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-rw-r--r--app/main.cpp34
1 files changed, 24 insertions, 10 deletions
diff --git a/app/main.cpp b/app/main.cpp
index 035f2d9..8d731d2 100644
--- a/app/main.cpp
+++ b/app/main.cpp
@@ -35,6 +35,7 @@
#include <iostream>
QString my_app_id = QString("alexa-viewer");
+static bool started = false;
// this and the agl-shell extension should be added in some kind of a wrapper
// for easy usage
@@ -69,24 +70,37 @@ static void
application_id_event(void *data, struct agl_shell_desktop *agl_shell_desktop,
const char *app_id)
{
- (void) data;
- (void) agl_shell_desktop;
- // un-used
+ Shell *aglShell = static_cast<Shell *>(data);
+
qInfo() << "app_id: " << app_id;
+
+ /* if we find our name here, means we just been started, as the application_id
+ * event is being sent when we connect, do distribute all the 'current' running
+ * applications/app_ids and when a new is being created */
+ if (strcmp(app_id, my_app_id.toStdString().c_str()))
+ return;
+
+ if (started)
+ return;
+
+ /* we de-activate ourselves the first time we start, as we start as
+ * visible: 'false' */
+ aglShell->deactivate_app(my_app_id);
+ started = true;
+ qDebug() << "appplication de-activated: " << my_app_id;
}
static void
application_id_state(void *data, struct agl_shell_desktop *agl_shell_desktop,
- const char *app_id, const char *app_data, uint32_t app_state, uint32_t app_role)
+ const char *app_id, const char *app_data,
+ uint32_t app_state, uint32_t app_role)
{
- (void) data;
(void) app_data;
- (void) app_role;
- (void) app_state;
- (void) app_id;
(void) agl_shell_desktop;
+ (void) app_id;
+ (void) app_state;
+ (void) app_role;
- // un-used
}
static const struct agl_shell_desktop_listener agl_shell_desk_listener = {
@@ -239,10 +253,10 @@ int main(int argc, char *argv[])
exit(EXIT_FAILURE);
}
- agl_shell_desktop_add_listener(shell, &agl_shell_desk_listener, NULL);
std::shared_ptr<struct agl_shell_desktop> agl_shell{shell, agl_shell_desktop_destroy};
Shell *aglShell = new Shell(agl_shell, &app);
+ agl_shell_desktop_add_listener(shell, &agl_shell_desk_listener, aglShell);
// before loading the QML we can tell the compositor that we'd like to
// be a pop-up kind of window: we need to do this before creating the