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-rw-r--r--homescreen/src/main.cpp157
1 files changed, 75 insertions, 82 deletions
diff --git a/homescreen/src/main.cpp b/homescreen/src/main.cpp
index 674ef5d..5d7e36d 100644
--- a/homescreen/src/main.cpp
+++ b/homescreen/src/main.cpp
@@ -210,112 +210,107 @@ find_screen(const char *screen_name)
}
static void
-load_agl_shell_app(QPlatformNativeInterface *native,
- QQmlApplicationEngine *engine,
- struct agl_shell *agl_shell,
- const char *screen_name, bool is_demo, bool embedded_panels)
+load_agl_shell(QPlatformNativeInterface *native, QQmlApplicationEngine *engine,
+ struct agl_shell *agl_shell, QScreen *screen)
{
- struct wl_surface *bg, *top, *bottom;
+ struct wl_surface *bg;
struct wl_output *output;
- QObject *qobj_bg, *qobj_top, *qobj_bottom;
- QScreen *screen = nullptr;
+ int32_t x, y;
+ int32_t width, height;
+ QObject *qobj_bg;
+ QSize size = screen->size();
- if (is_demo && !embedded_panels) {
- QQmlComponent bg_comp(engine, QUrl("qrc:/background_demo.qml"));
- qInfo() << bg_comp.errors();
+ // this incorporates the panels directly, but in doing so, it
+ // would also need to specify an activation area the same area
+ // in order to void overlapping any new activation window
+ QQmlComponent bg_comp(engine, QUrl("qrc:/background_with_panels.qml"));
+ qInfo() << bg_comp.errors();
- QQmlComponent top_comp(engine, QUrl("qrc:/toppanel_demo.qml"));
- qInfo() << top_comp.errors();
+ bg = create_component(native, &bg_comp, screen, &qobj_bg);
- QQmlComponent bot_comp(engine, QUrl("qrc:/bottompanel_demo.qml"));
- qInfo() << bot_comp.errors();
+ output = getWlOutput(native, screen);
- top = create_component(native, &top_comp, screen, &qobj_top);
- bottom = create_component(native, &bot_comp, screen, &qobj_bottom);
- bg = create_component(native, &bg_comp, screen, &qobj_bg);
+ qDebug() << "Normal mode - with single surface";
+ qDebug() << "Setting homescreen to screen " << screen->name();
+ agl_shell_set_background(agl_shell, bg, output);
- /* engine.rootObjects() works only if we had a load() */
- StatusBarModel *statusBar = qobj_top->findChild<StatusBarModel *>("statusBar");
- if (statusBar) {
- qDebug() << "got statusBar objectname, doing init()";
- statusBar->init(engine->rootContext());
- }
+ // 216 is the width size of the panel
+ x = 0;
+ y = 216;
- qDebug() << "init debug mode";
- } else if (!embedded_panels) {
- QQmlComponent bg_comp(engine, QUrl("qrc:/background.qml"));
- qInfo() << bg_comp.errors();
+ width = size.width();
+ height = size.height() - (2 * y);
- QQmlComponent top_comp(engine, QUrl("qrc:/toppanel.qml"));
- qInfo() << top_comp.errors();
+ qDebug() << "Using custom rectangle " << width << "x" << height
+ << "+" << x << "x" << y << " for activation";
+ qDebug() << "Panels should be embedded the background surface";
- QQmlComponent bot_comp(engine, QUrl("qrc:/bottompanel.qml"));
- qInfo() << bot_comp.errors();
+#ifdef AGL_SHELL_SET_ACTIVATE_REGION_SINCE_VERSION
+ agl_shell_set_activate_region(agl_shell, output,
+ x, y, width, height);
+#endif
+}
- top = create_component(native, &top_comp, screen, &qobj_top);
- bottom = create_component(native, &bot_comp, screen, &qobj_bottom);
- bg = create_component(native, &bg_comp, screen, &qobj_bg);
+static void
+load_agl_shell_for_ci(QPlatformNativeInterface *native,
+ QQmlApplicationEngine *engine,
+ struct agl_shell *agl_shell, QScreen *screen)
+{
+ struct wl_surface *bg, *top, *bottom;
+ struct wl_output *output;
+ QObject *qobj_bg, *qobj_top, *qobj_bottom;
- /* engine.rootObjects() works only if we had a load() */
- StatusBarModel *statusBar = qobj_top->findChild<StatusBarModel *>("statusBar");
- if (statusBar) {
