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// SPDX-License-Identifier: Apache-2.0
/*
* Copyright (c) 2017 TOYOTA MOTOR CORPORATION
* Copyright (c) 2022 Konsulko Group
*/
#ifndef HOMESCREENHANDLER_H
#define HOMESCREENHANDLER_H
#include <QObject>
#include <string>
#include "applicationlauncher.h"
#include "AppLauncherClient.h"
#include "shell.h"
using namespace std;
class HomescreenHandler : public QObject
{
Q_OBJECT
public:
explicit HomescreenHandler(Shell *aglShell, ApplicationLauncher *launcher = 0, QObject *parent = 0);
~HomescreenHandler();
Q_INVOKABLE void tapShortcut(QString application_id);
void addAppToStack(const QString& application_id);
void activateApp(const QString& app_id);
void deactivateApp(const QString& app_id);
QStringList apps_stack;
std::list<std::pair<const QString, const QString>> pending_app_list;
signals:
void showNotification(QString application_id, QString icon_path, QString text);
void showInformation(QString info);
public slots:
void processAppStatusEvent(const QString &id, const QString &status);
private:
ApplicationLauncher *mp_launcher;
AppLauncherClient *mp_applauncher_client;
Shell *aglShell;
};
#endif // HOMESCREENHANDLER_H
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