diff options
-rw-r--r-- | launcher/protocol/agl-shell-desktop.xml | 35 | ||||
-rw-r--r-- | launcher/src/shell-desktop.cpp | 6 |
2 files changed, 36 insertions, 5 deletions
diff --git a/launcher/protocol/agl-shell-desktop.xml b/launcher/protocol/agl-shell-desktop.xml index 05a3725..e7b9493 100644 --- a/launcher/protocol/agl-shell-desktop.xml +++ b/launcher/protocol/agl-shell-desktop.xml @@ -35,6 +35,9 @@ <enum name="app_role"> <entry name="popup" value="0"/> <entry name="fullscreen" value="1"/> + <entry name="split_vertical" value="2"/> + <entry name="split_horizontal" value="3"/> + <entry name="remote" value="4"/> </enum> <enum name="app_state"> @@ -69,9 +72,31 @@ <request name="set_app_property"> <description summary="set properties for a client identified by app_id"> - Ask the compositor to make a toplevel obey the app_role and, depending - on the role, to use the the x and y values as initial positional values. - The x and y values would only make sense for certain roles. + Ask the compositor to make a top-level window obey the 'app_role' enum + and, depending on that role, to use some of the arguments as initial + values to take into account. + + Note that x, y, bx, by, width and height would only make sense for the + pop-up role, with the output argument being applicable to all the roles. + The width and height values define the maximum area which the + top-level window should be placed into. Note this doesn't correspond to + top-level surface size, but to a bounding box which will be used to + clip the surface to, in case the surface area extends that of this + bounding box. Both of these values need to be larger than 0 (zero) to be + taken into account by the compositor. Any negative values for the width + and height will be discarded. + + The x and y values will serve as the (initial) position values. + The bx and by values are the top-left x and y value of the bounding box. + Any clipping happening to the bounding box will not affect the surface + size or the position of the underlying surface backing the top-level + window. The bx and by values, like the positional values, could be + both set to zero, or even negative values. The compositor will pass + those on without any further validation. + + The initial position values and the bounding rectangle will still be + in effect on a subsequent activation request of the 'app_id', assuming + it was previously de-activated at some point in time. See xdg_toplevel.set_app_id from the xdg-shell protocol for a description of app_id. @@ -80,6 +105,10 @@ <arg name="role" type="uint" enum="app_role"/> <arg name="x" type="int"/> <arg name="y" type="int"/> + <arg name="bx" type="int"/> + <arg name="by" type="int"/> + <arg name="width" type="int"/> + <arg name="height" type="int"/> <arg name="output" type="object" interface="wl_output"/> </request> diff --git a/launcher/src/shell-desktop.cpp b/launcher/src/shell-desktop.cpp index b8e6ef0..8b78f6f 100644 --- a/launcher/src/shell-desktop.cpp +++ b/launcher/src/shell-desktop.cpp @@ -85,7 +85,8 @@ Shell::deactivate_app(const QString &app_id) void Shell::set_window_props(QWindow *win, const QString &app_id, - uint32_t props, int x, int y) + uint32_t props, int x, int y, int bx, int by, + int bwidth, int bheight) { QScreen *screen = nullptr; struct wl_output *output; @@ -103,5 +104,6 @@ Shell::set_window_props(QWindow *win, const QString &app_id, output = getWlOutput(screen); agl_shell_desktop_set_app_property(this->shell.get(), app_id.toStdString().c_str(), - props, x, y, output); + props, x, y, bx, by, + bwidth, bheight, output); } |