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-rw-r--r--lib/presentation/screens/splash/widget/splash_content.dart142
1 files changed, 142 insertions, 0 deletions
diff --git a/lib/presentation/screens/splash/widget/splash_content.dart b/lib/presentation/screens/splash/widget/splash_content.dart
new file mode 100644
index 0000000..325baeb
--- /dev/null
+++ b/lib/presentation/screens/splash/widget/splash_content.dart
@@ -0,0 +1,142 @@
+import 'package:flutter_ics_homescreen/export.dart';
+
+class SplashContent extends ConsumerStatefulWidget {
+ const SplashContent({super.key});
+
+ @override
+ SplashContentState createState() => SplashContentState();
+}
+
+class SplashContentState extends ConsumerState<SplashContent>
+ with TickerProviderStateMixin {
+ late Animation<double> _fadeAnimation;
+ late AnimationController _lottieController;
+ late AnimationController _fadeController;
+ bool _showLottieAnimation =
+ true; // New state to control the visibility of Lottie animation
+
+ @override
+ void initState() {
+ super.initState();
+ // If you need to control the Lottie animation, initialize its controller
+ _lottieController = AnimationController(
+ vsync: this,
+ duration: const Duration(seconds: 7),
+ );
+
+ Future.delayed(const Duration(milliseconds: 1500), () {
+ _lottieController.repeat();
+ });
+
+ // Initialize the fade animation controller
+ _fadeController = AnimationController(
+ vsync: this,
+ duration: const Duration(seconds: 1), // Fade transition duration
+ );
+
+ // Set up the fade animation
+ _fadeAnimation =
+ Tween<double>(begin: 0.0, end: 1.0).animate(_fadeController)
+ ..addListener(() {
+ // Check the status of the animation and set the state to hide Lottie when fading starts.
+ if (_fadeAnimation.value > 0.0 && _showLottieAnimation) {
+ setState(() {
+ _showLottieAnimation = false;
+ });
+ }
+ });
+
+ // Start the fade-in transition after the Lottie animation has played for some time
+ Future.delayed(const Duration(seconds: 6), () {
+ // Stop the Lottie animation if needed
+ _lottieController.stop();
+
+ // Start the fade-in transition
+ _fadeController.forward();
+ });
+ }
+
+ @override
+ void dispose() {
+ // Dispose the animation controller to release resources.
+ _fadeController.dispose();
+ _lottieController.dispose();
+ super.dispose();
+ }
+
+ @override
+ void didChangeDependencies() {
+ ref.read(vehicleProvider.notifier).startListen();
+ super.didChangeDependencies();
+ }
+
+ @override
+ Widget build(BuildContext context) {
+ return Stack(
+ children: [
+ if (_showLottieAnimation)
+ Center(
+ child: Lottie.asset(
+ 'animations/Logo_JSON.json',
+ controller: _lottieController,
+ onLoaded: (composition) {
+ _lottieController.duration = composition.duration;
+ },
+ ),
+ ),
+ // FadeTransition wraps existing UI.
+ FadeTransition(
+ opacity: _fadeAnimation,
+ child: Center(
+ child: buildWarningUI(),
+ ),
+ ),
+ ],
+ );
+ }
+
+ Widget buildWarningUI() {
+ return Column(
+ children: [
+ const Expanded(
+ child: Column(
+ mainAxisAlignment: MainAxisAlignment.center,
+ children: [
+ Text(
+ 'WARNING:',
+ style: TextStyle(color: Color(0xFFC1D8FF), fontSize: 44),
+ ),
+ SizedBox(height: 38),
+ SizedBox(
+ //color: Colors.amber,
+ width: 757,
+ height: 488,
+ child: Text(
+ splashWarning,
+ style: TextStyle(color: Colors.white, fontSize: 40, height: 1.7, fontWeight: FontWeight.w400),
+ textAlign: TextAlign.left,
+
+ ),
+ ),
+ ],
+ ),
+ ),
+ GenericButton(
+ heigth: 122,
+ width: 452,
+ text: 'Continue',
+ onTap: () {
+ ref.read(vehicleProvider.notifier).setInitialState();
+ ref
+ .read(appProvider.notifier)
+ .update((state) => state = AppState.dashboard);
+ },
+ ),
+
+ const SizedBox(
+ height: 72,
+ )
+ ],
+ );
+ }
+}