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Fix top surface becomes invisible when surface on same layer,
such like application layer, is crashed.
To fix this issue, I refactored attaching app to layer.
Originally, window manager attached app to surface.
This patch is the backport of master branch.
Bug-AGL : SPEC-1635
Change-Id: Ie6713e669a25662e8547aa7782551ddae60c7e01
Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
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Abandon scaling support by AGL window manager 2017
Bug-AGL: SPEC-1611
This reverts commit 8ab10aaafc6fb3dc7bbad755dce9b4bdaa41f287.
Change-Id: Id6afb263a6dc30929b922e469d906e2e5190f7b0
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Since the AGL HomeScreen of CES2018 assumes that the screen
resolution is 1080x1920px, the graphics of it partially
corrupted with others.
To fix this issue, now the AGL window manager automatically
scales size according to "scaling" value in setting.json
By default(even if "scaling" is not set), this scaling keeps
'fullscreen' aspect rate in area.db("aspect_fit")
User can select 3 options.
- "aspect_fit" : Scale aspect rate of 'fullscreen' in area.db.(default)
- "display_fit": Force to scale to display size.
- "none" or others
: Set size just as area.db
Bug-AGL: SPEC-1568
Bug-AGL: SPEC-1569
Change-Id: Ia08c0ebb2d71ae8f89a90088e181381c3ba3562d
Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
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