1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
|
import 'package:flutter_ics_homescreen/export.dart';
import 'package:protos/val-api.dart';
class AudioStateNotifier extends Notifier<AudioState> {
@override
AudioState build() {
return AudioState.initial();
}
void resetToDefaults() {
state = state.copyWith(balance: 5.0, fade: 5.0, treble: 5.0, bass: 5.0);
var valClient = ref.read(valClientProvider);
int value = (state.balance * 20).toInt() - 100;
valClient.setInt32(
VSSPath.vehicleMediaBalance,
value,
true,
);
value = (state.fade * 20).toInt() - 100;
valClient.setInt32(
VSSPath.vehicleMediaFade,
value,
true,
);
value = (state.treble * 20).toInt() - 100;
valClient.setInt32(
VSSPath.vehicleMediaTreble,
value,
true,
);
value = (state.bass * 20).toInt() - 100;
valClient.setInt32(
VSSPath.vehicleMediaBass,
value,
true,
);
}
bool handleSignalsUpdate(EntryUpdate update) {
bool handled = true;
switch (update.entry.path) {
case VSSPath.vehicleMediaVolume:
if (update.entry.value.hasUint32()) {
double value = update.entry.value.uint32.toDouble();
state = state.copyWith(volume: value);
}
break;
case VSSPath.vehicleMediaBalance:
if (update.entry.value.hasInt32()) {
double value = (update.entry.value.int32 + 100) / 20.0;
state = state.copyWith(balance: value);
}
break;
case VSSPath.vehicleMediaFade:
if (update.entry.value.hasInt32()) {
double value = (update.entry.value.int32 + 100) / 20.0;
state = state.copyWith(fade: value);
}
break;
case VSSPath.vehicleMediaTreble:
if (update.entry.value.hasInt32()) {
double value = (update.entry.value.int32 + 100) / 20.0;
state = state.copyWith(treble: value);
}
break;
case VSSPath.vehicleMediaBass:
if (update.entry.value.hasInt32()) {
double value = (update.entry.value.int32 + 100) / 20.0;
state = state.copyWith(bass: value);
}
break;
default:
handled = false;
}
return handled;
}
void setVolume(double newValue) {
state = state.copyWith(volume: newValue);
var valClient = ref.read(valClientProvider);
valClient.setUint32(
VSSPath.vehicleMediaVolume,
newValue.toInt(),
true,
);
}
void setBalance(double newValue) {
state = state.copyWith(balance: newValue);
int value = (newValue * 20).toInt() - 100;
var valClient = ref.read(valClientProvider);
valClient.setInt32(
VSSPath.vehicleMediaBalance,
value,
true,
);
}
void setFade(double newValue) {
state = state.copyWith(fade: newValue);
int value = (newValue * 20).toInt() - 100;
var valClient = ref.read(valClientProvider);
valClient.setInt32(
VSSPath.vehicleMediaFade,
value,
true,
);
}
void setTreble(double newValue) {
state = state.copyWith(treble: newValue);
int value = (newValue * 20).toInt() - 100;
var valClient = ref.read(valClientProvider);
valClient.setInt32(
VSSPath.vehicleMediaTreble,
value,
true,
);
}
void setBass(double newValue) {
state = state.copyWith(bass: newValue);
int value = (newValue * 20).toInt() - 100;
var valClient = ref.read(valClientProvider);
valClient.setInt32(
VSSPath.vehicleMediaBass,
value,
true,
);
}
}
|