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import 'package:flutter_ics_homescreen/export.dart';
import 'package:protos/val-api.dart';
class AudioStateNotifier extends Notifier<AudioState> {
@override
AudioState build() {
return AudioState.initial();
}
void resetToDefaults() {
state = state.copyWith(balance: 5.0, fade: 5.0, treble: 5.0, bass: 5.0);
var valClient = ref.read(valClientProvider);
int value = (state.balance * 20).toInt() - 100;
valClient.setInt32(
VSSPath.vehicleMediaBalance,
value,
true,
);
value = (state.fade * 20).toInt() - 100;
valClient.setInt32(
VSSPath.vehicleMediaFade,
value,
true,
);
value = (state.treble * 20).toInt() - 100;
valClient.setInt32(
VSSPath.vehicleMediaTreble,
value,
true,
);
value = (state.bass * 20).toInt() - 100;
valClient.setInt32(
VSSPath.vehicleMediaBass,
value,
true,
);
}
bool handleSignalUpdate(DataEntry entry) {
bool handled = true;
switch (entry.path) {
case VSSPath.vehicleMediaVolume:
if (entry.value.hasUint32()) {
double value = entry.value.uint32.toDouble();
state = state.copyWith(volume: value);
}
break;
case VSSPath.vehicleMediaBalance:
if (entry.value.hasInt32()) {
double value = (entry.value.int32 + 100) / 20.0;
state = state.copyWith(balance: value);
}
break;
case VSSPath.vehicleMediaFade:
if (entry.value.hasInt32()) {
double value = (entry.value.int32 + 100) / 20.0;
state = state.copyWith(fade: value);
}
break;
case VSSPath.vehicleMediaTreble:
if (entry.value.hasInt32()) {
double value = (entry.value.int32 + 100) / 20.0;
state = state.copyWith(treble: value);
}
break;
case VSSPath.vehicleMediaBass:
if (entry.value.hasInt32()) {
double value = (entry.value.int32 + 100) / 20.0;
state = state.copyWith(bass: value);
}
break;
default:
handled = false;
}
return handled;
}
void setVolume(double newValue) {
state = state.copyWith(volume: newValue);
var valClient = ref.read(valClientProvider);
valClient.setUint32(
VSSPath.vehicleMediaVolume,
newValue.toInt(),
true,
);
}
void setBalance(double newValue) {
state = state.copyWith(balance: newValue);
int value = (newValue * 20).toInt() - 100;
var valClient = ref.read(valClientProvider);
valClient.setInt32(
VSSPath.vehicleMediaBalance,
value,
true,
);
}
void setFade(double newValue) {
state = state.copyWith(fade: newValue);
int value = (newValue * 20).toInt() - 100;
var valClient = ref.read(valClientProvider);
valClient.setInt32(
VSSPath.vehicleMediaFade,
value,
true,
);
}
void setTreble(double newValue) {
state = state.copyWith(treble: newValue);
int value = (newValue * 20).toInt() - 100;
var valClient = ref.read(valClientProvider);
valClient.setInt32(
VSSPath.vehicleMediaTreble,
value,
true,
);
}
void setBass(double newValue) {
state = state.copyWith(bass: newValue);
int value = (newValue * 20).toInt() - 100;
var valClient = ref.read(valClientProvider);
valClient.setInt32(
VSSPath.vehicleMediaBass,
value,
true,
);
}
}
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