aboutsummaryrefslogtreecommitdiffstats
path: root/README.md
blob: fe771453ce1c1c7f7d1b0f24c1f515d3f4a92589 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
# AGL CMake template

Files used to build an application, or binding, project with the
AGL Application Framework.

To build your AGL project using these templates, you have to install
them within your project and adjust compilation option in `config.cmake`.
For technical reasons, you also have to specify **cmake** target in
sub CMakeLists.txt installed. Make a globbing search to find source files
isn't recommended now to handle project build especially in a multiuser
project because CMake will not be aware of new or removed source files.

You'll find usage samples here:

- [helloworld-service](https://github.com/iotbzh/helloworld-service)
- [low-level-can-service](https://gerrit.automotivelinux.org/gerrit/apps/low-level-can-service)
- [high-level-viwi-service](https://github.com/iotbzh/high-level-viwi-service)
- [audio-binding](https://github.com/iotbzh/audio-binding)
- [unicens2-binding](https://github.com/iotbzh/unicens2-binding)

## Quickstart

### Initialization

To use these templates files on your project just install the reference files using
**git submodule** then use `config.cmake` file to configure your project specificities :

```bash
git submodule add https://gerrit.automotivelinux.org/gerrit/p/apps/app-templates.git conf.d/app-templates
mkdir conf.d/cmake
cp conf.d/app-templates/samples.d/config.cmake.sample conf.d/cmake/config.cmake
```

Edit the copied config.cmake file to fit your needs.

Now, create your top CMakeLists.txt file which include `config.cmake` file.

An example is available in **app-templates** submodule that you can copy and
use:

```bash
cp conf.d/app-templates/samples.d/CMakeLists.txt.sample CMakeLists.txt
```

### Create your CMake targets

For each target part of your project, you need to use ***PROJECT_TARGET_ADD***
to include this target to your project.

Using it, make available the cmake variable ***TARGET_NAME*** until the next
***PROJECT_TARGET_ADD*** is invoked with a new target name.

So, typical usage defining a target is:

```cmake
PROJECT_TARGET_ADD(SuperExampleName) --> Adding target to your project

add_executable/add_library(${TARGET_NAME}.... --> defining your target sources

SET_TARGET_PROPERTIES(${TARGET_NAME} PROPERTIES.... --> fit target properties
for macros usage
```

### Targets PROPERTIES

You should set properties on your targets that will be used to package your
apps in a widget file that could be installed on an AGL system.

Specify what is the type of your targets that you want to be included in the
widget package with the property **LABELS**:

Choose between:

- **BINDING**: Shared library that be loaded by the AGL Application Framework
- **BINDINGV2**: Shared library that be loaded by the AGL Application Framework.
 This has to be accompagnied with a JSON file named like the *${OUTPUT_NAME}-apidef* of
 the target that describe the API with OpenAPI syntax (e.g: *mybinding-apidef*).
 Or you can choose the name, without the extension, by setting the *CACHE*
 cmake variable *OPENAPI_DEF* (***CAUTION***: setting a CACHE variable is
 needed, or set a normal variable with the *PARENT_SCOPE* option to make it
 visible for the parent scope where the target is defined) JSON file will be
 used to generate header file using `afb-genskel` tool.
- **HTDOCS**: Root directory of a web app. This target has to build its
 directory and puts its files in the ${CMAKE_CURRENT_BINARY_DIR}/${TARGET_NAME}
- **DATA**: Resources used by your application. This target has to build its
 directory and puts its files in the ${CMAKE_CURRENT_BINARY_DIR}/${TARGET_NAME}
- **EXECUTABLE**: Entry point of your application executed by the AGL
 Application Framework

> **TIP** you should use the prefix _afb-_ with your **BINDING* targets which
> stand for **Application Framework Binding**.

```cmake
SET_TARGET_PROPERTIES(${TARGET_NAME}
	PREFIX "afb-"
	LABELS "BINDING"
	OUTPUT_NAME "file_output_name"
)
```

> **NOTE**: You doesn't need to specify an **INSTALL** command for these
> targets. This is already handle by template and will be installed in the
> following path : **${CMAKE_INSTALL_PREFIX}/${PROJECT_NAME}**

