aboutsummaryrefslogtreecommitdiffstats
path: root/conf
AgeCommit message (Collapse)AuthorFilesLines
2019-02-04Fix top surface becomes invisible when background surface is crashed.Kazumasa Mitsunari3-0/+207
Fix top surface becomes invisible when surface on same layer, such like application layer, is crashed. To fix this issue, I refactored attaching app to layer. Originally, window manager attached app to surface. This patch is the backport of master branch. Bug-AGL : SPEC-1635 Change-Id: Ie6713e669a25662e8547aa7782551ddae60c7e01 Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>
2018-08-02Revert "Enable scaling to fit various screen resolutions"Tadao Tanikawa1-8/+0
Abandon scaling support by AGL window manager 2017 Bug-AGL: SPEC-1611 This reverts commit 8ab10aaafc6fb3dc7bbad755dce9b4bdaa41f287. Change-Id: Id6afb263a6dc30929b922e469d906e2e5190f7b0
2018-07-11Enable scaling to fit various screen resolutionsKazumasa Mitsunari1-0/+8
Since the AGL HomeScreen of CES2018 assumes that the screen resolution is 1080x1920px, the graphics of it partially corrupted with others. To fix this issue, now the AGL window manager automatically scales size according to "scaling" value in setting.json By default(even if "scaling" is not set), this scaling keeps 'fullscreen' aspect rate in area.db("aspect_fit") User can select 3 options. - "aspect_fit" : Scale aspect rate of 'fullscreen' in area.db.(default) - "display_fit": Force to scale to display size. - "none" or others : Set size just as area.db Bug-AGL: SPEC-1568 Bug-AGL: SPEC-1569 Change-Id: Ia08c0ebb2d71ae8f89a90088e181381c3ba3562d Signed-off-by: Kazumasa Mitsunari <knimitz@witz-inc.co.jp>