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import QtQuick 2.0
Image {
id: root
width: 1080
height: 70
source: './images/Screentransition_bar.png'
state: 'release'
property int index: 0
ListModel {
id: model
ListElement {
name: "0"
picturePath: './images/BG_undericon2.svg'
}
ListElement {
name: "1"
picturePath: './images/BG_undericon1.svg'
}
ListElement {
name: "2"
picturePath: './images/BG_undericon3.svg'
}
ListElement {
name: "3"
picturePath: './images/BG_undericon4.svg'
}
}
Timer {
id: animationTimer
interval: 250
running: false
repeat: true
onTriggered: {
if (index < model.count) {
aniImage.source = model.get(index).picturePath
index++;
if (index == model.count)
index = 0
}
}
}
Image {
id: aniImage
anchors.centerIn: parent
}
function startAnimationTimer() {
animationTimer.restart()
console.log("animationTimer.start()")
}
function stopAnimationTimer() {
animationTimer.stop()
console.log("animationTimer.stop()")
}
states: [
State {
name: 'release'
PropertyChanges {
target: root
y: 1704
}
},
State {
name: 'press'
PropertyChanges {
target: root
y: 1634
}
}
]
transitions: Transition {
NumberAnimation {
target: root
property: 'y'
easing.type: 'OutQuad'
duration: 450
}
}
}
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