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/*
* Copyright (C) 2016 The Qt Company Ltd.
* Copyright (C) 2020 Konsulko Group
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <QGuiApplication>
#include <QtCore/QDebug>
#include <QtCore/QCommandLineParser>
#include <QtCore/QUrlQuery>
#include <QtGui/QGuiApplication>
#include <QtQml/QQmlApplicationEngine>
#include <QtQml/QQmlContext>
#include <QtQml/qqml.h>
#include <QQuickWindow>
#include <QQmlComponent>
#include <QQmlProperty>
#include <QtQuickControls2/QQuickStyle>
#include <qpa/qplatformnativeinterface.h>
#include <json-c/json.h>
#include <qlibhomescreen.h>
#include <guimetadata.h>
#include "afbclient.h"
#include "shell-desktop.h"
#include <iostream>
QString my_app_id = QString("alexa-viewer");
static bool started = false;
// this and the agl-shell extension should be added in some kind of a wrapper
// for easy usage
static void
global_add(void *data, struct wl_registry *reg, uint32_t name,
const char *interface, uint32_t version)
{
struct agl_shell_desktop **shell =
static_cast<struct agl_shell_desktop **>(data);
if (strcmp(interface, agl_shell_desktop_interface.name) == 0) {
*shell = static_cast<struct agl_shell_desktop *>(
wl_registry_bind(reg, name, &agl_shell_desktop_interface, version)
);
}
}
static void
global_remove(void *data, struct wl_registry *reg, uint32_t id)
{
(void) data;
(void) reg;
(void) id;
}
static const struct wl_registry_listener registry_listener = {
global_add,
global_remove,
};
static void
application_id_event(void *data, struct agl_shell_desktop *agl_shell_desktop,
const char *app_id)
{
qInfo() << "Application " << app_id << " created";
}
static void
application_id_state(void *data, struct agl_shell_desktop *agl_shell_desktop,
const char *app_id, const char *app_data,
uint32_t app_state, uint32_t app_role)
{
(void) app_data;
(void) agl_shell_desktop;
Shell *aglShell = static_cast<Shell *>(data);
qDebug() << "app_id " << app_id << " app_state " << app_state <<
" app_role " << app_role;
/* ignore others apps */
if (app_role != AGL_SHELL_DESKTOP_APP_ROLE_POPUP &&
strcmp(app_id, my_app_id.toStdString().c_str()))
return;
if (app_state == AGL_SHELL_DESKTOP_APP_STATE_ACTIVATED) {
/* if we've been already started */
if (started)
return;
/* we de-activate ourselves the first time we start, as we
* start as visible: 'false'
*
* application_id event will not be sufficient to handle this
* because at that time there might be a chance that we weren't
* really 'activated'; meaning that we send the deactivate request,
* before the compositor activated us; so we wait until we get
* the activation event here, as at this stage we are sure we
* are activated.
*
* Later activations of the alexa-viewer will end up here as
* well, but we guard that with a local variable; also
* de-activation will generate the event one more time, this
* time with the AGL_SHELL_DESKTOP_APP_STATE_DEACTIVATED
* app_state.
*/
started = true;
qDebug() << "appplication " << app_id << " de-activated";
aglShell->deactivate_app(my_app_id);
}
}
static const struct agl_shell_desktop_listener agl_shell_desk_listener = {
application_id_event,
application_id_state,
};
static struct agl_shell_desktop *
register_agl_shell_desktop(void)
{
struct wl_display *wl;
struct wl_registry *registry;
struct agl_shell_desktop *shell = nullptr;
QPlatformNativeInterface *native = qApp->platformNativeInterface();
wl = static_cast<struct wl_display *>(native->nativeResourceForIntegration("display"));
registry = wl_display_get_registry(wl);
wl_registry_add_listener(registry, ®istry_listener, &shell);
// Roundtrip to get all globals advertised by the compositor
wl_display_roundtrip(wl);
wl_registry_destroy(registry);
return shell;
}
bool check_template_supported(json_object *data)
{
json_object *jtype = NULL;
json_object_object_get_ex(data, "type", &jtype);
if(!jtype) {
qWarning("render_template event missing type element");
return false;
}
const char *type_value = json_object_get_string(jtype);
if(!type_value) {
qWarning("render_template event type element not parsed");
return false;
}
// We only handle BodyTemplate[12] and WeatherTemplate, ignore
// others
if(!(strcmp(type_value, "BodyTemplate1") &&
strcmp(type_value, "BodyTemplate2") &&
strcmp(type_value, "WeatherTemplate")))
return true;
return false;
}
void async_event_cb(const char *event, json_object *data, void *closure)
{
Shell *aglShell;
if(!data)
return;
if (!closure)
return;
aglShell = static_cast<Shell *>(closure);
qDebug() << "got async_event_cb()";
if(!strcmp(event, "vshl-capabilities/setDestination")) {
// Slight hack here, there's currently no convenient place to hook up raising
// the navigation app when a route is set by Alexa, so do so here for now.
