main.w, area_rect_main.h); + this->emit_syncdraw(drawing_name, str_area_sub.c_str(), + area_rect_sub.x, area_rect_sub.y, + area_rect_sub.w, area_rect_sub.h); + this->enqueue_flushdraw(state.main); + this->enqueue_flushdraw(state.sub); + }); + } + else + { + this->try_layout( + state, LayoutState{*surface_id}, [&](LayoutState const &nl) { + HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal); + + this->surface_set_layout(*surface_id); + if (state.main != *surface_id) + { + this->deactivate(state.main); + } + if (state.sub != -1) + { + if (state.sub != *surface_id) + { + this->deactivate(state.sub); + } + } + state = nl; + + // Commit for configuraton and visibility(0) + this->layout_commit(); + + std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); + compositor::rect area_rect = this->area_info[*surface_id]; + this->emit_syncdraw(drawing_name, str_area.c_str(), + area_rect.x, area_rect.y, area_rect.w, area_rect.h); + this->enqueue_flushdraw(state.main); + }); + } + } + } } -void App::api_deactivate_surface(char const *appid, char const *drawing_name, const reply_func &reply) { - ST(); - auto const &surface_id = this->lookup_id(drawing_name); - - std::string id = appid; - WMClient* client = allocate_list.lookUpClient(id); - - if(!client){ - HMI_ERROR("wm", "client %s is not registered", appid); - } - - if (!surface_id) { - reply ("Surface does not exist"); - return; - } - - if (*surface_id == this->layers.main_surface) { - reply("Cannot deactivate main_surface"); - return; - } - - auto o_state = *this->layers.get_layout_state(*surface_id); - - if (o_state == nullptr) { - reply("Could not find layer for surface"); - return; - } - - struct LayoutState &state = *o_state; - - if (state.main == -1) { - reply("No surface active"); - return; - } - - // Check against main_surface, main_surface_name is the configuration item. - if (*surface_id == this->layers.main_surface) { - HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id); - reply(nullptr); - return; - } - if((state.main == *surface_id) && (state.sub == *surface_id)){ - reply("Surface is not active"); - return; - } - reply(nullptr); - - if (state.main == *surface_id) { - if (state.sub != -1) { - this->try_layout( - state, LayoutState{state.sub, -1}, [&] (LayoutState const &nl) { - std::string sub = std::move(*this->lookup_name(state.sub)); - - this->deactivate(*surface_id); - this->surface_set_layout(state.sub); - state = nl; - - this->layout_commit(); - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[state.sub]; - this->emit_syncdraw(sub.c_str(), str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.sub); - }); - } else { - this->try_layout(state, LayoutState{-1, -1}, [&] (LayoutState const &nl) { - this->deactivate(*surface_id); - state = nl; - this->layout_commit(); - }); - } - } else if (state.sub == *surface_id) { - this->try_layout( - state, LayoutState{state.main, -1}, [&] (LayoutState const &nl) { - std::string main = std::move(*this->lookup_name(state.main)); +void App::api_deactivate_surface(char const *appid, char const *drawing_name, const reply_func &reply) +{ + ST(); + auto const &surface_id = this->lookup_id(drawing_name); - this->deactivate(*surface_id); - this->surface_set_layout(state.main); - state = nl; + std::string id = appid; - this->layout_commit(); - std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); - compositor::rect area_rect = this->area_info[state.main]; - this->emit_syncdraw(main.c_str(), str_area.c_str(), - area_rect.x, area_rect.y, area_rect.w, area_rect.h); - this->enqueue_flushdraw(state.main); - }); - } + if(app_list.contains(id)){ + reply("app doesn't request 'requestSurface' yet"); + return; + } + auto client = app_list.lookUpClient(id); + + if (!surface_id) + { + reply("Surface does not exist"); + return; + } + + if (*surface_id == this->layers.main_surface) + { + reply("Cannot deactivate main_surface"); + return; + } + + auto o_state = *this->layers.get_layout_state(*surface_id); + + if (o_state == nullptr) + { + reply("Could not find layer for surface"); + return; + } + + struct LayoutState &state = *o_state; + + if (state.main == -1) + { + reply("No surface active"); + return; + } + + // Check against main_surface, main_surface_name is the configuration item. + if (*surface_id == this->layers.main_surface) + { + HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id); + reply(nullptr); + return; + } + if ((state.main == *surface_id) && (state.sub == *surface_id)) + { + reply("Surface is not active"); + return; + } + reply(nullptr); + + if (state.main == *surface_id) + { + if (state.sub != -1) + { + this->try_layout( + state, LayoutState{state.sub, -1}, [&](LayoutState const &nl) { + std::string sub = std::move(*this->lookup_name(state.sub)); + + this->deactivate(*surface_id); + this->surface_set_layout(state.sub); + state = nl; + + this->layout_commit(); + std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); + compositor::rect area_rect = this->area_info[state.sub]; + this->emit_syncdraw(sub.c_str(), str_area.c_str(), + area_rect.x, area_rect.y, area_rect.w, area_rect.h); + this->enqueue_flushdraw(state.sub); + }); + } + else + { + this->try_layout(state, LayoutState{-1, -1}, [&](LayoutState const &nl) { + this->deactivate(*surface_id); + state = nl; + this->layout_commit(); + }); + } + } + else if (state.sub == *surface_id) + { + this->try_layout( + state, LayoutState{state.main, -1}, [&](LayoutState const &nl) { + std::string main = std::move(*this->lookup_name(state.main)); + + this->deactivate(*surface_id); + this->surface_set_layout(state.main); + state = nl; + + this->layout_commit(); + std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull); + compositor::rect area_rect = this->area_info[state.main]; + this->emit_syncdraw(main.c_str(), str_area.c_str(), + area_rect.x, area_rect.y, area_rect.w, area_rect.h); + this->enqueue_flushdraw(state.main); + }); + } } -void App::enqueue_flushdraw(int surface_id) { - this->check_flushdraw(surface_id); - HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id); - this->pending_end_draw.push_back(surface_id); +void App::enqueue_flushdraw(int surface_id) +{ + this->check_flushdraw(surface_id); + HMI_DEBUG("wm", "Enqueuing EndDraw for surface_id %d", surface_id); + this->pending_end_draw.push_back(surface_id); } -void App::check_flushdraw(int surface_id) { - auto i = std::find(std::begin(this->pending_end_draw), - std::end(this->pending_end_draw), surface_id); - if (i != std::end(this->pending_end_draw)) { - auto n = this->lookup_name(surface_id); - HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!", - n ? n->c_str() : "unknown-name", surface_id); - std::swap(this->pending_end_draw[std::distance( - std::begin(this->pending_end_draw), i)], - this->pending_end_draw.back()); - this->pending_end_draw.resize(this->pending_end_draw.size() - 1); - } +void App::check_flushdraw(int surface_id) +{ + auto i = std::find(std::begin(this->pending_end_draw), + std::end(this->pending_end_draw), surface_id); + if (i != std::end(this->pending_end_draw)) + { + auto n = this->lookup_name(surface_id); + HMI_ERROR("wm", "Application %s (%d) has pending EndDraw call(s)!", + n ? n->c_str() : "unknown-name", surface_id); + std::swap(this->pending_end_draw[std::distance( + std::begin(this->pending_end_draw), i)], + this->pending_end_draw.back()); + this->pending_end_draw.resize(this->pending_end_draw.size() - 1); + } } -void App::do_enddraw(unsigned sequence_number){ +void App::do_enddraw(unsigned sequence_number) +{ HMI_SEQ_INFO(sequence_number, "do endDraw"); - do{ + do + { // make visible application - }while(!allocate_list.requestFinished()); + } while (!app_list.requestFinished()); HMI_SEQ_INFO(sequence_number, "emit flushDraw"); - do{ + do + { // emit flush Draw - //emitFlushDrawToAll(&allocate_list, request_seq); + //emitFlushDrawToAll(&app_list, request_seq); // emit status change event - }while(!allocate_list.requestFinished()); + } while (!app_list.requestFinished()); } -void App::process_request(){ - +void App::process_request() +{ } -void App::api_enddraw(char const *appid, char const *drawing_name) { - unsigned request_seq = allocate_list.lookUpAllocatingApp(appid); - unsigned current_seq = allocate_list.currentSequenceNumber(); - if(current_seq != request_seq){ - if(request_seq == 0){ +void App::api_enddraw(char const *appid, char const *drawing_name) +{ + std::string id(appid); + unsigned request_seq = app_list.lookUpAllocatingApp(id); + unsigned current_seq = app_list.currentSequenceNumber(); + if (current_seq != request_seq) + { + if (request_seq == 0) + { HMI_ERROR("wm", "You don't have Window Resource"); } - else{ + else + { HMI_ERROR("wm", "unknown error. Application may not obey the sequence manner. please call endDraw after syncDraw"); } return; @@ -743,86 +846,97 @@ void App::api_enddraw(char const *appid, char const *drawing_name) { std::string role = drawing_name; //std::string area = drawing_area; - allocate_list.setEndDrawFinished(request_seq, role); + app_list.setEndDrawFinished(request_seq, role); - if(allocate_list.endDrawFullfilled(request_seq)){ + if (app_list.endDrawFullfilled(request_seq)) + { // do task for endDraw this->do_enddraw(request_seq); - allocate_list.removeRequest(request_seq); + app_list.removeRequest(request_seq); HMI_SEQ_INFO(request_seq, "Finish sequence"); - allocate_list.setCurrentSequence(request_seq + 1); - if(allocate_list.haveRequest()){ + app_list.setCurrentSequence(request_seq + 1); + if (app_list.haveRequest()) + { this->process_request(); } } - else{ + else + { HMI_SEQ_INFO(request_seq, "Wait other App call endDraw"); return; } - for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) { - auto n = this->lookup_name(this->pending_end_draw[i]); - if (n && *n == drawing_name) { - std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]); - this->pending_end_draw.resize(iend - 1); - this->activate(this->pending_end_draw[i]); - this->emit_flushdraw(drawing_name); - } - } + for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) + { + auto n = this->lookup_name(this->pending_end_draw[i]); + if (n && *n == drawing_name) + { + std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]); + this->pending_end_draw.resize(iend - 1); + this->activate(this->pending_end_draw[i]); + this->emit_flushdraw(drawing_name); + } + } } void App::api_ping() { this->dispatch_pending_events(); } -void App::send_event(char const *evname, char const *label){ - HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label); +void App::send_event(char const *evname, char const *label) +{ + HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label); - json_object *j = json_object_new_object(); - json_object_object_add(j, kKeyDrawingName, json_object_new_string(label)); + json_object *j = json_object_new_object(); + json_object_object_add(j, kKeyDrawingName, json_object_new_string(label)); - int ret = afb_event_push(this->map_afb_event[evname], j); - if (ret != 0) { - HMI_DEBUG("wm", "afb_event_push failed: %m"); - } + int ret = afb_event_push(this->map_afb_event[evname], j); + if (ret != 0) + { + HMI_DEBUG("wm", "afb_event_push failed: %m"); + } } void App::send_event(char const *evname, char const *label, char const *area, - int x, int y, int w, int h) { - HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d", - __func__, evname, label, area, x, y, w, h); - - json_object *j_rect = json_object_new_object(); - json_object_object_add(j_rect, kKeyX, json_object_new_int(x)); - json_object_object_add(j_rect, kKeyY, json_object_new_int(y)); - json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w)); - json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h)); - - json_object *j = json_object_new_object(); - json_object_object_add(j, kKeyDrawingName, json_object_new_string(label)); - json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area)); - json_object_object_add(j, kKeyDrawingRect, j_rect); - - int ret = afb_event_push(this->map_afb_event[evname], j); - if (ret != 0) { - HMI_DEBUG("wm", "afb_event_push failed: %m"); - } + int x, int y, int w, int h) +{ + HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d", + __func__, evname, label, area, x, y, w, h); + + json_object *j_rect = json_object_new_object(); + json_object_object_add(j_rect, kKeyX, json_object_new_int(x)); + json_object_object_add(j_rect, kKeyY, json_object_new_int(y)); + json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w)); + json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h)); + + json_object *j = json_object_new_object(); + json_object_object_add(j, kKeyDrawingName, json_object_new_string(label)); + json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area)); + json_object_object_add(j, kKeyDrawingRect, j_rect); + + int ret = afb_event_push(this->map_afb_event[evname], j); + if (ret != 0) + { + HMI_DEBUG("wm", "afb_event_push failed: %m"); + } } /** * proxied events */ -void App::surface_created(uint32_t surface_id) { - auto layer_id = this->layers.get_layer_id(surface_id); - if (!layer_id) { - HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!", - surface_id); - return; - } - - HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id); - - this->controller->layers[*layer_id]->add_surface(surface_id); - this->layout_commit(); - // activate the main_surface right away - /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) { +void App::surface_created(uint32_t surface_id) +{ + auto layer_id = this->layers.get_layer_id(surface_id); + if (!layer_id) + { + HMI_DEBUG("wm", "Newly created surfce %d is not associated with any layer!", + surface_id); + return; + } + + HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id); + + this->controller->layers[*layer_id]->add_surface(surface_id); + this->layout_commit(); + // activate the main_surface right away + /*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) { HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id); this->api_activate_surface( @@ -830,326 +944,372 @@ void App::surface_created(uint32_t surface_id) { }*/ } -void App::surface_removed(uint32_t surface_id) { - HMI_DEBUG("wm", "surface_id is %u", surface_id); - - // We cannot normally deactivate the main_surface, so be explicit - // about it: - if (int(surface_id) == this->layers.main_surface) { - this->deactivate_main_surface(); - } else { - auto drawing_name = this->lookup_name(surface_id); - if (drawing_name) { - std::string appid = ""; - /* const WMClient *client = lookUpClient(surface_id); +void App::surface_removed(uint32_t surface_id) +{ + HMI_DEBUG("wm", "surface_id is %u", surface_id); + + // We cannot normally deactivate the main_surface, so be explicit + // about it: + if (int(surface_id) == this->layers.main_surface) + { + this->deactivate_main_surface(); + } + else + { + auto drawing_name = this->lookup_name(surface_id); + if (drawing_name) + { + std::string appid = ""; + /* auto = lookUpClient(surface_id); appid = client->appID(); */ - this->api_deactivate_surface(appid.c_str(), drawing_name->c_str(), [](const char*){}); - } - } + this->api_deactivate_surface(appid.c_str(), drawing_name->c_str(), [](const