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authorMarius Vlad <marius.vlad@collabora.com>2023-03-08 13:23:55 +0200
committerMarius Vlad <marius.vlad@collabora.com>2023-03-08 15:17:22 +0200
commit444b2a68a503caaf0d58729d8297ef179215e3c1 (patch)
tree6f53cafe7451e4867001cdfeb3173e0f206cfeb3
parent4c7852e6ff7fde510f4f11c21bec817583397951 (diff)
homescreen: Only keep the multiple surfaces approach in CI
And, use by default, the single background surface. This keeps the multiple surfaces on CI, to at least have some code that stress that code in the compositor. Bug-AGL: SPEC-4712 Signed-off-by: Marius Vlad <marius.vlad@collabora.com> Change-Id: I8f9ef17e39e829eff08c3608e405e1d9f85575d4
-rw-r--r--homescreen/src/main.cpp157
1 files changed, 75 insertions, 82 deletions
diff --git a/homescreen/src/main.cpp b/homescreen/src/main.cpp
index 674ef5d..5d7e36d 100644
--- a/homescreen/src/main.cpp
+++ b/homescreen/src/main.cpp
@@ -210,112 +210,107 @@ find_screen(const char *screen_name)
}
static void
-load_agl_shell_app(QPlatformNativeInterface *native,
- QQmlApplicationEngine *engine,
- struct agl_shell *agl_shell,
- const char *screen_name, bool is_demo, bool embedded_panels)
+load_agl_shell(QPlatformNativeInterface *native, QQmlApplicationEngine *engine,
+ struct agl_shell *agl_shell, QScreen *screen)
{
- struct wl_surface *bg, *top, *bottom;
+ struct wl_surface *bg;
struct wl_output *output;
- QObject *qobj_bg, *qobj_top, *qobj_bottom;
- QScreen *screen = nullptr;
+ int32_t x, y;
+ int32_t width, height;
+ QObject *qobj_bg;
+ QSize size = screen->size();
- if (is_demo && !embedded_panels) {
- QQmlComponent bg_comp(engine, QUrl("qrc:/background_demo.qml"));
- qInfo() << bg_comp.errors();
+ // this incorporates the panels directly, but in doing so, it
+ // would also need to specify an activation area the same area
+ // in order to void overlapping any new activation window
+ QQmlComponent bg_comp(engine, QUrl("qrc:/background_with_panels.qml"));
+ qInfo() << bg_comp.errors();
- QQmlComponent top_comp(engine, QUrl("qrc:/toppanel_demo.qml"));
- qInfo() << top_comp.errors();
+ bg = create_component(native, &bg_comp, screen, &qobj_bg);
- QQmlComponent bot_comp(engine, QUrl("qrc:/bottompanel_demo.qml"));
- qInfo() << bot_comp.errors();
+ output = getWlOutput(native, screen);
- top = create_component(native, &top_comp, screen, &qobj_top);
- bottom = create_component(native, &bot_comp, screen, &qobj_bottom);
- bg = create_component(native, &bg_comp, screen, &qobj_bg);
+ qDebug() << "Normal mode - with single surface";
+ qDebug() << "Setting homescreen to screen " << screen->name();
+ agl_shell_set_background(agl_shell, bg, output);
- /* engine.rootObjects() works only if we had a load() */
- StatusBarModel *statusBar = qobj_top->findChild<StatusBarModel *>("statusBar");
- if (statusBar) {
- qDebug() << "got statusBar objectname, doing init()";
- statusBar->init(engine->rootContext());
- }
+ // 216 is the width size of the panel
+ x = 0;
+ y = 216;
- qDebug() << "init debug mode";
- } else if (!embedded_panels) {
- QQmlComponent bg_comp(engine, QUrl("qrc:/background.qml"));
- qInfo() << bg_comp.errors();
+ width = size.width();
+ height = size.height() - (2 * y);
- QQmlComponent top_comp(engine, QUrl("qrc:/toppanel.qml"));
- qInfo() << top_comp.errors();
+ qDebug() << "Using custom rectangle " << width << "x" << height
+ << "+" << x << "x" << y << " for activation";
+ qDebug() << "Panels should be embedded the background surface";
- QQmlComponent bot_comp(engine, QUrl("qrc:/bottompanel.qml"));
- qInfo() << bot_comp.errors();
+#ifdef AGL_SHELL_SET_ACTIVATE_REGION_SINCE_VERSION
+ agl_shell_set_activate_region(agl_shell, output,
+ x, y, width, height);
+#endif
+}
- top = create_component(native, &top_comp, screen, &qobj_top);
- bottom = create_component(native, &bot_comp, screen, &qobj_bottom);
- bg = create_component(native, &bg_comp, screen, &qobj_bg);
+static void
+load_agl_shell_for_ci(QPlatformNativeInterface *native,
+ QQmlApplicationEngine *engine,