aglShell->activate_app(nullptr, "navigation", nullptr);
} else if(!strcmp(event, "vshl-capabilities/render_template")) {
// Raise ourselves, the UI code will receive the event as well and render it
if(!check_template_supported(data)) {
qDebug() << "Unsupported template type, ignoring!";
return;
}
aglShell->activate_app(nullptr, my_app_id, nullptr);
} else if(!strcmp(event, "vshl-capabilities/clear_template")) {
// Hide ourselves
aglShell->deactivate_app(my_app_id);
}
}
void subscribe_async_events(AfbClient &client)
{
const char *vshl_capabilities_nav_events[] = {
"setDestination",
NULL,
};
const char **tmp = vshl_capabilities_nav_events;
json_object *args = json_object_new_object();
json_object *actions = json_object_new_array();
while (*tmp) {
json_object_array_add(actions, json_object_new_string(*tmp++));
}
json_object_object_add(args, "actions", actions);
if(json_object_array_length(actions)) {
client.subscribe("vshl-capabilities", args, "navigation/subscribe");
} else {
json_object_put(args);
}
// NOTE: Not subscribing to "clear_template", as it will be passed to
// the app QML to handle by the libqtappfw wrapper.
const char *vshl_capabilities_guimetadata_events[] = {
"render_template",
NULL,
};
tmp = vshl_capabilities_guimetadata_events;
args = json_object_new_object();
actions = json_object_new_array();
while (*tmp) {
json_object_array_add(actions, json_object_new_string(*tmp++));
}
json_object_object_add(args, "actions", actions);
if(json_object_array_length(actions)) {
client.subscribe("vshl-capabilities", args, "guimetadata/subscribe");
} else {
json_object_put(args);
}
}
int main(int argc, char *argv[])
{
QGuiApplication app(argc, argv);
app.setDesktopFileName(my_app_id);
QCommandLineParser parser;
parser.addPositionalArgument("port", app.translate("main", "port for binding"));
parser.addPositionalArgument("secret", app.translate("main", "secret for binding"));
parser.addHelpOption();
parser.addVersionOption();
parser.process(app);
QStringList positionalArguments = parser.positionalArguments();
QUrl bindingAddress;
int port = 0;
QString token;
if (positionalArguments.length() == 2) {
port = positionalArguments.takeFirst().toInt();
token = positionalArguments.takeFirst();
bindingAddress.setScheme(QStringLiteral("ws"));
bindingAddress.setHost(QStringLiteral("localhost"));
bindingAddress.setPort(port);
bindingAddress.setPath(QStringLiteral("/api"));
QUrlQuery query;
query.addQueryItem(QStringLiteral("token"), token);
bindingAddress.setQuery(query);
}
struct agl_shell_desktop *shell = register_agl_shell_desktop();
if (!shell) {
qDebug() << "agl_shell_desktop extension missing";
exit(EXIT_FAILURE);
}
std::shared_ptr<struct agl_shell_desktop> agl_shell{shell, agl_shell_desktop_destroy};
Shell *aglShell = new Shell(agl_shell, &app);
agl_shell_desktop_add_listener(shell, &agl_shell_desk_listener, aglShell);
// before loading the QML we can tell the compositor that we'd like to
// be a pop-up kind of window: we need to do this before creating the
// window itself (either engine load or any of the comp.create()), or
// we can use/designate another application to behave like that
//
// note that x and y initial positioning values have to be specified
// here (the last two args)
aglShell->set_window_props(nullptr, my_app_id,
AGL_SHELL_DESKTOP_APP_ROLE_POPUP,
0, 0, 0, 0, 0, 0);
// Load qml
QQmlApplicationEngine engine;
QQmlContext *context = engine.rootContext();
context->setContextProperty("homescreen", aglShell);
context->setContextProperty("GuiMetadata", new GuiMetadata(bindingAddress, context));
QQmlComponent component(&engine,
QUrl(QStringLiteral("qrc:/Main.qml")));
QObject *object = component.create();
// Update window position based on component (x, y)
int x = QQmlProperty::read(object, "x").toInt();
int y = QQmlProperty::read(object, "y").toInt();
aglShell->set_window_props(nullptr, my_app_id,
AGL_SHELL_DESKTOP_APP_ROLE_POPUP,
x, y, 0, 0, 0, 0);
// Create app framework client to handle events when window is not visible
AfbClient client(port, token.toStdString());
client.set_event_callback(async_event_cb, static_cast<void *>(aglShell));
subscribe_async_events(client);
return app.exec();
}
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