char *) {}); + } + } - this->id_alloc.remove_id(surface_id); - this->layers.remove_surface(surface_id); + this->id_alloc.remove_id(surface_id); + this->layers.remove_surface(surface_id); } -void App::emit_activated(char const *label) { - this->send_event(kListEventName[Event_Active], label); +void App::emit_activated(char const *label) +{ + this->send_event(kListEventName[Event_Active], label); } -void App::emit_deactivated(char const *label) { - this->send_event(kListEventName[Event_Inactive], label); +void App::emit_deactivated(char const *label) +{ + this->send_event(kListEventName[Event_Inactive], label); } -void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) { - this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h); +void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) +{ + this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h); } -void App::emit_flushdraw(char const *label) { - this->send_event(kListEventName[Event_FlushDraw], label); +void App::emit_flushdraw(char const *label) +{ + this->send_event(kListEventName[Event_FlushDraw], label); } -void App::emit_visible(char const *label, bool is_visible) { - this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label); +void App::emit_visible(char const *label, bool is_visible) +{ + this->send_event(is_visible ? kListEventName[Event_Visible] : kListEventName[Event_Invisible], label); } -void App::emit_invisible(char const *label) { - return emit_visible(label, false); +void App::emit_invisible(char const *label) +{ + return emit_visible(label, false); } void App::emit_visible(char const *label) { return emit_visible(label, true); } -result<int> App::api_request_surface(char const * appid, char const *drawing_name) { - auto lid = this->layers.get_layer_id(std::string(drawing_name)); - if (!lid) { - /** +result<int> App::api_request_surface(char const *appid, char const *drawing_name) +{ + auto lid = this->layers.get_layer_id(std::string(drawing_name)); + if (!lid) + { + /** * register drawing_name as fallback and make it displayed. */ - lid = this->layers.get_layer_id(std::string("Fallback")); - HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name); - if(!lid){ - return Err<int>("Drawing name does not match any role, Fallback is disabled"); - } - } - - auto rname = this->lookup_id(drawing_name); - if (!rname) { - // name does not exist yet, allocate surface id... - auto id = int(this->id_alloc.generate_id(drawing_name)); - this->layers.add_surface(id, *lid); - - // set the main_surface[_name] here and now - if (!this->layers.main_surface_name.empty() && - this->layers.main_surface_name == drawing_name) { - this->layers.main_surface = id; - HMI_DEBUG("wm", "Set main_surface id to %u", id); - } - - // add client into the db - WMClient* client = new WMClient(appid, *lid, id, drawing_name); // role is drawing_name for now - allocate_list.addClient(client); - - return Ok<int>(id); - } - - // Check currently registered drawing names if it is already there. - return Err<int>("Surface already present"); + lid = this->layers.get_layer_id(std::string("Fallback")); + HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name); + if (!lid) + { + return Err<int>("Drawing name does not match any role, Fallback is disabled"); + } + } + + auto rname = this->lookup_id(drawing_name); + if (!rname) + { + // name does not exist yet, allocate surface id... + auto id = int(this->id_alloc.generate_id(drawing_name)); + this->layers.add_surface(id, *lid); + + // set the main_surface[_name] here and now + if (!this->layers.main_surface_name.empty() && + this->layers.main_surface_name == drawing_name) + { + this->layers.main_surface = id; + HMI_DEBUG("wm", "Set main_surface id to %u", id); + } + + // add client into the db + std::string appid_str(appid); + std::string role(drawing_name); + app_list.addClient(appid_str, role); + + return Ok<int>(id); + } + + // Check currently registered drawing names if it is already there. + return Err<int>("Surface already present"); } char const *App::api_request_surface(char const *appid, char const *drawing_name, - char const *ivi_id) { - ST(); + char const *ivi_id) +{ + ST(); - auto lid = this->layers.get_layer_id(std::string(drawing_name)); - unsigned sid = std::stol(ivi_id); + auto lid = this->layers.get_layer_id(std::string(drawing_name)); + unsigned sid = std::stol(ivi_id); - if (!lid) { - /** + if (!lid) + { + /** * register drawing_name as fallback and make it displayed. */ - lid = this->layers.get_layer_id(std::string("Fallback")); - HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name); - if(!lid){ - return "Drawing name does not match any role, Fallback is disabled"; - } - } + lid = this->layers.get_layer_id(std::string("Fallback")); + HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name); + if (!lid) + { + return "Drawing name does not match any role, Fallback is disabled"; + } + } - auto rname = this->lookup_id(drawing_name); + auto rname = this->lookup_id(drawing_name); - if (rname) { - return "Surface already present"; - } + if (rname) + { + return "Surface already present"; + } - // register pair drawing_name and ivi_id - this->id_alloc.register_name_id(drawing_name, sid); - this->layers.add_surface(sid, *lid); + // register pair drawing_name and ivi_id + this->id_alloc.register_name_id(drawing_name, sid); + this->layers.add_surface(sid, *lid); - // this surface is already created - HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid); + // this surface is already created + HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid); - this->controller->layers[*lid]->add_surface(sid); - this->layout_commit(); + this->controller->layers[*lid]->add_surface(sid); + this->layout_commit(); - return nullptr; + return nullptr; } -result<json_object *> App::api_get_display_info() { - // Check controller - if (!this->controller) { - return Err<json_object *>("ivi_controller global not available"); - } +result<json_object *> App::api_get_display_info() +{ + // Check controller + if (!this->controller) + { + return Err<json_object *>("ivi_controller global not available"); + } - // Set display info - compositor::size o_size = this->controller->output_size; - compositor::size p_size = this->controller->physical_size; + // Set display info + compositor::size o_size = this->controller->output_size; + compositor::size p_size = this->controller->physical_size; - json_object *object = json_object_new_object(); - json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w)); - json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h)); - json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w)); - json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h)); + json_object *object = json_object_new_object(); + json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w)); + json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h)); + json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w)); + json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h)); - return Ok<json_object *>(object); + return Ok<json_object *>(object); } -result<json_object *> App::api_get_area_info(char const *drawing_name) { - HMI_DEBUG("wm", "called"); - - // Check drawing name, surface/layer id - auto const &surface_id = this->lookup_id(drawing_name); - if (!surface_id) { - return Err<json_object *>("Surface does not exist"); - } - - if (!this->controller->surface_exists(*surface_id)) { - return Err<json_object *>("Surface does not exist in controller!"); - } - - auto layer_id = this->layers.get_layer_id(*surface_id); - if (!layer_id) { - return Err<json_object *>("Surface is not on any layer!"); - } - - auto o_state = *this->layers.get_layout_state(*surface_id); - if (o_state == nullptr) { - return Err<json_object *>("Could not find layer for surface"); - } - - struct LayoutState &state = *o_state; - if ((state.main != *surface_id) && (state.sub != *surface_id)) { - return Err<json_object *>("Surface is inactive"); - } - - // Set area rectangle - compositor::rect area_info = this->area_info[*surface_id]; - json_object *object = json_object_new_object(); - json_object_object_add(object, kKeyX, json_object_new_int(area_info.x)); - json_object_object_add(object, kKeyY, json_object_new_int(area_info.y)); - json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w)); - json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h)); - - return Ok<json_object *>(object); +result<json_object *> App::api_get_area_info(char const *drawing_name) +{ + HMI_DEBUG("wm", "called"); + + // Check drawing name, surface/layer id + auto const &surface_id = this->lookup_id(drawing_name); + if (!surface_id) + { + return Err<json_object *>("Surface does not exist"); + } + + if (!this->controller->surface_exists(*surface_id)) + { + return Err<json_object *>("Surface does not exist in controller!"); + } + + auto layer_id = this->layers.get_layer_id(*surface_id); + if (!layer_id) + { + return Err<json_object *>("Surface is not on any layer!"); + } + + auto o_state = *this->layers.get_layout_state(*surface_id); + if (o_state == nullptr) + { + return Err<json_object *>("Could not find layer for surface"); + } + + struct LayoutState &state = *o_state; + if ((state.main != *surface_id) && (state.sub != *surface_id)) + { + return Err<json_object *>("Surface is inactive"); + } + + // Set area rectangle + compositor::rect area_info = this->area_info[*surface_id]; + json_object *object = json_object_new_object(); + json_object_object_add(object, kKeyX, json_object_new_int(area_info.x)); + json_object_object_add(object, kKeyY, json_object_new_int(area_info.y)); + json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w)); + json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h)); + + return Ok<json_object *>(object); } -void App::activate(int id) { - auto ip = this->controller->sprops.find(id); - if (ip != this->controller->sprops.end()) { - this->controller->surfaces[id]->set_visibility(1); - char const *label = - this->lookup_name(id).value_or("unknown-name").c_str(); - - // FOR CES DEMO >>> - if ((0 == strcmp(label, "Radio")) - || (0 == strcmp(label, "MediaPlayer")) - || (0 == strcmp(label, "Music")) - || (0 == strcmp(label, "Navigation"))) { - for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) { - if (id == *i) { - // Remove id - this->surface_bg.erase(i); - - // Remove from BG layer (999) - HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id); - this->controller->layers[999]->remove_surface(id); - - // Add to FG layer (1001) - HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id); - this->controller->layers[1001]->add_surface(id); - - for (int j : this->surface_bg) { - HMI_DEBUG("wm", "Stored id:%d", j); - } - break; +void App::activate(int id) +{ + auto ip = this->controller->sprops.find(id); + if (ip != this->controller->sprops.end()) + { + this->controller->surfaces[id]->set_visibility(1); + char const *label = + this->lookup_name(id).value_or("unknown-name").c_str(); + + // FOR CES DEMO >>> + if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation"))) + { + for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) + { + if (id == *i) + { + // Remove id + this->surface_bg.erase(i); + + // Remove from BG layer (999) + HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id); + this->controller->layers[999]->remove_surface(id); + + // Add to FG layer (1001) + HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id); + this->controller->layers[1001]->add_surface(id); + + for (int j : this->surface_bg) + { + HMI_DEBUG("wm", "Stored id:%d", j); + } + break; + } } - } - } - // <<< FOR CES DEMO - this->layout_commit(); - - this->emit_visible(label); - this->emit_activated(label); - } + } + // <<< FOR CES DEMO + this->layout_commit(); + + this->emit_visible(label); + this->emit_activated(label); + } } -void App::deactivate(int id) { - auto ip = this->controller->sprops.find(id); - if (ip != this->controller->sprops.end()) { - char const *label = - this->lookup_name(id).value_or("unknown-name").c_str(); - - // FOR CES DEMO >>> - if ((0 == strcmp(label, "Radio")) - || (0 == strcmp(label, "MediaPlayer")) - || (0 == strcmp(label, "Music")) - || (0 == strcmp(label, "Navigation"))) { - - // Store id - this->surface_bg.push_back(id); - - // Remove from FG layer (1001) - HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id); - this->controller->layers[1001]->remove_surface(id); - - // Add to BG layer (999) - HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id); - this->controller->layers[999]->add_surface(id); - - for (int j : surface_bg) { - HMI_DEBUG("wm", "Stored id:%d", j); - } - } - else { - this->controller->surfaces[id]->set_visibility(0); - } - // <<< FOR CES DEMO - - this->emit_deactivated(label); - this->emit_invisible(label); - } +void App::deactivate(int id) +{ + auto ip = this->controller->sprops.find(id); + if (ip != this->controller->sprops.end()) + { + char const *label = + this->lookup_name(id).value_or("unknown-name").c_str(); + + // FOR CES DEMO >>> + if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation"))) + { + + // Store id + this->surface_bg.push_back(id); + + // Remove from FG layer (1001) + HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id); + this->controller->layers[1001]->remove_surface(id); + + // Add to BG layer (999) + HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id); + this->controller->layers[999]->add_surface(id); + + for (int j : surface_bg) + { + HMI_DEBUG("wm", "Stored id:%d", j); + } + } + else + { + this->controller->surfaces[id]->set_visibility(0); + } + // <<< FOR CES DEMO + + this->emit_deactivated(label); + this->emit_invisible(label); + } } -void App::deactivate_main_surface() { - this->layers.main_surface = -1; - std::string appid = "HomeScreen"; - this->api_deactivate_surface(appid.c_str(), this->layers.main_surface_name.c_str(), [](const char*){}); +void App::deactivate_main_surface() +{ + this->layers.main_surface = -1; + std::string appid = "HomeScreen"; + this->api_deactivate_surface(appid.c_str(), this->layers.main_surface_name.c_str(), [](const char *) {}); } -bool App::can_split(struct LayoutState const &state, int new_id) { - if (state.main != -1 && state.main != new_id) { - auto new_id_layer = this->layers.get_layer_id(new_id).value(); - auto current_id_layer = this->layers.get_layer_id(state.main).value(); - - // surfaces are on separate layers, don't bother. - if (new_id_layer != current_id_layer) { - return false; - } - - std::string const &new_id_str = this->lookup_name(new_id).value(); - std::string const &cur_id_str = this->lookup_name(state.main).value(); - - auto const &layer = this->layers.get_layer(new_id_layer); - - HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str()); - - if (layer->layouts.empty()) { - return false; - } - - for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) { - HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str()); - auto rem = std::regex(i->main_match); - if (std::regex_match(cur_id_str, rem)) { - // build the second one only if the first already matched - HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str()); - auto