- qDebug() << "got statusBar objectname, doing init()";
- statusBar->init(engine->rootContext());
- }
+ QQmlComponent bg_comp(engine, QUrl("qrc:/background_demo.qml"));
+ qInfo() << bg_comp.errors();
- qDebug() << "init normal mode";
- } else {
- // this incorporates the panels directly, but in doing so, it
- // would also need to specify an activation area the same area
- // in order to void overlapping any new activation window
- QQmlComponent bg_comp(engine, QUrl("qrc:/background_with_panels.qml"));
- qInfo() << bg_comp.errors();
-
- bg = create_component(native, &bg_comp, screen, &qobj_bg);
- qDebug() << "init embedded panels mode";
- }
+ QQmlComponent top_comp(engine, QUrl("qrc:/toppanel_demo.qml"));
+ qInfo() << top_comp.errors();
- if (!screen_name)
- screen = qApp->primaryScreen();
- else
- screen = find_screen(screen_name);
+ QQmlComponent bot_comp(engine, QUrl("qrc:/bottompanel_demo.qml"));
+ qInfo() << bot_comp.errors();
- if (!screen) {
- qDebug() << "No outputs present in the system.";
- return;
+ top = create_component(native, &top_comp, screen, &qobj_top);
+ bottom = create_component(native, &bot_comp, screen, &qobj_bottom);
+ bg = create_component(native, &bg_comp, screen, &qobj_bg);
+
+ /* engine.rootObjects() works only if we had a load() */
+ StatusBarModel *statusBar = qobj_top->findChild<StatusBarModel *>("statusBar");
+ if (statusBar) {
+ qDebug() << "got statusBar objectname, doing init()";
+ statusBar->init(engine->rootContext());
}
- qDebug() << "found primary screen " << qApp->primaryScreen()->name() <<
- "first screen " << qApp->screens().first()->name();
output = getWlOutput(native, screen);
qDebug() << "Setting homescreen to screen " << screen->name();
- agl_shell_set_background(agl_shell, bg, output);
- if (embedded_panels) {
- int32_t x, y;
- int32_t width, height;
- QSize size = screen->size();
+ agl_shell_set_background(agl_shell, bg, output);
+ agl_shell_set_panel(agl_shell, top, output, AGL_SHELL_EDGE_TOP);
+ agl_shell_set_panel(agl_shell, bottom, output, AGL_SHELL_EDGE_BOTTOM);
- x = 0;
- y = 216;
+ qDebug() << "CI mode - with multiple surfaces";
+}
- width = size.width();
- height = size.height() - (2 * y);
+static void
+load_agl_shell_app(QPlatformNativeInterface *native, QQmlApplicationEngine *engine,
+ struct agl_shell *agl_shell, const char *screen_name, bool is_demo)
+{
+ QScreen *screen = nullptr;
- qDebug() << "Using custom rectangle " << width << "x" << height
- << "+" << x << "x" << y << " for activation";
- qDebug() << "Panels should be embedded the background surface";
+ if (!screen_name)
+ screen = qApp->primaryScreen();
+ else
+ screen = find_screen(screen_name);
-#ifdef AGL_SHELL_SET_ACTIVATE_REGION_SINCE_VERSION
- agl_shell_set_activate_region(agl_shell, output,
- x, y, width, height);
-#endif
+ if (!screen) {
+ qDebug() << "No outputs present in the system.";
+ return;
+ }
+ if (is_demo) {
+ load_agl_shell_for_ci(native, engine, agl_shell, screen);
} else {
- agl_shell_set_panel(agl_shell, top, output, AGL_SHELL_EDGE_TOP);
- agl_shell_set_panel(agl_shell, bottom, output, AGL_SHELL_EDGE_BOTTOM);
- qDebug() << "Setting regular panels";
+ load_agl_shell(native, engine, agl_shell, screen);
}
/* Delay the ready signal until after Qt has done all of its own setup
@@ -404,10 +399,8 @@ int main(int argc, char *argv[])
// We add it here even if we don't use it
context->setContextProperty("shell", aglShell);
- // Instead of loading main.qml we load one-by-one each of the QMLs,
- // divided now between several surfaces: panels, background.
load_agl_shell_app(native, &engine, shell_data.shell,
- screen_name, is_demo_val, is_embedded_panels);
+ screen_name, is_demo_val);
return app.exec();
}