diff options
author | Scott Murray <scott.murray@konsulko.com> | 2024-01-04 20:13:01 -0500 |
---|---|---|
committer | Scott Murray <scott.murray@konsulko.com> | 2024-01-04 20:20:16 -0500 |
commit | 31438c5081e8ee5b520787a6e64b9372ec678886 (patch) | |
tree | 3c2fd4d08d0ad5070ade0f6111fe5961ed39a8da /lib/data/data_providers/vehicle_notifier.dart | |
parent | 5588d1d26f1be968af6809e43507d7be0fadf434 (diff) |
Configurable units fixes
Notable changes:
- Add pressure unit to the units model.
- Add tire pressure unit configuration page under settings.
- Rework the VSS client, provider, and the associated handling in
the vehicle and audio state providers to make the signal updating
code reusable for processing the result of VAL API get commands.
- Add logic to get the initial values of the used VSS signals so
the initial application state looks sane in demo scenarios.
- Add VSS signal support to the units provider so that changes will
be pushed out for e.g. IC use.
- Fix pressure unit use in various widgets.
- Fix up range calculation for dashboard to correctly account for
units and the incoming VSS value being in meters.
- Fix some unit naming inconsistencies around capitalization.
Bug-AGL: SPEC-5031, SPEC-5032
Change-Id: I33ac735dfbe35283bd30c92aa157cbdb7af1837c
Signed-off-by: Scott Murray <scott.murray@konsulko.com>
Diffstat (limited to 'lib/data/data_providers/vehicle_notifier.dart')
-rw-r--r-- | lib/data/data_providers/vehicle_notifier.dart | 87 |
1 files changed, 40 insertions, 47 deletions
diff --git a/lib/data/data_providers/vehicle_notifier.dart b/lib/data/data_providers/vehicle_notifier.dart index 6fafb8c..fb2de19 100644 --- a/lib/data/data_providers/vehicle_notifier.dart +++ b/lib/data/data_providers/vehicle_notifier.dart @@ -15,99 +15,93 @@ class VehicleNotifier extends Notifier<Vehicle> { state = state.copyWith(speed: newValue); } - bool handleSignalsUpdate(EntryUpdate update) { + bool handleSignalUpdate(DataEntry entry) { bool handled = true; - switch (update.entry.path) { + switch (entry.path) { case VSSPath.vehicleSpeed: - if (update.entry.value.hasFloat()) { - state = state.copyWith(speed: update.entry.value.float); + if (entry.value.hasFloat()) { + state = state.copyWith(speed: entry.value.float); } break; case VSSPath.vehicleInsideTemperature: - if (update.entry.value.hasFloat()) { - state = state.copyWith(insideTemperature: update.entry.value.float); + if (entry.value.hasFloat()) { + state = state.copyWith(insideTemperature: entry.value.float); } break; case VSSPath.vehicleOutsideTemperature: - if (update.entry.value.hasFloat()) { - state = state.copyWith(outsideTemperature: update.entry.value.float); + if (entry.value.hasFloat()) { + state = state.copyWith(outsideTemperature: entry.value.float); } break; case VSSPath.vehicleRange: - if (update.entry.value.hasUint32()) { - state = state.copyWith(range: update.entry.value.uint32); + if (entry.value.hasUint32()) { + state = state.copyWith(range: entry.value.uint32); } break; case VSSPath.vehicleFuelLevel: - if (update.entry.value.hasUint32()) { - state = state.copyWith(fuelLevel: update.entry.value.uint32); + if (entry.value.hasUint32()) { + state = state.copyWith(fuelLevel: entry.value.uint32); } break; case VSSPath.vehicleIsChildLockActiveLeft: - if (update.entry.value.hasBool_12()) { - state = - state.copyWith(isChildLockActiveLeft: update.entry.value.bool_12); + if (entry.value.hasBool_12()) { + state = state.copyWith(isChildLockActiveLeft: entry.value.bool_12); } break; case