res = std::regex(i->sub_match); - if (std::regex_match(new_id_str, res)) { - HMI_DEBUG("wm", "layout matched!"); - return true; +bool App::can_split(struct LayoutState const &state, int new_id) +{ + if (state.main != -1 && state.main != new_id) + { + auto new_id_layer = this->layers.get_layer_id(new_id).value(); + auto current_id_layer = this->layers.get_layer_id(state.main).value(); + + // surfaces are on separate layers, don't bother. + if (new_id_layer != current_id_layer) + { + return false; + } + + std::string const &new_id_str = this->lookup_name(new_id).value(); + std::string const &cur_id_str = this->lookup_name(state.main).value(); + + auto const &layer = this->layers.get_layer(new_id_layer); + + HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str()); + + if (layer->layouts.empty()) + { + return false; + } + + for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) + { + HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str()); + auto rem = std::regex(i->main_match); + if (std::regex_match(cur_id_str, rem)) + { + // build the second one only if the first already matched + HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str()); + auto res = std::regex(i->sub_match); + if (std::regex_match(new_id_str, res)) + { + HMI_DEBUG("wm", "layout matched!"); + return true; + } } - } - } - } + } + } - return false; + return false; } void App::try_layout(struct LayoutState & /*state*/, struct LayoutState const &new_layout, - std::function<void(LayoutState const &nl)> apply) { - if (this->policy.layout_is_valid(new_layout)) { - apply(new_layout); - } + std::function<void(LayoutState const &nl)> apply) +{ + if (this->policy.layout_is_valid(new_layout)) + { + apply(new_layout); + } } /** * controller_hooks */ -void controller_hooks::surface_created(uint32_t surface_id) { - this->app->surface_created(surface_id); +void controller_hooks::surface_created(uint32_t surface_id) +{ + this->app->surface_created(surface_id); } -void controller_hooks::surface_removed(uint32_t surface_id) { - this->app->surface_removed(surface_id); +void controller_hooks::surface_removed(uint32_t surface_id) +{ + this->app->surface_removed(surface_id); } void controller_hooks::surface_visibility(uint32_t /*surface_id*/, @@ -1161,4 +1321,4 @@ void controller_hooks::surface_destination_rectangle(uint32_t /*surface_id*/, uint32_t /*w*/, uint32_t /*h*/) {} -} // namespace wm +} // namespace wm diff --git a/src/applist.cpp b/src/applist.cpp new file mode 100644 index 0000000..477a51b --- /dev/null +++ b/src/applist.cpp @@ -0,0 +1,137 @@ +/* + * Copyright (c) 2017 TOYOTA MOTOR CORPORATION + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include <algorithm> +#include "applist.hpp" +#include "../include/hmi-debug.h" + +using std::shared_ptr; +using std::string; +using std::unique_ptr; + +namespace wm { + + +AppList::AppList(){} +AppList::~AppList(){} + +void AppList::addClient(const std::string &appid, const std::string &role){ + shared_ptr<WMClient> client(new WMClient(appid, role)); + client_list[appid] = client; +} + +void AppList::removeClient(const string &appid){ + client_list.erase(appid); +} + +bool AppList::contains(const string &appid){ + auto result = client_list.find(appid); + return (client_list.end() != result) ? true : false; +} + +/* +* Call contains before calling this function +*/ +shared_ptr <WMClient> AppList::lookUpClient(const string &appid) +{ + /* auto result = client_list.find(appid); + return (client_list.end() != result) ? + &(result->second()) : nullptr; */ + return client_list[appid]; +} + +unsigned AppList::currentSequenceNumber(){ + return current_seq; +} + +unsigned AppList::getSequenceNumber(const string &appid){ + for(auto x : req_list){ + // Since app will not request twice and more, comparing appid is enough? + if( (x.appid == appid)) + { + return x.seq_num; + } + } + return 0; +} + +unsigned AppList::addAllocateRequest(WMRequest req){ + req.seq_num = req_list.back().seq_num + 1; + req.allocating = false; + req.end_draw_finished = false; + req_list.push_back(req); + return req.seq_num; +} + +bool AppList::requestFinished(){ + return req_list.empty(); +} + +unsigned AppList::lookUpAllocatingApp(const string &appid){ + for(auto x: req_list){ + if(appid == x.appid){ + if(false == x.allocating) + return x.seq_num; + } + } + return 0; +} + +void AppList::setEndDrawFinished(unsigned request_seq, const string &role){ + for(auto x: req_list){ + if(request_seq == x.seq_num){ + if(role == x.role){ + x.end_draw_finished = true; + } + } + } +} + +bool AppList::endDrawFullfilled(unsigned request_seq){ + bool result = false; + for (auto x : req_list) + { + if(request_seq < x.seq_num){ + break; + } + if(request_seq == x.seq_num){ + result = x.end_draw_finished && x.allocating; + if(result == false){ + break; + } + } + } + return result; +} + +void AppList::removeRequest(unsigned req_seq){ + req_list.erase(remove_if(req_list.begin(), req_list.end(), + [req_seq](WMRequest x) { return x.seq_num == req_seq;} + )); +} + +void AppList::setCurrentSequence(unsigned req_seq){ + this->current_seq = req_seq; + if(0 == this->current_seq){ + this->current_seq = 1; + } +} + +bool AppList::haveRequest(){ + return true; +} + +}