## More details: Typical project architecture

A typical project architecture would be :

```tree
<project-root-path>

├── conf.d/
│   ├── autobuild/
│   │   ├── agl
│   │   │   └── autobuild
│   │   ├── linux
│   │   │   └── autobuild
│   │   └── windows
│   │       └── autobuild
│   ├── app-templates/
│   │   ├── README.md
│   │   ├── cmake/
│   │   │   ├── export.map
│   │   │   └── macros.cmake
│   │   ├── samples.d/
│   │   │   ├── CMakeLists.txt.sample
│   │   │   ├── config.cmake.sample
│   │   │   ├── config.xml.in.sample
│   │   │   └── xds-config.env.sample
│   │   ├── template.d/
│   │   │   ├── autobuild/
│   │   │   │   ├── agl
│   │   │   │   │   └── autobuild.in
│   │   │   │   ├── linux
│   │   │   │   │   └── autobuild.in
│   │   │   │   └── windows
│   │   │   │       └── autobuild.in
│   │   │   ├── config.xml.in
│   │   │   ├── deb-config.dsc.in
│   │   │   ├── deb-config.install.in
│   │   │   ├── debian.changelog.in
│   │   │   ├── debian.compat.in
│   │   │   ├── debian.rules.in
│   │   │   ├── gdb-on-target.ini.in
│   │   │   ├── install-wgt-on-target.sh.in
│   │   │   ├── start-on-target.sh.in
│   │   │   ├── rpm-config.spec.in
│   │   │   └── xds-project-target.conf.in
│   │   └── wgt/
│   │       ├── icon-default.png
│   │       ├── icon-html5.png
│   │       ├── icon-native.png
│   │       ├── icon-qml.png
│   │       └── icon-service.png
│   ├── packaging/
│   │   ├── config.spec
│   │   └── config.deb
│   ├── cmake
│   │   └── config.cmake
│   └── wgt
│      └── config.xml.in
├── <libs>
├── <target>
│   └── <files>
├── <target>
│   └── <file>
└── <target>
    └── <files>
```

| # | Parent | Description |
| - | -------| ----------- |
| \<root-path\> | - | Path to your project. Hold master CMakeLists.txt and general files of your projects. |
| conf.d | \<root-path\> | Holds needed files to build, install, debug, package an AGL app project |
| app-templates | conf.d | Git submodule to app-templates AGL repository which provides CMake helpers macros library, and build scripts. config.cmake is a copy of config.cmake.sample configured for the projects. SHOULD NOT BE MODIFIED MANUALLY !|
| autobuild | conf.d | Scripts generated from app-templates to build packages the same way for differents platforms.|
| cmake | conf.d | Contains at least config.cmake file modified from the sample provided in app-templates submodule. |
| wgt | conf.d | Contains at least config.xml.in template file modified from the sample provided in app-templates submodule for the needs of project (See config.xml.in.sample file for more details). |
| packaging | conf.d | Contains output files used to build packages. |
| \<libs\> | \<root-path\> | External dependencies libraries. This isn't to be used to include header file but build and link statically specifics libraries. | Library sources files. Can be a decompressed library archive file or project fork. |
| \<target\> | \<root-path\> | A target to build, typically library, executable, etc. |

### Update app-templates submodule

You may have some news bug fixes or features available from app-templates
repository that you want. To update your submodule proceed like the following:

```bash
git submodule update --remote
git commit -s conf.d/app-templates
```

This will update the submodule to the HEAD of master branch repository.

You could just want to update at a specified repository tag or branch or commit
, here are the method to do so:

```bash
cd conf.d/app-templates
# Choose one of the following depending what you want
git checkout <tag_name>
git checkout --detach <branch_name>
git checkout --detach <commit_id>
# Then commit
cd ../..
git commit -s conf.d/app-templates
```

### Build a widget

#### config.xml.in file

To build a widget you need a _config.xml_ file describing what is your apps and
how Application Framework would launch it. This repo provide a simple default
file _config.xml.in_ that should work for simple application without
interactions with others bindings.

It is recommanded that you use the sample one which is more complete. You can
find it at the same location under the name _config.xml.in.sample_ (stunning
isn't it). Just copy the sample file to your _conf.d/wgt_ directory and name it
_config.xml.in_, then edit it to fit your needs.

> ***CAUTION*** : The default file is only meant to be use for a
> simple widget app, more complicated ones which needed to export
> their api, or ship several app in one widget need to use the provided
> _config.xml.in.sample_ which had all new Application Framework
> features explained and examples.

#### Using cmake template macros

To leverage all cmake templates features, you have to specify ***properties***
on your targets. Some macros will not works without specifying which is the
target type.

As the type is not always specified for some custom targets, like an ***HTML5***
application, macros make the difference using ***LABELS*** property.

Choose between:

- **BINDING**: Shared library that be loaded by the AGL Application Framework
- **BINDINGV2**: Shared library that be loaded by the AGL Application Framework.
 This has to be accompagnied with a JSON file named like the *${OUTPUT_NAME}-apidef* of
 the target that describe the API with OpenAPI syntax (e.g: *mybinding-apidef*).
 Or you can choose the name by setting the *CACHE* cmake variable *OPENAPI_DEF*
 (***CAUTION***: setting a CACHE variable is needed, or set a normal variable
 with the *PARENT_SCOPE* option to make it visible for the parent scope
 where the target is defined) JSON file will be used to generate header file
 using `afb-genskel` tool.
- **HTDOCS**: Root directory of a web app. This target has to build its
 directory and puts its files in the ${CMAKE_CURRENT_BINARY_DIR}/${TARGET_NAME}
- **DATA**: Resources used by your application. This target has to build its
 directory and puts its files in the ${CMAKE_CURRENT_BINARY_DIR}/${TARGET_NAME}
- **EXECUTABLE**: Entry point of your application executed by the AGL
 Application Framework

> **TIP** you should use the prefix _afb-_ with your **BINDING* targets which
> stand for **Application Framework Binding**.