VSSPath.vehicleIsChildLockActiveRight: - if (update.entry.value.hasBool_12()) { - state = state.copyWith( - isChildLockActiveRight: update.entry.value.bool_12); + if (entry.value.hasBool_12()) { + state = state.copyWith(isChildLockActiveRight: entry.value.bool_12); } break; case VSSPath.vehicleEngineSpeed: - if (update.entry.value.hasFloat()) { - state = state.copyWith(engineSpeed: update.entry.value.float); + if (entry.value.hasFloat()) { + state = state.copyWith(engineSpeed: entry.value.float); } break; case VSSPath.vehicleFrontLeftTire: - if (update.entry.value.hasUint32()) { - state = state.copyWith(frontLeftTire: update.entry.value.uint32); + if (entry.value.hasUint32()) { + state = state.copyWith(frontLeftTire: entry.value.uint32); } break; case VSSPath.vehicleFrontRightTire: - if (update.entry.value.hasUint32()) { - state = state.copyWith(frontRightTire: update.entry.value.uint32); + if (entry.value.hasUint32()) { + state = state.copyWith(frontRightTire: entry.value.uint32); } break; case VSSPath.vehicleRearLeftTire: - if (update.entry.value.hasUint32()) { - state = state.copyWith(rearLeftTire: update.entry.value.uint32); + if (entry.value.hasUint32()) { + state = state.copyWith(rearLeftTire: entry.value.uint32); } break; case VSSPath.vehicleRearRightTire: - if (update.entry.value.hasUint32()) { - state = state.copyWith(rearRightTire: update.entry.value.uint32); + if (entry.value.hasUint32()) { + state = state.copyWith(rearRightTire: entry.value.uint32); } break; case VSSPath.vehicleIsAirConditioningActive: - if (update.entry.value.hasBool_12()) { - state = state.copyWith( - isAirConditioningActive: update.entry.value.bool_12); + if (entry.value.hasBool_12()) { + state = state.copyWith(isAirConditioningActive: entry.value.bool_12); } break; case VSSPath.vehicleIsFrontDefrosterActive: - if (update.entry.value.hasBool_12()) { - state = state.copyWith( - isFrontDefrosterActive: update.entry.value.bool_12); + if (entry.value.hasBool_12()) { + state = state.copyWith(isFrontDefrosterActive: entry.value.bool_12); } break; case VSSPath.vehicleIsRearDefrosterActive: - if (update.entry.value.hasBool_12()) { - state = - state.copyWith(isRearDefrosterActive: update.entry.value.bool_12); + if (entry.value.hasBool_12()) { + state = state.copyWith(isRearDefrosterActive: entry.value.bool_12); } break; case VSSPath.vehicleIsRecirculationActive: - if (update.entry.value.hasBool_12()) { - state = - state.copyWith(isRecirculationActive: update.entry.value.bool_12); + if (entry.value.hasBool_12()) { + state = state.copyWith(isRecirculationActive: entry.value.bool_12); } break; case VSSPath.vehicleFanSpeed: - if (update.entry.value.hasUint32()) { + if (entry.value.hasUint32()) { // Convert 0-100 to local 0-3 setting - var value = update.entry.value.uint32; + var value = entry.value.uint32; var fanSpeed = 0; if (value > 66) fanSpeed = 3; @@ -118,14 +112,13 @@ class VehicleNotifier extends Notifier<Vehicle> { } break; case VSSPath.vehicleDriverTemperature: - if (update.entry.value.hasInt32()) { - state = state.copyWith(driverTemperature: update.entry.value.int32); + if (entry.value.hasInt32()) { + state = state.copyWith(driverTemperature: entry.value.int32); } break; case VSSPath.vehiclePassengerTemperature: - if (update.entry.value.hasInt32()) { - state = - state.copyWith(passengerTemperature: update.entry.value.int32); + if (entry.value.hasInt32()) { + state = state.copyWith(passengerTemperature: entry.value.int32); } break; default: |