\ No newline at end of file diff --git a/src/allocate_queue.hpp b/src/applist.hpp index 7b36bfe..55355ef 100644 --- a/src/allocate_queue.hpp +++ b/src/applist.hpp @@ -19,10 +19,15 @@ #include <vector> #include <string> #include <map> +#include <memory> +//#include <experimental/optional> #include "windowmanager-client.hpp" namespace wm { +/* using std::experimental::nullopt; +using std::experimental::optional; */ + typedef enum Task{ TASK_ALLOCATE, TASK_RELEASE @@ -39,30 +44,31 @@ struct WMRequest{ std::string area; Task task; unsigned seq_num; - bool end_draw_finished; bool allocating; + bool end_draw_finished; }; -class AllocateRequestList { +class AppList { public: - AllocateRequestList(); - virtual ~AllocateRequestList(); - AllocateRequestList(const AllocateRequestList &obj) = delete; + AppList(); + virtual ~AppList(); + AppList(const AppList &obj) = delete; // Client Database Interface - bool addClient(WMClient *client); + void addClient(const std::string &appid, const std::string &role); void removeClient(const std::string &appid); - WMClient* lookUpClient(const std::string &appid); + bool contains(const std::string &appid); + std::shared_ptr<WMClient> lookUpClient(const std::string &appid); // Request Interface unsigned currentSequenceNumber(); - unsigned getSequenceNumber(const std::string &appid, const std::string &role, const std::string &area); + unsigned getSequenceNumber(const std::string &appid); unsigned addAllocateRequest(WMRequest req); /* TODO: consider, which is better WMClient or std::string appid? if appid is key to manage resources, it is better to select std::string otherwise WMClient is better, IMO */ bool requestFinished(); - unsigned lookUpAllocatingApp(const char *appid); + unsigned lookUpAllocatingApp(const std::string &appid); void setEndDrawFinished(unsigned request_seq, const std::string &role); bool endDrawFullfilled(unsigned request_seq); void removeRequest(unsigned request_seq); @@ -82,8 +88,8 @@ public: private: std::vector<WMRequest> req_list; - std::map<std::string, WMClient> client_list; - unsigned seq_num; + std::unordered_map<std::string, std::shared_ptr<WMClient>> client_list; + unsigned current_seq; }; } diff --git a/src/request.cpp b/src/request.cpp new file mode 100644 index 0000000..415a80d --- /dev/null +++ b/src/request.cpp @@ -0,0 +1,36 @@ +/* + * Copyright (c) 2017 TOYOTA MOTOR CORPORATION + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#include "applist.hpp" + +namespace wm { + +using std::string; + +WMRequest::WMRequest(string appid, string role, string area, Task task){ + +} + +WMRequest::~WMRequest(){ + +} + +WMRequest::WMRequest(const WMRequest &obj){ + +} + + +}
\ No newline at end of file diff --git a/src/windowmanager-client.cpp b/src/windowmanager-client.cpp index 512f271..876ab9f 100644 --- a/src/windowmanager-client.cpp +++ b/src/windowmanager-client.cpp @@ -18,18 +18,39 @@ namespace wm { -WMClient::WMClient(){ +using std::string; +const std::vector<std::string> wm_events = { + "syncDraw", "flushDraw", "visible", "invisible", "active", "inactive" +}; + +WMClient::WMClient(const string &appid, unsigned layerID, unsigned surfaceID, const string &role) + :id(appid), + layer(layerID) +{ + roles.push_back(role); + surfaces.push_back(surfaceID); + for(auto x: wm_events){ + afb_event ev = afb_daemon_make_event(x.c_str()); + event_list[x] = ev; + } } -WMClient::WMClient(const char* appid, unsigned layerID, unsigned surfaceID, const char* role) - : request_number(0) +WMClient::WMClient(const string &appid, const string &role) + :id(appid) { + roles.push_back(role); + for(auto x: wm_events){ + afb_event ev = afb_daemon_make_event(x.c_str()); + event_list[x] = ev; + } +} +WMClient::~WMClient(){ } /* const std::vector<optional<unsigned>> surfaceIDList(){ - + } std::optional<unsigned> surfaceID(role); diff --git a/src/windowmanager-client.hpp b/src/windowmanager-client.hpp index 441dc77..045055b 100644 --- a/src/windowmanager-client.hpp +++ b/src/windowmanager-client.hpp @@ -22,6 +22,7 @@ #include <unordered_map> extern "C" { +#define AFB_BINDING_VERSION 2 #include <afb/afb-binding.h> } @@ -30,7 +31,8 @@ namespace wm { class WMClient { public: WMClient(); - WMClient(const char* appid, unsigned layerID, unsigned surfaceID, const char* role); + WMClient(const std::string &appid, unsigned layerID, unsigned surfaceID, const std::string &role); + WMClient(const std::string &appid, const std::string &role); virtual ~WMClient(); //WMClient::WMClient(const WMClient &obj); /* const std::vector<optional<unsigned>> surfaceIDList(); @@ -39,10 +41,9 @@ public: private: unsigned layer; std::vector<unsigned> surfaces; - std::string appid; + std::string id; std::vector<std::string> roles; std::unordered_map<std::string, struct afb_event> event_list; - unsigned request_number; //std::vector<Task *> requestingTask; }; } |