+ struct agl_shell *agl_shell, QScreen *screen)
+{
+ struct wl_surface *bg, *top, *bottom;
+ struct wl_output *output;
+ QObject *qobj_bg, *qobj_top, *qobj_bottom;
- /* engine.rootObjects() works only if we had a load() */
- StatusBarModel *statusBar = qobj_top->findChild<StatusBarModel *>("statusBar");
- if (statusBar) {
- qDebug() << "got statusBar objectname, doing init()";
- statusBar->init(engine->rootContext());
- }
+ QQmlComponent bg_comp(engine, QUrl("qrc:/background_demo.qml"));
+ qInfo() << bg_comp.errors();
- qDebug() << "init normal mode";
- } else {
- // this incorporates the panels directly, but in doing so, it
- // would also need to specify an activation area the same area
- // in order to void overlapping any new activation window
- QQmlComponent bg_comp(engine, QUrl("qrc:/background_with_panels.qml"));
- qInfo() << bg_comp.errors();
-
- bg = create_component(native, &bg_comp, screen, &qobj_bg);
- qDebug() << "init embedded panels mode";
- }
+ QQmlComponent top_comp(engine, QUrl("qrc:/toppanel_demo.qml"));
+ qInfo() << top_comp.errors();
- if (!screen_name)
- screen = qApp->primaryScreen();
- else
- screen = find_screen(screen_name);
+ QQmlComponent bot_comp(engine, QUrl("qrc:/bottompanel_demo.qml"));
+ qInfo() << bot_comp.errors();
- if (!screen) {
- qDebug() << "No outputs present in the system.";
- return;
+ top = create_component(native, &top_comp, screen, &qobj_top);
+ bottom = create_component(native, &bot_comp, screen, &qobj_bottom);
+ bg = create_component(native, &bg_comp, screen, &qobj_bg);
+
+ /* engine.rootObjects() works only if we had a load() */
+ StatusBarModel *statusBar = qobj_top->findChild<StatusBarModel *>("statusBar");
+ if (statusBar) {
+ qDebug() << "got statusBar objectname, doing init()";
+ statusBar->init(engine->rootContext());
}
- qDebug() << "found primary screen " << qApp->primaryScreen()->name() <<
- "first screen " << qApp->screens().first()->name();
output = getWlOutput(native, screen);
qDebug() << "Setting homescreen to screen " << screen->name();
- agl_shell_set_background(agl_shell, bg, output);
- if (embedded_panels) {
- int32_t x, y;
- int32_t width, height;
- QSize size = screen->size();
+ agl_shell_set_background(agl_shell, bg, output);
+ agl_shell_set_panel(agl_shell, top, output, AGL_SHELL_EDGE_TOP);
+ agl_shell_set_panel(agl_shell, bottom, output, AGL_SHELL_EDGE_BOTTOM);
- x = 0;
- y = 216;
+ qDebug() << "CI mode - with multiple surfaces";
+}
- width = size.width();
- height = size.height() - (2 * y);
+static void
+load_agl_shell_app(QPlatformNativeInterface *native, QQmlApplicationEngine *engine,
+ struct agl_shell *agl_shell, const char *screen_name, bool is_demo)
+{
+ QScreen *screen = nullptr;
- qDebug() << "Using custom rectangle " << width << "x" << height
- << "+" << x << "x" << y << " for activation";
- qDebug() << "Panels should be embedded the background surface";
+ if (!screen_name)
+ screen = qApp->primaryScreen();
+ else
+ screen = find_screen(screen_name);
-#ifdef AGL_SHELL_SET_ACTIVATE_REGION_SINCE_VERSION
- agl_shell_set_activate_region(agl_shell, output,
- x, y, width, height);
-#endif
+ if (!screen) {
+ qDebug() << "No outputs present in the system.";
+ return;
+ }
+ if (is_demo) {
+ load_agl_shell_for_ci(native, engine, agl_shell, screen);
} else {
- agl_shell_set_panel(agl_shell, top, output, AGL_SHELL_EDGE_TOP);
- agl_shell_set_panel(agl_shell, bottom, output, AGL_SHELL_EDGE_BOTTOM);
- qDebug() << "Setting regular panels";
+ load_agl_shell(native, engine, agl_shell, screen);
}
/* Delay the ready signal until after Qt has done all of its own setup
@@ -404,10 +399,8 @@ int main(int argc, char *argv[])
// We add it here even if we don't use it
context->setContextProperty("shell", aglShell);
- // Instead of loading main.qml we load one-by-one each of the QMLs,
- // divided now between several surfaces: panels, background.
load_agl_shell_app(native, &engine, shell_data.shell,
- screen_name, is_demo_val, is_embedded_panels);
+ screen_name, is_demo_val);
return app.exec();
}