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-rw-r--r--launcher/src/main.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/launcher/src/main.cpp b/launcher/src/main.cpp
index d79e880..8cdb76a 100644
--- a/launcher/src/main.cpp
+++ b/launcher/src/main.cpp
@@ -31,6 +31,7 @@
#include "afm_user_daemon_proxy.h"
#include "qlibhomescreen.h"
#include "hmi-debug.h"
+#include "appfwhandler.h"
// XXX: We want this DBus connection to be shared across the different
// QML objects, is there another way to do this, a nice way, perhaps?
@@ -128,6 +129,9 @@ int main(int argc, char *argv[])
layoutHandler->activateSurface(myname);
});
+ AppFwHandler* appfwhandler = new AppFwHandler(myname.toStdString().c_str());
+ appfwhandler->init();
+
QUrl bindingAddress;
bindingAddress.setScheme(QStringLiteral("ws"));
bindingAddress.setHost(QStringLiteral("localhost"));
@@ -154,6 +158,7 @@ int main(int argc, char *argv[])
engine.rootContext()->setContextProperty(QStringLiteral("homescreenHandler"), homescreenHandler);
engine.rootContext()->setContextProperty(QStringLiteral("launcher"), launcher);
engine.rootContext()->setContextProperty(QStringLiteral("screenInfo"), &screenInfo);
+ engine.rootContext()->setContextProperty(QStringLiteral("appfwhandler"), appfwhandler);
engine.load(QUrl(QStringLiteral("qrc:/Launcher.qml")));
QObject *root = engine.rootObjects().first();