Example:

```cmake
SET_TARGET_PROPERTIES(${TARGET_NAME} PROPERTIES
		LABELS "HTDOCS"
		OUTPUT_NAME dist.prod
	)
```

> **NOTE**: You doesn't need to specify an **INSTALL** command for these
> targets. This is already handle by template and will be installed in the
> following path : **${CMAKE_INSTALL_PREFIX}/${PROJECT_NAME}**

## Macro reference

### PROJECT_TARGET_ADD

Typical usage would be to add the target to your project using macro
`PROJECT_TARGET_ADD` with the name of your target as parameter.

Example:

```cmake
PROJECT_TARGET_ADD(low-can-demo)
```

> ***NOTE***: This will make available the variable `${TARGET_NAME}`
> set with the specificied name. This variable will change at the next call
> to this macros.

### project_subdirs_add

This macro will search in all subfolder any `CMakeLists.txt` file. If found then
it will be added to your project. This could be use in an hybrid application by
example where the binding lay in a sub directory.

Usage :

```cmake
project_subdirs_add()
```

You also can specify a globbing pattern as argument to filter which folders
will be looked for.

To filter all directories that begin with a number followed by a dash the
anything:

```cmake
project_subdirs_add("[0-9]-*")
```

## Advanced customization

### Including additionnals cmake files

#### Machine and system custom cmake files

Advanced tuning is possible using addionnals cmake files that are included
automatically from some specifics locations. They are included in that order:

- Project CMake files normaly located in _<project-root-path>/conf.d/app-templates/cmake/cmake.d_
- Home CMake files located in _$HOME/.config/app-templates/cmake.d_
- System CMake files located in _/etc/app-templates/cmake.d_

CMake files has to be named using the following convention: `XX-common*.cmake`
or `XX-${PROJECT_NAME}*.cmake`, where `XX` are numbers, `*` file name
(ie. `99-common-my_customs.cmake`).

> **NOTE** You need to specify after numbers that indicate include order, to
which project that file applies, if it applies to all project then use keyword
`common`.

So, saying that you should be aware that every normal cmake variables used at
project level could be overwrited by home or system located cmake files if
variables got the same name. Exceptions are cached variables set using
**CACHE** keyword:

Example:

```cmake
set(VARIABLE_NAME 'value string random' CACHE STRING 'docstring')
```

#### OS custom cmake files

This is meant to personalize the project depending on the OS your are using.
At the end of config.cmake, common.cmake will include lot of cmake file to
customize project build depending on your plateform. It will detect your OS
deducing it from file _/etc/os-release_ now as default in almost all Linux
distribution.

So you can use the value of field **ID_LIKE** or **ID** if the
first one doesn't exists and add a cmake file for that distribution in your
_conf.d/cmake/_ directory or relatively to your _app-templates_ submodule path
_app-templates/../cmake/_

Those files has to be named use the following scheme _XX-${OSRELEASE}*.cmake_
where _XX_ are numbers, ${OSRELEASE} the **ID_LIKE** or **ID** field from
_/etc/os-release_ file. You can also define default OS configuration file
to use as fallback is none specific OS configuration is available using the
scheme _XX-default*.cmake_. Then is you need by example a module that isn't
named the same in one distro only, you only has to define a specific file to
handle that case then for all the other case put the configuration in the
default file.

### Include customs templated scripts

As well as for additionnals cmake files you can include your own templated
scripts that will be passed to cmake command `configure_file`.

Just create your own script to the following directories:

- Home location in _$HOME/.config/app-templates/scripts_
- System location in _/etc/app-templates/scripts_

Scripts only needs to use the extension `.in` to be parsed and configured by
CMake command.

## Autobuild script usage

### Generation

To be integrated in the Yocto build workflow you have to generate `autobuild`
scripts using _autobuild_ target.

To generate those scripts proceeds:

```bash
mkdir -p build
cd build
cmake .. && make autobuild
```

You should see _conf.d/autobuild/agl/autobuild_ file now.

### Available targets

Here are the available targets available from _autobuild_ scripts:

- **clean** : clean build directory from object file and targets results.
- **distclean** : delete build directory
- **configure** : generate project Makefile from CMakeLists.txt files.
- **build** : compile all project targets.
- **package** : build and output a wgt package.

You can specify variables that modify the behavior of compilation using
the following variables:

- **CONFIGURE_ARGS** : Variable used at **configure** time.
- **BUILD_ARGS** : Variable used at **build** time.
- **DEST** : Directory where to output ***wgt*** file.

Variable as to be in CMake format. (ie: BUILD_ARGS="-DC_FLAGS='-g -O2'")

Usage example:

```bash
./conf.d/autobuild/wgt/autobuild package DEST=/tmp
```